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Annulment and Morphs Need a Further Audit on its' Power Budget

  • Austinseph1
    Austinseph1
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    You realize that the mag return for the smaller shield is 200 per hit on pts... so 600 max best case scenario.. for a shield that costs 4.2k mag per single cast. The actual mag reurn is worse than the 20% bonus of Dampen so that can easily be dismissed. And even then its capped by your hp so you cant just slot all your stats into mag for the 60k and still have enough left for a decent hp pool. Any sort of advantage you are trying to point out is not a reliable or usable build. Its obvious by the way you explain the points that you either mostly play a stam character or haven't actually tested these ideas. If you did you would know that with the new adjustments shields wont be as effective for abuse. Anybody would take a 5k hp per tic hot with crits for double that, In no way would a shield be overpowered in comparison. In actual combat all you would do is deplete your resources and be easily taken down, Again sorc being possibly a special case because of a class shield that doesnt require any downsides but its not okay to balance all mag classes off of just sorc.
  • Saril_Durzam
    Saril_Durzam
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    Actually in a way the LA shield did receive a nerf for PvP, and to reach its actual cap takes about 60k magicka. So to effectively use it on any class but sorc to stack you need a resto staff and full light armor. It required you to give up a lot and they also raised the cost a lot. You can say in concept that shields are overpowered but in action in PvP its not sustainable. A more well rounded build would outperform simply building around a shield. The thing that unbalances this is the sorc class shield, and balancing on that class alone has hurt mag classes as a whole in the last couple of patches. You have to realize that light armor also gives up the resistances that come built int med and heavy armor and as such they assume you will shield to make up for that. I would rather have a massive hot for 2k resources than a shield that costs more than double the resources but fades away in 6s. Its hard to compare shields and a hot as they are apples and oranges but for the cost It just barely covers the effectiveness.

    That's the wonder of building shield. You don't have to build that wonderfully awesome to have an 8k shield even in non cp. Instantly. And with mag return on hits. Vigor, for example, has to crit and have high stats to get anywhere near that in 5 seconds.

    That shield costs 4k mag, vigor costs 2k stamina. If you build for having 8k shield, you´re losing ALOT of defences.

    Vigor heals, shield after it´s gone, don´t heal you - meaning you still have to slot a heal and spend magicka on it.

    That shield forces you to slot 5 LA pieces. Vigor doesn´t force you to anything; just to be a stamina character.

    The only, repeat ONLY good thing Shields have is shield stacking just before entering fight. If you do it in the middle of a fight, you´re already losing. Ok, it can help if you´re Sorc, you shield and streak... for fleeing. And that doesnt help you if you get stunned or shooted. TBH cloak is much better and with a single button pressing.
  • chetter_hummin
    chetter_hummin
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    nerf thread for shields?? are u playing normal FG1 and so u find shields op? because for certain u dont play pvp. u dont know what dots are, what penetration is, what crit damage is (all of them affecting badly shields that cost a ton u cant really spam them). Pls whine somewhere else.
  • Phreeki
    Phreeki
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    Typical "I got killed by a Magsorc so nerf them because i don't know how to counter them" mentality.........scrub.
  • Wuuffyy
    Wuuffyy
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    Actually in a way the LA shield did receive a nerf for PvP, and to reach its actual cap takes about 60k magicka. So to effectively use it on any class but sorc to stack you need a resto staff and full light armor. It required you to give up a lot and they also raised the cost a lot. You can say in concept that shields are overpowered but in action in PvP its not sustainable. A more well rounded build would outperform simply building around a shield. The thing that unbalances this is the sorc class shield, and balancing on that class alone has hurt mag classes as a whole in the last couple of patches. You have to realize that light armor also gives up the resistances that come built int med and heavy armor and as such they assume you will shield to make up for that. I would rather have a massive hot for 2k resources than a shield that costs more than double the resources but fades away in 6s. Its hard to compare shields and a hot as they are apples and oranges but for the cost It just barely covers the effectiveness.

    That's the wonder of building shield. You don't have to build that wonderfully awesome to have an 8k shield even in non cp. Instantly. And with mag return on hits. Vigor, for example, has to crit and have high stats to get anywhere near that in 5 seconds.

    That shield costs 4k mag, vigor costs 2k stamina. If you build for having 8k shield, you´re losing ALOT of defences.

