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Please explain how PvP is "fun"

  • Jeremy
    Jeremy
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    HaruKamui wrote: »
    jadarock wrote: »
    Gimmie a break bro it's so easy to level said skill line its ridiculous. Bgs Cyrodiil or IC. Use dots hots fix doors and keep walls it really is that simple
    HaruKamui wrote: »
    OK, trying to unlock IC dailies on a new toon. Sadly, these quests are not solo-able for me, so I brought a friend.

    1. We're in the Arena quest, almost done - one EP guy bombs us both and we have to re-do the last fights.
    2. We move on to Nobles, working on defending the building... two EP keep attacking an running away until we're down to 5% on the last boss, then gank us and take the chest.
    3. We return to Nobles to finish the quest... 12 "man" EP zerg comes through and runs us over. Complete with tea bagging 2 people who didn't even fight back.

    Please explain how this is "fun" and how "being good" would have helped.

    You weren't PVPing though. You were trying to PVE in a PVP area, but were not prepared for PVP.

    Please explain how a PvP build, on meta, is not "prepared" enough? Did I miss out on the "normal zerg runs"? Maybe I should join a guild with people who still won't want to come to DC to help me open a quest? Maybe I should get Miats and flat out cheat?

    I mean, define "prepared" to be bombed when your health is low. Or you mean don't play ever because someone else might want to kill me, even though I love IC as a zone... without the PvP.

    So far, no one in this thread has been particularlaly convincing that this is either "fun" or convinced me that I am at fault.

    Well if you were prepared, you wouldn't be having those bad experiences.

    As people say in sports, you can only have fun if you're good at it.

    And how would he "prepare" for some zerg running him over while trying to do a daily?
  • MLGProPlayer
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    I haven't touched MMO PvP since discovering MOBAs. I stick to MOBAs and shooters for my PvP fix because they're actually balanced. You can't have a gear or level advantage in a MOBA or shooter. All you can have is a skill advantage. There is no PvE either to split the dev team's attention and muck up balance.
    Edited by MLGProPlayer on August 22, 2019 3:09AM
  • HowlKimchi
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    Jeremy wrote: »
    OK, trying to unlock IC dailies on a new toon. Sadly, these quests are not solo-able for me, so I brought a friend.

    1. We're in the Arena quest, almost done - one EP guy bombs us both and we have to re-do the last fights.
    2. We move on to Nobles, working on defending the building... two EP keep attacking an running away until we're down to 5% on the last boss, then gank us and take the chest.
    3. We return to Nobles to finish the quest... 12 "man" EP zerg comes through and runs us over. Complete with tea bagging 2 people who didn't even fight back.

    Please explain how this is "fun" and how "being good" would have helped.

    Imperial City is a lot of things, but fun isn't one of them.

    I recommend avoiding that place unless you want to be some troll's entertainment for the evening. That or level a Nightblade. Otherwise you're just a sitting duck in there for what ever ganker or zerg comes along.

    IC is the most fun I have because of the risk reward with telvar
    previously @HaruKamui but I outgrew my weeb phase (probably)

    PC/NA - EP - Howl Bragi/Howl Kimchi
  • Jeremy
    Jeremy
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    HaruKamui wrote: »
    Jeremy wrote: »
    OK, trying to unlock IC dailies on a new toon. Sadly, these quests are not solo-able for me, so I brought a friend.

    1. We're in the Arena quest, almost done - one EP guy bombs us both and we have to re-do the last fights.
    2. We move on to Nobles, working on defending the building... two EP keep attacking an running away until we're down to 5% on the last boss, then gank us and take the chest.
    3. We return to Nobles to finish the quest... 12 "man" EP zerg comes through and runs us over. Complete with tea bagging 2 people who didn't even fight back.

    Please explain how this is "fun" and how "being good" would have helped.

    Imperial City is a lot of things, but fun isn't one of them.

    I recommend avoiding that place unless you want to be some troll's entertainment for the evening. That or level a Nightblade. Otherwise you're just a sitting duck in there for what ever ganker or zerg comes along.

