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Irrefutable PROOF that the alliance lock has made pvp worse ps4 eu

  • Beardimus
    Beardimus
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    Hang on, so players are flooding the leading team - that's your point?

    How is that different without locks?

    If all these 'i play the underdog' players exist where are they for you?
    At least with locks these same glory hunters can switch in the dying days of a pre won campaign.

    We had irrefutable proof of the reasons why many asked for locks, and are happy with them...

    Either wide if the debate its players that are the issue. Rather then the game.

    Xbox One | EU | EP
    Beardimus : VR16 Dunmer MagSorc [RIP MagDW 2015-2018]
    Emperor of Sotha Sil 02-2018 & Sheogorath 05-2019
    1st Emperor of Ravenwatch
    Alts - - for the Lolz
    Archimus : Bosmer Thief / Archer / Werewolf
    Orcimus : Fat drunk Orc battlefield 1st aider
    Scalimus - Argonian Sorc Healer / Pet master

    Fighting small scale with : The SAXON Guild
    Fighting with [PvP] : The Undaunted Wolves
    Trading Guilds : TradersOfNirn | FourSquareTraders

    Xbox One | NA | EP
    Bëardimus : L43 Dunmer Magsorc / BG
    Heals-With-Pets : VR16 Argonian Sorc PvP / BG Healer
    Nordimus : VR16 Stamsorc
    Beardimus le 13iem : L30 Dunmer Magsorc Icereach
  • Tornaad
    Tornaad
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    mcb123 wrote: »
    Zuboko wrote: »
    mcb123 wrote: »
    Since the campaign was won by EP last month a large amount of opposing alliances players have joined the reds making DC and AD vastly outnumbered with no chance of winning the campaign. It feels for many that its 4 or 5 EP for every DC or AD. This alliance lock has to be changed very soon as more and more players are joining EP or just giving up and abandoning cyrodiil making the balance of the waring factions even more one sided. If you dissagree and are a DC or AD locked player on ps4 EU please state your reaons why and if your experiencing the same problem on another platform leave a comment and hopefully this thread will gain some momentum. I end this discussion with a couple of screenshots.
    PS-Messages-20190720-143614.jpg
    Half way through the campaign
    PS-Messages-20190720-143620.jpg
    Alliance population at prime time (9pm on a friday).

    ...so your "Irrefutable PROOF that the alliance lock has made pvp worse" involves a claim that people from other alliances switched sides making your side lose. … sure that makes a lot of sense.

    How does it not make sense, bieng able to play any alliance any time restores the balance. Now people choose ep and dont have the option to play on a different alliance aswel thus making it worse... and its not a claim its a fact.

    The switching argument only works if people can swap back and forth at will. If they are committed to a specific alliance for all of their characters (as they are with the alliance lock) then they then have to wait until the campaign is over because the lock is account wide. And to switch as you are implying would then require someone abandon their preferred character for a month to switch in hopes that the alliance they are switching to does better that month.
    Additionally, the kind of switching you are talking about would require an almost organized effort to get everyone going from one alliance to another. And all of that is highly unlikely.
    A more realistic scenario is that you have some new PVP focused guilds on the EP side that have been drumming up activity on the EP side while activity on the other two has dwindled.
  • Knightpanther
    Knightpanther
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    PC EU Non CP - AD tend to win mostly.
    If some folks cant take it when their side loses and switch next campaign that's their lookout.

    Personally I have found it more competitive since the lock and far far far less griefing/flag ditching since before.
    All in all its a much better experience.

    I think campaigns more now come down to who has the most players at 'peak time' this is down to geographical issues more than anything else. You tend to find AD taking everything in the morning whilst after 23:00 forget it as the Smurfs take everything back.

