PTR 5.1.4- Why change Power Surge?

  • danara
    danara
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    A lot of People were asking for a healing spell for sorcerer

    The first change was not so bad, it was pretty op i think, you could heal as a dd.
    So they change that, only proc on critical healing, it is nice

    But the 2 others change after this ?

    Target cap to 6 ? OK... I can deal with that

    Or

    Proc once every 3,seconds ? Not a bad change...


    But the both combine ? They just throw this spell away... I am not sure you want to bother your self with that as a healer...

    And they really need to rework to give you major sorcery, and maybe cost you highest stat pool ? Or maybe cost life ? I dont Know...

    But this spell was one of the most important spell for solo content (Best example : vMA)

    They should have change an other one, unused, there is plenty..
  • Miswar
    Miswar
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    Grandma wrote: »
    it's like you people are trying to be obtuse.

    1) crit surge was buffed

    2) power surge was made a nice aoe hot for sorc healers

    3) major sorcery is gained from spell power pots you're already using on live

    4) "BuT mAh CaSuAl CoNtEnT" oh you mean slotting and using Entropy, one of the best mag skills in the game next patch that provides damage, sustain, and major sorcery?

    5) "2 skill slots for what used to be 1?!?!?!" no. Degeneration is replacing an AoE skill or your spammable. you're not losing anything.

    6) ????????

    7) magsorcs are fine. i mean, relatively speaking. pretty much all mag was gutted for hard content but we're not really talking about that, we're talking about sorcs specifically.

    Is this Gilliam alternative account posting nonsense? Pretty much sounds like it.

    It is a bit mind boggling to see these type of changes defended by in lack of better word nonsense. There was no reason do any changes for that skill whatsoever but since they had briliant idea here we are now.

    Also would like to thank the development team. We had nice 21 people trial group going for a while now due to abysmal console performance and this upcoming "patch" which has so many weird things and dead ideas 14 left last week. So thank you for the good work ZoS.
    Edited by Miswar on August 7, 2019 8:02AM
  • fossoyer
    fossoyer
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    Ok I'll make max vma run before this nerf.
    I guess after this patch, I ll play mainly stam sorcerer....
    Edited by fossoyer on August 7, 2019 8:44AM
  • zvavi
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    If they really wanted to make healers more viable as sorcs they would give them a class synergy that can be proced by all allies. Just like necro (i think, not sure, can everyone use their empowered?) Warden and templar (those two i am sure). Btw general question, the synergy heals from warden and Templar, do they have a target cap?
  • Matthew_Galvanus
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    fossoyer wrote: »
    Ok I'll make max vma run before this nerf.
    I guess after this patch, I ll play mainly stam sorcerer....

    honestly i struggle to complete vMA, this is gonna make it feel impossible on Sorc
  • zvavi
    zvavi
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    fossoyer wrote: »
    Ok I'll make max vma run before this nerf.
    I guess after this patch, I ll play mainly stam sorcerer....

    honestly i struggle to complete vMA, this is gonna make it feel impossible on Sorc

    Sorc was relatively easy, i agree, but now...idk. i really don't know. Happy news though, it will be easier to go vMA leadboards on sorc, since everyone will roll it on nb.
  • Kuramas9tails
    Kuramas9tails
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    It seems like every patch you are determined to erase any kind of viability that Sorcerers have

    Were you crying when they took major Brutality away from Nightblades in the Elsweyr patch? Or did you not care/realize we already got this nerf they are now giving to you?

      Your friendly neighborhood crazy cat lady of ESO
      New PSN name: SundariTheLast. Proud seller in RedEye Empire, PURPLE GANG and Backalley Trading.
      AD High Elf Mageblade DPS (General)(Former Empress) -- Stormproof/VMOL, VHOF, VDSA completion
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      PS4/NA
    • Pallio
      Pallio
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      To help the new gimped mag sorc get into groups
    • fossoyer
      fossoyer
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      fossoyer wrote: »
      Ok I'll make max vma run before this nerf.
      I guess after this patch, I ll play mainly stam sorcerer....

      honestly i struggle to complete vMA, this is gonna make it feel impossible on Sorc

      I did for 2 years as stam sorcerer (2 daggers or 2h axe), the first time was hard but with some training I passed it easly.
      But when I tried with magika sorcerer + pet, that was easier.