    Vigor heals, shield after it´s gone, don´t heal you - meaning you still have to slot a heal and spend magicka on it.

    That shield forces you to slot 5 LA pieces. Vigor doesn´t force you to anything; just to be a stamina character.

    The only, repeat ONLY good thing Shields have is shield stacking just before entering fight. If you do it in the middle of a fight, you´re already losing. Ok, it can help if you´re Sorc, you shield and streak... for fleeing. And that doesnt help you if you get stunned or shooted. TBH cloak is much better and with a single button pressing.

    Vigor after it is gone doesn't shield you tho.
    Wuuffyy,
    WW/berserker playstyle advocate (I play ALL classes proficiently in PvP outside of WW as well)
    ESO player since 2014 (Xbox and PC for PTS)
    -DM for questions
  • Insco851
    Insco851
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    Actually in a way the LA shield did receive a nerf for PvP, and to reach its actual cap takes about 60k magicka. So to effectively use it on any class but sorc to stack you need a resto staff and full light armor. It required you to give up a lot and they also raised the cost a lot. You can say in concept that shields are overpowered but in action in PvP its not sustainable. A more well rounded build would outperform simply building around a shield. The thing that unbalances this is the sorc class shield, and balancing on that class alone has hurt mag classes as a whole in the last couple of patches. You have to realize that light armor also gives up the resistances that come built int med and heavy armor and as such they assume you will shield to make up for that. I would rather have a massive hot for 2k resources than a shield that costs more than double the resources but fades away in 6s. Its hard to compare shields and a hot as they are apples and oranges but for the cost It just barely covers the effectiveness.

    That's the wonder of building shield. You don't have to build that wonderfully awesome to have an 8k shield even in non cp. Instantly. And with mag return on hits. Vigor, for example, has to crit and have high stats to get anywhere near that in 5 seconds.

    That shield costs 4k mag, vigor costs 2k stamina. If you build for having 8k shield, you´re losing ALOT of defences.

    Vigor heals, shield after it´s gone, don´t heal you - meaning you still have to slot a heal and spend magicka on it.

    That shield forces you to slot 5 LA pieces. Vigor doesn´t force you to anything; just to be a stamina character.

    The only, repeat ONLY good thing Shields have is shield stacking just before entering fight. If you do it in the middle of a fight, you´re already losing. Ok, it can help if you´re Sorc, you shield and streak... for fleeing. And that doesnt help you if you get stunned or shooted. TBH cloak is much better and with a single button pressing.

    Vigor after it is gone doesn't shield you tho.

    The preemptive hot reacts in similar fashion as a preemptive shield... negates dmg to the degree of which the heal is capable. And with vigor BUFFS, and REDUCED cost... it should go on your front bar with nearly 100% uptime..

    Meanwhile shields have only gotten nerfs regarding pvp. And they cost twice as much as a cast of the pts vigor.
  • Wuuffyy
    Wuuffyy
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    Insco851 wrote: »
    Actually in a way the LA shield did receive a nerf for PvP, and to reach its actual cap takes about 60k magicka. So to effectively use it on any class but sorc to stack you need a resto staff and full light armor. It required you to give up a lot and they also raised the cost a lot. You can say in concept that shields are overpowered but in action in PvP its not sustainable. A more well rounded build would outperform simply building around a shield. The thing that unbalances this is the sorc class shield, and balancing on that class alone has hurt mag classes as a whole in the last couple of patches. You have to realize that light armor also gives up the resistances that come built int med and heavy armor and as such they assume you will shield to make up for that. I would rather have a massive hot for 2k resources than a shield that costs more than double the resources but fades away in 6s. Its hard to compare shields and a hot as they are apples and oranges but for the cost It just barely covers the effectiveness.

    That's the wonder of building shield. You don't have to build that wonderfully awesome to have an 8k shield even in non cp. Instantly. And with mag return on hits. Vigor, for example, has to crit and have high stats to get anywhere near that in 5 seconds.

    That shield costs 4k mag, vigor costs 2k stamina. If you build for having 8k shield, you´re losing ALOT of defences.

    Vigor heals, shield after it´s gone, don´t heal you - meaning you still have to slot a heal and spend magicka on it.

    That shield forces you to slot 5 LA pieces. Vigor doesn´t force you to anything; just to be a stamina character.