    Be safe

    Just to add, I know folks who have deliberately changed to the worst faction just for the challenge, hats off to these guys/gals.
    Edited by Knightpanther on July 20, 2019 3:37PM
  • MCBIZZLE300
    MCBIZZLE300
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    Zuboko wrote: »
    mcb123 wrote: »
    Zuboko wrote: »
    mcb123 wrote: »
    Since the campaign was won by EP last month a large amount of opposing alliances players have joined the reds making DC and AD vastly outnumbered with no chance of winning the campaign. It feels for many that its 4 or 5 EP for every DC or AD. This alliance lock has to be changed very soon as more and more players are joining EP or just giving up and abandoning cyrodiil making the balance of the waring factions even more one sided. If you dissagree and are a DC or AD locked player on ps4 EU please state your reaons why and if your experiencing the same problem on another platform leave a comment and hopefully this thread will gain some momentum. I end this discussion with a couple of screenshots.
    PS-Messages-20190720-143614.jpg
    Half way through the campaign
    PS-Messages-20190720-143620.jpg
    Alliance population at prime time (9pm on a friday).

    ...so your "Irrefutable PROOF that the alliance lock has made pvp worse" involves a claim that people from other alliances switched sides making your side lose. … sure that makes a lot of sense.

    How does it not make sense, bieng able to play any alliance any time restores the balance. Now people choose ep and dont have the option to play on a different alliance aswel thus making it worse... and its not a claim its a fact.

    The switching argument only works if people can swap back and forth at will. If they are committed to a specific alliance for all of their characters (as they are with the alliance lock) then they then have to wait until the campaign is over because the lock is account wide. And to switch as you are implying would then require someone abandon their preferred character for a month to switch in hopes that the alliance they are switching to does better that month.
    Additionally, the kind of switching you are talking about would require an almost organized effort to get everyone going from one alliance to another. And all of that is highly unlikely.
    A more realistic scenario is that you have some new PVP focused guilds on the EP side that have been drumming up activity on the EP side while activity on the other two has dwindled.

    Are u ps4 eu? Because reds outnumber the other alliances and people have told me personally they have switched to EP because they are going to dominate from now on. Its not speculation its true, its a snowball effect and the 1 person on here thats ps4 eu agree's that there is now way more ep than the other 2 alliances.
    Edited by MCBIZZLE300 on July 20, 2019 3:40PM
  • Aurielle
    Aurielle
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    mcb123 wrote: »
    Zuboko wrote: »
    mcb123 wrote: »
    Zuboko wrote: »
    mcb123 wrote: »
    Since the campaign was won by EP last month a large amount of opposing alliances players have joined the reds making DC and AD vastly outnumbered with no chance of winning the campaign. It feels for many that its 4 or 5 EP for every DC or AD. This alliance lock has to be changed very soon as more and more players are joining EP or just giving up and abandoning cyrodiil making the balance of the waring factions even more one sided. If you dissagree and are a DC or AD locked player on ps4 EU please state your reaons why and if your experiencing the same problem on another platform leave a comment and hopefully this thread will gain some momentum. I end this discussion with a couple of screenshots.
    PS-Messages-20190720-143614.jpg
    Half way through the campaign
    PS-Messages-20190720-143620.jpg
    Alliance population at prime time (9pm on a friday).

    ...so your "Irrefutable PROOF that the alliance lock has made pvp worse" involves a claim that people from other alliances switched sides making your side lose. … sure that makes a lot of sense.

    How does it not make sense, bieng able to play any alliance any time restores the balance. Now people choose ep and dont have the option to play on a different alliance aswel thus making it worse... and its not a claim its a fact.

    The switching argument only works if people can swap back and forth at will. If they are committed to a specific alliance for all of their characters (as they are with the alliance lock) then they then have to wait until the campaign is over because the lock is account wide. And to switch as you are implying would then require someone abandon their preferred character for a month to switch in hopes that the alliance they are switching to does better that month.
    Additionally, the kind of switching you are talking about would require an almost organized effort to get everyone going from one alliance to another. And all of that is highly unlikely.
    A more realistic scenario is that you have some new PVP focused guilds on the EP side that have been drumming up activity on the EP side while activity on the other two has dwindled.

