MLGProPlayer wrote: »MLGProPlayer wrote: »
You forgot the addiction..
It's more escalation of commitment than addiction. If you've spent thousands of hours on a game, you're less likely to drop it.
ZOS' problem. They do not listen to the player base
TheRealPotoroo wrote: »Shadow_Akula wrote: »Don’t even care for the changes. Just dislike dungeons being counted as DLCs and the fact they’ve locked rooms for a house and locked parts of a storyline behind them 🙄 (if there was a 0 option I’d pick 0)
I don't think it deserves a 0 - consoles are finally getting MultiCraft.
Because the poll is specifically about an update. We can still ya know I dunno enjoy the game as it currently is. We can like specific aspects of the game while disliking other aspects.So many "1", yet you're still playing...
DarcyMardin wrote: »Sick of the never-ending nerfs that seem to be mostly because PVP’ers start complaining. ZOS’ inability to balance PvE and PvP separately continues to impact this PvE’er’s enjoyment of the game.
MLGProPlayer wrote: »MLGProPlayer wrote: »
You forgot the addiction..
It's more escalation of commitment than addiction. If you've spent thousands of hours on a game, you're less likely to drop it.
if you spend thousands of bucks on crack cocaine, you're less likely to stop it
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
MLGProPlayer wrote: »Nemesis7884 wrote: »Nemesis7884 wrote: »even if there is a grandiose master strategy in the long run behind these changes - looking at all these polls and forum threads or the thread on pts forum that i started where i complained about the patch (that has over 70 agrees which i have never seen) - this CLEARLY shows that at least...
...they are doing a horrible job in communicating their vision if there is one
And i am thinking more and more that everything they do is always with a thought on monetization - increasing the nr of guild skills being used and selling them now in the crown store...aha
If you start looking at changes from a monetization point of view they start making more and more sense... and if you think this is tin foil hat talk - look at bethesda's recent actions - EVERYTHING (bad) they have done was due to monetization - they are basically ruining every single franchise they have due to monetization decisions - and they lied about it also constantly...
I mean just watch the video "the fall of 76"... its mind boggling
There is a real cancer in the game industry at the moment. Maximizing short term monetization at the cost of long term player retention. I worry that unlike earlier games that leave a sense of nostalgia in most players minds this era is going to be remembered with bitterness at all the beloved franchises that are ruined for a quick profit. The same is happening in the movie industry. Maybe soon we'll start seeing some game and movie studios buck this trend.
what is crazy to me is that in EVERY other industry - when companies do these kind of things they get immediately put in the spot light by the public and the journalists - finance, energy, pharma...
But in the gaming industry - nope - it is completely accepted - in fact - more often than not, journalists who should be consumer advocates and corporate watch dogs more often than not side with publishers that portrait themselves as victims while abusing and ripping of their customers
Most video game journalists are paid off by the big publishers. The Jeff Gerstmann fiasco in 2007 (Gamespot fired him when he refused to give a positive score to a sponsor's game) opened my eyes to the level of corruption in that industry.