    The only, repeat ONLY good thing Shields have is shield stacking just before entering fight. If you do it in the middle of a fight, you´re already losing. Ok, it can help if you´re Sorc, you shield and streak... for fleeing. And that doesnt help you if you get stunned or shooted. TBH cloak is much better and with a single button pressing.

    Vigor after it is gone doesn't shield you tho.

    The preemptive hot reacts in similar fashion as a preemptive shield... negates dmg to the degree of which the heal is capable. And with vigor BUFFS, and REDUCED cost... it should go on your front bar with nearly 100% uptime..

    Meanwhile shields have only gotten nerfs regarding pvp. And they cost twice as much as a cast of the pts vigor.

    Right. So if vigor's cost was increased back to live values. Would it be fair then? Then annulment could take that audit.
    Wuuffyy,
    WW/berserker playstyle advocate (I play ALL classes proficiently in PvP outside of WW as well)
    ESO player since 2014 (Xbox and PC for PTS)
    -DM for questions
  • Insco851
    Insco851
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    Insco851 wrote: »
    Actually in a way the LA shield did receive a nerf for PvP, and to reach its actual cap takes about 60k magicka. So to effectively use it on any class but sorc to stack you need a resto staff and full light armor. It required you to give up a lot and they also raised the cost a lot. You can say in concept that shields are overpowered but in action in PvP its not sustainable. A more well rounded build would outperform simply building around a shield. The thing that unbalances this is the sorc class shield, and balancing on that class alone has hurt mag classes as a whole in the last couple of patches. You have to realize that light armor also gives up the resistances that come built int med and heavy armor and as such they assume you will shield to make up for that. I would rather have a massive hot for 2k resources than a shield that costs more than double the resources but fades away in 6s. Its hard to compare shields and a hot as they are apples and oranges but for the cost It just barely covers the effectiveness.

    That's the wonder of building shield. You don't have to build that wonderfully awesome to have an 8k shield even in non cp. Instantly. And with mag return on hits. Vigor, for example, has to crit and have high stats to get anywhere near that in 5 seconds.

    That shield costs 4k mag, vigor costs 2k stamina. If you build for having 8k shield, you´re losing ALOT of defences.

    Vigor heals, shield after it´s gone, don´t heal you - meaning you still have to slot a heal and spend magicka on it.

    That shield forces you to slot 5 LA pieces. Vigor doesn´t force you to anything; just to be a stamina character.

    The only, repeat ONLY good thing Shields have is shield stacking just before entering fight. If you do it in the middle of a fight, you´re already losing. Ok, it can help if you´re Sorc, you shield and streak... for fleeing. And that doesnt help you if you get stunned or shooted. TBH cloak is much better and with a single button pressing.

    Vigor after it is gone doesn't shield you tho.

    The preemptive hot reacts in similar fashion as a preemptive shield... negates dmg to the degree of which the heal is capable. And with vigor BUFFS, and REDUCED cost... it should go on your front bar with nearly 100% uptime..

    Meanwhile shields have only gotten nerfs regarding pvp. And they cost twice as much as a cast of the pts vigor.

    Right. So if vigor's cost was increased back to live values. Would it be fair then? Then annulment could take that audit.

    Not exactly.

    Without the sustain feature of harness, you’re going to see huge sustain issues with shield stacking. Hots and heals are going to be the better option, health wise, modifier wise, sustain wise...

    Go see any sorc thread talking about the sustain issues... mag toons got cost increases on a lot of skills, and all equally lost a HUGE sustain feature from harness.

    What good is a shield stack you can’t sustain? And if you build to sustain it- you are either a potato from lack of defense or can’t kill competitive players.

    For clarification- Harness Magicka was basically a free cast if you were being attacked by mag toons.

    The sustain was night and day if you were to replace harness with healing ward in the same spot.
    Edited by Insco851 on August 2, 2019 4:54PM
  • Sanctum74
    Sanctum74
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    Give majicka players a reliable guaranteed hot and then we can talk about nerfing shields. As it stands now majicka hot's will often go to other players instead of the caster, require us to do critical damage, light attack, or take/do damage just to get a heal.