    Are u ps4 eu? Because reds outnumber the other alliances and people have told me personally they have switched to EP because they are going to dominate from now on. Its not speculation its true, its a snowball effect and the 1 person on here thats ps4 eu agree's that there is now way more ep than the other 2 alliances.

    People would have done that with or without faction locks, though.
  • Moonsorrow
    Moonsorrow
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    Aurielle wrote: »
    mcb123 wrote: »
    Zuboko wrote: »
    mcb123 wrote: »
    Zuboko wrote: »
    mcb123 wrote: »
    Since the campaign was won by EP last month a large amount of opposing alliances players have joined the reds making DC and AD vastly outnumbered with no chance of winning the campaign. It feels for many that its 4 or 5 EP for every DC or AD. This alliance lock has to be changed very soon as more and more players are joining EP or just giving up and abandoning cyrodiil making the balance of the waring factions even more one sided. If you dissagree and are a DC or AD locked player on ps4 EU please state your reaons why and if your experiencing the same problem on another platform leave a comment and hopefully this thread will gain some momentum. I end this discussion with a couple of screenshots.
    PS-Messages-20190720-143614.jpg
    Half way through the campaign
    PS-Messages-20190720-143620.jpg
    Alliance population at prime time (9pm on a friday).

    ...so your "Irrefutable PROOF that the alliance lock has made pvp worse" involves a claim that people from other alliances switched sides making your side lose. … sure that makes a lot of sense.

    How does it not make sense, bieng able to play any alliance any time restores the balance. Now people choose ep and dont have the option to play on a different alliance aswel thus making it worse... and its not a claim its a fact.

    The switching argument only works if people can swap back and forth at will. If they are committed to a specific alliance for all of their characters (as they are with the alliance lock) then they then have to wait until the campaign is over because the lock is account wide. And to switch as you are implying would then require someone abandon their preferred character for a month to switch in hopes that the alliance they are switching to does better that month.
    Additionally, the kind of switching you are talking about would require an almost organized effort to get everyone going from one alliance to another. And all of that is highly unlikely.
    A more realistic scenario is that you have some new PVP focused guilds on the EP side that have been drumming up activity on the EP side while activity on the other two has dwindled.

    Are u ps4 eu? Because reds outnumber the other alliances and people have told me personally they have switched to EP because they are going to dominate from now on. Its not speculation its true, its a snowball effect and the 1 person on here thats ps4 eu agree's that there is now way more ep than the other 2 alliances.

    People would have done that with or without faction locks, though.

    Well, now all there can see those who switched side just to leech rewards.. too bad i play on PC, seems there would be much yummy AP and battles if played DC there, any solid small scale group will have fun and swim in sweet AP with all of the EP switchlings. :p

    "Kill them". As the saying here at PC/EU Covenant goes. I would send some Covenant mercenaries there if was possible, to secure Cyrodiil for the Covenant at all platforms. (rp intensifies) :P
  • OGNZ3
    OGNZ3
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    Glad you have 2 bars / 2 bars / 3 bars on primetime.

    Xbox EU is 1 bar / 1 bar / 2 bars during primetime
    Xbox One - EU
    Nephilims PvE Guild
    AR 50

    PC - EU
  • kargen27
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    So the problem is players are switching factions and your answer is to let them switch factions more often.
    and then the parrot said, "must be the water mines green too."
  • Tornaad
    Tornaad
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    mcb123 wrote: »
    Zuboko wrote: »
    mcb123 wrote: »
    Zuboko wrote: »
    mcb123 wrote: »
    Since the campaign was won by EP last month a large amount of opposing alliances players have joined the reds making DC and AD vastly outnumbered with no chance of winning the campaign. It feels for many that its 4 or 5 EP for every DC or AD. This alliance lock has to be changed very soon as more and more players are joining EP or just giving up and abandoning cyrodiil making the balance of the waring factions even more one sided. If you dissagree and are a DC or AD locked player on ps4 EU please state your reaons why and if your experiencing the same problem on another platform leave a comment and hopefully this thread will gain some momentum. I end this discussion with a couple of screenshots.
    PS-Messages-20190720-143614.jpg
    Half way through the campaign
    PS-Messages-20190720-143620.jpg
    Alliance population at prime time (9pm on a friday).