    IC is the most fun I have because of the risk reward with telvar

    Do you play as a Nightblade?
  • HowlKimchi
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    Jeremy wrote: »
    HaruKamui wrote: »
    Jeremy wrote: »
    OK, trying to unlock IC dailies on a new toon. Sadly, these quests are not solo-able for me, so I brought a friend.

    1. We're in the Arena quest, almost done - one EP guy bombs us both and we have to re-do the last fights.
    2. We move on to Nobles, working on defending the building... two EP keep attacking an running away until we're down to 5% on the last boss, then gank us and take the chest.
    3. We return to Nobles to finish the quest... 12 "man" EP zerg comes through and runs us over. Complete with tea bagging 2 people who didn't even fight back.

    Please explain how this is "fun" and how "being good" would have helped.

    Imperial City is a lot of things, but fun isn't one of them.

    I recommend avoiding that place unless you want to be some troll's entertainment for the evening. That or level a Nightblade. Otherwise you're just a sitting duck in there for what ever ganker or zerg comes along.

    IC is the most fun I have because of the risk reward with telvar

    Do you play as a Nightblade?

    I play a lot of classes in IC.
    previously @HaruKamui but I outgrew my weeb phase (probably)

    PC/NA - EP - Howl Bragi/Howl Kimchi
  • Jeremy
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    HaruKamui wrote: »
    Jeremy wrote: »
    HaruKamui wrote: »
    Jeremy wrote: »
    OK, trying to unlock IC dailies on a new toon. Sadly, these quests are not solo-able for me, so I brought a friend.

    1. We're in the Arena quest, almost done - one EP guy bombs us both and we have to re-do the last fights.
    2. We move on to Nobles, working on defending the building... two EP keep attacking an running away until we're down to 5% on the last boss, then gank us and take the chest.
    3. We return to Nobles to finish the quest... 12 "man" EP zerg comes through and runs us over. Complete with tea bagging 2 people who didn't even fight back.

    Please explain how this is "fun" and how "being good" would have helped.

    Imperial City is a lot of things, but fun isn't one of them.

    I recommend avoiding that place unless you want to be some troll's entertainment for the evening. That or level a Nightblade. Otherwise you're just a sitting duck in there for what ever ganker or zerg comes along.

    IC is the most fun I have because of the risk reward with telvar

    Do you play as a Nightblade?

    I play a lot of classes in IC.

    I bet when you're solo you go in there as a Nightlbade then. Otherwise it's anything but fun.
  • Mr_Walker
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    HaruKamui wrote: »
    Jeremy wrote: »
    OK, trying to unlock IC dailies on a new toon. Sadly, these quests are not solo-able for me, so I brought a friend.

    1. We're in the Arena quest, almost done - one EP guy bombs us both and we have to re-do the last fights.
    2. We move on to Nobles, working on defending the building... two EP keep attacking an running away until we're down to 5% on the last boss, then gank us and take the chest.
    3. We return to Nobles to finish the quest... 12 "man" EP zerg comes through and runs us over. Complete with tea bagging 2 people who didn't even fight back.

    Please explain how this is "fun" and how "being good" would have helped.

    Imperial City is a lot of things, but fun isn't one of them.

    I recommend avoiding that place unless you want to be some troll's entertainment for the evening. That or level a Nightblade. Otherwise you're just a sitting duck in there for what ever ganker or zerg comes along.

    IC is the most fun I have because of the risk reward with telvar

    Ah, so very little risk as a ganker, but great reward? Yes, that does sound great. Well, for one party, anyway.
  • HowlKimchi
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    Jeremy wrote: »
    HaruKamui wrote: »
    Jeremy wrote: »
    HaruKamui wrote: »
    Jeremy wrote: »
    OK, trying to unlock IC dailies on a new toon. Sadly, these quests are not solo-able for me, so I brought a friend.

    1. We're in the Arena quest, almost done - one EP guy bombs us both and we have to re-do the last fights.
    2. We move on to Nobles, working on defending the building... two EP keep attacking an running away until we're down to 5% on the last boss, then gank us and take the chest.
    3. We return to Nobles to finish the quest... 12 "man" EP zerg comes through and runs us over. Complete with tea bagging 2 people who didn't even fight back.

    Please explain how this is "fun" and how "being good" would have helped.

