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HEALING WARD - Needs adjustment

cheemers
cheemers
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How has this been overlooked in 5.12? On PTS it is giving ridiculous burst heals every second and can be guaranteed by layering another shield over it first.

https://youtu.be/nZLyjFu9Xtk

https://youtu.be/BVGeFkoYv_s

The heal % needs to be brought back down to 25% of the remaining shield strength. At present its giving 16-20k healing ticks, even at 25% it will be as strong as Vigor. The fact that it can be protected by another overlapping shield to maintain its strength and guarantee the heal makes it an extremely powerful mechanic.
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  • Cinbri
    Cinbri
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    Biggest disappointment of 5.1.2.
    Kinda weird - initial nerf of Healing Ward was because its tiny heal on cast was allowing skill not to just protect against attack but also slowly moving hp out of execute range, making it too perfect anti-execute.
    Few updates later it reintroduced into what it was but far far stronger and only for already disgusting mechanic of shieldstacking...
  • Qbiken
    Qbiken
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    Blackrose restoration staff needs to be significantly tuned down as well.
  • Seraphayel
    Seraphayel
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    Don’t nerf Healers by nerfing Restoration Staff. For some classes it’s the only useful and reliable alternative for self-healing. And to use Healing Ward you have to equip a Restoration Staff and have to sacrifice using SnB whereas as Stamina you can easily slot Vigor on any build.

    Healing Ward as it is now is only OP for some classes (Sorc/NB).

    If at all you could decrease the healing strength to 50%. 25% is not high enough and without shield stacking the shield doesn’t last for more than one or two ticks at best.

    By the way Healing Ward doesn’t priority target the caster. So a lot of times it’s “wasted” on team mates and not applied to the caster.
    Edited by Seraphayel on July 23, 2019 11:53AM
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  • Emma_Overload
    Emma_Overload
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    NOPE.

    Let's see how long shields hold up in the Onslaught + DOTs era before we talk about nerfing Resto heals.
    #CAREBEARMASTERRACE
  • Austinseph1
    Austinseph1
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    Nope, leave it alone. If you are willing to lose a whole weapon bar for more survivability (which they have been trying to get us to do for a long time) then you get something that is worth it. Also considering the new huge cost of shields if they have 10k mag to shield stack you aren’t putting enough pressure on them anyway.
    Edited by Austinseph1 on July 23, 2019 11:43AM
  • Tirps
    Tirps
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    Yeah, this shouldnt be a thing, but the balance problem that it has is that it's pretty much only usable on classes that can disengage from fight eg sorc and nb because of the low shield scaling and the shield getting destroyed rather easilly.

    Probably the best way to deal with it would be just to cut the healing by half but even then it would be stupidly strong with blackrose resto.
    8ynu23bo3xrp.png
    Edited by Tirps on July 23, 2019 8:37PM
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  • TheYKcid
    TheYKcid
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    Contrary to what the Sorc apologists in here are trying to portray, it IS incredibly overtuned. Particularly so on Magsorcs, with their ability to layer and extra ward over it then Streak away while enjoying a full 6s of repeated burst healing.

    Resto backbar is already good, and probably ideal in Scalebreaker with the nerf to pet builds. It doesn't need extra reasons to be slotted.
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  • Seraphayel
    Seraphayel
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    TheYKcid wrote: »
    Contrary to what the Sorc apologists in here are trying to portray, it IS incredibly overtuned. Particularly so on Magsorcs, with their ability to layer and extra ward over it then Streak away while enjoying a full 6s of repeated burst healing.

    Resto backbar is already good, and probably ideal in Scalebreaker with the nerf to pet builds. It doesn't need extra reasons to be slotted.

    As I said, the problem in this case is Sorc and not Healing Ward. It’s just another problem occurring because of a) shield stacking or b) class mechanics that were, are and will be overperforming in the future (Streak, Cloak).
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  • brandonv516
    brandonv516
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    Restoration Staff
    Healing Ward: Increased the heal strength of this ability to 100% of the shield’s remaining strength from 25% of its strength, but it can no longer critically strike due to being based off a previous value. This will continue to bypass Battle Spirit. We’ll continue to investigate the strength and scaling mechanisms of this ability as this PTS cycle continues.

    They are already looking closely at the skill.

    25% is a joke without using a BRP Resto but 100% is likely too OP when using one.

    It will be toned down but as with a lot of things these videos show how problematic CP is and always has been.
    Edited by brandonv516 on July 23, 2019 12:46PM
  • Qbiken
    Qbiken
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    Restoration Staff
    Healing Ward: Increased the heal strength of this ability to 100% of the shield’s remaining strength from 25% of its strength, but it can no longer critically strike due to being based off a previous value. This will continue to bypass Battle Spirit. We’ll continue to investigate the strength and scaling mechanisms of this ability as this PTS cycle continues.

    They are already looking closely at the skill.