    ...so your "Irrefutable PROOF that the alliance lock has made pvp worse" involves a claim that people from other alliances switched sides making your side lose. … sure that makes a lot of sense.

    How does it not make sense, bieng able to play any alliance any time restores the balance. Now people choose ep and dont have the option to play on a different alliance aswel thus making it worse... and its not a claim its a fact.

    The switching argument only works if people can swap back and forth at will. If they are committed to a specific alliance for all of their characters (as they are with the alliance lock) then they then have to wait until the campaign is over because the lock is account wide. And to switch as you are implying would then require someone abandon their preferred character for a month to switch in hopes that the alliance they are switching to does better that month.
    Additionally, the kind of switching you are talking about would require an almost organized effort to get everyone going from one alliance to another. And all of that is highly unlikely.
    A more realistic scenario is that you have some new PVP focused guilds on the EP side that have been drumming up activity on the EP side while activity on the other two has dwindled.

    Are u ps4 eu? Because reds outnumber the other alliances and people have told me personally they have switched to EP because they are going to dominate from now on. Its not speculation its true, its a snowball effect and the 1 person on here thats ps4 eu agree's that there is now way more ep than the other 2 alliances.


    No, I am on PC
  • ayu_fever
    ayu_fever
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    AD are always crying 😆😆😆

    clumsy blues and stinky yellows deserve all those beatdowns because they made a poor decision with their alliance choice.

    EP MASTER RACE
    RED OR DEAD BAYBAYYY
    PS4 NA

    all characters are members of the ebonheart pact master race
    BLOOD FOR THE PACT

    main character:
    Rebekah Straight-Fire, breton templar healer: THE FATEBRINGER (dungeons, trials, pvp)
    —MERIDIA’S LUSTRANT— 1100+CP; alliance rank 21 (major grade 1); Rebekah is the most devoted and loyal follower of the lady of infinite energies and the highest ascendant of meridia’s purified legion and was forged from meridia’s brilliant radiance of purity.

    other meta toons-
    Alexa Straight-Fire, breton warden healer: THE ALCHEMIST (dungeons, trials)
    Sasha Straight-Fire, nord dragonknight tank: THE UNBREAKABLE (dungeons, trials)
    Freyja Straight-Fire, nord warden tank: THE ICEBERG (dungeons, trials)
    Ororo Straight-Fire, dark elf magsorc: THE SHOCKWAVE (dungeons, trials)
    Michonne Straight-Fire, redguard stamDK: THE EVISCERATOR (dungeons, trials)

    just for fun toons-
    Rhea Straight-Fire, wood elf warden stam healer: THE RANGER
    Shiva Straight-Fire, high elf warden ice mage: THE CRYOMANCER
    Morgana Straight-Fire, dark elf necromancer solo play: THE DEATHSINGER
    Lucille Straight-Fire, dark elf nightblade solo play: THE VOIDWALKER
    Diana Straight-Fire, nord templar tank: THE CLERIC
    Falsetto Straight-Fire, orc stamsorc werewolf: THE THUNDERHOWL
  • Vlad9425
    Vlad9425
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    ayu_fever wrote: »
    AD are always crying 😆😆😆

    clumsy blues and stinky yellows deserve all those beatdowns because they made a poor decision with their alliance choice.

    EP MASTER RACE
    RED OR DEAD BAYBAYYY

    Masters of zerging and PvDoor sure.
  • idk
    idk
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    Sharee wrote: »
    idk wrote: »
    AvA by design ends up imbalanced.

    I disagree. According to every poll i ever saw, the three factions are roughly equally popular.

    Give it time, and eventually the AvA populations will spread out. There is no reason why one of them should have all the players, except as a momentum from the previous (unlocked) months.

    You can disagree all you want but there are no real controls to make Cyrodiil campaigns balanced. It was never designed to be competitive.

