What is a Kiss-Curse?

  • Muzzick
    Muzzick
    ✭✭✭✭
    ChunkyCat wrote: »
    I’m going to start using Kiss-Curse randomly here on the forums.

    This thread is just full of Kiss-Curse.

    I didn't read the above description but there could be many definitions for it

    Kiss curse: when you "kiss" or buff a certain skill at the beginning of PTS, only to make it worse than it ever was by the end of it.
    Edited by Muzzick on August 6, 2019 5:59PM
  • colossalvoids
    colossalvoids
    ✭✭✭✭✭
    ✭✭✭✭✭
    tenor.gif

    Greeetings, Gilliamthecurse here with another kiss for Scalebreaker dlc update.
  • ZOS_RobGarrett
    "Kiss-Curse" is a term we use in design to describe the intentional pairing of both positive and negative effects on an individual item/ability/etc. The intent of the design pattern is to broaden the design possibility space (including more powerful versions of effects) and create more interesting choices for players when constructing their builds.
    Rob Garrett
    Lead Gameplay Designer - The Elder Scrolls Online
    Staff Post
  • driosketch
    driosketch
    ✭✭✭✭✭
    ✭✭✭
    Even after an explanation from dev, I'm still not completely sure how this skill works now.

    So if someone under 100% stands on the rune, it heals but at a cost of the duration of the rune? So maybe like 1 second shorter for every second healing ticks. With the accompanying nerf to the duration, it should grant at most 4 secs of healing. Do I have that right? Is the penalty cumulative if more people stand on the rune?
    Main: Drio Azul ~ DC, Redguard, Healer/Magicka Templar ~ NA-PC
    ●The Psijic Order●The Sidekick Order●Great House Hlaalu●Bal-Busters●
  • chi_ras
    chi_ras
    ✭✭✭
    "Kiss-Curse" is a term we use in design to describe the intentional pairing of both positive and negative effects on an individual item/ability/etc. The intent of the design pattern is to broaden the design possibility space (including more powerful versions of effects) and create more interesting choices for players when constructing their builds.

    alright, all clear now! Thank you! 😉 In other words, how does the skill now work ?
    Edited by chi_ras on August 6, 2019 6:38PM
    CP600+
    Almalexia - EP - mSorc
    Ciya the Fox - EP - mDK
    Da'Fox - EP - sDK
    Caliya Fyr - EP - mNB
    Boogey Fox - EP - sNB
    White Fox Vixen - EP - mTemplar
    This Fox is a Cat - EP - sSorc
  • CambionDaemon
    CambionDaemon
    ✭✭✭
    Kiss-Curse: A term that they just made up (to make it sound good), for a skill that has downside.
    Edited by CambionDaemon on August 6, 2019 6:40PM
  • No_Division
    No_Division
    ✭✭✭
    Kiss-Curse: A term that they just made up (to make it sound good), for a skill that has downside.

    best explanation i could find is, as an example, "Everyone takes x% more damage every 5s the fight goes on" this will require healers to heal more and more, but it also means the mobs are taking more and more damage."

    Both a blessing and a curse. Like NB's oblivion heal; it gives you dmg but also gives an ally a hot.
  • Muzzick
    Muzzick
    ✭✭✭✭
    Kiss-Curse: A term that they just made up (to make it sound good), for a skill that has downside.

    best explanation i could find is, as an example, "Everyone takes x% more damage every 5s the fight goes on" this will require healers to heal more and more, but it also means the mobs are taking more and more damage."

    Both a blessing and a curse. Like NB's oblivion heal; it gives you dmg but also gives an ally a hot.

    If that's the case why didn't they just use a term people are more familiar with like double-edged sword? Or are there some more intricate differences I am missing
    Edited by Muzzick on August 6, 2019 8:05PM
  • Ajax_22
    Ajax_22
    ✭✭✭✭✭
    chi_ras wrote: »
    "Kiss-Curse" is a term we use in design to describe the intentional pairing of both positive and negative effects on an individual item/ability/etc. The intent of the design pattern is to broaden the design possibility space (including more powerful versions of effects) and create more interesting choices for players when constructing their builds.

    alright, all clear now! Thank you! 😉 In other words, how does the skill now work ?

    You trade 12 seconds of the base ability duration for a HoT. Their *** made up terminology is unnecessary, and confusing.

    The "kiss" is heal the ability gains.

    The "curse" is the reduced duration.