      Before orsinium event, I put all my magika on VMA last stage, ready for the looot..
    • Elwendryll
      Elwendryll
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      fossoyer wrote: »
      Ok I'll make max vma run before this nerf.
      I guess after this patch, I ll play mainly stam sorcerer....

      honestly i struggle to complete vMA, this is gonna make it feel impossible on Sorc

      Try slotting crit surge and using Entropy. You'll heal even more than before.
      Edited by Elwendryll on August 7, 2019 2:24PM
      PC - EU - France - AD
      Main character: Qojikrin - Khajiit Sorcerer Tank/Stamina DD - since March 25, 2015.
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      All 4-man trifectas - TTT, IR, GH
    • svendf
      svendf
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      Pallio wrote: »
      To help the new gimped mag sorc get into groups[/qu

      Hmm :smiley:
    • Matthew_Galvanus
      Matthew_Galvanus
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      It seems like every patch you are determined to erase any kind of viability that Sorcerers have

      Were you crying when they took major Brutality away from Nightblades in the Elsweyr patch? Or did you not care/realize we already got this nerf they are now giving to you?

      sorry, but you do understand that Power Surge is a staple skill right? it is one of the most important abilities a sorcerer has, it is what allows them to run content like veteran Maelstrom.

      last i checked, Nightblades can double tap maelstrom and be on their way out before the corpses even hit the ground.
    • Girl_Number8
      Girl_Number8
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      Sounds like a certain woodelf sorcy got their wish. :s

      This is a stupid change by the devs, it should be reversed. Fml all the classes are becoming boring. What are they going to take away cloak next?

      This isn't build diversity, it is the death of diversity. An incompetent dev team with no real focus is ruining the game, plain and simple

      Performance should of been the priority with how it has been. Zos is completely out of touch with the player-base and it's game.

    • Girl_Number8
      Girl_Number8
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      fossoyer wrote: »
      fossoyer wrote: »
      Ok I'll make max vma run before this nerf.
      I guess after this patch, I ll play mainly stam sorcerer....

      honestly i struggle to complete vMA, this is gonna make it feel impossible on Sorc

      I did for 2 years as stam sorcerer (2 daggers or 2h axe), the first time was hard but with some training I passed it easly.
      But when I tried with magika sorcerer + pet, that was easier.

      Before orsinium event, I put all my magika on VMA last stage, ready for the looot..

      Stam sorc is easy to do VMA with. You can still 1 bar it with WW if you're into that.

      Return power surge to what it was @ZOS_BrianWheeler
      Edited by Girl_Number8 on August 7, 2019 10:05PM
    • Matthew_Galvanus
      Matthew_Galvanus
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      fossoyer wrote: »
      fossoyer wrote: »
      Ok I'll make max vma run before this nerf.
      I guess after this patch, I ll play mainly stam sorcerer....

      honestly i struggle to complete vMA, this is gonna make it feel impossible on Sorc

      I did for 2 years as stam sorcerer (2 daggers or 2h axe), the first time was hard but with some training I passed it easly.
      But when I tried with magika sorcerer + pet, that was easier.

      Before orsinium event, I put all my magika on VMA last stage, ready for the looot..

      Stam sorc is easy to do VMA with. You can still 1 bar it with WW if you're into that.

      Return power surge to what it was @ZOS_BrianWheeler

      i've never tried stam sorc to be honest. i never wanted to because i enjoy(ed) mag sorc
    • Joy_Division
      Joy_Division
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      Vermethys wrote: »
      For PvE, you can always switch to Critical Surge and use Spell Power potions -- that's what I did when I used to farm vMA on a MagSorc last year. Though this does seem terrible for PvP Magsorcs because the healing is now far less reliable, and they'll have to switch to Critical Surge and run either Spell Power potions instead of Tri-Stat or slot Entropy (which is an ability I despise using).

      If you feel that way, then way suggest the changes aren't too bad because you can overcome them by using gear/consumables instead of, you know, a skill that defines the class?

      Just come out and say the change rips away identity and shouldn't be implemented regardless if there is some boring (and expensive) alternative to replace a class skill.
      Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
    • Matthew_Galvanus
      Matthew_Galvanus
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      Vermethys wrote: »
      For PvE, you can always switch to Critical Surge and use Spell Power potions -- that's what I did when I used to farm vMA on a MagSorc last year. Though this does seem terrible for PvP Magsorcs because the healing is now far less reliable, and they'll have to switch to Critical Surge and run either Spell Power potions instead of Tri-Stat or slot Entropy (which is an ability I despise using).

