If the toon is running a two handed weapon, that toon is not a tank. Tanks are s&b both bars in almost all situations.
Hybrid toons in this game don't really work. It's much better to specialize than to try to do more than one role with the same toon.
Tanks are s&b both bars in almost all situations.
Hybrid toons in this game don't really work. It's much better to specialize than to try to do more than one role with the same toon.
Tanks are s&b both bars in almost all situations.
Hybrid toons in this game don't really work. It's much better to specialize than to try to do more than one role with the same toon.
This hasn't been true in almost a year. You NEED a 2h weapon to apply the full crusher, ideally a frost staff.
And tanks are hybrid toons. You use mag and stam, and you're not using any abilities that scale to stam/mag in a meaningful way. This post comes across as either 1) inexperienced, or 2) someone who hasn't tanked in the past 12 months.
And I don't know if stampede is gonna replace Wall of ELements. WoE applies maim, can immobilize and keeps crusher up. Bow keeps crusher up better, but doesn't apply maim or immobilize. 2handed melee is just straight-up a bad choice for tanking. What benefit does it grant? You sure aren't doing damage as a tank, so why have a damage weapon?
My guilds kick tanks that show up for trials with a bow or two handed weapons. We talk to them about how to properly tank first, but we don't let them run the trial with a bow or a two handed weapon.
If the toon is running a two handed weapon, that toon is not a tank. Tanks are s&b both bars in almost all situations.
Hybrid toons in this game don't really work. It's much better to specialize than to try to do more than one role with the same toon.
If the toon is running a two handed weapon, that toon is not a tank. Tanks are s&b both bars in almost all situations.
Hybrid toons in this game don't really work. It's much better to specialize than to try to do more than one role with the same toon.
MrBumblefoot wrote: »Which Staff do you recommend? I prefer a frost staff because I don't want to get caught on my backbar and Lightning staff mitigation won't save me. I mean which set? I'll be frontbarring Yolnahkriin so I can be flex about my backbar staff. I don't think there are any arena staves that are useful for tanking tho.
Maybe Willpower for extra pool.
If the toon is running a two handed weapon, that toon is not a tank. Tanks are s&b both bars in almost all situations.
Hybrid toons in this game don't really work. It's much better to specialize than to try to do more than one role with the same toon.
Top tanks often have a staff on the back bar. They do not put points into the tri-focus passive so it would use magicka for blocking, but they do put points into Ancient Knowledge to improve blocking.
A main reason tanks use a staff back bar put down WoE to keep crusher up full time and now get the full effect of the enchant. I also like having access to Crushing Shock for some trials like vHoF.
The 2H sword and bow are lacking in the same benefits so any serous group would not be very accepting of their use by the tank unless they are an off tank with a dps build. In the same token, OP will be asked to wear certain sets if they are with a decently run group. I have seen groups replace tanks that are more focused on what they want vs what is best for the group because they refuse to change their sets.
RavenSworn wrote: »If the toon is running a two handed weapon, that toon is not a tank. Tanks are s&b both bars in almost all situations.
Hybrid toons in this game don't really work. It's much better to specialize than to try to do more than one role with the same toon.
Top tanks often have a staff on the back bar. They do not put points into the tri-focus passive so it would use magicka for blocking, but they do put points into Ancient Knowledge to improve blocking.
A main reason tanks use a staff back bar put down WoE to keep crusher up full time and now get the full effect of the enchant. I also like having access to Crushing Shock for some trials like vHoF.
The 2H sword and bow are lacking in the same benefits so any serous group would not be very accepting of their use by the tank unless they are an off tank with a dps build. In the same token, OP will be asked to wear certain sets if they are with a decently run group. I have seen groups replace tanks that are more focused on what they want vs what is best for the group because they refuse to change their sets.
There is no difference in putting down a WoE with a Stampede or EH imo. But, i will say taht having a lightning staff is better for the Concussive debuff, which is much more useful. both Stampede and EH do not reduce the amount of the enchants going on for them, in fact, with the new update coming up, a DW/2H dps can match a DW/bow dps. So take that as you will.
