you get to kill other people, im not sure how its NOT fun. sure you die a lot but that doesnt make it not fun. you were PvEing in a PvP zone, so of course it's not going to be "fun" for you. you are not asking why PvP isnt fun, all you're saying is that you were killed in a PvP zone while you were trying to PvE, your question does not match your situation. also if you choose any other faction besides EP you do kinda need to die, so...
No, the red were PvPing in a PvE zone.
if i can kill an enemy player in a zone, then it is a PvP zone...
Nope, sorry, it's definitely a PvE zone, it has mobs, bosses and everything.
dagrdagaz_5912 wrote: »Beating a dead horse again
Either remove PvE content from Cyrodill, or make a seperate PvE Cyrodil.
thatlaurachick wrote: »OK, trying to unlock IC dailies on a new toon. Sadly, these quests are not solo-able for me, so I brought a friend.
1. We're in the Arena quest, almost done - one EP guy bombs us both and we have to re-do the last fights.
2. We move on to Nobles, working on defending the building... two EP keep attacking an running away until we're down to 5% on the last boss, then gank us and take the chest.
3. We return to Nobles to finish the quest... 12 "man" EP zerg comes through and runs us over. Complete with tea bagging 2 people who didn't even fight back.
Please explain how this is "fun" and how "being good" would have helped.
Imperial City is a lot of things, but fun isn't one of them.
I recommend avoiding that place unless you want to be some troll's entertainment for the evening. That or level a Nightblade. Otherwise you're just a sitting duck in there for what ever ganker or zerg comes along.
IC is the most fun I have because of the risk reward with telvar
Do you play as a Nightblade?
I play a lot of classes in IC.
I bet when you're solo you go in there as a Nightlbade then. Otherwise it's anything but fun.
Nope I find that templars are actually the safest in IC. But I enjoy playing solo there using any of my classes. Please don't assume, thanks!
Also you can see zergs from a mile away so if you really are prepared, you should be aware of your surroundings.
haha
I want to see what your Templar does when a zerg comes you're way while soloing in Imperial City. I'm safe to assume you'll go splat, because that's what's going to happen.
There is no "risk and reward". There is just death. And while you're in the middle of a daily you can't run away because you magically saw some zerg coming toward you from a mile away - certainly not on Templar. I don't think you've even tried soloing in there as anything but Nightlbade. I can tell from the way you are posting.
I'm going to agree with HaruKamui here that my Templar feels like the best to handle IC (if I'm planning on killing things).
How would she do when faced with a zerg? She will die, just like any of my characters.
I understand that my chances in a 1v1 are less than 50%, and you can take off another 10-15% for each additional player in a group. That's the reality and I can live with it.
thatlaurachick wrote: »Gimmie a break bro it's so easy to level said skill line its ridiculous. Bgs Cyrodiil or IC. Use dots hots fix doors and keep walls it really is that simplethatlaurachick wrote: »OK, trying to unlock IC dailies on a new toon. Sadly, these quests are not solo-able for me, so I brought a friend.
1. We're in the Arena quest, almost done - one EP guy bombs us both and we have to re-do the last fights.
2. We move on to Nobles, working on defending the building... two EP keep attacking an running away until we're down to 5% on the last boss, then gank us and take the chest.
3. We return to Nobles to finish the quest... 12 "man" EP zerg comes through and runs us over. Complete with tea bagging 2 people who didn't even fight back.
Please explain how this is "fun" and how "being good" would have helped.
You weren't PVPing though. You were trying to PVE in a PVP area, but were not prepared for PVP.
Please explain how a PvP build, on meta, is not "prepared" enough? Did I miss out on the "normal zerg runs"? Maybe I should join a guild with people who still won't want to come to DC to help me open a quest? Maybe I should get Miats and flat out cheat?
I mean, define "prepared" to be bombed when your health is low. Or you mean don't play ever because someone else might want to kill me, even though I love IC as a zone... without the PvP.
