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Echoing Vigor gets worse the more you level it

daedalusAI
daedalusAI
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Duration goes up, but the heal stays the same, meaning the HPS is getting worse with every additional level.
0ZllLWB.jpg

Don't they have QA actually testing their software?
  • MakeMeUhSamich
    MakeMeUhSamich
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    Believe it or not, that was intentional.
  • essi2
    essi2
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    daedalusAI wrote: »
    Don't they have QA actually testing their software?

    You're it!

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  • daedalusAI
    daedalusAI
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    Believe it or not, that was intentional.

    What would be the scope or that particular morph: trading an increased area for lower HPS per additional rank?

    You can't be serious.
  • therift
    therift
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    Wtb de-leveling consumables
  • daedalusAI
    daedalusAI
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    essi2 wrote: »
    daedalusAI wrote: »
    Don't they have QA actually testing their software?

    You're it!

    I'm already doing QA professionally, and something like that wouldn't get my approval.
  • SirAndy
    SirAndy
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    owned.gif
  • azjuwelz
    azjuwelz
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    The time increased.
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  • BigBragg
    BigBragg
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    In the new skill audit, skills nerf themselves.

    94kpVsa.gif
    Edited by BigBragg on August 20, 2019 6:10PM
  • MajBludd
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    @BigBragg I want to party with that guy. I bet he gets all the ladies.
  • Sergykid
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    i don't think it works like that. There are other abilities that deal a fixed amount over time, but have duration incrases benefits. Think of Elf Bane set with any ability that deals a fixed amount of damage, like vampire bane. I think it adds another tick or something.
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  • LuxLunae
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    Those new devs zos hired really are learning this cycle...it takes time bro...
  • eso_lytw8
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    LuxLunae wrote: »
    Those new devs zos hired really are learning this cycle...it takes time bro...

    The fewer changes they try to implement the fewer opportunity for mistakes. I would really suggest slowing things down, they are adding issues faster than they can fix them and the things they are changing appear to be not even things people want. The current strategy is really bizarre.


    Edited by eso_lytw8 on August 20, 2019 10:13PM
    < Xbox NA PVE >
  • Mr_Walker
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    That's amazing. Just... no words.
  • Jagdkommando
    Jagdkommando
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    @ZOS_GinaBruno is this ok??? So vigor level 1 is more efficient than level 4 WTF IS GOING ON in your office?????? Do you have dev ops??? Competent coders??? Tho i canceled all cancelables in ESO since wrathstone but you provide *** service to your other customers, it looks like eso is falling apart. Waiting for your answer Gina.
  • oddbasket
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    Devs should also look into Charging Maneuver, I thought it would be better for a magicka character but there's barely any cost reduction, rank 4 costs almost the same as rank 1.
  • Iskiab
    Iskiab
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    daedalusAI wrote: »
    Duration goes up, but the heal stays the same, meaning the HPS is getting worse with every additional level.
    0ZllLWB.jpg

    Don't they have QA actually testing their software?

    Just use the unmorphed version. All echoing does is increase the duration and range.
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  • Vapirko
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    I’m just gonna :D
    That is some next level stupid.
    Edited by Vapirko on August 21, 2019 3:35AM
  • Vandril
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    Honestly, this is probably just a tooltip error. If I had to guess, they forgot to have the tooltip actually take into account the extra tick you'd get from the increased time (assuming the time increased enough for an extra tick), so it's just displaying a flat value.

    It's completely possible it's as the tooltip says, but this was the first thing that came to mind for me.
  • Elusiin
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    BigBragg wrote: »
    In the new skill audit, skills nerf themselves.

    94kpVsa.gif
    Vandril wrote: »
    Honestly, this is probably just a tooltip error. If I had to guess, they forgot to have the tooltip actually take into account the extra tick you'd get from the increased time (assuming the time increased enough for an extra tick), so it's just displaying a flat value.

    It's completely possible it's as the tooltip says, but this was the first thing that came to mind for me.

    It's not an error. You trade single target HoT with a high tool tip for a multi-target HoT with a lowered tool tip. That's standardized and helps combat zergs.
  • evoniee
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    more ironicly, it was intentional, adding 1 tick at lvl 4 without add total heal, meaning decrease hps
  • Vandril
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    Elusiin wrote: »
    BigBragg wrote: »
    In the new skill audit, skills nerf themselves.