    Imperial City is a lot of things, but fun isn't one of them.

    I recommend avoiding that place unless you want to be some troll's entertainment for the evening. That or level a Nightblade. Otherwise you're just a sitting duck in there for what ever ganker or zerg comes along.

    IC is the most fun I have because of the risk reward with telvar

    Do you play as a Nightblade?

    I play a lot of classes in IC.

    I bet when you're solo you go in there as a Nightlbade then. Otherwise it's anything but fun.

    Nope I find that templars are actually the safest in IC. But I enjoy playing solo there using any of my classes. Please don't assume, thanks! :)

    Also you can see zergs from a mile away so if you really are prepared, you should be aware of your surroundings.
    previously @HaruKamui but I outgrew my weeb phase (probably)

    PC/NA - EP - Howl Bragi/Howl Kimchi
  • HowlKimchi
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    Mr_Walker wrote: »
    HaruKamui wrote: »
    Jeremy wrote: »
    OK, trying to unlock IC dailies on a new toon. Sadly, these quests are not solo-able for me, so I brought a friend.

    1. We're in the Arena quest, almost done - one EP guy bombs us both and we have to re-do the last fights.
    2. We move on to Nobles, working on defending the building... two EP keep attacking an running away until we're down to 5% on the last boss, then gank us and take the chest.
    3. We return to Nobles to finish the quest... 12 "man" EP zerg comes through and runs us over. Complete with tea bagging 2 people who didn't even fight back.

    Please explain how this is "fun" and how "being good" would have helped.

    Imperial City is a lot of things, but fun isn't one of them.

    I recommend avoiding that place unless you want to be some troll's entertainment for the evening. That or level a Nightblade. Otherwise you're just a sitting duck in there for what ever ganker or zerg comes along.

    IC is the most fun I have because of the risk reward with telvar

    Ah, so very little risk as a ganker, but great reward? Yes, that does sound great. Well, for one party, anyway.

    I am not a ganker though. Most of my fights in IC start with taking or defending a flag.
    previously @HaruKamui but I outgrew my weeb phase (probably)

    PC/NA - EP - Howl Bragi/Howl Kimchi
  • Jeremy
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    HaruKamui wrote: »
    Jeremy wrote: »
    HaruKamui wrote: »
    Jeremy wrote: »
    HaruKamui wrote: »
    Jeremy wrote: »
    OK, trying to unlock IC dailies on a new toon. Sadly, these quests are not solo-able for me, so I brought a friend.

    1. We're in the Arena quest, almost done - one EP guy bombs us both and we have to re-do the last fights.
    2. We move on to Nobles, working on defending the building... two EP keep attacking an running away until we're down to 5% on the last boss, then gank us and take the chest.
    3. We return to Nobles to finish the quest... 12 "man" EP zerg comes through and runs us over. Complete with tea bagging 2 people who didn't even fight back.

    Please explain how this is "fun" and how "being good" would have helped.

    Imperial City is a lot of things, but fun isn't one of them.

    I recommend avoiding that place unless you want to be some troll's entertainment for the evening. That or level a Nightblade. Otherwise you're just a sitting duck in there for what ever ganker or zerg comes along.

    IC is the most fun I have because of the risk reward with telvar

    Do you play as a Nightblade?

    I play a lot of classes in IC.

    I bet when you're solo you go in there as a Nightlbade then. Otherwise it's anything but fun.

    Nope I find that templars are actually the safest in IC. But I enjoy playing solo there using any of my classes. Please don't assume, thanks! :)

    Also you can see zergs from a mile away so if you really are prepared, you should be aware of your surroundings.

    haha

    I want to see what your Templar does when a zerg comes you're way while soloing in Imperial City. I'm safe to assume you'll go splat, because that's what's going to happen.

    There is no "risk and reward". There is just death. And while you're in the middle of a daily you can't run away because you magically saw some zerg coming toward you from a mile away - certainly not on Templar. I don't think you've even tried soloing in there as anything but Nightlbade. I can tell from the way you are posting.
    Edited by Jeremy on August 22, 2019 3:13AM
  • HowlKimchi
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    Jeremy wrote: »
    HaruKamui wrote: »
    Jeremy wrote: »
    HaruKamui wrote: »
    Jeremy wrote: »
    HaruKamui wrote: »
    Jeremy wrote: »
    OK, trying to unlock IC dailies on a new toon. Sadly, these quests are not solo-able for me, so I brought a friend.

