ZOS_JessicaFolsom wrote: »Hi everyone,
We wanted to give you another update. As mentioned earlier this morning, we are testing a fix for the game crash that many of you are currently experiencing. If the fix passes testing, we are looking to move up the incremental patch to this weekend. We want to get this fixed as soon as possible, and are doing everything in our power to expedite the process. We'll keep you updated as we have more info. Thanks again for your patience.
ZOS_JessicaFolsom wrote: »Hi everyone,
We wanted to give you another update. As mentioned earlier this morning, we are testing a fix for the game crash that many of you are currently experiencing. If the fix passes testing, we are looking to move up the incremental patch to this weekend. We want to get this fixed as soon as possible, and are doing everything in our power to expedite the process. We'll keep you updated as we have more info. Thanks again for your patience.
ZOS_JessicaFolsom wrote: »Hi everyone,
We wanted to give you another update. As mentioned earlier this morning, we are testing a fix for the game crash that many of you are currently experiencing. If the fix passes testing, we are looking to move up the incremental patch to this weekend. We want to get this fixed as soon as possible, and are doing everything in our power to expedite the process. We'll keep you updated as we have more info. Thanks again for your patience.
ZOS_JessicaFolsom wrote: »Hi everyone,
We wanted to give you another update. As mentioned earlier this morning, we are testing a fix for the game crash that many of you are currently experiencing. If the fix passes testing, we are looking to move up the incremental patch to this weekend. We want to get this fixed as soon as possible, and are doing everything in our power to expedite the process. We'll keep you updated as we have more info. Thanks again for your patience.
ZOS_JessicaFolsom wrote: »Hi everyone,
We wanted to give you another update. As mentioned earlier this morning, we are testing a fix for the game crash that many of you are currently experiencing. If the fix passes testing, we are looking to move up the incremental patch to this weekend. We want to get this fixed as soon as possible, and are doing everything in our power to expedite the process. We'll keep you updated as we have more info. Thanks again for your patience.
ZOS_GinaBruno wrote: »Hi everyone, the crash you all have been experiencing is likely one that started with the most recent incremental patch. The good news is we already have a fix in testing, but the bad news is it's not something we're able to hotfix; it will be published with the next incremental patch on Monday.
ZOS_JessicaFolsom wrote: »Hi everyone,
We wanted to give you another update. As mentioned earlier this morning, we are testing a fix for the game crash that many of you are currently experiencing. If the fix passes testing, we are looking to move up the incremental patch to this weekend. We want to get this fixed as soon as possible, and are doing everything in our power to expedite the process. We'll keep you updated as we have more info. Thanks again for your patience.
ZOS_JessicaFolsom wrote: »Hi everyone,
We wanted to give you another update. As mentioned earlier this morning, we are testing a fix for the game crash that many of you are currently experiencing. If the fix passes testing, we are looking to move up the incremental patch to this weekend. We want to get this fixed as soon as possible, and are doing everything in our power to expedite the process. We'll keep you updated as we have more info. Thanks again for your patience.
ZOS_GinaBruno wrote: »Hi everyone, the crash you all have been experiencing is likely one that started with the most recent incremental patch. The good news is we already have a fix in testing, but the bad news is it's not something we're able to hotfix; it will be published with the next incremental patch on Monday.
Sandman929 wrote: »Warms my heart to see how fast this is addressed for PC...updates and trying to get things done faster.
Not bothered at all that it took weeks just to get an answer about why we only got part of the update that was supposed to deal with bashcros on console, and even then the news was that we could live with it til the next DLC.
PS : If I sum all my chars...
You have to wait until Monday? Boo hoo. On console, we crash daily (and have been for a long time), and we have also been dealing with unpatched Necromancer bash builds in Cyrodiil since Elsweyr launched. That fix you guys got weeks (nay, months) ago for necro bashers? We’re only getting it when Scalebreaker launches for us.
So, you know, could be worse. At least ZOS doesn’t treat you like a second class citizen.
