For PvE, you can always switch to Critical Surge and use Spell Power potions -- that's what I did when I used to farm vMA on a MagSorc last year. Though this does seem terrible for PvP Magsorcs because the healing is now far less reliable, and they'll have to switch to Critical Surge and run either Spell Power potions instead of Tri-Stat or slot Entropy (which is an ability I despise using).
Elwendryll wrote: »Crit surge still gives solo healing. You only lose on the major sorcery, but you can still get it with potions, or entropy, which is a potent DoT now.
To me, the only thing magsorcs lost is access to major sorcery, not the solo heal. Is it better or worse, I don't know.
GoodFella146 wrote: »Makes sense that sorcerers don't have class access to major sorcery.
But it is so unintuitive and feels so wrong if magsorcs, to get the selfheal, would need to slot a stam-oriented morph of surge. It feels like crit surge will be a sorc heal of last resort, yet very desperate one resulting from lack of other choices. Surge changes, in particular no addition of major sorcery to crit morph, are half-baked at their current state, not thought through and literally scream for further adjustments to crit surge.
Yes that is very obvious.GoodFella146 wrote: »Makes sense that sorcerers don't have class access to major sorcery.
Nemesis7884 wrote: »why not make crit surge give both majors then....just stupid as 90% of recent changey
Elwendryll wrote: »Crit surge still gives solo healing. You only lose on the major sorcery, but you can still get it with potions, or entropy, which is a potent DoT now.
To me, the only thing magsorcs lost is access to major sorcery, not the solo heal. Isit better or worse, I don't know.
Elwendryll wrote: »Crit surge still gives solo healing. You only lose on the major sorcery, but you can still get it with potions, or entropy, which is a potent DoT now.
To me, the only thing magsorcs lost is access to major sorcery, not the solo heal. Is it better or worse, I don't know.
But it is so unintuitive and feels so wrong if magsorcs, to get the selfheal, would need to slot a stam-oriented morph of surge. It feels like crit surge will be a sorc heal of last resort, yet very desperate one resulting from lack of other choices. Surge changes, in particular no addition of major sorcery to crit morph, are half-baked at their current state, not thought through and literally scream for further adjustments to crit surge.
GoodFella146 wrote: »Makes sense that sorcerers don't have class access to major sorcery.
Jayman1000 wrote: »lmfao. it's like the devs dont know or understand their own game.
it's like you people are trying to be obtuse.
1) crit surge was buffed
2) power surge was made a nice aoe hot for sorc healers
3) major sorcery is gained from spell power pots you're already using on live
4) "BuT mAh CaSuAl CoNtEnT" oh you mean slotting and using Entropy, one of the best mag skills in the game next patch that provides damage, sustain, and major sorcery?
5) "2 skill slots for what used to be 1?!?!?!" no. Degeneration is replacing an AoE skill or your spammable. you're not losing anything.
6) ????????
7) magsorcs are fine. i mean, relatively speaking. pretty much all mag was gutted for hard content but we're not really talking about that, we're talking about sorcs specifically.
Elwendryll wrote: »Crit surge still gives solo healing. You only lose on the major sorcery, but you can still get it with potions, or entropy, which is a potent DoT now.
To me, the only thing magsorcs lost is access to major sorcery, not the solo heal. Is it better or worse, I don't know.
My main was an Khajiit magsorc up until Murkmire, then she put on some VO and hurdling, used an 150% scroll and stating handing in crafting writs.i am so glad my Sorc is a Dunmer. after reading those patch notes i simply made him a stamSorc. i mean, why would anyone think that the change is something that magSorcs really needed is beyond me. it only gutted magSorcs, since stamSorcs can still use the skill with no change. so Major Brutality for stamina but no Major Sorcery for magicka? what *** mind did that come from?
GoodFella146 wrote: »Makes sense that sorcerers don't have class access to major sorcery.
My main was an Khajiit magsorc up until Murkmire, then she put on some VO and hurdling, used an 150% scroll and stating handing in crafting writs.i am so glad my Sorc is a Dunmer. after reading those patch notes i simply made him a stamSorc. i mean, why would anyone think that the change is something that magSorcs really needed is beyond me. it only gutted magSorcs, since stamSorcs can still use the skill with no change. so Major Brutality for stamina but no Major Sorcery for magicka? what *** mind did that come from?
And please edit your post my main is an stamsorc and don't want to loose major brutality
However Dunmer and Khajiit has the racial passive "major nerf resistance"
Hide tails so devs don't give it to Breton's in next patch.
Argonians, hide your tails or the Bosmer take them to.
Matthew_Galvanus wrote: »It seems like every patch you are determined to erase any kind of viability that Sorcerers have. @ZOS_GinaBruno is it possible for you to have someone from the team who made the change to Power Surge please explain why they made the decision to gut this skill? Power Surge was never intended on being a skill for healers, it was always intended to be a self heal that not only buffs our damage, but mitigates some of the damage we take in dungeons so healers aren't scrambling to keep us alive when we take a hit. Not only this, but it completely destroys any semblance of viability for solo instance content like the Maelstrom Arena.
Power Surge was absolutely vital in MA, especially when running it on veteran difficulty. there is a LOT of damage to soak and between the nerfs to our shields and now this bizarre change to Power Surge, it's becoming more and more difficult and frustrating for Sorcerers to be able to function on their own. I really need someone on the team to explain this logic of taking a solo heal and completely reworking its effect so that it no longer can be used as a solo heal.
Trinity_Is_My_Name wrote: »ZOS destroyed Power Surge. Who is going to slot it now? Sure won't keep you alive in fierce combat. These changes get more ridiculous every time. Whomever came up with this brilliant idea should be fired immediately.
for some reason this just reminded me about the overload bar removal - haven't seen anyone use that skill in forever...
it's kind of weird - like they had one team who developed these class skills, and, then a whole other team showed up to change everything...
AcadianPaladin wrote: »It is not like pet sorcs have a lot of flexibility in what they slot. Perhaps inner light or aegis. Twilight. Volatile. There are six slots gone. Anything that goes in the remaining 4 slots has to really pack a punch or do at least double/triple duty. Power Surge did exactly that - Maj Sorcery and self healing.
Nerf my twilight. Nerf my Power Surge. Nerf my Lightning Flood. Nerf my Blockade. I loved the AoE play style of this character and she did it pretty well.
If all these nerfs go live, I can't think of a reason not to retire my magsorc since what she would have to 'adjust and adapt' to looks, walks and quacks a lot like my magblade. Why not just play my magblade.
If I had a magsorc healer, the Power Surge would be of no interest since Resto Staves (mutagen/springs nerfs) no longer earn a weapon slot in my book. Even my Templar healer will be resigning her healer creds and joining the hordes of dds if the nerfs all go live.