So far, no one in this thread has been particularlaly convincing that this is either "fun" or convinced me that I am at fault.
thatlaurachick wrote: »starlizard70ub17_ESO wrote: »Don't worry, you can buy the PvP skill line now. So you never have to go to Cryodiil again.
You act like I have any toon with PvP skill lines above 6.
itscompton wrote: »thatlaurachick wrote: »starlizard70ub17_ESO wrote: »Don't worry, you can buy the PvP skill line now. So you never have to go to Cryodiil again.
You act like I have any toon with PvP skill lines above 6.
So what you're saying is you've put very little time or effort into learning how to effectively play in a PvP environment and now you're surprised you don't know how to fight back when attacked? Maybe if you had actually put in the effort to learn how to PvP rather than having spent five years fighting NPC's with scripted actions it would be fun for you.
I was actually like you a long time ago. I didn't enter PvP for the first six months I played but I finally gave in, went into IC and after getting ganked a couple of times (losing 80% of my TV each time) I decided to learn how to fight back. It wasn't an easy or quick process, to be good at PvP you have to not only know your character you have to know the in's and out's of all the other classes to know when to attack or defend. Blocking at the right time, using LOS and movement in general, resource management, burst timing, correct CP allocation are all important.
If you haven't made any effort to develop the skills/knowledge that will let you actually compete of course it's not going to be that fun for you.
itscompton wrote: »thatlaurachick wrote: »starlizard70ub17_ESO wrote: »Don't worry, you can buy the PvP skill line now. So you never have to go to Cryodiil again.
You act like I have any toon with PvP skill lines above 6.
So what you're saying is you've put very little time or effort into learning how to effectively play in a PvP environment and now you're surprised you don't know how to fight back when attacked? Maybe if you had actually put in the effort to learn how to PvP rather than having spent five years fighting NPC's with scripted actions it would be fun for you.
I was actually like you a long time ago. I didn't enter PvP for the first six months I played but I finally gave in, went into IC and after getting ganked a couple of times (losing 80% of my TV each time) I decided to learn how to fight back. It wasn't an easy or quick process, to be good at PvP you have to not only know your character you have to know the in's and out's of all the other classes to know when to attack or defend. Blocking at the right time, using LOS and movement in general, resource management, burst timing, correct CP allocation are all important.
If you haven't made any effort to develop the skills/knowledge that will let you actually compete of course it's not going to be that fun for you.
None of those things you mentioned are going to help him survive against a zerg rolling over him while he's trying to do a daily in Imperial City.
This idea that PvP is all about skill and requires so much more knowledge and awareness than PvE is like a joke that is circulated around on these forums for whatever reasons. Most of the time it's just a numbers game, pure and simple - especially in a place like Imperial City. Individual skill is rarely ever a factor there. It's usually just someone ganking you at an inopportune time or a zerg rolling you over.
So I wish posters would stop giving the OP this false impression that all he has to do is better his PvP skills and things in Imperial city will get better. Because they won't.
Agenericname wrote: »itscompton wrote: »thatlaurachick wrote: »starlizard70ub17_ESO wrote: »Don't worry, you can buy the PvP skill line now. So you never have to go to Cryodiil again.
You act like I have any toon with PvP skill lines above 6.
So what you're saying is you've put very little time or effort into learning how to effectively play in a PvP environment and now you're surprised you don't know how to fight back when attacked? Maybe if you had actually put in the effort to learn how to PvP rather than having spent five years fighting NPC's with scripted actions it would be fun for you.
I was actually like you a long time ago. I didn't enter PvP for the first six months I played but I finally gave in, went into IC and after getting ganked a couple of times (losing 80% of my TV each time) I decided to learn how to fight back. It wasn't an easy or quick process, to be good at PvP you have to not only know your character you have to know the in's and out's of all the other classes to know when to attack or defend. Blocking at the right time, using LOS and movement in general, resource management, burst timing, correct CP allocation are all important.