    Maybe stamina hot's should be the same, make them have to spam the same skill 2-4 times just to get a heal or add conditional requirements like they only get a heal if they roll dodge or light attack. Then it will be balanced with majicka lol.
  • Insco851
    Insco851
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    Sanctum74 wrote: »
    Give majicka players a reliable guaranteed hot and then we can talk about nerfing shields. As it stands now majicka hot's will often go to other players instead of the caster, require us to do critical damage, light attack, or take/do damage just to get a heal.

    Maybe stamina hot's should be the same, make them have to spam the same skill 2-4 times just to get a heal or add conditional requirements like they only get a heal if they roll dodge or light attack. Then it will be balanced with majicka lol.

    Even if they make regeneration a guaranteed self heal, there will still be folks crying it’s only on resto staff lol.

    The more likely scenario- and considering sell potential, we get a self hot from mend wounds in a future patch after skill lines are purchasable.
    Edited by Insco851 on August 2, 2019 5:40PM
  • Wuuffyy
    Wuuffyy
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    Sanctum74 wrote: »
    Give majicka players a reliable guaranteed hot and then we can talk about nerfing shields. As it stands now majicka hot's will often go to other players instead of the caster, require us to do critical damage, light attack, or take/do damage just to get a heal.

    Maybe stamina hot's should be the same, make them have to spam the same skill 2-4 times just to get a heal or add conditional requirements like they only get a heal if they roll dodge or light attack. Then it will be balanced with majicka lol.

    Reference my spoilered idea for a RESOLVING VIGOR reaudit on the main post.
    Wuuffyy,
    WW/berserker playstyle advocate (I play ALL classes proficiently in PvP outside of WW as well)
    ESO player since 2014 (Xbox and PC for PTS)
    -DM for questions
  • Moonsorrow
    Moonsorrow
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    Nah, i am sure we can turn in to audit some more on Werewolf skill line though.

    Audit, audit, audit, audit, audit, audit, audit, audit, audit, audit, audit-
    mushroom, mushroom-
    Audit, audit, audit, audit, audit, audit, audit, audit, audit, audit, audit-
    neeeerf, it`s a neeeeerfff!

    (you know you can hear the right beat to it)

    I sure wish all players would play both mag and stam.. the understanding of skills from both views and their realities on viable builds would make the future of this game look better if people would know what to compare things and how changes they ask will affect not only the thing they want audit on but to everything else also.
  • Insco851
    Insco851
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    Moonsorrow wrote: »
    Nah, i am sure we can turn in to audit some more on Werewolf skill line though.

    Audit, audit, audit, audit, audit, audit, audit, audit, audit, audit, audit-
    mushroom, mushroom-
    Audit, audit, audit, audit, audit, audit, audit, audit, audit, audit, audit-
    neeeerf, it`s a neeeeerfff!

    (you know you can hear the right beat to it)

    I sure wish all players would play both mag and stam.. the understanding of skills from both views and their realities on viable builds would make the future of this game look better if people would know what to compare things and how changes they ask will affect not only the thing they want audit on but to everything else also.

    Spending a few minutes with each class/spec can be eye opening. It doesn’t take much experience to see shortcomings of different classes/specs either.
  • Lord_Eomer
    Lord_Eomer
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    Thread does not make much sense,

    A lesson for ZOS, game is going in direction
    Mag vs Stam
  • darkblue5
    darkblue5
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    Honestly nerf all HoTs, burst heals, and shields.... all because I think damage also needs a nerf in PvE. (Particularly the CR trial sets, Spell Strat, Lokkestiiz, and so on. But nerfing those alone is far from enough... So the damage done by skills would probably need a nerf too. Then healing would need a nerf and we'd have a virtuous cycle of nerfs.)
  • Jodynn
    Jodynn
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    The dampen magicka morph after battle spirit with 43k mag and 26k health is only give a 6.4k shield on the PTS, they changed the percent it can scale to which is only useful in PvE and not really needed but whatever, they changed the way shield scale with max Magicka.

    Shields on PTS aren't overpowered, what are you going to do with a 6k shield ( with the more powerful morph ) ?

