thatlaurachick wrote: »Gimmie a break bro it's so easy to level said skill line its ridiculous. Bgs Cyrodiil or IC. Use dots hots fix doors and keep walls it really is that simplethatlaurachick wrote: »OK, trying to unlock IC dailies on a new toon. Sadly, these quests are not solo-able for me, so I brought a friend.
1. We're in the Arena quest, almost done - one EP guy bombs us both and we have to re-do the last fights.
2. We move on to Nobles, working on defending the building... two EP keep attacking an running away until we're down to 5% on the last boss, then gank us and take the chest.
3. We return to Nobles to finish the quest... 12 "man" EP zerg comes through and runs us over. Complete with tea bagging 2 people who didn't even fight back.
Please explain how this is "fun" and how "being good" would have helped.
You weren't PVPing though. You were trying to PVE in a PVP area, but were not prepared for PVP.
Please explain how a PvP build, on meta, is not "prepared" enough? Did I miss out on the "normal zerg runs"? Maybe I should join a guild with people who still won't want to come to DC to help me open a quest? Maybe I should get Miats and flat out cheat?
I mean, define "prepared" to be bombed when your health is low. Or you mean don't play ever because someone else might want to kill me, even though I love IC as a zone... without the PvP.
So far, no one in this thread has been particularlaly convincing that this is either "fun" or convinced me that I am at fault.
Well if you were prepared, you wouldn't be having those bad experiences.
As people say in sports, you can only have fun if you're good at it.
thatlaurachick wrote: »OK, trying to unlock IC dailies on a new toon. Sadly, these quests are not solo-able for me, so I brought a friend.
1. We're in the Arena quest, almost done - one EP guy bombs us both and we have to re-do the last fights.
2. We move on to Nobles, working on defending the building... two EP keep attacking an running away until we're down to 5% on the last boss, then gank us and take the chest.
3. We return to Nobles to finish the quest... 12 "man" EP zerg comes through and runs us over. Complete with tea bagging 2 people who didn't even fight back.
Please explain how this is "fun" and how "being good" would have helped.
Imperial City is a lot of things, but fun isn't one of them.
I recommend avoiding that place unless you want to be some troll's entertainment for the evening. That or level a Nightblade. Otherwise you're just a sitting duck in there for what ever ganker or zerg comes along.
thatlaurachick wrote: »OK, trying to unlock IC dailies on a new toon. Sadly, these quests are not solo-able for me, so I brought a friend.
1. We're in the Arena quest, almost done - one EP guy bombs us both and we have to re-do the last fights.
2. We move on to Nobles, working on defending the building... two EP keep attacking an running away until we're down to 5% on the last boss, then gank us and take the chest.
3. We return to Nobles to finish the quest... 12 "man" EP zerg comes through and runs us over. Complete with tea bagging 2 people who didn't even fight back.
Please explain how this is "fun" and how "being good" would have helped.
Imperial City is a lot of things, but fun isn't one of them.
I recommend avoiding that place unless you want to be some troll's entertainment for the evening. That or level a Nightblade. Otherwise you're just a sitting duck in there for what ever ganker or zerg comes along.
IC is the most fun I have because of the risk reward with telvar
thatlaurachick wrote: »OK, trying to unlock IC dailies on a new toon. Sadly, these quests are not solo-able for me, so I brought a friend.
1. We're in the Arena quest, almost done - one EP guy bombs us both and we have to re-do the last fights.
2. We move on to Nobles, working on defending the building... two EP keep attacking an running away until we're down to 5% on the last boss, then gank us and take the chest.
3. We return to Nobles to finish the quest... 12 "man" EP zerg comes through and runs us over. Complete with tea bagging 2 people who didn't even fight back.
Please explain how this is "fun" and how "being good" would have helped.
Imperial City is a lot of things, but fun isn't one of them.
I recommend avoiding that place unless you want to be some troll's entertainment for the evening. That or level a Nightblade. Otherwise you're just a sitting duck in there for what ever ganker or zerg comes along.
IC is the most fun I have because of the risk reward with telvar
Do you play as a Nightblade?
thatlaurachick wrote: »OK, trying to unlock IC dailies on a new toon. Sadly, these quests are not solo-able for me, so I brought a friend.