If you haven't made any effort to develop the skills/knowledge that will let you actually compete of course it's not going to be that fun for you.
None of those things you mentioned are going to help him survive against a zerg rolling over him while he's trying to do a daily in Imperial City.
This idea that PvP is all about skill and requires so much more knowledge and awareness than PvE is like a joke that is circulated around on these forums for whatever reasons. Most of the time it's just a numbers game, pure and simple - especially in a place like Imperial City. Individual skill is rarely ever a factor there. It's usually just someone ganking you at an inopportune time or a zerg rolling you over.
So I wish posters would stop giving the OP this false impression that all he has to do is better his PvP skills and things in Imperial city will get better. Because they won't.
I'm gonna go out on a limb here and say "she."
I go solo on my templar all time.
thatlaurachick wrote: »Gimmie a break bro it's so easy to level said skill line its ridiculous. Bgs Cyrodiil or IC. Use dots hots fix doors and keep walls it really is that simplethatlaurachick wrote: »OK, trying to unlock IC dailies on a new toon. Sadly, these quests are not solo-able for me, so I brought a friend.
1. We're in the Arena quest, almost done - one EP guy bombs us both and we have to re-do the last fights.
2. We move on to Nobles, working on defending the building... two EP keep attacking an running away until we're down to 5% on the last boss, then gank us and take the chest.
3. We return to Nobles to finish the quest... 12 "man" EP zerg comes through and runs us over. Complete with tea bagging 2 people who didn't even fight back.
Please explain how this is "fun" and how "being good" would have helped.
You weren't PVPing though. You were trying to PVE in a PVP area, but were not prepared for PVP.
I love IC as a zone...
that grayish, purple environment really gets me...the districts are a beautifully decimated zone...I love all those daedra hanging out...
by far my favorite zone in all of tamriel to player watch...learned a long time ago that staying in stealth (particularly as a very average solo pvp player) was a huge neccesity...
back in the day there used to be no flags and you could rez on any alliance platform in any district...death meant little to nothing...
players from each alliance would congregate together in a single district and fight and duel around the clock...wild and endless fighting with little purpose besides practicing your fighting and having fun...it's where I learned to block and roll dodge
thatlaurachick wrote: »
you get to kill other people, im not sure how its NOT fun. sure you die a lot but that doesnt make it not fun. you were PvEing in a PvP zone, so of course it's not going to be "fun" for you. you are not asking why PvP isnt fun, all you're saying is that you were killed in a PvP zone while you were trying to PvE, your question does not match your situation. also if you choose any other faction besides EP you do kinda need to die, so...
No, the red were PvPing in a PvE zone.
if i can kill an enemy player in a zone, then it is a PvP zone...
Nope, sorry, it's definitely a PvE zone, it has mobs, bosses and everything.
itscompton wrote: »thatlaurachick wrote: »starlizard70ub17_ESO wrote: »Don't worry, you can buy the PvP skill line now. So you never have to go to Cryodiil again.
You act like I have any toon with PvP skill lines above 6.
So what you're saying is you've put very little time or effort into learning how to effectively play in a PvP environment and now you're surprised you don't know how to fight back when attacked? Maybe if you had actually put in the effort to learn how to PvP rather than having spent five years fighting NPC's with scripted actions it would be fun for you.
I was actually like you a long time ago. I didn't enter PvP for the first six months I played but I finally gave in, went into IC and after getting ganked a couple of times (losing 80% of my TV each time) I decided to learn how to fight back. It wasn't an easy or quick process, to be good at PvP you have to not only know your character you have to know the in's and out's of all the other classes to know when to attack or defend. Blocking at the right time, using LOS and movement in general, resource management, burst timing, correct CP allocation are all important.
If you haven't made any effort to develop the skills/knowledge that will let you actually compete of course it's not going to be that fun for you.
None of those things you mentioned are going to help him survive against a zerg rolling over him while he's trying to do a daily in Imperial City.