    94kpVsa.gif
    Vandril wrote: »
    Honestly, this is probably just a tooltip error. If I had to guess, they forgot to have the tooltip actually take into account the extra tick you'd get from the increased time (assuming the time increased enough for an extra tick), so it's just displaying a flat value.

    It's completely possible it's as the tooltip says, but this was the first thing that came to mind for me.

    It's not an error. You trade single target HoT with a high tool tip for a multi-target HoT with a lowered tool tip. That's standardized and helps combat zergs.

    I think you misunderstood what I was meaning. Ranking Echoing Vigor from III to IV trades single-target HOT for AoE HoT? That's what I was talking about - how the tooltip of the rankup seemingly means the skill takes longer for the same amount healed.

    Ignore the Resolving Vigor tooltip in the screenshot and just compare the tooltips of the two ranks of Echoing Vigor. Note the amount healed and duration on the two tooltips.
    Edited by Vandril on August 21, 2019 5:13AM
  • Rake
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    Value is trash anyways
  • LiquidPony
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    Vandril wrote: »
    Honestly, this is probably just a tooltip error. If I had to guess, they forgot to have the tooltip actually take into account the extra tick you'd get from the increased time (assuming the time increased enough for an extra tick), so it's just displaying a flat value.

    It's completely possible it's as the tooltip says, but this was the first thing that came to mind for me.

    "Probably a just a tooltip error" is really giving ZOS the benefit of the doubt, and they really don't deserve it.

    Would not surprise me one bit if Echoing Vigor genuinely goes from an 8s heal to a 10s heal as it ranks but does not increase total healing at all. That would jive perfectly with the genuinely awful patch that is Scalebreaker.
  • Daedric_NB_187
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    Top flight dev work there ain't it? Lol.
  • tommalmm
    tommalmm
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    What did you expect? It's the same game where you're getting weaker with each level gained... Instead of giving some feel of progression, they just made it completely irrelevant by making lv1-cp160 take hours (grind) or at most days (normal play).
  • Elwendryll
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    Good question, is this a tooltip error or an actual healing output error? Did someone try?
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  • Aliyavana
    Aliyavana
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    LUL
  • Uryel
    Uryel
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    BigBragg wrote: »
    In the new skill audit, skills nerf themselves.

    94kpVsa.gif

    In soviet ESO, skills nerf YOU !
  • VaxtinTheWolf
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    I noticed this as well, but didnt want to question it. It's been several things that are a bit off this patch. It'd make more sense for the Echoing Vigor to have a flat 8 second duration, since Resolving Vigor is 4 seconds, and a static healing value since they seem to be doing that with other HoT's and their morphs. Leveling the skill will improve it's range, so making it a range of 12m at rank 1, and 15m at rank 4.
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  • Vandril
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    LiquidPony wrote: »
    Vandril wrote: »
    Honestly, this is probably just a tooltip error. If I had to guess, they forgot to have the tooltip actually take into account the extra tick you'd get from the increased time (assuming the time increased enough for an extra tick), so it's just displaying a flat value.

    It's completely possible it's as the tooltip says, but this was the first thing that came to mind for me.

    "Probably a just a tooltip error" is really giving ZOS the benefit of the doubt, and they really don't deserve it.

    Would not surprise me one bit if Echoing Vigor genuinely goes from an 8s heal to a 10s heal as it ranks but does not increase total healing at all. That would jive perfectly with the genuinely awful patch that is Scalebreaker.

    In this case, this truly has nothing to do with benefit of the doubt. As a programmer, I just can't help but see a tooltip error as the more likely cause of the issue.

    How do I explain...? It's like... Uh...

    Programming logic tends to follow the simplest path to achieve an objective. In other words, there's a noticeable trend in the specific ways any particular thing is programmed. Because of that, when you have some level of programming experience, you can look at the end result of something and go "Oh, it's probably programmed this way, step by step". And more often than not, your guess will be pretty close to the truth.

    So when I say it's probably a tooltip error, I don't say that out of any sort of faith in the developers. I just mean it is, by probability, more likely to be a tooltip error than an error of function. Of course, that doesn't preclude the possibility of it being a function error, it's just less likely to be the case. Neither case would really surprise me.

    Edit: I start my posts with "Honestly, " too much. It bothers my OCD. :P Fixt.
    Edited by Vandril on August 21, 2019 5:13PM
This discussion has been closed.