    The very fact that proved my point is how you can have one faction cap locked while one or more of the other two are not. That’s irrefutable that it’s not designed to be balanced.
    Edited by idk on July 20, 2019 7:53PM
  • Hallothiel
    Hallothiel
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    It needs a population lock then to stop too many of one side dominating then, surely?
  • idk
    idk
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    Hallothiel wrote: »
    It needs a population lock then to stop too many of one side dominating then, surely?

    Cyrodiil was never intended to be truly competitive. Besides, your suggestion is basically saying if you cannot okay when me and my friends can the tour ability to play should be restricted. Not a great idea in a 24/7 global game.
    Edited by idk on July 20, 2019 8:20PM
  • Nordic__Knights
    Nordic__Knights
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    I play on PlayStation 4 North American server last month ep won this month ad is winning and population from all three alliances have been roughly the same other than at night ad's lead obviously so its not 🔐 or not it whos NIGHTCAPING AND WHOS NOT. easy win if you can nightcap campaign every night js
  • xaraan
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    Looks like maybe they should create more active campaign population levels - as in, not allow EP to go to max if the other two alliances aren't anywhere close. This will force EP to spread out to other campaigns or wait in queue and keep the populations more even.
    -- @xaraan --
    nightblade: Xaraan templar: Xaraan-dar dragon-knight: Xaraanosaurus necromancer: Xaraan-qa warden: Xaraanodon sorcerer: Xaraan-ra
    AD • NA • PC
  • Sharee
    Sharee
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    xaraan wrote: »
    Looks like maybe they should create more active campaign population levels - as in, not allow EP to go to max if the other two alliances aren't anywhere close. This will force EP to spread out to other campaigns or wait in queue and keep the populations more even.

    Been preaching this for 4 years now. Cap the max population any faction can have in cyrodiil at the lowest faction's population, plus 10%.

    When this cap decreases due to one faction logging off, people from other factions who are over cap are not kicked out of cyrodiil. Merely the overpopulated factions cannot get new players until they are under cap again (either because their people logged off too, or because the lowest faction got new players).

    Bingo. Nightcapping Non-primetime-capping gone.
  • Varaug_Gaming
    Varaug_Gaming
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    We finally did it!

    May the supreme reign of the Pact live on for a thousand years!
  • bigelle.x3_ESO
    bigelle.x3_ESO
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    There's proof for a lot of things but stupid people are rooted in their beliefs. Cyrodiil is worse than ever for actual pvpers.
  • SidraWillowsky
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    Why is always an AD player with this stuff? lol

    Why is it always an EP player saying THIS stuff?
  • Hallothiel
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    @sharee that was what i meant - pop lock on each faction.

    Play on ps4 EU and it is true there are ridiculous amounts of reds compared to DC or AD. But just have to try harder! They can be beaten!
  • MLGProPlayer
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    Sharee wrote: »
    idk wrote: »
    AvA by design ends up imbalanced.

    I disagree. According to every poll i ever saw, the three factions are roughly equally popular.

    Give it time, and eventually the AvA populations will spread out. There is no reason why one of them should have all the players, except as a momentum from the previous (unlocked) months.

    ZOS said EP had the most players (by a slight margin) when they released those infographics during the anniversary event a year or two ago.

    Most people also have their main in EP because of Morrowind/Skyrim.
    Edited by MLGProPlayer on July 20, 2019 11:34PM
  • SirAxen
    SirAxen
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    Sharee wrote: »
    mcb123 wrote: »
    Sharee wrote: »
    mcb123 wrote: »
    Sharee wrote: »
    Vlad9425 wrote: »
    Sharee wrote: »
    idk wrote: »
    AvA by design ends up imbalanced.

    I disagree. According to every poll i ever saw, the three factions are roughly equally popular.

    Give it time, and eventually the AvA populations will spread out. There is no reason why one of them should have all the players, except as a momentum from the previous (unlocked) months.