      If you feel that way, then way suggest the changes aren't too bad because you can overcome them by using gear/consumables instead of, you know, a skill that defines the class?

      Just come out and say the change rips away identity and shouldn't be implemented regardless if there is some boring (and expensive) alternative to replace a class skill.

      Power surge is one of the few skills the class has that still separates it from the others. eventually they will all be 31 flavors of bland. all slightly different, but play almost exactly the same.
    • Sennecca
      Sennecca
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      It seems like every patch you are determined to erase any kind of viability that Sorcerers have. @ZOS_GinaBruno is it possible for you to have someone from the team who made the change to Power Surge please explain why they made the decision to gut this skill? Power Surge was never intended on being a skill for healers, it was always intended to be a self heal that not only buffs our damage, but mitigates some of the damage we take in dungeons so healers aren't scrambling to keep us alive when we take a hit. Not only this, but it completely destroys any semblance of viability for solo instance content like the Maelstrom Arena.

      Power Surge was absolutely vital in MA, especially when running it on veteran difficulty. there is a LOT of damage to soak and between the nerfs to our shields and now this bizarre change to Power Surge, it's becoming more and more difficult and frustrating for Sorcerers to be able to function on their own. I really need someone on the team to explain this logic of taking a solo heal and completely reworking its effect so that it no longer can be used as a solo heal.

      I’d also like to understand why they threw such a significant change to A class and playstyle in at the last second like it was as significant as what color to make a rug in the inn. Every sorc dps with no pets is now
      Going to have to have a resto backbar or rely the slowest clunkiest heal with a cast time. ( darkdeal.) Yes- sorc the dps with hardly a buff, debuff, terrible self healing, no variety is the class the game reccommends to new players.
      They realized their changes to healing totally obliterated sorc healers so they threw this in instead if taking one if the many useless skills and making it useful for a healer
    • Matthew_Galvanus
      Matthew_Galvanus
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      Sennecca wrote: »
      It seems like every patch you are determined to erase any kind of viability that Sorcerers have. @ZOS_GinaBruno is it possible for you to have someone from the team who made the change to Power Surge please explain why they made the decision to gut this skill? Power Surge was never intended on being a skill for healers, it was always intended to be a self heal that not only buffs our damage, but mitigates some of the damage we take in dungeons so healers aren't scrambling to keep us alive when we take a hit. Not only this, but it completely destroys any semblance of viability for solo instance content like the Maelstrom Arena.

      Power Surge was absolutely vital in MA, especially when running it on veteran difficulty. there is a LOT of damage to soak and between the nerfs to our shields and now this bizarre change to Power Surge, it's becoming more and more difficult and frustrating for Sorcerers to be able to function on their own. I really need someone on the team to explain this logic of taking a solo heal and completely reworking its effect so that it no longer can be used as a solo heal.

      I’d also like to understand why they threw such a significant change to A class and playstyle in at the last second like it was as significant as what color to make a rug in the inn. Every sorc dps with no pets is now
      Going to have to have a resto backbar or rely the slowest clunkiest heal with a cast time. ( darkdeal.) Yes- sorc the dps with hardly a buff, debuff, terrible self healing, no variety is the class the game reccommends to new players.
      They realized their changes to healing totally obliterated sorc healers so they threw this in instead if taking one if the many useless skills and making it useful for a healer


      pretty much. the class has no real healing viability. i honestly cant remember the last time i saw a sorcerer healer.
    • Matthew_Galvanus
      Matthew_Galvanus
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      Elwendryll wrote: »
      fossoyer wrote: »
      Ok I'll make max vma run before this nerf.
      I guess after this patch, I ll play mainly stam sorcerer....

      honestly i struggle to complete vMA, this is gonna make it feel impossible on Sorc

      Try slotting crit surge and using Entropy. You'll heal even more than before.

      the problem is that this means you'll have to slot two skills where you only needed 1 before.
    • Emma_Overload
      Emma_Overload
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      Elwendryll wrote: »
      fossoyer wrote: »
      Ok I'll make max vma run before this nerf.
      I guess after this patch, I ll play mainly stam sorcerer....

      honestly i struggle to complete vMA, this is gonna make it feel impossible on Sorc

      Try slotting crit surge and using Entropy. You'll heal even more than before.

      the problem is that this means you'll have to slot two skills where you only needed 1 before.

