VaranisArano wrote: »I'm not, and the one thing I can tell you is that without the Crafting Bag to use for storage, this suggestion would result in having to keep more different provisioning mats on hand or in my bank.
Dusk_Coven wrote: »VaranisArano wrote: »I'm not, and the one thing I can tell you is that without the Crafting Bag to use for storage, this suggestion would result in having to keep more different provisioning mats on hand or in my bank.
Hmm this is true. Even though in the worst case you'd only have to occasionally keep the mats for the daily writ recipes, it would spread things out a lot and you might need a dedicated mule toon to hold even 1 stack of each that you needed.
That said, with Brewer and Chef passives, you can make a crazy amount of food and if you had a stack of 100 of each writ required food, they'd literally last months before you needed to restock.
Dusk_Coven wrote: »
I'm not clear how this is relevant here. They've obviously revamped the system and you just look up recipes.
I'm not recommending quite as many ingredients as some furnishing plans, just throw in a few more green ingredients that might be appropriate for the recipe in question.
It's certainly pretty straightforward to figure out what you need just by going to the crafting station.
thatlaurachick wrote: »I still wouldn't want to go back to having to find the right "red meat" for level 20, when all I have on-hand is CP810 "red meat". And no, just adding "salt" and "pepper" and other spices just means more trash in my bag.
Dusk_Coven wrote: »thatlaurachick wrote: »I still wouldn't want to go back to having to find the right "red meat" for level 20, when all I have on-hand is CP810 "red meat". And no, just adding "salt" and "pepper" and other spices just means more trash in my bag.
Nope, not what I'm talking about.
Example: Firsthold Fruit and Cheese plate
Now: Jazbay Grapes, Cheese
Change to: Jazbay Grapes, Cheese, Apple, Melon
Thorvik_Tyrson wrote: »I'm sorry, but I fail to see how it's different. @thatlaurachick said that all your doing is adding salt & pepper, and you say that its not the same as your saying apple & melon instead of salt & pepper. (Seems the same to me)
Dusk_Coven wrote: »On the assumption that over time (and especially with Provisioner Hirelings), players accumulate a stupid amount of common Provisioning materials,
what if higher-tier recipes were "more detailed" with more ingredients, and correspondingly higher sale value to vendors.
For example, add more fruits to "Firsthold Fruit and Cheese Plate", because right now it's just Grape and Cheese Plate.
Maybe the number of common ingredient types could be as high as Recipe Improvement Level +/-2