If you can opt out, why not.
You can PvP only if you have the pvp setting set to "yes"
And you can ONLY attack poeples with the same setting set to "yes"
If you want to be able to attack just anyone, then, it's nothing more than grieving, and it does not honor you.
If you can opt out, why not.
You can PvP only if you have the pvp setting set to "yes"
And you can ONLY attack poeples with the same setting set to "yes"
If you want to be able to attack just anyone, then, it's nothing more than grieving, and it does not honor you.
Because even if you "opt out" players can still troll and grief you. Players organized dueling in the bank at rawl'kha. Players start duels at the crafting stations. Right next to the wayshrines so anyone porting in is in the dueling ring. You don't have to be able to attack other players to grief and harass them.
If you can opt out, why not.
You can PvP only if you have the pvp setting set to "yes"
And you can ONLY attack poeples with the same setting set to "yes"
If you want to be able to attack just anyone, then, it's nothing more than grieving, and it does not honor you.
Because even if you "opt out" players can still troll and grief you. Players organized dueling in the bank at rawl'kha. Players start duels at the crafting stations. Right next to the wayshrines so anyone porting in is in the dueling ring. You don't have to be able to attack other players to grief and harass them.
If you can opt out, why not.
You can PvP only if you have the pvp setting set to "yes"
And you can ONLY attack poeples with the same setting set to "yes"
If you want to be able to attack just anyone, then, it's nothing more than grieving, and it does not honor you.
Because even if you "opt out" players can still troll and grief you. Players organized dueling in the bank at rawl'kha. Players start duels at the crafting stations. Right next to the wayshrines so anyone porting in is in the dueling ring. You don't have to be able to attack other players to grief and harass them.
If you can opt out, why not.
You can PvP only if you have the pvp setting set to "yes"
And you can ONLY attack poeples with the same setting set to "yes"
If you want to be able to attack just anyone, then, it's nothing more than grieving, and it does not honor you.
I was thinking about something ESO is lacking... world pvp.
Now before everyone gets triggered off that let me explain!
Open World PVP
So I was thinking world pvp would be cool, it'd allow us to protect our grind spots, or use it for "evil".
But, I also thought there'd have to be a consequence for PVP, right? There should be anyways, especially with this awesome bounty system.
So, I was thinking we could possible have it so you can PVP in open world, but if you enable PVP and attack a player you get like a 2.5k-5k bounty. If you kill a player 5k-10k. This would repidly ramp up to extreme cost.
I was thinking having open-world would give more flavor to the game as is, and allow us to protect grinds, or farms.
Feature possibilities:
- This could go hand in hand, we could hunt players with large bounties outside of cities/safe zones and claim that bounty.
- This bounty could either work with the bounty system we have, or add a further level on top of the current system.
- IE, PVP bounty != PVE bounty
I know many ESO players hate PVP, but I also know many would love to be able to grind in peace and have the power to push people out.
inb4:
Shard/Phase Control
I mean, if this suggestion isn't good we could also add the power to control the shard we're in? Allowing us to teleport to different shard easily by a menu option. (Since shards are RNG right now, this could actually work out better)
What do you mean ‘protect your grind spots’? No one owns any grind spots in this game. They’re for everyone.
Open word PvP is a good way to lose a large chunk of your playerbase overnight. There’s a reason why the PvP justice system was dead, cremated and dumped in the toilet where it belongs.
It doesn’t belong in this game. Let it go.
RinaldoGandolphi wrote: »As a pvp person I say no. ESO wasn’t designed with this in mind, you would have redesign most of the base overworld game to do this.
Putting open world pvp in the game the way resource gathering, etc is set up now would just be an enabler for griefing and trolling people.
I’d rather they work on fixing Cyrodiil, fixing CP so we can use it in Battle grounds, and balancing things out.
yeah... it was called imperial city and it failed miserably.
What do you mean ‘protect your grind spots’? No one owns any grind spots in this game. They’re for everyone.
Open word PvP is a good way to lose a large chunk of your playerbase overnight. There’s a reason why the PvP justice system was dead, cremated and dumped in the toilet where it belongs.
It doesn’t belong in this game. Let it go.