If the toon is running a two handed weapon, that toon is not a tank. Tanks are s&b both bars in almost all situations.
Hybrid toons in this game don't really work. It's much better to specialize than to try to do more than one role with the same toon.
CP is a crutch for people who can’t sustain and want to be "tanky" so they aren’t immediately punished for making mistakes.
“But how will the tank apply crusher to the boss if he’s running a resto staff on the backbar?!” Easily. If they are a DK tank they can apply crusher via Eruption. If they are a warden tank they can apply it via Gripping Shards. If they are a NB tank they can apply it via Twisting Path.
MrBumblefoot wrote: »Ok here are my issues:
I hate using a staff on my Tank. I also can't bother with grinding every skill line since it's not my main character. I just want to use a 2H axe on backbar. It's already maxed because PvP. This character already gave me tons of trouble since I want to use him in PvP too. I put all my points into Stamina instead of Health and then struggled reaching 35k hp.
Now I want to frontbar Yolnahkriin (Yeah I hate Alkosh and want to stop using that DD set). I don't push scores so I don't think I have to chase the perfect build. But still I do serious content like Vet HMs and I want to be as efficient as possible while also using the build I like.
Stampede is getting buffed to become a reilable way to apply Crusher so I feel like backbarring a 2H weapon will no longer be the noob move. I also have a nice Stamina pool and I was hoping that I can use the Maelstrom 2H to provide a little more damage for the group.
Can anyone compare their advantages/disadvantages? As far as I know I'm losing only two things: Off-balance support and instant mob pull.
Thanks.
kringled_1 wrote: »
None of those skills will apply enchants. Only weapon skills (for dots, only ground based) and light/heavy attacks.
Started a new one direclty responding to OP.
2hander is the sign of a noob tank for a few reasons:
1. It does not proc crusher well (even if stampede applies it, it's worse than both bow and destro staff).
2. Your snb heavies restore stam, you want something that can restore mag (i.e. a frost staff). 2hander brings nothing to your sustain.
3. Blocking with snb (and to a lesser extent frost staff) is doable in hard content. If you get caught blocking on your 2hander bar, you're dead in most hard vet content.
4. 2hander is a damage weapon. Tanks do no damage, and if they do, they're not real tanks. Tanks need utility. Frost staff and SnB offer this UTILITY. Remember a tank needs CC or it's not a tank.
5. Sometimes healers suck, and the tank needs to apply ele drain.
6. Looking at the 2hander skills, I see absolutely nothing that helps a tank. It's all DPS skills. So if you're a serious tank, what is the possible strategic benefit of running a 2 hander? If it's all aesthetics, I can't speak to RP issues.
7. You mention that you want to add damage to the group by using a 2hander. But you don't want to seriously increase group damage by running Alkosh. Are you sure you want to play a tank? You could always just dps...
If I missed something please add. I can see no persuasive reason that 2hander on a tank is anything more than a noob alert (or a pvper).
kringled_1 wrote: »
“But how will the tank apply crusher to the boss if he’s running a resto staff on the backbar?!” Easily. If they are a DK tank they can apply crusher via Eruption. If they are a warden tank they can apply it via Gripping Shards. If they are a NB tank they can apply it via Twisting Path.
None of those skills will apply enchants. Only weapon skills (for dots, only ground based) and light/heavy attacks.
Have you run the new caltrops on your tank at all? Is WoE still the better option for Crusher b/c of maim or concussion?
Have you run the new caltrops on your tank at all? Is WoE still the better option for Crusher b/c of maim or concussion?
I cannot see what you are getting to Caltrops should not proc the weapon enchant so it could not be better that the use of any weapon skill.
If you are speaking of fracture being added to Razor Caltrops then it is still missing Breach which is important if you happen to have magika dps in the group. If it is for the increased snare it still would not replace WoE due to the enchant and outside of the enchant proc it is a personal choice outside of what the OP was interested in. Most content none of this really matters as I have seen all sorts of builds successfully tank content like vet dungeons.
If I missed something please say so.