1. We're in the Arena quest, almost done - one EP guy bombs us both and we have to re-do the last fights.
2. We move on to Nobles, working on defending the building... two EP keep attacking an running away until we're down to 5% on the last boss, then gank us and take the chest.
3. We return to Nobles to finish the quest... 12 "man" EP zerg comes through and runs us over. Complete with tea bagging 2 people who didn't even fight back.
Please explain how this is "fun" and how "being good" would have helped.
Imperial City is a lot of things, but fun isn't one of them.
I recommend avoiding that place unless you want to be some troll's entertainment for the evening. That or level a Nightblade. Otherwise you're just a sitting duck in there for what ever ganker or zerg comes along.
IC is the most fun I have because of the risk reward with telvar
Do you play as a Nightblade?
I play a lot of classes in IC.
thatlaurachick wrote: »OK, trying to unlock IC dailies on a new toon. Sadly, these quests are not solo-able for me, so I brought a friend.
1. We're in the Arena quest, almost done - one EP guy bombs us both and we have to re-do the last fights.
2. We move on to Nobles, working on defending the building... two EP keep attacking an running away until we're down to 5% on the last boss, then gank us and take the chest.
3. We return to Nobles to finish the quest... 12 "man" EP zerg comes through and runs us over. Complete with tea bagging 2 people who didn't even fight back.
Please explain how this is "fun" and how "being good" would have helped.
Imperial City is a lot of things, but fun isn't one of them.
I recommend avoiding that place unless you want to be some troll's entertainment for the evening. That or level a Nightblade. Otherwise you're just a sitting duck in there for what ever ganker or zerg comes along.
IC is the most fun I have because of the risk reward with telvar
thatlaurachick wrote: »OK, trying to unlock IC dailies on a new toon. Sadly, these quests are not solo-able for me, so I brought a friend.
1. We're in the Arena quest, almost done - one EP guy bombs us both and we have to re-do the last fights.
2. We move on to Nobles, working on defending the building... two EP keep attacking an running away until we're down to 5% on the last boss, then gank us and take the chest.
3. We return to Nobles to finish the quest... 12 "man" EP zerg comes through and runs us over. Complete with tea bagging 2 people who didn't even fight back.
Please explain how this is "fun" and how "being good" would have helped.
Imperial City is a lot of things, but fun isn't one of them.
I recommend avoiding that place unless you want to be some troll's entertainment for the evening. That or level a Nightblade. Otherwise you're just a sitting duck in there for what ever ganker or zerg comes along.
IC is the most fun I have because of the risk reward with telvar
Do you play as a Nightblade?
I play a lot of classes in IC.
I bet when you're solo you go in there as a Nightlbade then. Otherwise it's anything but fun.
thatlaurachick wrote: »OK, trying to unlock IC dailies on a new toon. Sadly, these quests are not solo-able for me, so I brought a friend.
1. We're in the Arena quest, almost done - one EP guy bombs us both and we have to re-do the last fights.
2. We move on to Nobles, working on defending the building... two EP keep attacking an running away until we're down to 5% on the last boss, then gank us and take the chest.
3. We return to Nobles to finish the quest... 12 "man" EP zerg comes through and runs us over. Complete with tea bagging 2 people who didn't even fight back.
Please explain how this is "fun" and how "being good" would have helped.
Imperial City is a lot of things, but fun isn't one of them.
I recommend avoiding that place unless you want to be some troll's entertainment for the evening. That or level a Nightblade. Otherwise you're just a sitting duck in there for what ever ganker or zerg comes along.
IC is the most fun I have because of the risk reward with telvar
Ah, so very little risk as a ganker, but great reward? Yes, that does sound great. Well, for one party, anyway.
thatlaurachick wrote: »OK, trying to unlock IC dailies on a new toon. Sadly, these quests are not solo-able for me, so I brought a friend.
1. We're in the Arena quest, almost done - one EP guy bombs us both and we have to re-do the last fights.
2. We move on to Nobles, working on defending the building... two EP keep attacking an running away until we're down to 5% on the last boss, then gank us and take the chest.