    Polls aren't an accurate representation of how many people are in each alliance who actually PvP because half of the people in those polls probably don't even go into Cyrodiil and the screenshots posted above are basically how things are most days on PS4 EU so there are very clear imbalances.

    The average number of people who actually PvP is the same in each alliance, because all alliances draw their players from the same general pool of players, and there is no statistically significant reason for PvP players to choose one color over another.

    Other than the obvious reason that an alliance wins the war then people switch.

    People do not switch if alliance wins the war with a score of 90k when their own alliance had 89K. If anything, it motivates them to get a payback.

    They only switch when they think the odds are impossible because they got beaten 90k to 10k - but that only happens when there are no faction locks(and thus people dogpile on the winning side), or as a result of there not being faction locks in the near past (populations do have some momentum).

    Sorry did you not see what the scores are on ps4 eu? Ep have double ad and dc..

    Of course they do.

    You let the players swap alliances at will, so they all pile on the same side for easy wins(usually due to nightcapping).
    Then you lock the alliances and expect them to all spread out like good boys?
    They have no reason to. It will take time to repair the damage unlocked factions caused, as players slowly naturally migrate between factions until some balance is restored.

    What you are painting as the downside of locked factions is actually the result of them not being locked for such a long time.

    This.
  • Heelie
    Heelie
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    Not really much proof here. Like I am not one for supporting faction lock but EP has always been zerg nation and has always been the most "faction loyal".

    AD players are mostly role players, housing players and casual weekend players. "This is of course not all of them" the more casual players won't bother to pvp since it's a big lagg fest right now. AD is largely popular in the housing community and so on. And seeing the discussions going on there none of them wants to do pvp currently.

    DC used mostly the small scale players and a few dedicated guilds. The 2nd largest population of faction loyalist are certainly DC. They also have the advantage of having 3 really good races, this attracts a large number of players for simply that reason. So for the time being they are at least giving EP a decent fight. There is one large issue with faction lock though, which is probably what you're seeing the result of here.

    Most small scale players that used to play on DC and AD either quit or moved to EP because this is where almost everyone who was semi competent at the game decided to go to EP, on various discords and across most platforms and servers. This is the problem here, the people who are very good at pvp aren't faction loyal fanatics. They just want to farm zergs "1,2,3,4vX" with their friends, but since a small majority played EP, the vast majority moved there. Good players just want good fights, and certainly don't want to sit out of them. So across most pvp discords it was pretty much unanimously decided to move to EP. There were even undaunted and psijic runs organised for those that had to farm up new chars. Now a few very dedicated players still play AD or DC. But pretty much every large ball group pvp guild is dead at this point.

    So outside of maybe a few summer vacation months and rare campaigns we will see EP win across the board in future as they will be the most popular faction till the faction lock is lifted. Or drastic changes are made for the better of pvp, such as lagg reduced or maybe faction lock is lifted. Now it does happen that the few DC or AD loyalist take over the dead campaigns I am mostly talking about the 30 day CP here.

    Now I might just be overestimating the amount of players we are talking about here. A lot of times the DC and EP small scalers just coordinate together to avoid getting into fights with each other through guild chats or discord. AD is getting stomped though, at least on PC EU.

    There is no sound argument for faction lock out there, and there are plenty of good ways to argue against it, this post was not one of them. If anything such as faction lock had to be successful it should have been a system implemented from the very beginning, with a complete account lock on your account to one faction and an availability to swap faction through either micro transaction or just by submitting a ticket. All Races all Alliances should just have come with base game. It should affect pve as well, as this would actually promote a much more competitive nature in most players between the factions. The least that could have been implemented, if they actually intended this sort of faction loyalty was that gear and gold could not be swapped across factions, as well as a separate bank for each faction.