    Die.
    Jodynn PC NA
    PvE and PvP MagDK
    The lack of communication from ZOS to player speaks volumes.
  • drummindrummer
    drummindrummer
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    wow. you cannot directly compare stam and mag. instant shield? how about stams instant roll dodge that lets you take, hmm lets see...ZERO damage. lol i mean come on, really? you wanna say shield are overpowered, find other evidence to provide, because you can not do so comparing to stamina. mag and stam each have their own way to survive, both are very different. have you ever played mag? roll dodge once, cc break once, then what? good luck. build with a little more stam, sure, but then youll have less max mag and damage is lowered and guess what...shields are weaker
    Edited by drummindrummer on August 3, 2019 12:22AM
  • Wuuffyy
    Wuuffyy
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    The dampen magicka morph after battle spirit with 43k mag and 26k health is only give a 6.4k shield on the PTS, they changed the percent it can scale to which is only useful in PvE and not really needed but whatever, they changed the way shield scale with max Magicka.

    Shields on PTS aren't overpowered, what are you going to do with a 6k shield ( with the more powerful morph ) ?

    Die.

    Ha what build you have. A negative mag build. Tf?
    Wuuffyy,
    WW/berserker playstyle advocate (I play ALL classes proficiently in PvP outside of WW as well)
    ESO player since 2014 (Xbox and PC for PTS)
    -DM for questions
  • frostz417
    frostz417
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    The dampen magicka morph after battle spirit with 43k mag and 26k health is only give a 6.4k shield on the PTS, they changed the percent it can scale to which is only useful in PvE and not really needed but whatever, they changed the way shield scale with max Magicka.

    Shields on PTS aren't overpowered, what are you going to do with a 6k shield ( with the more powerful morph ) ?

    Die.

    Ha what build you have. A negative mag build. Tf?

    Most mag builds have around 43k mag on average with 26k health.... so he has a standard mag set up..
  • Wuuffyy
    Wuuffyy
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    frostz417 wrote: »
    The dampen magicka morph after battle spirit with 43k mag and 26k health is only give a 6.4k shield on the PTS, they changed the percent it can scale to which is only useful in PvE and not really needed but whatever, they changed the way shield scale with max Magicka.

    Shields on PTS aren't overpowered, what are you going to do with a 6k shield ( with the more powerful morph ) ?

    Die.

    Ha what build you have. A negative mag build. Tf?

    Most mag builds have around 43k mag on average with 26k health.... so he has a standard mag set up..

    26k health? No. Wut?
    Wuuffyy,
    WW/berserker playstyle advocate (I play ALL classes proficiently in PvP outside of WW as well)
    ESO player since 2014 (Xbox and PC for PTS)
    -DM for questions
  • Dracane
    Dracane
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    While I would like shield stacking to be gone and individual shields being buffed, annulment is not the way to start.

    Harness Magicka is incredibly weak and if you think the 10% maximum potential is a buff, then you are wrong. Annulment scales sooo poorly, that I have, on none of my builds, ever reached the 40% limit with it. And now they even nerfed its potency even further O.o by 7% or so ?

    It was so fragile already and only justified because it was so good for sustaining against magicka opponents. Now, it is neither strong, nor sustainable really. I highly dislike these changes and I have already remorphed to Dampen Magicka, which is way too expensive anyway, so who knows.

    @Derra Will have me burned as a Witch for saying this. But I loved harness magicka and found the restoration justified, considering how situational it was and how weak it is otherwise. I really do not know, how I will sustain my pve tankbuild anymore.
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • Derra
    Derra
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    frostz417 wrote: »
    The dampen magicka morph after battle spirit with 43k mag and 26k health is only give a 6.4k shield on the PTS, they changed the percent it can scale to which is only useful in PvE and not really needed but whatever, they changed the way shield scale with max Magicka.

    Shields on PTS aren't overpowered, what are you going to do with a 6k shield ( with the more powerful morph ) ?

    Die.

    Ha what build you have. A negative mag build. Tf?

    Most mag builds have around 43k mag on average with 26k health.... so he has a standard mag set up..

    26k health? No. Wut?

    He talks about pvp.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Wuuffyy
    Wuuffyy
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    Derra wrote: »
    frostz417 wrote: »
    The dampen magicka morph after battle spirit with 43k mag and 26k health is only give a 6.4k shield on the PTS, they changed the percent it can scale to which is only useful in PvE and not really needed but whatever, they changed the way shield scale with max Magicka.

    Shields on PTS aren't overpowered, what are you going to do with a 6k shield ( with the more powerful morph ) ?

    Die.

    Ha what build you have. A negative mag build. Tf?