This idea that PvP is all about skill and requires so much more knowledge and awareness than PvE is like a joke that is circulated around on these forums for whatever reasons. Most of the time it's just a numbers game, pure and simple - especially in a place like Imperial City. Individual skill is rarely ever a factor there. It's usually just someone ganking you at an inopportune time or a zerg rolling you over.
So I wish posters would stop giving the OP this false impression that all he has to do is better his PvP skills and things in Imperial city will get better. Because they won't.
thatlaurachick wrote: »
you get to kill other people, im not sure how its NOT fun. sure you die a lot but that doesnt make it not fun. you were PvEing in a PvP zone, so of course it's not going to be "fun" for you. you are not asking why PvP isnt fun, all you're saying is that you were killed in a PvP zone while you were trying to PvE, your question does not match your situation. also if you choose any other faction besides EP you do kinda need to die, so...
No, the red were PvPing in a PvE zone.
if i can kill an enemy player in a zone, then it is a PvP zone...
Nope, sorry, it's definitely a PvE zone, it has mobs, bosses and everything.
VaranisArano wrote: »itscompton wrote: »thatlaurachick wrote: »starlizard70ub17_ESO wrote: »Don't worry, you can buy the PvP skill line now. So you never have to go to Cryodiil again.
You act like I have any toon with PvP skill lines above 6.
So what you're saying is you've put very little time or effort into learning how to effectively play in a PvP environment and now you're surprised you don't know how to fight back when attacked? Maybe if you had actually put in the effort to learn how to PvP rather than having spent five years fighting NPC's with scripted actions it would be fun for you.
I was actually like you a long time ago. I didn't enter PvP for the first six months I played but I finally gave in, went into IC and after getting ganked a couple of times (losing 80% of my TV each time) I decided to learn how to fight back. It wasn't an easy or quick process, to be good at PvP you have to not only know your character you have to know the in's and out's of all the other classes to know when to attack or defend. Blocking at the right time, using LOS and movement in general, resource management, burst timing, correct CP allocation are all important.
If you haven't made any effort to develop the skills/knowledge that will let you actually compete of course it's not going to be that fun for you.
None of those things you mentioned are going to help him survive against a zerg rolling over him while he's trying to do a daily in Imperial City.
This idea that PvP is all about skill and requires so much more knowledge and awareness than PvE is like a joke that is circulated around on these forums for whatever reasons. Most of the time it's just a numbers game, pure and simple - especially in a place like Imperial City. Individual skill is rarely ever a factor there. It's usually just someone ganking you at an inopportune time or a zerg rolling you over.
So I wish posters would stop giving the OP this false impression that all he has to do is better his PvP skills and things in Imperial city will get better. Because they won't.
It most certainly can get better. IC is not a novice-friendly zone, and it gets better the more experienced you are, though that's a steep learning curve.
Specifically, experienced PVPers can survive ganks and turn the tables on their attackers. Experienced 1vXers can fight "zergs" of players, provided they know the territory and can string out their grouped opponents. IC is easier for players who are experienced with playing and PVPing there, regardless of class or group size, because familiarity with escape and ambush points is really important in a close quarters, urban environment. None of that will keep you alive 100% of the time, but it makes it better. (Not dying in any situation is a PVE thing. In PVP, you will die, and its best to accept that before you queue up. It relieves a lot of frustration if you accept that.)
But the real question here is whether or not its really worth gaining that experience for the OP. Because reliably surviving ganks and killing gankers, and especially 1vXing, takes time and a LOT of practice. If the OP doesnt enjoy IC, it's doubtful they'd want to spend the time to really learn the ins and outs of playing there.
If the OP doesn't enjoy PVP, there's probably not much point in trying to get good to the point where it becomes better. That's not unreasonable! There's no point in dedicating tons of practice time to something they don't enjoy.
So its certainly advice that works. For some players. It just may not be practical for the OP, given that they don't like PVP.