    The patch notes should have just said. "This morph trades 12 seconds of the base ability's duration to add a HoT." Instead they wanted to sound cool, so we now have this thread.
    Edited by Ajax_22 on August 6, 2019 7:28PM
  • The_Lex
    The_Lex
    ✭✭✭✭✭
    ✭✭
    Public Relations 101. Inventing a term which was not previously used in the game (to my knowledge) is deliberate. It takes our attention off the change and onto the term itself.

    Edited by The_Lex on August 6, 2019 7:33PM
  • Svenja
    Svenja
    ✭✭✭✭✭
    The only "downside" of that morph/skill is the much shorter duration (8 seconds instead of 20.) There is nothing more to it.
    PC | EU

    Svea Rochaud | Templar Healer | AD
    Grand Overlord - Flawless Conqueror - Immortal Redeemer - Tick-Tock-Tormentor - Gryphon Heart - Spirit Slayer
  • Sandman929
    Sandman929
    ✭✭✭✭✭
    ✭✭✭✭✭
    Amazing how "kiss-curse" gets the lead gameplay designer in for a quick comment.
  • The_Lex
    The_Lex
    ✭✭✭✭✭
    ✭✭
    Sandman929 wrote: »
    Amazing how "kiss-curse" gets the lead gameplay designer in for a quick comment.

    It is amazing. But it drives home my point:
    The_Lex wrote: »
    Public Relations 101. Inventing a term which was not previously used in the game (to my knowledge) is deliberate. It takes our attention off the change and onto the term itself.

  • Ajax_22
    Ajax_22
    ✭✭✭✭✭
    The_Lex wrote: »
    Sandman929 wrote: »
    Amazing how "kiss-curse" gets the lead gameplay designer in for a quick comment.

    It is amazing. But it drives home my point:
    The_Lex wrote: »
    Public Relations 101. Inventing a term which was not previously used in the game (to my knowledge) is deliberate. It takes our attention off the change and onto the term itself.

    Nah, it's not the first time they've used the term. Additionally, there isn't anything to distract from. The duration reduction is reasonable, and no one is complaining about it. This is simply a case of game designers coming up with a term to make something sound cool, but instead just leaves people scratching their head, and cringing.
  • katorga
    katorga
    ✭✭✭✭✭
    ✭✭
    The entire Necro class is "kiss curse".
    • Burst heal gives you minor defile
    • Spamming purge gives you a 1.8K damage dot
    • Blastbones may or may not work
    • Siphon/Tether skills may or may not work
    • Boneyard lets you activate your own synergy, if you can find it
    • +10% dot damage but no functioning class dots

  • Xvorg
    Xvorg
    ✭✭✭✭✭
    ✭✭
    Isn't a kiss-curse a skill that is
    "Kiss-Curse" is a term we use in design to describe the intentional pairing of both positive and negative effects on an individual item/ability/etc. The intent of the design pattern is to broaden the design possibility space (including more powerful versions of effects) and create more interesting choices for players when constructing their builds.

    Using Pirate Skeleton as an example was much ore accurate
    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • LiquidPony
    LiquidPony
    ✭✭✭✭✭
    ✭✭✭
    Ajax_22 wrote: »
    chi_ras wrote: »
    "Kiss-Curse" is a term we use in design to describe the intentional pairing of both positive and negative effects on an individual item/ability/etc. The intent of the design pattern is to broaden the design possibility space (including more powerful versions of effects) and create more interesting choices for players when constructing their builds.

    alright, all clear now! Thank you! 😉 In other words, how does the skill now work ?

    You trade 12 seconds of the base ability duration for a HoT. Their *** made up terminology is unnecessary, and confusing.

    The "kiss" is heal the ability gains.

    The "curse" is the reduced duration.

    The patch notes should have just said. "This morph trades 12 seconds of the base ability's duration to add a HoT." Instead they wanted to sound cool, so we now have this thread.

    I mean, look at the whole quote ...

    "broaden the design possibility space" lmfao
  • The_Lex
    The_Lex
    ✭✭✭✭✭
    ✭✭
    LiquidPony wrote: »
    Ajax_22 wrote: »
    chi_ras wrote: »
    "Kiss-Curse" is a term we use in design to describe the intentional pairing of both positive and negative effects on an individual item/ability/etc. The intent of the design pattern is to broaden the design possibility space (including more powerful versions of effects) and create more interesting choices for players when constructing their builds.

    alright, all clear now! Thank you! 😉 In other words, how does the skill now work ?

    You trade 12 seconds of the base ability duration for a HoT. Their *** made up terminology is unnecessary, and confusing.

    The "kiss" is heal the ability gains.

    The "curse" is the reduced duration.

    The patch notes should have just said. "This morph trades 12 seconds of the base ability's duration to add a HoT." Instead they wanted to sound cool, so we now have this thread.