    25% is a joke without using a BRP Resto but 100% is likely too OP when using one.

    It will be toned down but as with a lot of things these videos show how problematic CP is and always has been.

    It will overperform in no-cp as well + blackrose resto needs to be deleted from the game.
  • brandonv516
    brandonv516
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    Qbiken wrote: »
    Restoration Staff
    Healing Ward: Increased the heal strength of this ability to 100% of the shield’s remaining strength from 25% of its strength, but it can no longer critically strike due to being based off a previous value. This will continue to bypass Battle Spirit. We’ll continue to investigate the strength and scaling mechanisms of this ability as this PTS cycle continues.

    They are already looking closely at the skill.

    25% is a joke without using a BRP Resto but 100% is likely too OP when using one.

    It will be toned down but as with a lot of things these videos show how problematic CP is and always has been.

    It will overperform in no-cp as well + blackrose resto needs to be deleted from the game.

    Just as long as Blackrose DW goes with it.
  • Emma_Overload
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    TheYKcid wrote: »
    Contrary to what the Sorc apologists in here are trying to portray, it IS incredibly overtuned. Particularly so on Magsorcs, with their ability to layer and extra ward over it then Streak away while enjoying a full 6s of repeated burst healing.

    Resto backbar is already good, and probably ideal in Scalebreaker with the nerf to pet builds. It doesn't need extra reasons to be slotted.

    You're talking about it like it exists in a vacuum. Healing Ward might NEED to be that strong, if there are going to be all these guys pounding on us for 12 seconds with 100% penetration. I want to see what the whole picture is going to look like before I co-sign any nerfs.
    #CAREBEARMASTERRACE
  • Qbiken
    Qbiken
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    Qbiken wrote: »
    Restoration Staff
    Healing Ward: Increased the heal strength of this ability to 100% of the shield’s remaining strength from 25% of its strength, but it can no longer critically strike due to being based off a previous value. This will continue to bypass Battle Spirit. We’ll continue to investigate the strength and scaling mechanisms of this ability as this PTS cycle continues.

    They are already looking closely at the skill.

    25% is a joke without using a BRP Resto but 100% is likely too OP when using one.

    It will be toned down but as with a lot of things these videos show how problematic CP is and always has been.

    It will overperform in no-cp as well + blackrose resto needs to be deleted from the game.

    Just as long as Blackrose DW goes with it.

    Blackrose resto is more of a carry than the blackrose dual-wield, but if that´s the "price" to pay, I would gladly get rid of the blackrose DW as well.
  • sly007
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    Qbiken wrote: »
    Blackrose restoration staff needs to be significantly tuned down as well.

    I think the black rose resto is fine. The problem will be healing ward itself. The burst heal from heaing wards needs to be adjusted and it will. Hopefully back down to 25%.
  • jcm2606
    jcm2606
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    TheYKcid wrote: »
    Contrary to what the Sorc apologists in here are trying to portray, it IS incredibly overtuned. Particularly so on Magsorcs, with their ability to layer and extra ward over it then Streak away while enjoying a full 6s of repeated burst healing.

    Resto backbar is already good, and probably ideal in Scalebreaker with the nerf to pet builds. It doesn't need extra reasons to be slotted.

    You're talking about it like it exists in a vacuum. Healing Ward might NEED to be that strong, if there are going to be all these guys pounding on us for 12 seconds with 100% penetration. I want to see what the whole picture is going to look like before I co-sign any nerfs.

    If you missed it, they changed both Onslaught and Corrosive in the latest PTS patch to only give the penetration to direct damage skills (and certain channeled skills, such as Flurry). Can still insanely amp up burst, but you can't just pile a few DOT's on somebody, bonk them with Onslaught, and have the DOT's shred with 100% penetration.
  • Qbiken
    Qbiken
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    sly007 wrote: »
    Qbiken wrote: »
    Blackrose restoration staff needs to be significantly tuned down as well.

    I think the black rose resto is fine. The problem will be healing ward itself. The burst heal from heaing wards needs to be adjusted and it will. Hopefully back down to 25%.

    Blackrose resto is already overperforming on live (and has been overperforming since it was released), it´s the opposite of fine. On PTS with the new healing ward it´s just ridicilous...
    Edited by Qbiken on July 23, 2019 1:04PM
  • Insco851
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    Clearly broken op and we got folks in here tryna defend it lol.

    We see you sorcs.... we see you.
  • Anyron
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    just remove shieldstacking completely and problem is solved..zos is nerfing shield strengh again and again even when problem isnt in shields but shieldstacking
    Edited by Anyron on July 23, 2019 1:16PM
  • Seraphayel
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    sly007 wrote: »
    Qbiken wrote: »
    Blackrose restoration staff needs to be significantly tuned down as well.

    I think the black rose resto is fine. The problem will be healing ward itself. The burst heal from heaing wards needs to be adjusted and it will. Hopefully back down to 25%.

