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New Destructive Touch, new Master Staff?

Kunrad
Kunrad
Soul Shriven
I quiet like the new destructive touch but I think master staff is in very strange place now - it will do some more direct damage to an ability that isn't supposed to be spamable and reduce already small cost - don't you think it should get rework a too?
I don't have any solid ideas right now but I don't know, some additional debuff or delete cost reduction and add even more direct damage?
  • ku5h
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    It should be changed, yes, but it wont.
    Unfortunately ZoS doesn't care about those things.
  • frostz417
    frostz417
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    Clench got nerfed. It won’t do more direct damage. They reduced the direct damage by 17%. Master staff needs a rework
  • Kunrad
    Kunrad
    Soul Shriven
    frostz417 wrote: »
    Clench got nerfed. It won’t do more direct damage. They reduced the direct damage by 17%. Master staff needs a rework

    I mean instead of +2k dmg and -30%(?) cost it would be +3k dmg and no cost change
  • Hexquisite
    Hexquisite
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    oops ignore.
    Edited by Hexquisite on August 8, 2019 11:39PM
    PC NA
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  • redspecter23
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    How will it interact with the new shock version that morphs to an aoe skill? My thought was that it would be rather interesting at least with that one morph but I agree that overall the staff effect doesn't match well with how the skill is now meant to work most times.
  • frostz417
    frostz417
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    Kunrad wrote: »
    frostz417 wrote: »
    Clench got nerfed. It won’t do more direct damage. They reduced the direct damage by 17%. Master staff needs a rework

    I mean instead of +2k dmg and -30%(?) cost it would be +3k dmg and no cost change

    Sounds fine with me
  • olsborg
    olsborg
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    Rework the staff to increase the dmg of the
    Kunrad wrote: »
    frostz417 wrote: »
    Clench got nerfed. It won’t do more direct damage. They reduced the direct damage by 17%. Master staff needs a rework

    I mean instead of +2k dmg and -30%(?) cost it would be +3k dmg and no cost change

    Maybe sure, it needs something atleast. Currently a cost decrease on something that costs so little is of no consequence imo, a 2k dmg increase on an initial hit that hits for so low + the ability is a 10s dot so youre not gonna spam it, the master staff is useless.

    PC EU
    PvP only
  • Kolzki
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    It’s in much the same weird place as the brp staff. Masters adds a small amount of direct damage to a dot that isn’t spammable. Brp adds a dot to an aoe spammable and that dot will never tick if you spam it. At least the brp staff has a penetration bonus too.
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    How will it interact with the new shock version that morphs to an aoe skill? My thought was that it would be rather interesting at least with that one morph but I agree that overall the staff effect doesn't match well with how the skill is now meant to work most times.

    here is shock clench vs ring with the master staff on, on my pet sorc-

    HszdM8f.jpg

    here is the base shock clench vs ring -

    2i3bMbl.jpg

    frost clench, with master staff-

    Q4aOKlG.jpg

    flame clench, with master staff-

    lBD9YPr.jpg


    and here is the base base morph, without any elemental bonus

    iTl3Jju.jpg
    Edited by Lightspeedflashb14_ESO on August 9, 2019 10:26AM
  • Seraphayel
    Seraphayel
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    Shock Clench with a Master Staff looks insane for that little cost.
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • Derra
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    The issue is that the two morphs are fundamentally different in application.

    Masterstaff doesn´t synergize with 1 of the morphs at all because the ability underwent a fundamental turnaround in it´s combat role.
    Edited by Derra on August 9, 2019 11:53AM
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Saril_Durzam
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    Seraphayel wrote: »
    Shock Clench with a Master Staff looks insane for that little cost.