    I mean, look at the whole quote ...

    "broaden the design possibility space" lmfao

    It honestly sounds like Michael Kirkbride wrote that line. lol
  • Ajax_22
    Ajax_22
    ✭✭✭✭✭
    LiquidPony wrote: »
    Ajax_22 wrote: »
    chi_ras wrote: »
    "Kiss-Curse" is a term we use in design to describe the intentional pairing of both positive and negative effects on an individual item/ability/etc. The intent of the design pattern is to broaden the design possibility space (including more powerful versions of effects) and create more interesting choices for players when constructing their builds.

    alright, all clear now! Thank you! 😉 In other words, how does the skill now work ?

    You trade 12 seconds of the base ability duration for a HoT. Their *** made up terminology is unnecessary, and confusing.

    The "kiss" is heal the ability gains.

    The "curse" is the reduced duration.

    The patch notes should have just said. "This morph trades 12 seconds of the base ability's duration to add a HoT." Instead they wanted to sound cool, so we now have this thread.

    I mean, look at the whole quote ...

    "broaden the design possibility space" lmfao

    Yeah, meaningless corporate buzzword speak that no one can stand listening to, or reading. Most people won't even remember a single word of that post, much less what it means, five minutes after reading it. It baffles me that most designers still haven't figured out that people prefer things to be clear, concise, and written in plain English.
  • Zorgon_The_Revenged
    Zorgon_The_Revenged
    ✭✭✭✭✭
    Keep It Simple, **** wits.
  • KageNin
    KageNin
    ✭✭✭
    Kiss-curse ability should provide Positive effect but after it applies major debuff like
    Blood sacrifice - Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for 1233 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and health recovery by 15%.
    Trading higher heal value for lesser but applicable to many people isnt a Kiss-curse its a TRADE OFF.
    No wonder this patch is so bad.
    Edited by KageNin on August 7, 2019 12:34AM
  • Izanagi.Xiiib16_ESO
    Izanagi.Xiiib16_ESO
    ✭✭✭✭✭
    ✭✭✭
    Maybe Cyrodiil has been one giant kiss-curse all this time.
    @Solar_Breeze
    NA ~ Izanerys: Dracarys (Videos | Dracast)
    EU ~ Izanagi: Banana Squad (AOE Rats/ Zerg Squad / Roleplay Circle)
  • pdblake
    pdblake
    ✭✭✭✭✭
    Maybe they thought they were thinking outside the box and staying ahead of the curve.

    Just thought I'd throw that out there for anyone who is playing bull**** bingo :wink:

    Edited to add: Think we have a winner "broaden the design possibility space" lol
    Edited by pdblake on August 7, 2019 10:23AM
  • witchdoctor
    witchdoctor
    ✭✭✭✭✭
    I cannot believe this many people were (genuinely) confused by the phrase.
  • agegarton
    agegarton
    ✭✭✭✭✭
    ✭✭
    "Kiss-Curse" is a term we use in design to describe the intentional pairing of both positive and negative effects on an individual item/ability/etc. The intent of the design pattern is to broaden the design possibility space (including more powerful versions of effects) and create more interesting choices for players when constructing their builds.


    Ha!! I've been telling everyone that a Kiss-Curse is what happens just before you get married. Seems I was wrong. As you were, people.......as you were.
  • MartiniDaniels
    MartiniDaniels
    ✭✭✭✭✭
    ✭✭✭✭✭
    giphy.gif

    Kiss-curse describes this patch - all your opponents will be nerfed, but you'll be nerfed even more :trollface:
  • master_vanargand
    master_vanargand
    ✭✭✭✭✭
    This is the beautiful unknown word.
    No one can understand this.
  • Ye_Olde_Crowe
    Ye_Olde_Crowe
    ✭✭✭✭✭
    Aha, so it's like a Corrupt Bonecharm in the Dishonored-verse...
    PC EU.

    =primarily PvH (Player vs. House)=
  • SantieClaws
    SantieClaws
    ✭✭✭✭✭
    ✭✭✭✭✭
    This one always thought it was when a Khajiit feels affectionate and wants to rub your nose but then you find out they just ate rancid tuna.

    Yours with paws
    Santie Claws
    Shunrr's Skooma Oasis - The Movie. A housing video like no other ...
    Find it here - https://youtube.com/user/wenxue2222

    Clan Claws - now recruiting khajiit and like minded others for parties, fishing and other khajiit stuff. Contact this one for an invite.

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    https://www.imperialtradingcompany.eu/
  • Delparis
    Delparis
    ✭✭✭✭✭
    Sans-titre.png
Sign In or Register to comment.