anitajoneb17_ESO wrote: »ZOS (Kai) said they'd track the extra gold and delete it.
What more do you want ... ?
I'm quite ashamed by the eager witch hunting the community is showing right now. This is appalling. (And no, I'm not one of those new billionaires).
Who is Kai? Do you have links to that ZoS post?
//RexyCat
Posted by Kai in a German thread...
Hello,
nobody blames the addons. It was up to the server utilization at the time of the guild dealer change.
Disabling certain add-on functions that cause many server queries is the fastest way with the fewest side effects to reduce server load. Of course it is not a permanent solution.
Another way is to put the dealer change on another time, e.g. for the morning. This is also being discussed.
If you have too much gold in the guild bank due to the bug, you do not have to do anything. Of course, it would be an advantage if you did not touch the gold to simplify tracking and possibly deleting.
Original thread herehttps://forums.elderscrollsonline.com/de/discussion/comment/6289795#Comment_6289795
juttaa77b16_ESO wrote: »We still have no proof the numbers are that high. Only one area is the most expensive, and there are only 7 traders on it if I recall. They aren't daft. They wouldn't use the same bid for a lower tier area. It just isn't logical, especially since no one knew what the outcome would be. Even with x4 it doesn't come to a billion. Plus, many guilds lost money because of no refunds, and many had no trader at all. If anything, the guilds need to be compensated for the inconveniences and loses this caused, which wasn't their fault. Besides, it's more than likely too late for a rollback away. Plus, an event was running. Anyone doing vet maelstrom for weapons, new motifs, or even vet anything, or farming skins,...... in the game would lose everything they did. That would impact people who didn't even partake in trading. Take a guess of how players will react to that.
The server economy is just fine. Prices and supplies are pretty much stable. So, the more likely solution is a patch. So this never happens again. Well, if it's patched correctly. Keep hope alive.
Have fun in the game. Cheers all
It didn’t help some were bragging in guild chats/Discord of the absurd amount that they said they got. It really fueled the fire. That’s where this is coming from.
juttaa77b16_ESO wrote: »anitajoneb17_ESO wrote: »ZOS (Kai) said they'd track the extra gold and delete it.
What more do you want ... ?
I'm quite ashamed by the eager witch hunting the community is showing right now. This is appalling. (And no, I'm not one of those new billionaires).
Who is Kai? Do you have links to that ZoS post?
//RexyCat
I found it.Posted by Kai in a German thread...
Hello,
nobody blames the addons. It was up to the server utilization at the time of the guild dealer change.
Disabling certain add-on functions that cause many server queries is the fastest way with the fewest side effects to reduce server load. Of course it is not a permanent solution.
Another way is to put the dealer change on another time, e.g. for the morning. This is also being discussed.
If you have too much gold in the guild bank due to the bug, you do not have to do anything. Of course, it would be an advantage if you did not touch the gold to simplify tracking and possibly deleting.
Original thread herehttps://forums.elderscrollsonline.com/de/discussion/comment/6289795#Comment_6289795
The translation wasn't perfect, but the devs intend to track and delete the gold.
Interesting - so, they're "possibly" going to get the gold back, even if people have spent it (although, they would prefer it if they hadn't), by deleting the items they have bought?
juttaa77b16_ESO wrote: »anitajoneb17_ESO wrote: »ZOS (Kai) said they'd track the extra gold and delete it.
What more do you want ... ?
I'm quite ashamed by the eager witch hunting the community is showing right now. This is appalling. (And no, I'm not one of those new billionaires).
Who is Kai? Do you have links to that ZoS post?
//RexyCat
I found it.Posted by Kai in a German thread...
Hello,
nobody blames the addons. It was up to the server utilization at the time of the guild dealer change.
Disabling certain add-on functions that cause many server queries is the fastest way with the fewest side effects to reduce server load. Of course it is not a permanent solution.
Another way is to put the dealer change on another time, e.g. for the morning. This is also being discussed.
If you have too much gold in the guild bank due to the bug, you do not have to do anything. Of course, it would be an advantage if you did not touch the gold to simplify tracking and possibly deleting.
Original thread herehttps://forums.elderscrollsonline.com/de/discussion/comment/6289795#Comment_6289795
The translation wasn't perfect, but the devs intend to track and delete the gold.
Interesting - so, they're "possibly" going to get the gold back, even if people have spent it (although, they would prefer it if they hadn't), by deleting the items they have bought?
anitajoneb17_ESO wrote: »
Interesting - so, they're "possibly" going to get the gold back, even if people have spent it (although, they would prefer it if they hadn't), by deleting the items they have bought?
We told you the translation was misleading, and the word "possibly" is one of those. They said they'd delete the gold "whenever required".
Do you mean basic business practices? Business is in the business of making money. Video games are not charities. Also just for sanity sake no business "doesn't care" about their product. That's a good way to NOT be in business for very much longer.Mettaricana wrote: »/snip
But they are its not liek zos hides the fact they're greedy as hell and don't care about the product unless its losing money
How can they deal with it when the people smart enough to get that kind of money can just mail it off somewhere for storage
What exactly do you expect zos to do?
How can they deal with it when the people smart enough to get that kind of money can just mail it off somewhere for storage
What exactly do you expect zos to do?
anitajoneb17_ESO wrote: »How can they deal with it when the people smart enough to get that kind of money can just mail it off somewhere for storage
What exactly do you expect zos to do?
Track it down ?
It's not like this stuff is happening on a centralized megaserver where every.single.thing is logged and viewable by ZOS... all they have to do is ask the machine.
>/dev/null 2>&1
Mail it off, split it send it around keep it in storage. There is a lot you can do to keep that gold.anitajoneb17_ESO wrote: »How can they deal with it when the people smart enough to get that kind of money can just mail it off somewhere for storage
What exactly do you expect zos to do?
Track it down ?
It's not like this stuff is happening on a centralized megaserver where every.single.thing is logged and viewable by ZOS... all they have to do is ask the machine.
Mail it off, split it send it around keep it in storage. There is a lot you can do to keep that gold.anitajoneb17_ESO wrote: »How can they deal with it when the people smart enough to get that kind of money can just mail it off somewhere for storage
What exactly do you expect zos to do?
Track it down ?
It's not like this stuff is happening on a centralized megaserver where every.single.thing is logged and viewable by ZOS... all they have to do is ask the machine.