    1. We're in the Arena quest, almost done - one EP guy bombs us both and we have to re-do the last fights.
    2. We move on to Nobles, working on defending the building... two EP keep attacking an running away until we're down to 5% on the last boss, then gank us and take the chest.
    3. We return to Nobles to finish the quest... 12 "man" EP zerg comes through and runs us over. Complete with tea bagging 2 people who didn't even fight back.

    Please explain how this is "fun" and how "being good" would have helped.

    Imperial City is a lot of things, but fun isn't one of them.

    I recommend avoiding that place unless you want to be some troll's entertainment for the evening. That or level a Nightblade. Otherwise you're just a sitting duck in there for what ever ganker or zerg comes along.

    IC is the most fun I have because of the risk reward with telvar

    Do you play as a Nightblade?

    I play a lot of classes in IC.

    I bet when you're solo you go in there as a Nightlbade then. Otherwise it's anything but fun.

    Nope I find that templars are actually the safest in IC. But I enjoy playing solo there using any of my classes. Please don't assume, thanks! :)

    Also you can see zergs from a mile away so if you really are prepared, you should be aware of your surroundings.

    haha

    I want to see what your Templar does when a zerg comes you're way while soloing in Imperial City. I'm safe to assume you'll go splat, because that's what's going to happen.

    There is no "risk and reward". There is just death. And while you're in the middle of a daily you can run away because you magically saw some zerg coming toward you from a mile away - certainly not on Templar. I don't think you've even tried soloing in there as anything but Nightlbade. I can tell from the way you are posting.

    Ah well. Im not going to get meaningful discussion by the way you are replying. Not here to argue over someone as biased as you guy anyway. Cheers!

    I've seen these threads before. PvE people complaining about PvP in General Discussion.
    Edited by HowlKimchi on August 22, 2019 3:16AM
    previously @HaruKamui but I outgrew my weeb phase (probably)

    PC/NA - EP - Howl Bragi/Howl Kimchi
  • max_only
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    Don't worry, you can buy the PvP skill line now. So you never have to go to Cryodiil again.

    One needs to have already reached lvl 10 pvp once before its purchasable.



    Op, it’s not fun. And you aren’t alone in your assessment.

    My only advice is to go on during the ass crack before dawn on a Nightblade and stealth through all the objectives. That’s the only way I finished IC and the skyshards. Only did it on one character and never went back. Oh, and though it’s difficult, try to ignore those that come to this thread to flex their Vienna sausage. The keys to “winning” in “pvp” in an mmorpg are addons, server connection, and single use troll builds that take advantage of a mathematical oversight. Every fight is rng. Roll dice and you might get a lucky 4 crits in a row and defeat your opponent, or you might not. That’s what rpg pvp is all about.
    Edited by max_only on August 22, 2019 3:23AM
    #FiteForYourRite Bosmer = Stealth
    #OppositeResourceSiphoningAttacks
    || CP 1000+ || PC/NA || GUILDS: LWH; IA; CH; XA
    ""All gods' creatures (you lot) are equal when covered in A1 sauce"" -- Old Bosmeri Wisdom
  • Jeremy
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    HaruKamui wrote: »
    Jeremy wrote: »
    HaruKamui wrote: »
    Jeremy wrote: »
    HaruKamui wrote: »
    Jeremy wrote: »
    HaruKamui wrote: »
    Jeremy wrote: »
    OK, trying to unlock IC dailies on a new toon. Sadly, these quests are not solo-able for me, so I brought a friend.

    1. We're in the Arena quest, almost done - one EP guy bombs us both and we have to re-do the last fights.
    2. We move on to Nobles, working on defending the building... two EP keep attacking an running away until we're down to 5% on the last boss, then gank us and take the chest.
    3. We return to Nobles to finish the quest... 12 "man" EP zerg comes through and runs us over. Complete with tea bagging 2 people who didn't even fight back.

