As far as Magicka classes go, especially if you have a healer around, I'd say Mag Sorc is pretty solid. The burst damage is really good, and that's absolutely king right now. All the fretting from various players about a "DOT Meta" is *way* overblown, at least as far as BGs go. I guess getting drive-by DOT stacked by Cyrodiil zergs might be annoying, but burst is still far better in BGs. I've seen so many 1-2 shots of...almost everyone, that it's not really funny anymore.Magsorc can still kill potatos. It´s not a competetive class though. It has fights that are straight up unwinable unless you massively outclass your opponent - and bc of this i´d be very hesitant to call the class anything more than mediocre even for solo pvp.
InvictusApollo wrote: »Yesterday I have theorycrafted a Magplar that has 31k damage mitigation. As in it can take 31k tooltips damage every second without her health dropping down even one point. And that is in noCP. She also does 27k burst damage. If I wanted to make her even tankier, I would just change one skill to burst heal to double her damage mitigation in full defense mode (spamming burst heal).
On the other hand my newest magsorc is doing 48k burst damage while shield stacking. I don't like shield stacking but the newest patch forced me to do it. Blame the devs.
My Magcro is the third most powerfull magicka char of mine. Its burst and damage mitigation are inferior but he is great for tactical gameplay.
I haven't theorycrafted magblade and magdk yet for the newest patch. But I don't see much potential in them unless you want to play in melee and/or use dots.
As for races for magicka chars, then Breton seems like the best one on paper. If you play around with jewelery enchantments and/or mundus, then Breton is slightly better than Altmer for a well rounded build. For instakill builds that have bad recovery or use Meditation for recovery, the best will be Altmer. Also Altmers passive that recovers your stamina might prove more usefull to you than Breton's more optimized recovery.
However if you want to build for critical damage then Khajiit is your choice.
As you can see the choice for a race depends on your build. As I allways say: first do the build and only then choose the best race for it.
InvictusApollo wrote: »Yesterday I have theorycrafted a Magplar that has 31k damage mitigation. As in it can take 31k tooltips damage every second without her health dropping down even one point. And that is in noCP. She also does 27k burst damage. If I wanted to make her even tankier, I would just change one skill to burst heal to double her damage mitigation in full defense mode (spamming burst heal).
On the other hand my newest magsorc is doing 48k burst damage while shield stacking. I don't like shield stacking but the newest patch forced me to do it. Blame the devs.
My Magcro is the third most powerfull magicka char of mine. Its burst and damage mitigation are inferior but he is great for tactical gameplay.
I haven't theorycrafted magblade and magdk yet for the newest patch. But I don't see much potential in them unless you want to play in melee and/or use dots.
As for races for magicka chars, then Breton seems like the best one on paper. If you play around with jewelery enchantments and/or mundus, then Breton is slightly better than Altmer for a well rounded build. For instakill builds that have bad recovery or use Meditation for recovery, the best will be Altmer. Also Altmers passive that recovers your stamina might prove more usefull to you than Breton's more optimized recovery.
However if you want to build for critical damage then Khajiit is your choice.
As you can see the choice for a race depends on your build. As I allways say: first do the build and only then choose the best race for it.
What stats are these 31k every second? Are you talking about resist? Because that's not how it works.
InvictusApollo wrote: »Yesterday I have theorycrafted a Magplar that has 31k damage mitigation. As in it can take 31k tooltips damage every second without her health dropping down even one point. And that is in noCP. She also does 27k burst damage. If I wanted to make her even tankier, I would just change one skill to burst heal to double her damage mitigation in full defense mode (spamming burst heal).
On the other hand my newest magsorc is doing 48k burst damage while shield stacking. I don't like shield stacking but the newest patch forced me to do it. Blame the devs.
My Magcro is the third most powerfull magicka char of mine. Its burst and damage mitigation are inferior but he is great for tactical gameplay.
I haven't theorycrafted magblade and magdk yet for the newest patch. But I don't see much potential in them unless you want to play in melee and/or use dots.
As for races for magicka chars, then Breton seems like the best one on paper. If you play around with jewelery enchantments and/or mundus, then Breton is slightly better than Altmer for a well rounded build. For instakill builds that have bad recovery or use Meditation for recovery, the best will be Altmer. Also Altmers passive that recovers your stamina might prove more usefull to you than Breton's more optimized recovery.
However if you want to build for critical damage then Khajiit is your choice.
As you can see the choice for a race depends on your build. As I allways say: first do the build and only then choose the best race for it.
RebornRequiem wrote: »RebornRequiem wrote: »RebornRequiem wrote: »
They're there somewhere below those other classes. Magsorcs will always have the best stats on your group because of their execute, but your group is still better off with someone of those other classes imo.
My general feeling is this patch magsorcs and magblades are pretty weak. Cross healing is too important and those two classes typically play selfish builds. It's still early, but that's what I'm thinking.
Well I was talking about solo PvP, where magsorcs still are top with the changes.
They aren't.
Shields got destroyed.
Pets got destroyed.
Range got destroyed.
Every magclasses has received better defense than sorc because they synergise better with healing than sorc.
Every magclass can do better damage by slotting the generics dots because shields cost so much than sorc have no damage if they want to sustain.
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Magsorc is far away from gutted. They still have the best damage shield, have a vigor like healing under that shield with rapid regen or a breath of life heal with the matriarch. With degeneration and soul trap they got two strong dots like the other classes now in addition to their bursty nature with frags and curse. Also their bar space problem to some extent was resolved thanks to degeneration as new major sorcery with strong secondary effects, the loss of need of two damage shields thanks to rapid regen and an unavoidable stun streak, which was on their bars anyway. Still they have among magclasses the best mobility and strong damage while maintaining strong defense capabilities.
psycoprophet wrote: »I'm new but every streamer I've watched since patch calls magplar and magsorc as top dogs by a significant amount.