VaranisArano wrote: »itscompton wrote: »thatlaurachick wrote: »starlizard70ub17_ESO wrote: »Don't worry, you can buy the PvP skill line now. So you never have to go to Cryodiil again.
You act like I have any toon with PvP skill lines above 6.
So what you're saying is you've put very little time or effort into learning how to effectively play in a PvP environment and now you're surprised you don't know how to fight back when attacked? Maybe if you had actually put in the effort to learn how to PvP rather than having spent five years fighting NPC's with scripted actions it would be fun for you.
I was actually like you a long time ago. I didn't enter PvP for the first six months I played but I finally gave in, went into IC and after getting ganked a couple of times (losing 80% of my TV each time) I decided to learn how to fight back. It wasn't an easy or quick process, to be good at PvP you have to not only know your character you have to know the in's and out's of all the other classes to know when to attack or defend. Blocking at the right time, using LOS and movement in general, resource management, burst timing, correct CP allocation are all important.
If you haven't made any effort to develop the skills/knowledge that will let you actually compete of course it's not going to be that fun for you.
None of those things you mentioned are going to help him survive against a zerg rolling over him while he's trying to do a daily in Imperial City.
This idea that PvP is all about skill and requires so much more knowledge and awareness than PvE is like a joke that is circulated around on these forums for whatever reasons. Most of the time it's just a numbers game, pure and simple - especially in a place like Imperial City. Individual skill is rarely ever a factor there. It's usually just someone ganking you at an inopportune time or a zerg rolling you over.
So I wish posters would stop giving the OP this false impression that all he has to do is better his PvP skills and things in Imperial city will get better. Because they won't.
It most certainly can get better. IC is not a novice-friendly zone, and it gets better the more experienced you are, though that's a steep learning curve.
Specifically, experienced PVPers can survive ganks and turn the tables on their attackers. Experienced 1vXers can fight "zergs" of players, provided they know the territory and can string out their grouped opponents. IC is easier for players who are experienced with playing and PVPing there, regardless of class or group size, because familiarity with escape and ambush points is really important in a close quarters, urban environment. None of that will keep you alive 100% of the time, but it makes it better. (Not dying in any situation is a PVE thing. In PVP, you will die, and its best to accept that before you queue up. It relieves a lot of frustration if you accept that.)
But the real question here is whether or not its really worth gaining that experience for the OP. Because reliably surviving ganks and killing gankers, and especially 1vXing, takes time and a LOT of practice. If the OP doesnt enjoy IC, it's doubtful they'd want to spend the time to really learn the ins and outs of playing there.
If the OP doesn't enjoy PVP, there's probably not much point in trying to get good to the point where it becomes better. That's not unreasonable! There's no point in dedicating tons of practice time to something they don't enjoy.
So its certainly advice that works. For some players. It just may not be practical for the OP, given that they don't like PVP.
I agree with your sentiment that expecting to die in PvP and not taking it too seriously helps to alleviate frustration. But I disagree with you strongly that solo players can overcome being rolled by a zerg by improving his or her skills. That's a fantasy. Any zerg of half-decent players are going to obliterate someone who is soloing in Imperial City. There is no escape (especially in Imperial City) and you are going to die. Your only hope is to go invisible and hope they don't find you - and unless your're a Nightlbade that option is limited to put it mildly.
So all this talk about how becoming more experienced in PvP is going to make it more fun to solo in Imperial City is misleading as far as I'm concerned. It doesn't. The place sucks to be alone in - especially when zergs are out patrolling. And no amount of skill or experience is going to change that. Because it's the general design of the zone itself that makes it such a hell hole. It's not a lack of skill or experience on the individual's part.
On behalf of Reds i apologize, any decent player should know the etiquette concerning PvErs. Ignore and remain at a distance. Do not attack unless attacked upon. Those players were just tryhards thirsty for easy targets.
My only advice is to try and do your IC questing in the night hours. An empty city is a safe one. Just in case though you should invest in some invisibility potions.