    Please explain how this is "fun" and how "being good" would have helped.

    Imperial City is a lot of things, but fun isn't one of them.

    I recommend avoiding that place unless you want to be some troll's entertainment for the evening. That or level a Nightblade. Otherwise you're just a sitting duck in there for what ever ganker or zerg comes along.

    IC is the most fun I have because of the risk reward with telvar

    Do you play as a Nightblade?

    I play a lot of classes in IC.

    I bet when you're solo you go in there as a Nightlbade then. Otherwise it's anything but fun.

    Nope I find that templars are actually the safest in IC. But I enjoy playing solo there using any of my classes. Please don't assume, thanks! :)

    Also you can see zergs from a mile away so if you really are prepared, you should be aware of your surroundings.

    haha

    I want to see what your Templar does when a zerg comes you're way while soloing in Imperial City. I'm safe to assume you'll go splat, because that's what's going to happen.

    There is no "risk and reward". There is just death. And while you're in the middle of a daily you can run away because you magically saw some zerg coming toward you from a mile away - certainly not on Templar. I don't think you've even tried soloing in there as anything but Nightlbade. I can tell from the way you are posting.

    Ah well. Im not going to get meaningful discussion by the way you are replying. Not here to argue over someone as biased as you guy anyway. Cheers!

    So just how is your Templar going to escape due to "knowing your surroundings" while in the middle of daily when a zerg comes your way? You certainly can't run. That'll only add to the amount of mobs that are going to chase you.

    Edited by Jeremy on August 22, 2019 3:17AM
  • jadarock
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    OP I get my ass handed to me at the most inopportune time all the time and it sucks.
    This games pvp is about straight up preserving. You have to go into it knowing that 100% of the game is not going to be fun. Also going with only 2 people and not expecting bad things to happen eventually is lol
  • Jeremy
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    jadarock wrote: »
    OP I get my ass handed to me at the most inopportune time all the time and it sucks.
    This games pvp is about straight up preserving. You have to go into it knowing that 100% of the game is not going to be fun. Also going with only 2 people and not expecting bad things to happen eventually is lol

    Sadly this is the truth. If you go in solo or even in small numbers you're going to die if an enemy zerg finds you - unless you play as a Nightblade. Then you actually have a prayer of getting away. Otherwise you're a sitting duck just waiting to die.

    I'd recommend anyone trying to build up their stones to hug their gate at the start and do it there. Don't go deep in or try to do those dailies in the city square. It's just too risky and you'll usually just end up supplying the enemy with stones instead of yourself.
    Edited by Jeremy on August 22, 2019 3:24AM
  • HowlKimchi
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    No one can make you like something.

    But I'm going assume you asked in good faith and actually care about why I think its fun for me.

    Imperial City isn't my favorite PVP experience - that would be Cyrodiil - but I've generally had a good time in IC.

    Some of that is down the fact that I'm pretty cognizant of just how good I am (read, not that good) at solo PVP in IC. I'll put up a decent fight, but I'm probably going to die against a more experienced player, so I go in with that expectation. I'm thrilled when I win and not surprised when I get killed.

    Another part of relaxing and having fun in IC is accepting that I might "lose progress." That's something largely foreign to PVE, but IC is wholly designed around it. Death means losing Tel Var and having to respawn at a different location. That's the risk-reward that's essential to IC in particular, and PVP in general.

    Finally, while I always assume that enemy players will try to kill me - its a PVP zone - I try not to get frustrated with the deaths. There was one memorable moment when I was sneaking by a door and an enemy snuck through the door right on top of me. We stared at each other for a couple seconds and then frantically tried to kill each other! I've had a variety of experiences while fishing: i've been killed, I've had a fellow EP mistake my Daedra-polymorph wearing EP character for an actual daedra, and I had 2 AD chase and attack me only to stop when I started fishing. It depends, but the key thing for me is that IC is a PVP zone and I always expect to die.

    If I didn't accept those fundamentals of playing Imperial City, I dont think I would have much fun. But I do, and so I'm able to relax and have fun within those boundaries.


    So while no one can make you like Imperial City...
    And while the only "get good" advice I can give is that IME it takes practice, practice, practice, which is kinda a waste of time if you don't enjoy it...