    Yeah, looks insane for some AOE fights. Still, check what you lose (the 2nd set 4 and 5 pieces bonus) and then it wont be as impressive. Still, good option for some burst AOE fights. Not much better than Acid Spray though.
  • Saril_Durzam
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    My opinion: from being staple for some PvP mag builds, to be not the first option. Not a reason to farm vDSA, that´s for sure (now, Master Bow will be).
  • WillhelmBlack
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    Hate to say it but looking at those tooltips from the PTS, it looks kinda balanced. It's just that Shock staff isn't best in slot for PvP now.
    Edited by WillhelmBlack on August 9, 2019 12:17PM
    PC EU
  • SodanTok
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    Its not that strange place if you look at other special weapons. Many of them do something weird and make you use ability in different way than usually (and for good reason those weapons are usually bad)
    Edited by SodanTok on August 9, 2019 12:31PM
  • frostz417
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    Seraphayel wrote: »
    Shock Clench with a Master Staff looks insane for that little cost.

    Insane.. lmao, it hits like a noodle compared to how it used to hit on live.
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    frostz417 wrote: »
    Seraphayel wrote: »
    Shock Clench with a Master Staff looks insane for that little cost.

    Insane.. lmao, it hits like a noodle compared to how it used to hit on live.

    Let's see your tooltip with clench with the master resto, the only buff I had up in that screenshot is food. No major sorcery or anything.
  • Ulfgarde
    Ulfgarde
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    My shock clench tt on pts is 11k, and it was around 9k on live. So yeah the damage got buffed pretty hard and will be even more powerful for bgs and group play than before. The issue is the cc is gone and the classes that ran clench in the first place don't have a strong class CC (warden, necro). You need to run fire or something creative but detrimental or you won't have a strong stun.

    Pains me that touch was even changed to a dot. It was never needed and only contributes to more cancer dot stacking.
    Very athletic eso player
    PC EU
  • Derra
    Derra
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    The new destructive clench morph for lightning staves seems to be buggy.

    Lightning clench has a 36% higher tooltip than Fire clench and Frost clench - which doesn´t make a terrible lot of sense.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Derra
    Derra
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    Derra wrote: »
    The new destructive clench morph for lightning staves seems to be buggy.

    Lightning clench has a 36% higher tooltip than Fire clench and Frost clench - which doesn´t make a terrible lot of sense.

    @ZOS_GinaBruno @ZOS_Gilliam

    I´ve just tested between live and pts.

    It seems like shock clench got a 17% increase on it´s initial hit dmg compared to live instead of a 17% decrease like the morphs for frost and fire staves.
    That does not seem intentional from my perspective unless i´ve understood some patchnotes wrong.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Tolino
    Tolino
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    Derra wrote: »
    Derra wrote: »
    The new destructive clench morph for lightning staves seems to be buggy.

    Lightning clench has a 36% higher tooltip than Fire clench and Frost clench - which doesn´t make a terrible lot of sense.

    @ZOS_GinaBruno @ZOS_Gilliam

    I´ve just tested between live and pts.

    It seems like shock clench got a 17% increase on it´s initial hit dmg compared to live instead of a 17% decrease like the morphs for frost and fire staves.
    That does not seem intentional from my perspective unless i´ve understood some patchnotes wrong.

    "Destruction Staff

    Destructive Touch: Redesigned this ability and its morphs to function as a DoT, rather than a utility skill.
    Reduced the base cost to 2700 from 4050.
    Reduced the initial hit damage by approximately 17%, but increased the DoT by approximately 167% per tick.
    This ability no longer grants additional bonuses depending on the staff you are using.
    This ability now gains 1.1% damage in rank for the entire ability.
    Reduced the range to 15 meters from 17 meters.
    Destructive Reach (morph): This morph retains the unique functionality for each elemental staff type you choose, but no longer deals damage over time. Flame Clench knocks the target back and stuns them for the duration; Frost Clench Immobilizes the target. Shock converts the attack into an AoE explosion, and deals our AoE damage standard.
    Destructive Reach (morph): This morph increases the range to 28 meters and reduces the cost to 2430 at Rank IV."