Edit: what’s funny too is that when we inherit the patch that screwed everything up for you guys, we’ll probably have to deal with an increased rate of crashes for weeks. No rapid patches for us! So glad I cancelled ESO plus.
since it seems to late to include the fix in scalebreaker release for console next week, don't worry, for a month or so, till we get the fix on console, we will stop to crash daily, we will crash hourly or even more, enjoy!
By the way, ZoS, have you planned a compensation for console players? since we don't get all the "free to exploit with no ban" features that pc players get? (one berry indrik, free necro class, free billions gold for guilds..)
SweepsAllClowns wrote: »Sandman929 wrote: »Warms my heart to see how fast this is addressed for PC...updates and trying to get things done faster.
Not bothered at all that it took weeks just to get an answer about why we only got part of the update that was supposed to deal with bashcros on console, and even then the news was that we could live with it til the next DLC.
Console players don't matter much at all, that I've learned by now.
Sounds like this "fix" requires a client update. If this PvP crashing issue makes it to console when the new DLC drops, I shudder to think how long it will take before it's patched.SweepsAllClowns wrote: »Console players don't matter much at all, that I've learned by now.
Sounds like this "fix" requires a client update. If this PvP crashing issue makes it to console when the new DLC drops, I shudder to think how long it will take before it's patched.SweepsAllClowns wrote: »Console players don't matter much at all, that I've learned by now.
Sounds like this "fix" requires a client update. If this PvP crashing issue makes it to console when the new DLC drops, I shudder to think how long it will take before it's patched.SweepsAllClowns wrote: »Console players don't matter much at all, that I've learned by now.
ZOS_JessicaFolsom wrote: »Hi everyone,
We wanted to give you another update. As mentioned earlier this morning, we are testing a fix for the game crash that many of you are currently experiencing. If the fix passes testing, we are looking to move up the incremental patch to this weekend. We want to get this fixed as soon as possible, and are doing everything in our power to expedite the process. We'll keep you updated as we have more info. Thanks again for your patience.
StabbityDoom wrote: »ZOS_JessicaFolsom wrote: »Hi everyone,
We wanted to give you another update. As mentioned earlier this morning, we are testing a fix for the game crash that many of you are currently experiencing. If the fix passes testing, we are looking to move up the incremental patch to this weekend. We want to get this fixed as soon as possible, and are doing everything in our power to expedite the process. We'll keep you updated as we have more info. Thanks again for your patience.
This is the kind of update I want to hear. This is providing us dates and possible solutions. Thank you.
SweepsAllClowns wrote: »Sandman929 wrote: »Warms my heart to see how fast this is addressed for PC...updates and trying to get things done faster.
Not bothered at all that it took weeks just to get an answer about why we only got part of the update that was supposed to deal with bashcros on console, and even then the news was that we could live with it til the next DLC.
Console players don't matter much at all, that I've learned by now.
SweepsAllClowns wrote: »Sandman929 wrote: »Warms my heart to see how fast this is addressed for PC...updates and trying to get things done faster.
Not bothered at all that it took weeks just to get an answer about why we only got part of the update that was supposed to deal with bashcros on console, and even then the news was that we could live with it til the next DLC.
Console players don't matter much at all, that I've learned by now.
That’s definitely the impression I’m getting.
Yes, consoles have a patch authentication process, and yes, it delays things to the point where devs usually try to bundle as much into one update as possible... However, when a bug is discovered between updates that makes a certain game mode frustrating and unplayable, ZOS should do everything in their power to push the fix out as soon as they can — even if it means we have to wait a week for Sony/Microsoft to approve the patch. Don’t just push it ahead to the next DLC, which could be several weeks or even months away; make it clear that you actually care about the issues that we’re dealing with.
"Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing.”
― Robert E. Howard
ZoS is going to let something this bad go unfixed for a week? Seriously? It's not that ZoS can't, it's that ZoS wont. Period. I have never seen another company let crashes like this go unfixed because they have to wait for the scheduled patch. They FIX IT!!! This is quite possibly one of the worst things I've seen a gaming company not address.