3. We return to Nobles to finish the quest... 12 "man" EP zerg comes through and runs us over. Complete with tea bagging 2 people who didn't even fight back.
Please explain how this is "fun" and how "being good" would have helped.
Imperial City is a lot of things, but fun isn't one of them.
I recommend avoiding that place unless you want to be some troll's entertainment for the evening. That or level a Nightblade. Otherwise you're just a sitting duck in there for what ever ganker or zerg comes along.
IC is the most fun I have because of the risk reward with telvar
Do you play as a Nightblade?
I play a lot of classes in IC.
I bet when you're solo you go in there as a Nightlbade then. Otherwise it's anything but fun.
Nope I find that templars are actually the safest in IC. But I enjoy playing solo there using any of my classes. Please don't assume, thanks!
Also you can see zergs from a mile away so if you really are prepared, you should be aware of your surroundings.
thatlaurachick wrote: »OK, trying to unlock IC dailies on a new toon. Sadly, these quests are not solo-able for me, so I brought a friend.
1. We're in the Arena quest, almost done - one EP guy bombs us both and we have to re-do the last fights.
2. We move on to Nobles, working on defending the building... two EP keep attacking an running away until we're down to 5% on the last boss, then gank us and take the chest.
3. We return to Nobles to finish the quest... 12 "man" EP zerg comes through and runs us over. Complete with tea bagging 2 people who didn't even fight back.
Please explain how this is "fun" and how "being good" would have helped.
Imperial City is a lot of things, but fun isn't one of them.
I recommend avoiding that place unless you want to be some troll's entertainment for the evening. That or level a Nightblade. Otherwise you're just a sitting duck in there for what ever ganker or zerg comes along.
IC is the most fun I have because of the risk reward with telvar
Do you play as a Nightblade?
I play a lot of classes in IC.
I bet when you're solo you go in there as a Nightlbade then. Otherwise it's anything but fun.
Nope I find that templars are actually the safest in IC. But I enjoy playing solo there using any of my classes. Please don't assume, thanks!
Also you can see zergs from a mile away so if you really are prepared, you should be aware of your surroundings.
haha
I want to see what your Templar does when a zerg comes you're way while soloing in Imperial City. I'm safe to assume you'll go splat, because that's what's going to happen.
There is no "risk and reward". There is just death. And while you're in the middle of a daily you can run away because you magically saw some zerg coming toward you from a mile away - certainly not on Templar. I don't think you've even tried soloing in there as anything but Nightlbade. I can tell from the way you are posting.
starlizard70ub17_ESO wrote: »Don't worry, you can buy the PvP skill line now. So you never have to go to Cryodiil again.
thatlaurachick wrote: »OK, trying to unlock IC dailies on a new toon. Sadly, these quests are not solo-able for me, so I brought a friend.
1. We're in the Arena quest, almost done - one EP guy bombs us both and we have to re-do the last fights.
2. We move on to Nobles, working on defending the building... two EP keep attacking an running away until we're down to 5% on the last boss, then gank us and take the chest.
3. We return to Nobles to finish the quest... 12 "man" EP zerg comes through and runs us over. Complete with tea bagging 2 people who didn't even fight back.
Please explain how this is "fun" and how "being good" would have helped.
Imperial City is a lot of things, but fun isn't one of them.
I recommend avoiding that place unless you want to be some troll's entertainment for the evening. That or level a Nightblade. Otherwise you're just a sitting duck in there for what ever ganker or zerg comes along.
IC is the most fun I have because of the risk reward with telvar
Do you play as a Nightblade?
I play a lot of classes in IC.
I bet when you're solo you go in there as a Nightlbade then. Otherwise it's anything but fun.
Nope I find that templars are actually the safest in IC. But I enjoy playing solo there using any of my classes. Please don't assume, thanks!
Also you can see zergs from a mile away so if you really are prepared, you should be aware of your surroundings.
haha
I want to see what your Templar does when a zerg comes you're way while soloing in Imperial City. I'm safe to assume you'll go splat, because that's what's going to happen.
There is no "risk and reward". There is just death. And while you're in the middle of a daily you can run away because you magically saw some zerg coming toward you from a mile away - certainly not on Templar. I don't think you've even tried soloing in there as anything but Nightlbade. I can tell from the way you are posting.
