
MakeMeUhSamich wrote: »Believe it or not, that was intentional.

Those new devs zos hired really are learning this cycle...it takes time bro...
daedalusAI wrote: »Duration goes up, but the heal stays the same, meaning the HPS is getting worse with every additional level.
Don't they have QA actually testing their software?
In the new skill audit, skills nerf themselves.
Honestly, this is probably just a tooltip error. If I had to guess, they forgot to have the tooltip actually take into account the extra tick you'd get from the increased time (assuming the time increased enough for an extra tick), so it's just displaying a flat value.
It's completely possible it's as the tooltip says, but this was the first thing that came to mind for me.
In the new skill audit, skills nerf themselves.Honestly, this is probably just a tooltip error. If I had to guess, they forgot to have the tooltip actually take into account the extra tick you'd get from the increased time (assuming the time increased enough for an extra tick), so it's just displaying a flat value.
It's completely possible it's as the tooltip says, but this was the first thing that came to mind for me.
It's not an error. You trade single target HoT with a high tool tip for a multi-target HoT with a lowered tool tip. That's standardized and helps combat zergs.
Honestly, this is probably just a tooltip error. If I had to guess, they forgot to have the tooltip actually take into account the extra tick you'd get from the increased time (assuming the time increased enough for an extra tick), so it's just displaying a flat value.
It's completely possible it's as the tooltip says, but this was the first thing that came to mind for me.
LiquidPony wrote: »Honestly, this is probably just a tooltip error. If I had to guess, they forgot to have the tooltip actually take into account the extra tick you'd get from the increased time (assuming the time increased enough for an extra tick), so it's just displaying a flat value.
It's completely possible it's as the tooltip says, but this was the first thing that came to mind for me.
"Probably a just a tooltip error" is really giving ZOS the benefit of the doubt, and they really don't deserve it.
Would not surprise me one bit if Echoing Vigor genuinely goes from an 8s heal to a 10s heal as it ranks but does not increase total healing at all. That would jive perfectly with the genuinely awful patch that is Scalebreaker.