      Is there going to be any Sorc meta for PvP or PvE that does NOT feature Entropy? Most players are going to be slotting Entropy and Soul Trap in place of a pet.
      #CAREBEARMASTERRACE
    • Matthew_Galvanus
      Matthew_Galvanus
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      Elwendryll wrote: »
      fossoyer wrote: »
      Ok I'll make max vma run before this nerf.
      I guess after this patch, I ll play mainly stam sorcerer....

      honestly i struggle to complete vMA, this is gonna make it feel impossible on Sorc

      Try slotting crit surge and using Entropy. You'll heal even more than before.

      the problem is that this means you'll have to slot two skills where you only needed 1 before.

      Is there going to be any Sorc meta for PvP or PvE that does NOT feature Entropy? Most players are going to be slotting Entropy and Soul Trap in place of a pet.

      honestly i don't know. my big concern is whether or not entropy is capable of matching power surge in terms of healing when it comes to solo stuff like Veteran Maelstrom Arena.
    • Jhalin
      Jhalin
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      Elwendryll wrote: »
      fossoyer wrote: »
      Ok I'll make max vma run before this nerf.
      I guess after this patch, I ll play mainly stam sorcerer....

      honestly i struggle to complete vMA, this is gonna make it feel impossible on Sorc

      Try slotting crit surge and using Entropy. You'll heal even more than before.

      the problem is that this means you'll have to slot two skills where you only needed 1 before.

      Is there going to be any Sorc meta for PvP or PvE that does NOT feature Entropy? Most players are going to be slotting Entropy and Soul Trap in place of a pet.

      Those skills are gonna be required because ZOS has monetized the progression of those skill lines. There is no other reason for these ridiculous changes and we all know it. The management of this team wants high turnover, quick hooks on gambling crates, and for people to leave soon after so new blood who doesn’t know how crap the game is will repeat the process.
    • Calboy
      Calboy
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      I'm loving this change, finally a bone thrown the sorc healers. Magsorc will be fine with their insanely overpowered entropy that every sorc will slot instead of surge even before the changes, let's be honest.
    • Runkorko
      Runkorko
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      I`m just here to drink some sorc tears, dont mind me :D

      (i`m vs thet nerf too btw, even if i dont main sorc)
    • marius_buys
      marius_buys
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      It seems like every patch you are determined to erase any kind of viability that Sorcerers have.

      In doing so you:
      take away major sorcery, the sorcs main class buff
      force sorcs to replace it with entrophy which equates to 1 less class skill on the bar so less 3% damage the passive that gives damage for every class skill slotted
      AND
      nerf that passive down as well

      I simply dont get it, sorcs already cant survive 1 on 1 DK fights or experienced stam player fights

      I dunno man it's like the nerf panel consists of stam DK players protecting their class
      Golden Clover AD PvP on PC EU (since 2017) Guildex https://eso.guildex.org/view-guild/17669 Facebook https://www.facebook.com/groups/131211320795196
    • Uryel
      Uryel
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      Why purposefully destroy a skill intended for solo healing by making it a group heal, which makes zero sense.

      Same *** as with Nightblades in the previous patch : spread tools so you'd need several people to bring them all. It's as if they believe everyone runs trials night and day, and forget hat people actually go solo, duo and whatnot quite often.
    • Att1Tude
      Att1Tude
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      See after patch how it goes. Adapt and replace ur Power surge with Entropy, or free a skillslot and pot major sorcery. Slot maelstrom resto on back and get ur heals ticking. There is many options, world will still spin after maintenance
      PC-EU
      How-Much-Is-The-Fish Stamsorc
      A Friend Of Nature Magwarden
    • marius_buys
      marius_buys
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      Att1Tude wrote: »
      See after patch how it goes. Adapt and replace ur Power surge with Entropy, or free a skillslot and pot major sorcery. Slot maelstrom resto on back and get ur heals ticking. There is many options, world will still spin after maintenance

      lol you obviously dont main sorc
      Golden Clover AD PvP on PC EU (since 2017) Guildex https://eso.guildex.org/view-guild/17669 Facebook https://www.facebook.com/groups/131211320795196
    • MasterSpatula
      MasterSpatula
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      Appalling and fire-worthy.
      "A probable impossibility is preferable to an improbable possibility." - Aristotle
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