Ah well. Im not going to get meaningful discussion by the way you are replying. Not here to argue over someone as biased as you guy anyway. Cheers!
OP I get my ass handed to me at the most inopportune time all the time and it sucks.
This games pvp is about straight up preserving. You have to go into it knowing that 100% of the game is not going to be fun. Also going with only 2 people and not expecting bad things to happen eventually is lol
VaranisArano wrote: »No one can make you like something.
But I'm going assume you asked in good faith and actually care about why I think its fun for me.
Imperial City isn't my favorite PVP experience - that would be Cyrodiil - but I've generally had a good time in IC.
Some of that is down the fact that I'm pretty cognizant of just how good I am (read, not that good) at solo PVP in IC. I'll put up a decent fight, but I'm probably going to die against a more experienced player, so I go in with that expectation. I'm thrilled when I win and not surprised when I get killed.
Another part of relaxing and having fun in IC is accepting that I might "lose progress." That's something largely foreign to PVE, but IC is wholly designed around it. Death means losing Tel Var and having to respawn at a different location. That's the risk-reward that's essential to IC in particular, and PVP in general.
Finally, while I always assume that enemy players will try to kill me - its a PVP zone - I try not to get frustrated with the deaths. There was one memorable moment when I was sneaking by a door and an enemy snuck through the door right on top of me. We stared at each other for a couple seconds and then frantically tried to kill each other! I've had a variety of experiences while fishing: i've been killed, I've had a fellow EP mistake my Daedra-polymorph wearing EP character for an actual daedra, and I had 2 AD chase and attack me only to stop when I started fishing. It depends, but the key thing for me is that IC is a PVP zone and I always expect to die.
If I didn't accept those fundamentals of playing Imperial City, I dont think I would have much fun. But I do, and so I'm able to relax and have fun within those boundaries.
So while no one can make you like Imperial City...
And while the only "get good" advice I can give is that IME it takes practice, practice, practice, which is kinda a waste of time if you don't enjoy it...
I can say that my PVP experience gets a lot more positive when I go in with a good attitude.
A. Its a PVP zone. The enemy is going to try to kill me and that's okay.
B. Death means losing progress as part of the risk/reward of Imperial City (and most of PVP), and that's okay.
C. Enemy players may or may not engage me in a fight or an "unfair" battle, and that's okay. I queued up for a PVP zone and I am certainly fair game for them, just as they are fair game for me, and that's okay.
So honestly, I'm not going to tell you that you ought to find something fun or not. That's for you to decide.
Me, on the other hand...I accept the fundamentals of Imperial City (and Cyrodiil and Bus) and so I have fun within those boundaries because I set my expectations accordingly.
thatlaurachick wrote: »Gimmie a break bro it's so easy to level said skill line its ridiculous. Bgs Cyrodiil or IC. Use dots hots fix doors and keep walls it really is that simplethatlaurachick wrote: »OK, trying to unlock IC dailies on a new toon. Sadly, these quests are not solo-able for me, so I brought a friend.
1. We're in the Arena quest, almost done - one EP guy bombs us both and we have to re-do the last fights.
2. We move on to Nobles, working on defending the building... two EP keep attacking an running away until we're down to 5% on the last boss, then gank us and take the chest.
3. We return to Nobles to finish the quest... 12 "man" EP zerg comes through and runs us over. Complete with tea bagging 2 people who didn't even fight back.
Please explain how this is "fun" and how "being good" would have helped.
You weren't PVPing though. You were trying to PVE in a PVP area, but were not prepared for PVP.
Please explain how a PvP build, on meta, is not "prepared" enough? Did I miss out on the "normal zerg runs"? Maybe I should join a guild with people who still won't want to come to DC to help me open a quest? Maybe I should get Miats and flat out cheat?
I mean, define "prepared" to be bombed when your health is low. Or you mean don't play ever because someone else might want to kill me, even though I love IC as a zone... without the PvP.
So far, no one in this thread has been particularlaly convincing that this is either "fun" or convinced me that I am at fault.
