Emma_Overload wrote: »Permacloak has got to go... it's just so annoying and enables a cowardly play style.
If they won't nerf the cost like Streak, than they need to make the so-called "counters" work better. Radiant Magelight needs a 28 meter radius for one thing. Detect potions need to go back to 100% uptime, too.
They also need to fix it so that a tab-targeted nightblade who Cloaks REMAINS tab-targeted when he exits Cloak. If he aggro'd any mobs, the mobs need to become aggro'd AGAIN when he comes out of Cloak.
Tommy_The_Gun wrote: »What is with all those cloak & detection threads on forums recently ? NB is still a problem in PvP ?! LOL....
Emma_Overload wrote: »Permacloak has got to go... it's just so annoying and enables a cowardly play style.
If they won't nerf the cost like Streak, than they need to make the so-called "counters" work better. Radiant Magelight needs a 28 meter radius for one thing. Detect potions need to go back to 100% uptime, too.
They also need to fix it so that a tab-targeted nightblade who Cloaks REMAINS tab-targeted when he exits Cloak. If he aggro'd any mobs, the mobs need to become aggro'd AGAIN when he comes out of Cloak.
Yup agreed.Emma_Overload wrote: »Permacloak has got to go... it's just so annoying and enables a cowardly play style.
If they won't nerf the cost like Streak, than they need to make the so-called "counters" work better. Radiant Magelight needs a 28 meter radius for one thing. Detect potions need to go back to 100% uptime, too.
They also need to fix it so that a tab-targeted nightblade who Cloaks REMAINS tab-targeted when he exits Cloak. If he aggro'd any mobs, the mobs need to become aggro'd AGAIN when he comes out of Cloak.
With as much respect as possible all your posts are either a troll or you’re just a sad biased forum meme now.
Everything you suggested is so over the top it reminds me of a child throwing a tantrum. Not even worth refuting on a point by point basis. Are we upset because the OP purple flying crutch chicken got nerfed? Streak pulls you out of cloak and can stun. Free tip for you. I have a stam and magsorc so I’ve tested it for you.
1) If one plays an in anyway balanced magblade build cloak is not an I WIN button. So many counters. Good players are fine in countering it. Almost more than fine.
Stam toons are inherently faster so they can keep you out of cloak. Race against Time has slightly helped, but in a 1vX situation often many escape routes are blocked due to counters.
I said balanced build, because any class can be specced as a 1 hit wonder.
2) Not sure you want the remaining magblades to spec Dark Cloak.
In BGs I was face tanking 2-3 ppl in 5 light. The same ppl I would have to cloak around and pick my target and timing with.
In CP the tankyness went up even more
But I got bored, it’s not why I made a nightblade.
As you can see below I have many pvp toons so I face cloak as much as I use it.
3) if I am trying to perma cloak I am running. I am not killing anything if am spamming cloak. You are not in danger to die to a perma cloaker.
People need to play a nightblade against good players or against a sweaty group hellbent on killing you and see how much cloak is NOT OP.
charley222 wrote: »i got a video of 4 or5 player running and chase 1 nb , i have to stop my video because anyone never got to him going to post this later , perma cloak make any sense if you are already in DOT thankyou
charley222 wrote: »i got a video of 4 or5 player running and chase 1 nb , i have to stop my video because anyone never got to him going to post this later , perma cloak make any sense if you are already in DOT thankyou
Emma_Overload wrote: »Permacloak has got to go... it's just so annoying and enables a cowardly play style.
If they won't nerf the cost like Streak, than they need to make the so-called "counters" work better. Radiant Magelight needs a 28 meter radius for one thing. Detect potions need to go back to 100% uptime, too.
They also need to fix it so that a tab-targeted nightblade who Cloaks REMAINS tab-targeted when he exits Cloak. If he aggro'd any mobs, the mobs need to become aggro'd AGAIN when he comes out of Cloak.
Preach Emma! 100% agree, this mechanic is too overpowered as is. Even the current counters make no sense, as the invisibility mechanic is encouraging counterbuilding over counterplay. That was the reason the devs agreed with the minority of the community and removed the projectile reflecting mechanic from reflective scales. I'm hoping they will make an adjustment to cloak soon as well.
Emma_Overload wrote: »Permacloak has got to go... it's just so annoying and enables a cowardly play style.
If they won't nerf the cost like Streak, than they need to make the so-called "counters" work better. Radiant Magelight needs a 28 meter radius for one thing. Detect potions need to go back to 100% uptime, too.
They also need to fix it so that a tab-targeted nightblade who Cloaks REMAINS tab-targeted when he exits Cloak. If he aggro'd any mobs, the mobs need to become aggro'd AGAIN when he comes out of Cloak.
Emma_Overload wrote: »Permacloak has got to go... it's just so annoying and enables a cowardly play style.
If they won't nerf the cost like Streak, than they need to make the so-called "counters" work better. Radiant Magelight needs a 28 meter radius for one thing. Detect potions need to go back to 100% uptime, too.
They also need to fix it so that a tab-targeted nightblade who Cloaks REMAINS tab-targeted when he exits Cloak. If he aggro'd any mobs, the mobs need to become aggro'd AGAIN when he comes out of Cloak.
Preach Emma! 100% agree, this mechanic is too overpowered as is. Even the current counters make no sense, as the invisibility mechanic is encouraging counterbuilding over counterplay. That was the reason the devs agreed with the minority of the community and removed the projectile reflecting mechanic from reflective scales. I'm hoping they will make an adjustment to cloak soon as well.
charley222 wrote: »i got a video of 4 or5 player running and chase 1 nb , i have to stop my video because anyone never got to him going to post this later , perma cloak make any sense if you are already in DOT thankyou
There is currently a fatigue mechanic attached to streak and roll dodge, why not add fatigue to cloak as it is an extremely powerful offensive and defensive ability that makes the NB completely untargetable! People have been complaining about this ability for a very long time. I think putting the ramping increase in cost per cast on Cloak is not only necessary, but very overdue. Please try to be un biased in your choice here, we all have a NB and know how to stack enough magic and recovery to abuse the heck out of this ability at high levels
usmguy1234 wrote: »Other: just make people in cloak take dot damage. Dot suppression is what makes this skill over perform.
usmguy1234 wrote: »Other: just make people in cloak take dot damage. Dot suppression is what makes this skill over perform.