Waffennacht wrote: »I think they need to remove the cyrodiil passives (taking a keep for a buff etc)
Then remove CP
Then you'll be hard pressed to make a nerfs thread over every ability. I do not trust 90% of the screen shots because I'm sure they're from a bunch of varied passive buffs not obtainable in other means
Waffennacht wrote: »Then you'll be hard pressed to make a nerfs thread over every ability.
xylena_lazarow wrote: »enzoisadog wrote: »tbh thats a l2p issue, major evasion and block can literally negate all the damage. Its not like you have 60k hp, you're literally a glass cannon.
Nobody is 1vXing with Overload Heavy. Not everyone runs SnB and holds block, and Major Evasion is not reliably accessible to all specs. It's outperforming every other AoE ultimate in group PvP by a wide margin.
Waffennacht wrote: »I think they need to remove the cyrodiil passives (taking a keep for a buff etc)
Then remove CP
Then you'll be hard pressed to make a nerfs thread over every ability. I do not trust 90% of the screen shots because I'm sure they're from a bunch of varied passive buffs not obtainable in other means
You do know everything that makes cp bad in your opinion is only worsened in no cp right?
There was really no reason to make it uninterruptable.
Otherwise people do give up quite a bit to make it hit hard.
maelstrom lightning + elegance + any heavyattack buff set.
xylena_lazarow wrote: »Hold left click to gain the highest melee DpS in PvP (averages 8k per tick every second), on the strongest ranged caster spec in PvP. I'm glad it was buffed after being worthless for years, but it also shouldn't be doing significantly more DpS than other AoE Magicka Ultimates like Meteor, Crescent Sweep, Soul Tether, etc. It would also be nice if one of the two very similar morphs was made into Physical damage for Stam Sorcs...
xylena_lazarow wrote: »
True. Specialized group builds are always going to be stronger than what someone can achieve with a balanced open world build. This makes magblade bombers look tame, though.
I haven't reversed engineered the build above but off the top of my head I can think of 5 sets that buff overload heavy attacks.
xylena_lazarow wrote: »GeneralSezme wrote: »Flesh colossus? lol
225-cost stationary AoE? No comparison. I'm not seeing competitive meta groups stacking Necros the way they're stacking Mag Sorcs right now. This goes for 12-16 ball groups as well as coordinated 4-man groups like the four Mag Sorcs that @enzoisadog chased me around with the other day (myself alone was no match for their teamwork). This also has as much to do with Mag Sorc being strong overall versus Necro being mediocre overall.Goliath was a problem because the 20k tooltip was achieved by a standart heavy armor fury 7th bloospawn. Overloadtard need to build far more and is basically a glass Canon.
Goliath builds were pretty useless outside Goliath form.
Synapsis123 wrote: »Are you really calling for nerfs because 4 people ult dumped you?
xylena_lazarow wrote: »Synapsis123 wrote: »Are you really calling for nerfs because 4 people ult dumped you?
Read the thread, I've stated multiple times that a nerf isn't necessary if other class Ultimates are brought up to the level of Overload Heavy. If Overload Heavy is fine as is, then every class should be able to equip 3 damage sets, hold left click (or spam one button), and deal 8k DPS in PvP.
Competitive coordinated groups are using Overload Heavy because it far and away outperforms the other options, much like Goliath bash did a month ago. They didn't put their Stamcros and Stamdens on the shelf for RP reasons.
Wolf_Watching wrote: »He's just another nerfomancer looking to hit all the class and specs Sept the one he is using and spreading misinformation in the process GG.
GeneralSezme wrote: »Our 6 man was fighting LOM 24 man and they had 4 OL spammers and we didn't die. Can upload this fight

Emma_Overload wrote: »There was really no reason to make it uninterruptable.
Otherwise people do give up quite a bit to make it hit hard.
maelstrom lightning + elegance + any heavyattack buff set.
Even without interrupt, the sorc is just as vulnerable as if he/she were using Soul Strike (or whatever it's called), which i stopped using because it didn't kill good players and sometimes got ME killed.
BlackMadara wrote: »So, unless specifically built for, heavy overload deals similar damage to a light attack - spammable weave, but in AoE. As an ult, that seems fine.
GeneralSezme wrote: »xylena_lazarow wrote: »Synapsis123 wrote: »Are you really calling for nerfs because 4 people ult dumped you?
Read the thread, I've stated multiple times that a nerf isn't necessary if other class Ultimates are brought up to the level of Overload Heavy. If Overload Heavy is fine as is, then every class should be able to equip 3 damage sets, hold left click (or spam one button), and deal 8k DPS in PvP.
Competitive coordinated groups are using Overload Heavy because it far and away outperforms the other options, much like Goliath bash did a month ago. They didn't put their Stamcros and Stamdens on the shelf for RP reasons.
Our 6 man was fighting LOM 24 man and they had 4 OL spammers and we didn't die. Can upload this fight
xylena_lazarow wrote: »BlackMadara wrote: »So, unless specifically built for, heavy overload deals similar damage to a light attack - spammable weave, but in AoE. As an ult, that seems fine.
Yes, you have to build for it. You also had to build for Goliath bash spam.
No amount of damage stacking on a DK is going to give me something that ticks for 8k damage every second against enemy players. This is like if holding left click caused my DK to Dragon Leap repeatedly every second.
xylena_lazarow wrote: »BlackMadara wrote: »So, unless specifically built for, heavy overload deals similar damage to a light attack - spammable weave, but in AoE. As an ult, that seems fine.
Yes, you have to build for it. You also had to build for Goliath bash spam.
No amount of damage stacking on a DK is going to give me something that ticks for 8k damage every second against enemy players. This is like if holding left click caused my DK to Dragon Leap repeatedly every second.
Overload requires the user to open themselves up in melee range on a ranged class.
but you keep ignoring the function of the class
That is also not necessarily true. I am fairly certain a Silks of the Sun, Mechanical Acuity build can get 8K+ ticks per second on Eye of The Storm when built and timed correctly. I've seen 8K+ ticks on the destro ult on a magplar using acuity.
PS. Xy, I luv ya, but you gotta stop getting my class nerfed lol