PvP is fun only in Cyrodiil. IC on the contrary, is the home of gankers, small groups of raidtarts or AP farmers and Streamers.
So, if you plan on doing IC then have a group of 10 with you. Ask in guild chat or zone chat for a join that will solve your problem.
Back in the day, when IC was released. We had a random group of 20 or a two raid groups to help us finish quest and farm those tel-var stones.
PvP is fun only in Cyrodiil. IC on the contrary, is the home of gankers, small groups of raidtarts or AP farmers and Streamers.
So, if you plan on doing IC then have a group of 10 with you. Ask in guild chat or zone chat for a join that will solve your problem.
Back in the day, when IC was released. We had a random group of 20 or a two raid groups to help us finish quest and farm those tel-var stones.
Right. It's a numbers game. That's all it is. This nonsense about him not having the right build or being "prepared" wouldn't have made a inkling of difference if some zerg rolled him while he was trying to do a daily.
Sandman929 wrote: »Difficult PvE content isn't fun for PvP players either unless they prepare for it and practice.
SidraWillowsky wrote: »Sandman929 wrote: »Difficult PvE content isn't fun for PvP players either unless they prepare for it and practice.
Yeah, but no other player can stop them from doing what they need to do in PvE. In PvP, if some loser is dedicated enough, they can prevent someone from advancing.
thatlaurachick wrote: »
SidraWillowsky wrote: »Sandman929 wrote: »Difficult PvE content isn't fun for PvP players either unless they prepare for it and practice.
Yeah, but no other player can stop them from doing what they need to do in PvE. In PvP, if some loser is dedicated enough, they can prevent someone from advancing.
Advancing in what? If it's 1 person bring 10 if its 10 people bring 20 if its 20 people bring 40 if its 40 people it's too laggy to play anyway.
Also just because someone kills you in PvP doesn't make them a loser. As much as it may auck for you, that's literally the design of imperial city. It's high risk pve and small scale pvp with no siege.
VaranisArano wrote: »No one can make you like something.
But I'm going assume you asked in good faith and actually care about why I think its fun for me.
Imperial City isn't my favorite PVP experience - that would be Cyrodiil - but I've generally had a good time in IC.
Some of that is down the fact that I'm pretty cognizant of just how good I am (read, not that good) at solo PVP in IC. I'll put up a decent fight, but I'm probably going to die against a more experienced player, so I go in with that expectation. I'm thrilled when I win and not surprised when I get killed.
Another part of relaxing and having fun in IC is accepting that I might "lose progress." That's something largely foreign to PVE, but IC is wholly designed around it. Death means losing Tel Var and having to respawn at a different location. That's the risk-reward that's essential to IC in particular, and PVP in general.
Finally, while I always assume that enemy players will try to kill me - its a PVP zone - I try not to get frustrated with the deaths. There was one memorable moment when I was sneaking by a door and an enemy snuck through the door right on top of me. We stared at each other for a couple seconds and then frantically tried to kill each other! I've had a variety of experiences while fishing: i've been killed, I've had a fellow EP mistake my Daedra-polymorph wearing EP character for an actual daedra, and I had 2 AD chase and attack me only to stop when I started fishing. It depends, but the key thing for me is that IC is a PVP zone and I always expect to die.
If I didn't accept those fundamentals of playing Imperial City, I dont think I would have much fun. But I do, and so I'm able to relax and have fun within those boundaries.
So while no one can make you like Imperial City...
And while the only "get good" advice I can give is that IME it takes practice, practice, practice, which is kinda a waste of time if you don't enjoy it...
I can say that my PVP experience gets a lot more positive when I go in with a good attitude.
A. Its a PVP zone. The enemy is going to try to kill me and that's okay.
B. Death means losing progress as part of the risk/reward of Imperial City (and most of PVP), and that's okay.
C. Enemy players may or may not engage me in a fight or an "unfair" battle, and that's okay. I queued up for a PVP zone and I am certainly fair game for them, just as they are fair game for me, and that's okay.
So honestly, I'm not going to tell you that you ought to find something fun or not. That's for you to decide.
Me, on the other hand...I accept the fundamentals of Imperial City (and Cyrodiil and Bus) and so I have fun within those boundaries because I set my expectations accordingly.