    Most mag builds have around 43k mag on average with 26k health.... so he has a standard mag set up..

    26k health? No. Wut?

    He talks about pvp.

    Ik. Still a lot tho. Or ar least I think it is. I don't see a lot of mag builds past 24.5 but dam.
    Wuuffyy,
    WW/berserker playstyle advocate (I play ALL classes proficiently in PvP outside of WW as well)
    ESO player since 2014 (Xbox and PC for PTS)
    -DM for questions
  • Olupajmibanan
    Olupajmibanan
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    Derra wrote: »
    frostz417 wrote: »
    The dampen magicka morph after battle spirit with 43k mag and 26k health is only give a 6.4k shield on the PTS, they changed the percent it can scale to which is only useful in PvE and not really needed but whatever, they changed the way shield scale with max Magicka.

    Shields on PTS aren't overpowered, what are you going to do with a 6k shield ( with the more powerful morph ) ?

    Die.

    Ha what build you have. A negative mag build. Tf?

    Most mag builds have around 43k mag on average with 26k health.... so he has a standard mag set up..

    26k health? No. Wut?

    He talks about pvp.

    Ik. Still a lot tho. Or ar least I think it is. I don't see a lot of mag builds past 24.5 but dam.

    Non-CP
    42k magicka,
    20k health.

    My Dampen Magic shields for 6600. That is terribly low, not even making for the fact that I had to ignore sustain in order to invest a loooot into magicka to get to 42k in non-CP.

    Not sure if OP trolling or a CP-only issue.
    Edited by Olupajmibanan on August 3, 2019 6:25AM
  • Derra
    Derra
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    Derra wrote: »
    frostz417 wrote: »
    The dampen magicka morph after battle spirit with 43k mag and 26k health is only give a 6.4k shield on the PTS, they changed the percent it can scale to which is only useful in PvE and not really needed but whatever, they changed the way shield scale with max Magicka.

    Shields on PTS aren't overpowered, what are you going to do with a 6k shield ( with the more powerful morph ) ?

    Die.

    Ha what build you have. A negative mag build. Tf?

    Most mag builds have around 43k mag on average with 26k health.... so he has a standard mag set up..

    26k health? No. Wut?

    He talks about pvp.

    Ik. Still a lot tho. Or ar least I think it is. I don't see a lot of mag builds past 24.5 but dam.

    Depends if cp or nocp.
    I run between 27 and 30k on all my light armor builds (sorc, dk, nb and temp). There comes no downside to it bc of tristat glyphs and triune.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Wuuffyy
    Wuuffyy
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    Derra wrote: »
    Derra wrote: »
    frostz417 wrote: »
    The dampen magicka morph after battle spirit with 43k mag and 26k health is only give a 6.4k shield on the PTS, they changed the percent it can scale to which is only useful in PvE and not really needed but whatever, they changed the way shield scale with max Magicka.

    Shields on PTS aren't overpowered, what are you going to do with a 6k shield ( with the more powerful morph ) ?

    Die.

    Ha what build you have. A negative mag build. Tf?

    Most mag builds have around 43k mag on average with 26k health.... so he has a standard mag set up..

    26k health? No. Wut?

    He talks about pvp.

    Ik. Still a lot tho. Or ar least I think it is. I don't see a lot of mag builds past 24.5 but dam.

    Depends if cp or nocp.
    I run between 27 and 30k on all my light armor builds (sorc, dk, nb and temp). There comes no downside to it bc of tristat glyphs and triune.

    That is true. I suppose that makes since then.
    Wuuffyy,
    WW/berserker playstyle advocate (I play ALL classes proficiently in PvP outside of WW as well)
    ESO player since 2014 (Xbox and PC for PTS)
    -DM for questions
  • pieratsos
    pieratsos
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    ✭✭
    The dampen magicka morph after battle spirit with 43k mag and 26k health is only give a 6.4k shield on the PTS, they changed the percent it can scale to which is only useful in PvE and not really needed but whatever, they changed the way shield scale with max Magicka.

    Shields on PTS aren't overpowered, what are you going to do with a 6k shield ( with the more powerful morph ) ?

    Die.

    Ha what build you have. A negative mag build. Tf?