    I can say that my PVP experience gets a lot more positive when I go in with a good attitude.
    A. Its a PVP zone. The enemy is going to try to kill me and that's okay.
    B. Death means losing progress as part of the risk/reward of Imperial City (and most of PVP), and that's okay.
    C. Enemy players may or may not engage me in a fight or an "unfair" battle, and that's okay. I queued up for a PVP zone and I am certainly fair game for them, just as they are fair game for me, and that's okay.


    So honestly, I'm not going to tell you that you ought to find something fun or not. That's for you to decide.

    Me, on the other hand...I accept the fundamentals of Imperial City (and Cyrodiil and Bus) and so I have fun within those boundaries because I set my expectations accordingly.

    Preach it! :)
    previously @HaruKamui but I outgrew my weeb phase (probably)

    PC/NA - EP - Howl Bragi/Howl Kimchi
  • Cously
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    The galaxy is a dangerous place. Sadly if you want to complete everything in the game you MUST compromise between PVE and PVP.
  • yodased
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    Why is it anyone's job to convince you that pvp is fun? If you don't like it don't do it.
    Tl;dr really weigh the fun you have in game vs the business practices you are supporting.
  • jcm2606
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    jadarock wrote: »
    Gimmie a break bro it's so easy to level said skill line its ridiculous. Bgs Cyrodiil or IC. Use dots hots fix doors and keep walls it really is that simple
    HaruKamui wrote: »
    OK, trying to unlock IC dailies on a new toon. Sadly, these quests are not solo-able for me, so I brought a friend.

    1. We're in the Arena quest, almost done - one EP guy bombs us both and we have to re-do the last fights.
    2. We move on to Nobles, working on defending the building... two EP keep attacking an running away until we're down to 5% on the last boss, then gank us and take the chest.
    3. We return to Nobles to finish the quest... 12 "man" EP zerg comes through and runs us over. Complete with tea bagging 2 people who didn't even fight back.

    Please explain how this is "fun" and how "being good" would have helped.

    You weren't PVPing though. You were trying to PVE in a PVP area, but were not prepared for PVP.

    Please explain how a PvP build, on meta, is not "prepared" enough? Did I miss out on the "normal zerg runs"? Maybe I should join a guild with people who still won't want to come to DC to help me open a quest? Maybe I should get Miats and flat out cheat?

    I mean, define "prepared" to be bombed when your health is low. Or you mean don't play ever because someone else might want to kill me, even though I love IC as a zone... without the PvP.

    So far, no one in this thread has been particularlaly convincing that this is either "fun" or convinced me that I am at fault.

    Being on a PvP build isn't enough, no matter how hard it humps the meta. To do well in PvP, you have to know how to play on a PvP build, you need to know how to survive, how to kill effectively, and how to recover from a failed burst. That takes time and practice, a lot of it, you can't just jump on a PvP build and expect everything to be alright.

    To answer your question, though, what makes PvP fun for me is the freshness and the unpredictability of it all. PvE is the same *** a million times in a row, and it does get boring after a while. You're running the same content, trying to get the same rewards, just to run fewer yet harder pieces of content. It works, but it loses its charm once you gear your character up sufficiently, once you run the same content hundreds of times.

    PvP never really lost its charm for me, precisely because of the freshness and unpredictability of it all. No two fights are quite the same, which gives PvP a lot of replay value. You may run into the same guy a dozen times, but he may have slightly changed his build, he may have slightly changed his approach to fighting you, and, best of all, he's human. He'll make mistakes, he'll make changes that you'll never see coming. Scale that up to dozens of guys in the one fight, scale that up to dozens of fights in the one night, and that's effectively why PvP is fun for me.

    It also helps that, despite this game's performance and balancing shortfalls, the PvP and combat is genuinely good. I vastly prefer resource-based combat systems over cooldown-based ones, and this game has one of the best I've seen. Between that, the short GCD allowing fast paced combat, relatively high damage allowing for lower TTK's than other similar games (I think TTK is far too low right now, though), and animation cancelling allowing for a naturally high skill ceiling, PvP in this game is very quick and fluid, and I love it.
  • Anyron
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    Its not always fun for you. Pvp isn't easy, it takes time and patience to learn it but its worth its time.