    Magsorc: Tôlino (Wardless)
    Magden: Wa-Uller
    Stamsorc: Tolino Sturmfalke
  • Derra
    Derra
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    Tolino wrote: »
    Derra wrote: »
    Derra wrote: »
    The new destructive clench morph for lightning staves seems to be buggy.

    Lightning clench has a 36% higher tooltip than Fire clench and Frost clench - which doesn´t make a terrible lot of sense.


    I´ve just tested between live and pts.

    It seems like shock clench got a 17% increase on it´s initial hit dmg compared to live instead of a 17% decrease like the morphs for frost and fire staves.
    That does not seem intentional from my perspective unless i´ve understood some patchnotes wrong.

    "Destruction Staff

    Destructive Touch: Redesigned this ability and its morphs to function as a DoT, rather than a utility skill.
    Reduced the base cost to 2700 from 4050.
    Reduced the initial hit damage by approximately 17%, but increased the DoT by approximately 167% per tick.
    This ability no longer grants additional bonuses depending on the staff you are using.
    This ability now gains 1.1% damage in rank for the entire ability.
    Reduced the range to 15 meters from 17 meters.
    Destructive Reach (morph): This morph retains the unique functionality for each elemental staff type you choose, but no longer deals damage over time. Flame Clench knocks the target back and stuns them for the duration; Frost Clench Immobilizes the target. Shock converts the attack into an AoE explosion, and deals our AoE damage standard.
    Destructive Reach (morph): This morph increases the range to 28 meters and reduces the cost to 2430 at Rank IV."


    Oh yeah must have overread that.

    Strange that it doesn´t adhere to the aoe cost standard though.
    Or that the other two elemental version don´t adhere to singletarget CC dmg standards.
    This whole standardisation system seems like a mess.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • olsborg
    olsborg
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    Derra wrote: »
    Tolino wrote: »
    Derra wrote: »
    Derra wrote: »
    The new destructive clench morph for lightning staves seems to be buggy.

    Lightning clench has a 36% higher tooltip than Fire clench and Frost clench - which doesn´t make a terrible lot of sense.


    I´ve just tested between live and pts.

    It seems like shock clench got a 17% increase on it´s initial hit dmg compared to live instead of a 17% decrease like the morphs for frost and fire staves.
    That does not seem intentional from my perspective unless i´ve understood some patchnotes wrong.

    "Destruction Staff

    Destructive Touch: Redesigned this ability and its morphs to function as a DoT, rather than a utility skill.
    Reduced the base cost to 2700 from 4050.
    Reduced the initial hit damage by approximately 17%, but increased the DoT by approximately 167% per tick.
    This ability no longer grants additional bonuses depending on the staff you are using.
    This ability now gains 1.1% damage in rank for the entire ability.
    Reduced the range to 15 meters from 17 meters.
    Destructive Reach (morph): This morph retains the unique functionality for each elemental staff type you choose, but no longer deals damage over time. Flame Clench knocks the target back and stuns them for the duration; Frost Clench Immobilizes the target. Shock converts the attack into an AoE explosion, and deals our AoE damage standard.
    Destructive Reach (morph): This morph increases the range to 28 meters and reduces the cost to 2430 at Rank IV."


    Oh yeah must have overread that.

    Strange that it doesn´t adhere to the aoe cost standard though.
    Or that the other two elemental version don´t adhere to singletarget CC dmg standards.
    This whole standardisation system seems like a mess.

    The whole game seems like a mess, and im not even talking about performance. They keep trying to balance things, but it all just keeps going awry for zos. Guess Im gonna have to get the lightning staff after all :neutral:

    PC EU
    PvP only
  • frostz417
    frostz417
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    frostz417 wrote: »
    Seraphayel wrote: »
    Shock Clench with a Master Staff looks insane for that little cost.

    Insane.. lmao, it hits like a noodle compared to how it used to hit on live.

    Let's see your tooltip with clench with the master resto, the only buff I had up in that screenshot is food. No major sorcery or anything.

    Really. So I misread and it got buffed. Interesting
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