Alienoutlaw wrote: »Alienoutlaw wrote: »marius_buys wrote: »Show me a pvp petsorc in a week and I will show you a new player.
I guess you could call me new to Sorc, but I’ve been doing just as well after patch as I did before. But I’ve always played a dps / healer hybrid on my Templar. So I’m kinda been doing the same with my new Sorc. Pet, for me, was never about the dmg, but the burst heal to 3 people.
well that maybe because the change has Zero effect on your game play, where as it does to ours
Very likely so. Since I knew that surge and regeneration were changing, I was already back barring a resto staff and also using Entropy. So I had a bounce in overall self-heals after patch. I agree that it sucks to semi-forced into using non-class skills. But Structured Entropy for major sorcery is a nice heal every 2 secs. And even the new Radiating Regeneration ( formerly Mutagen ) is a solid heal. And I'll prob stick with Ward Ally instead of the Sorc shield. The shield is more of a reactive use rather than proactive so you get a bigger shield. (similar to a Templar play style )
So...it really isn't necessary to use the pet burst heal I guess. But you'd be much better off using a resto staff for sure.
i dont want to run a resto staff, i didnt make a combat healer i dont want a combat healer so why should i be forced to make one? and FYI i dont run pets in PVP
I get the not waning to run a resto staff. I really do. I won't engage in arguing that point. All I'm saying is that Structured Entropy, the new resto regeneration heals, and the resto shield are solid heals for self. That is all
Siohwenoeht wrote: »Don't remember much sympathy when Templar got nerfed into the ground, and I remember quite a bit of "overjoyed" ranged mag and Stam users when dk wings were radically changed. What goes around comes around.
sorcs were nerfed at the same time, fwiw.
it's been going around for a while, now, with no end in sight.quadraxis666 wrote: »Veinblood1965 wrote: »Just remember all you negative posters. You didn't speak out when they came for pet sorcs, eventually there will be no one left to speak out when they come for you. Just saying....
They already came for tanks multiple times. We figured out how to adapt though. Can you?
they did it again, this patch.
movement cut by 65 percent with immovable up?
just *** brilliant.
Dalsinthus wrote: »The Nerf Wars continue. And so it goes.
My attitude is that as players, we are in this together and shouldn't wish for others to have their builds nerfed. There were things that could have been done to mitigate the annoying parts of pets without gutting their effectiveness in PVE, for example make them unsummon or invisible in towns (or just out of combat generally), make them untargetable in pvp or have the damage they suffer in pvp be passed on to the caster as part of battle spirit. Unfortunately, the devs went in a different direction and smacked the twilight with a nerf hammer.
I have a pet sorc that I like to play. I'll keep playing her, but seeing core skills gutted is not a fun experience. I also have builds of almost every class that I play regularly (loving my wardens lately). So pretty much any nerf bums me out.
Alienoutlaw wrote: »UPDATE my new build is twice s strong with both AoE and DoT almost 7k SDsee you in cyro