That guy has done more 1vX on his magsorc than the time any of you zergsorcs even played PvP. Check his 2017 vids. He does not play fotm or meta classes.
thankyourat wrote: »It’s going to depend on how you like to play the game. If you like solo pvp it’s still going to be hard to find a class better than magsorc due to how their burst damage is applied on top of their mobility and easy sustain ability in dark conversion.
If you want to play group play you really can’t go wrong with magplar because of all their group utility. Magden is very strong here as well.
For 1v1 I think mag dk is the strongest because of how tanky they can be in light armor as well as the best crowd control and strong dots that will eventually drain your resources. The game is too far evolved to pick a best class because most classes have strong and weak areas. For example If you are a 1vXer you are going to want to play magsorc over say a magplar even though magplar would be better in group situations.
That guy has done more 1vX on his magsorc than the time any of you zergsorcs even played PvP. Check his 2017 vids. He does not play fotm or meta classes.
Oh did he 1vX more than 2 sorcs to well past grand overlord aswell?
I think he knows nothing about the class and to even mention magsorc and magplar in the same sentence when talking about pvp capabilities this patch just shows that he probably didn´t test anything apart from nuking a single cp120 player on a resource and called it a day.thankyourat wrote: »It’s going to depend on how you like to play the game. If you like solo pvp it’s still going to be hard to find a class better than magsorc due to how their burst damage is applied on top of their mobility and easy sustain ability in dark conversion.
If you want to play group play you really can’t go wrong with magplar because of all their group utility. Magden is very strong here as well.
For 1v1 I think mag dk is the strongest because of how tanky they can be in light armor as well as the best crowd control and strong dots that will eventually drain your resources. The game is too far evolved to pick a best class because most classes have strong and weak areas. For example If you are a 1vXer you are going to want to play magsorc over say a magplar even though magplar would be better in group situations.
Mag Templar beats DK in 1v1 currently - hands down not even a contest.
For 1vX i´d chose stamblade over sorc bc sorc doesn´t handle dots well. Sorc is good with los due to streak. This however doesn´t help with mitigating dmg from dots once applied. Both arent great though. A magplar with RAT will definetly give them a run for their money by now.
Group everything kinda works. Just bring a resto staff.
That guy has done more 1vX on his magsorc than the time any of you zergsorcs even played PvP. Check his 2017 vids. He does not play fotm or meta classes.
That guy has done more 1vX on his magsorc than the time any of you zergsorcs even played PvP. Check his 2017 vids. He does not play fotm or meta classes.
If you can survive in open world pvp without (not including nightblade with cloak) vigor you're fighting potatoes.....
No question Magplar and Magsorc are right up at the top currently if you’re just thinking about a basic all around class. If you have a specific group composition anything is possible.
. A magplar with RAT will definetly give them a run for their money by now.
RebornRequiem wrote: »
That guy has done more 1vX on his magsorc than the time any of you zergsorcs even played PvP. Check his 2017 vids. He does not play fotm or meta classes.
Oh did he 1vX more than 2 sorcs to well past grand overlord aswell?
I think he knows nothing about the class and to even mention magsorc and magplar in the same sentence when talking about pvp capabilities this patch just shows that he probably didn´t test anything apart from nuking a single cp120 player on a resource and called it a day.thankyourat wrote: »It’s going to depend on how you like to play the game. If you like solo pvp it’s still going to be hard to find a class better than magsorc due to how their burst damage is applied on top of their mobility and easy sustain ability in dark conversion.
If you want to play group play you really can’t go wrong with magplar because of all their group utility. Magden is very strong here as well.
For 1v1 I think mag dk is the strongest because of how tanky they can be in light armor as well as the best crowd control and strong dots that will eventually drain your resources. The game is too far evolved to pick a best class because most classes have strong and weak areas. For example If you are a 1vXer you are going to want to play magsorc over say a magplar even though magplar would be better in group situations.
Mag Templar beats DK in 1v1 currently - hands down not even a contest.
For 1vX i´d chose stamblade over sorc bc sorc doesn´t handle dots well. Sorc is good with los due to streak. This however doesn´t help with mitigating dmg from dots once applied. Both arent great though. A magplar with RAT will definetly give them a run for their money by now.
Group everything kinda works. Just bring a resto staff.
The problem of comparing magsorc and magplars for solo is the mobility. I agree, cleansing and the strong healing helps a lot for a magplar to stay alive and gives a lot of tankyness to them. But in the scenario of being outnumbered in the open field with some rocks and trees, a magplar struggles to find offensive windows or to move enough to lose some of the enemies. The enemies will always catch up to the magplar, meanwhile a magsorc can truly get away from the enemy and lose some of them to the point he can face the now smaller enemy mass. The magplar does not have this ability, the enemy will always catch up and they most likely will go after him, which is different to a streaking sorcerer.
No question Magplar and Magsorc are right up at the top currently if you’re just thinking about a basic all around class. If you have a specific group composition anything is possible.
Agree on magplar, but why on earth do you believe magsorc is a top-tier pick in this patch(if we speak from a solo perspective and exclude the overload cheese builds)?
RebornRequiem wrote: »
That guy has done more 1vX on his magsorc than the time any of you zergsorcs even played PvP. Check his 2017 vids. He does not play fotm or meta classes.
If you can survive in open world pvp without (not including nightblade with cloak) vigor you're fighting potatoes.....
If you kill enemies with one stun, gap closer plus onslaught, you are fighting potatoes.