    Beating another living person is something different than beating computer but its not always about beating someone, but to win as faction you Enter cyrodiil ( for me you have played worst part of pvp. IC is full of gankers and toxic playstyle)

    Try to go cyrodiil. Play for your faction, enjoy tought gameplay and challenge. Pve was made to complete. But pvp wasn't.

    Your gear cannot save you every time. Its time that can save you, time to learn and understand how living person can think and what you have to do to survive
    Edited by Anyron on August 22, 2019 4:05AM
  • Vanos444
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    PvP is fun only in Cyrodiil. IC on the contrary, is the home of gankers, small groups of raiders or AP farmers and Streamers.
    So, if you plan on doing IC then have a group of 10 with you. Ask in guild chat or zone chat for a join that will solve your problem.

    Back in the day, when IC was released. We had a random group of 20 or a two raid groups to help us finish quest and farm those tel-var stones.
    Edited by Vanos444 on August 22, 2019 4:03AM
  • Jeremy
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    Vanos444 wrote: »
    PvP is fun only in Cyrodiil. IC on the contrary, is the home of gankers, small groups of raidtarts or AP farmers and Streamers.
    So, if you plan on doing IC then have a group of 10 with you. Ask in guild chat or zone chat for a join that will solve your problem.

    Back in the day, when IC was released. We had a random group of 20 or a two raid groups to help us finish quest and farm those tel-var stones.

    Right. It's a numbers game. That's all it is. This nonsense about him not having the right build or being "prepared" wouldn't have made a inkling of difference if some zerg rolled him while he was trying to do a daily.
    Edited by Jeremy on August 22, 2019 3:45AM
  • Anyron
    Anyron
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    Jeremy wrote: »
    Vanos444 wrote: »
    PvP is fun only in Cyrodiil. IC on the contrary, is the home of gankers, small groups of raidtarts or AP farmers and Streamers.
    So, if you plan on doing IC then have a group of 10 with you. Ask in guild chat or zone chat for a join that will solve your problem.

    Back in the day, when IC was released. We had a random group of 20 or a two raid groups to help us finish quest and farm those tel-var stones.

    Right. It's a numbers game. That's all it is. This nonsense about him not having the right build or being "prepared" wouldn't have made a inkling of difference if some zerg rolled him while he was trying to do a daily.

    You can play cyrodiil solo. I prefer that.
  • SidraWillowsky
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    Sandman929 wrote: »
    Difficult PvE content isn't fun for PvP players either unless they prepare for it and practice.

    Yeah, but no other player can stop them from doing what they need to do in PvE. In PvP, if some loser is dedicated enough, they can prevent someone from advancing.
  • yodased
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    Sandman929 wrote: »
    Difficult PvE content isn't fun for PvP players either unless they prepare for it and practice.

    Yeah, but no other player can stop them from doing what they need to do in PvE. In PvP, if some loser is dedicated enough, they can prevent someone from advancing.

    Advancing in what? If it's 1 person bring 10 if its 10 people bring 20 if its 20 people bring 40 if its 40 people it's too laggy to play anyway.

    Also just because someone kills you in PvP doesn't make them a loser. As much as it may auck for you, that's literally the design of imperial city. It's high risk pve and small scale pvp with no siege.
    Tl;dr really weigh the fun you have in game vs the business practices you are supporting.
  • MrBrownstone
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    PvP is fun. What you're doing is not PvP tho? You're just questing in a PvP zone with no intention of PvPing and get killed by PvPers. That's not how you PvP so that's not how you decide if it's fun or not. Queue for Battlegrounds.
  • WaltherCarraway
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    IC is a subset of the ESO PvP

    You didn’t enjoy IC but that doesn’t mean the whole PvP is boring

    Queue for Battleground
    Back from my last hiatus. 2021 a new start.
  • quadraxis666
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    Vapirko wrote: »
    Gankers are just like that. But to your second question, with a good PvP setup and skill gankers usually aren’t much threat these days.

    Please link said "good" setup. Becuase I'm supposedly useing the best for stamden right now.