    Something that is at least better than ur negative Stam build with 8k vigors.
  • frostz417
    frostz417
    ✭✭✭✭✭
    ✭✭
    frostz417 wrote: »
    The dampen magicka morph after battle spirit with 43k mag and 26k health is only give a 6.4k shield on the PTS, they changed the percent it can scale to which is only useful in PvE and not really needed but whatever, they changed the way shield scale with max Magicka.

    Shields on PTS aren't overpowered, what are you going to do with a 6k shield ( with the more powerful morph ) ?

    Die.

    Ha what build you have. A negative mag build. Tf?

    Most mag builds have around 43k mag on average with 26k health.... so he has a standard mag set up..

    26k health? No. Wut?

    Bro.... most if not all builds have on average 26k health in PvP. I should’ve clarified that those stats are in PvP.
    I play around 7 classes and the only one that dips below 26k ish magwarden with 25k... but with warden buff it’s around 27k
  • Wuuffyy
    Wuuffyy
    ✭✭✭✭✭
    pieratsos wrote: »
    The dampen magicka morph after battle spirit with 43k mag and 26k health is only give a 6.4k shield on the PTS, they changed the percent it can scale to which is only useful in PvE and not really needed but whatever, they changed the way shield scale with max Magicka.

    Shields on PTS aren't overpowered, what are you going to do with a 6k shield ( with the more powerful morph ) ?

    Die.

    Ha what build you have. A negative mag build. Tf?

    Something that is at least better than ur negative Stam build with 8k vigors.

    Well my vigors usually CRIT around 2k-2.3k no points in blessed (but this is not including PTS changes).
    frostz417 wrote: »
    frostz417 wrote: »
    The dampen magicka morph after battle spirit with 43k mag and 26k health is only give a 6.4k shield on the PTS, they changed the percent it can scale to which is only useful in PvE and not really needed but whatever, they changed the way shield scale with max Magicka.

    Shields on PTS aren't overpowered, what are you going to do with a 6k shield ( with the more powerful morph ) ?

    Die.

    Ha what build you have. A negative mag build. Tf?

    Most mag builds have around 43k mag on average with 26k health.... so he has a standard mag set up..

    26k health? No. Wut?

    Bro.... most if not all builds have on average 26k health in PvP. I should’ve clarified that those stats are in PvP.
    I play around 7 classes and the only one that dips below 26k ish magwarden with 25k... but with warden buff it’s around 27k

    Yea. I feel you. Guess I just don't open world as much as I use to. MAGDEN tho has minor toughness which gives you the equivalent of heavy armor health.
    Wuuffyy,
    WW/berserker playstyle advocate (I play ALL classes proficiently in PvP outside of WW as well)
    ESO player since 2014 (Xbox and PC for PTS)
    -DM for questions
  • Insco851
    Insco851
    ✭✭✭✭✭
    pieratsos wrote: »
    The dampen magicka morph after battle spirit with 43k mag and 26k health is only give a 6.4k shield on the PTS, they changed the percent it can scale to which is only useful in PvE and not really needed but whatever, they changed the way shield scale with max Magicka.

    Shields on PTS aren't overpowered, what are you going to do with a 6k shield ( with the more powerful morph ) ?

    Die.

    Ha what build you have. A negative mag build. Tf?

    Something that is at least better than ur negative Stam build with 8k vigors.

    Well my vigors usually CRIT around 2k-2.3k no points in blessed (but this is not including PTS changes).
    frostz417 wrote: »
    frostz417 wrote: »
    The dampen magicka morph after battle spirit with 43k mag and 26k health is only give a 6.4k shield on the PTS, they changed the percent it can scale to which is only useful in PvE and not really needed but whatever, they changed the way shield scale with max Magicka.

    Shields on PTS aren't overpowered, what are you going to do with a 6k shield ( with the more powerful morph ) ?

    Die.

    Ha what build you have. A negative mag build. Tf?

    Most mag builds have around 43k mag on average with 26k health.... so he has a standard mag set up..

    26k health? No. Wut?

    Bro.... most if not all builds have on average 26k health in PvP. I should’ve clarified that those stats are in PvP.
    I play around 7 classes and the only one that dips below 26k ish magwarden with 25k... but with warden buff it’s around 27k

    Yea. I feel you. Guess I just don't open world as much as I use to. MAGDEN tho has minor toughness which gives you the equivalent of heavy armor health.

    Magtoons push the extra health to maxmimize shield size in the current meta.
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