    Yes 25% when they increase the shield scaling back to 300% or at least 200%. With only 100% scaling based on missing health 25% is a pitiful amount for the short time the shield stays on any target before it gets depleted.
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  • Insco851
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    Anyron wrote: »
    just remove shieldstacking completely and problem is solved..zos is nerfing shield strengh again and again even when problem isnt in shields but shieldstacking

    Major/Minor shields. 1 of each.
  • Ashamray
    Ashamray
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    Not only adjust BRP resto and DW which are too strong since their release but also remember about other arenas resto staves which are poor and outdated
    Edited by Ashamray on July 23, 2019 1:53PM
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  • anguidragon
    anguidragon
    Soul Shriven
    As a Healer healing word is fine , and people need to quit crying about it just because inpvp they're getting smoked by a Healer because a Healer knows how to use skills do you want to talk about being Nerf let's talk about the overpowered night blades who have a 100% critical chance and one shotting people in PvP that should be nerfed matter of fact the critical rating should be caped at least by 50% meaning anything over 50% is capped
  • Insco851
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    As a Healer healing word is fine , and people need to quit crying about it just because inpvp they're getting smoked by a Healer because a Healer knows how to use skills do you want to talk about being Nerf let's talk about the overpowered night blades who have a 100% critical chance and one shotting people in PvP that should be nerfed matter of fact the critical rating should be caped at least by 50% meaning anything over 50% is capped

    Did you even watch either video?

    That is not a healer in the video.

    10k+ burst heals every second is a bit broken.
  • Glory
    Glory
    Class Representative
    Shield stacking is really the only concern I have.

    The heals are kind of nutty, but in most situations that 8-10k shield (at 20% health...) is not gonna stay a 10k shield for 1 second.
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  • Insco851
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    Glory wrote: »
    Shield stacking is really the only concern I have.

    The heals are kind of nutty, but in most situations that 8-10k shield (at 20% health...) is not gonna stay a 10k shield for 1 second.

    Two classes can make this the most broken thing ever in the game... sorc and magblade. Streak and Cloak+shade.

  • Lord_Eomer
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    Qbiken wrote: »
    Blackrose restoration staff needs to be significantly tuned down as well.

    Black-rose restoration staff may need adjustment but healing ward should not nerf to ground due to Blackrose restro,

    Shield stacking is major issue which should be addressed rather than nerf to each shield skill or weapon set
    Edited by Lord_Eomer on July 23, 2019 2:06PM
  • Aznarb
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    Healing ward need a staff and resto line to be use.
    Shield stacking is the problem, not the ward.
    Vigor have no requirement and it's insanely strong on PTS and I've yet to see one PvP player say it's OP..

    They need to fix shield stacking and everything is gonna be fine.
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  • Seraphayel
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    Insco851 wrote: »
    Anyron wrote: »
    just remove shieldstacking completely and problem is solved..zos is nerfing shield strengh again and again even when problem isnt in shields but shieldstacking

    Major/Minor shields. 1 of each.

    This is such a good and simple solution I am surprised it isn’t a thing yet.

    Heck even bring in another buff to counter that like Minor / Major Shieldbreaker where your skills cut through shields for 8%/25% of their damage.
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  • Seraphayel
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    Insco851 wrote: »
    Glory wrote: »
    Shield stacking is really the only concern I have.

    The heals are kind of nutty, but in most situations that 8-10k shield (at 20% health...) is not gonna stay a 10k shield for 1 second.

    Two classes can make this the most broken thing ever in the game... sorc and magblade. Streak and Cloak+shade.


    So ruin Healing Ward for 4 classes because 2 other classes have broken skills since this game launched? There’s an easy fix for Cloak at least, surpress healing over time while cloaked. Or let Cloak cause Major Defile. It’s an easy solution to fix abuse of Cloak. For Streak... do something similar. Problem fixed. I never understood why NBs can cloak with 20% life and can come back with 100% three seconds later.
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  • brandonv516
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    Seraphayel wrote: »
    Insco851 wrote: »
    Glory wrote: »
    Shield stacking is really the only concern I have.

    The heals are kind of nutty, but in most situations that 8-10k shield (at 20% health...) is not gonna stay a 10k shield for 1 second.

    Two classes can make this the most broken thing ever in the game... sorc and magblade. Streak and Cloak+shade.


    So ruin Healing Ward for 4 classes because 2 other classes have broken skills since this game launched? There’s an easy fix for Cloak at least, surpress healing over time while cloaked. Or let Cloak cause Major Defile. It’s an easy solution to fix abuse of Cloak. For Streak... do something similar. Problem fixed. I never understood why NBs can cloak with 20% life and can come back with 100% three seconds later.

    Yes let's turn this into a Nerf Nightblade thread. :Rolls eyes:

    It's not an easy solution for Nightblades. It's just easy for you.
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