    Asking for builds is still a thing?

    Ok, gear alone does not a player make. Doesn't matter what build you saw on what website, whether it's considered best in slot or whatever, there's a level of real world physical skill required by the player interacting with their controls, and another level of situational awareness and mental reactiveness to get the same results as other players who succeed.

    Those who possess such reflexes and competence don't even need bis equipment & meta builds to win or defend themselves from gankers or whatever.

    That's basically a long way of saying git gud, this is an l2p issue.
  • SidraWillowsky
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    yodased wrote: »
    Sandman929 wrote: »
    Difficult PvE content isn't fun for PvP players either unless they prepare for it and practice.

    Yeah, but no other player can stop them from doing what they need to do in PvE. In PvP, if some loser is dedicated enough, they can prevent someone from advancing.

    Advancing in what? If it's 1 person bring 10 if its 10 people bring 20 if its 20 people bring 40 if its 40 people it's too laggy to play anyway.

    Also just because someone kills you in PvP doesn't make them a loser. As much as it may auck for you, that's literally the design of imperial city. It's high risk pve and small scale pvp with no siege.

    Advancing = getting the skills and gear they need.

    Not everyone HAS that many people to take with them. I've grouped with people in IC, but never that many.

    I'm talking about the people who hunt the same person down over and over and over again when it's clear they're just there for the quests. I KNOW it's PvP; I GET that, but if someone is determined enough, they can just keep killing someone as they try to complete the quests- this has happened to me when I needed to complete the arena for a quest. And I LIKE IC a lot and actually want to complete the questine, which I can't say for almost any other ESO content (interest in quests). I leave questers alone, my PvP guild leaves questers alone, but I understand that not everyone will do that. But if you set out specifically to ruin someone's day then yeah, I do find that loser-ish.
  • mairwen85
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    No one can make you like something.

    But I'm going assume you asked in good faith and actually care about why I think its fun for me.

    Imperial City isn't my favorite PVP experience - that would be Cyrodiil - but I've generally had a good time in IC.

    Some of that is down the fact that I'm pretty cognizant of just how good I am (read, not that good) at solo PVP in IC. I'll put up a decent fight, but I'm probably going to die against a more experienced player, so I go in with that expectation. I'm thrilled when I win and not surprised when I get killed.

    Another part of relaxing and having fun in IC is accepting that I might "lose progress." That's something largely foreign to PVE, but IC is wholly designed around it. Death means losing Tel Var and having to respawn at a different location. That's the risk-reward that's essential to IC in particular, and PVP in general.

    Finally, while I always assume that enemy players will try to kill me - its a PVP zone - I try not to get frustrated with the deaths. There was one memorable moment when I was sneaking by a door and an enemy snuck through the door right on top of me. We stared at each other for a couple seconds and then frantically tried to kill each other! I've had a variety of experiences while fishing: i've been killed, I've had a fellow EP mistake my Daedra-polymorph wearing EP character for an actual daedra, and I had 2 AD chase and attack me only to stop when I started fishing. It depends, but the key thing for me is that IC is a PVP zone and I always expect to die.

    If I didn't accept those fundamentals of playing Imperial City, I dont think I would have much fun. But I do, and so I'm able to relax and have fun within those boundaries.


    So while no one can make you like Imperial City...
    And while the only "get good" advice I can give is that IME it takes practice, practice, practice, which is kinda a waste of time if you don't enjoy it...

    I can say that my PVP experience gets a lot more positive when I go in with a good attitude.
    A. Its a PVP zone. The enemy is going to try to kill me and that's okay.
    B. Death means losing progress as part of the risk/reward of Imperial City (and most of PVP), and that's okay.
    C. Enemy players may or may not engage me in a fight or an "unfair" battle, and that's okay. I queued up for a PVP zone and I am certainly fair game for them, just as they are fair game for me, and that's okay.


    So honestly, I'm not going to tell you that you ought to find something fun or not. That's for you to decide.

    Me, on the other hand...I accept the fundamentals of Imperial City (and Cyrodiil and Bus) and so I have fun within those boundaries because I set my expectations accordingly.

    As always, the most unbiased, and balanced post in the thread.
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