    Right now it’s implemented half assed, most people find it tremendously frustrating, the server population is not even pop capped at prime time “yes I know this is also due to performance”. Factions in Cyrodiil are the last remenisanse of the base game, it’s something that almost every player who joined since November 2016 paid no attention to. And now it’s forced to have a relevance through a tremendously buggy system that locks people to random factions at times. If you’re still defending faction locks "as it's currently implemented" now after several months of absolute disastrous results to the health of pvp you should seriously consider your position. I actually wish that factions would matter a ton, but having it matter nothing for half the games lifespan only to be implemented as a 100% inconvenience to most players is just out right bad for the health of the game. It should either be at the core of the game, or not there at all. Let it come with a major patch that lets players rethink their past faction choices when it didn't matter or just forget about it.
    Most OwOrated healer of all time
  • david_m_18b16_ESO
    david_m_18b16_ESO
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    mcb123 wrote: »
    Zuboko wrote: »
    mcb123 wrote: »
    Since the campaign was won by EP last month a large amount of opposing alliances players have joined the reds making DC and AD vastly outnumbered with no chance of winning the campaign. It feels for many that its 4 or 5 EP for every DC or AD. This alliance lock has to be changed very soon as more and more players are joining EP or just giving up and abandoning cyrodiil making the balance of the waring factions even more one sided. If you dissagree and are a DC or AD locked player on ps4 EU please state your reaons why and if your experiencing the same problem on another platform leave a comment and hopefully this thread will gain some momentum. I end this discussion with a couple of screenshots.
    PS-Messages-20190720-143614.jpg
    Half way through the campaign
    PS-Messages-20190720-143620.jpg
    Alliance population at prime time (9pm on a friday).

    ...so your "Irrefutable PROOF that the alliance lock has made pvp worse" involves a claim that people from other alliances switched sides making your side lose. … sure that makes a lot of sense.

    How does it not make sense, bieng able to play any alliance any time restores the balance. Now people choose ep and dont have the option to play on a different alliance aswel thus making it worse... and its not a claim its a fact.

    It make no sense to a degree that just killed my sense-o-meter.
  • Ackwalan
    Ackwalan
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    Zuboko wrote: »
    mcb123 wrote: »
    Zuboko wrote: »
    mcb123 wrote: »
    Since the campaign was won by EP last month a large amount of opposing alliances players have joined the reds making DC and AD vastly outnumbered with no chance of winning the campaign. It feels for many that its 4 or 5 EP for every DC or AD. This alliance lock has to be changed very soon as more and more players are joining EP or just giving up and abandoning cyrodiil making the balance of the waring factions even more one sided. If you dissagree and are a DC or AD locked player on ps4 EU please state your reaons why and if your experiencing the same problem on another platform leave a comment and hopefully this thread will gain some momentum. I end this discussion with a couple of screenshots.
    PS-Messages-20190720-143614.jpg
    Half way through the campaign
    PS-Messages-20190720-143620.jpg
    Alliance population at prime time (9pm on a friday).

    ...so your "Irrefutable PROOF that the alliance lock has made pvp worse" involves a claim that people from other alliances switched sides making your side lose. … sure that makes a lot of sense.

    How does it not make sense, bieng able to play any alliance any time restores the balance. Now people choose ep and dont have the option to play on a different alliance aswel thus making it worse... and its not a claim its a fact.

    The switching argument only works if people can swap back and forth at will. If they are committed to a specific alliance for all of their characters (as they are with the alliance lock) then they then have to wait until the campaign is over because the lock is account wide. And to switch as you are implying would then require someone abandon their preferred character for a month to switch in hopes that the alliance they are switching to does better that month.
    Additionally, the kind of switching you are talking about would require an almost organized effort to get everyone going from one alliance to another. And all of that is highly unlikely.
    A more realistic scenario is that you have some new PVP focused guilds on the EP side that have been drumming up activity on the EP side while activity on the other two has dwindled.

    All it would take is about 20 people (1 small guild) that play mostly at non-populated hours. Those 20 people can do more to flip the score then a 100 during pop locked hours.
  • Korah_Eaglecry
    Korah_Eaglecry
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    Im not seeing anything about those numbers that indicates that Alliance Locks arent working. You would need to pool more than 1 campaign and 1 moment out of the 43200 minutes in a 30 day campaign to convince anyone, that isnt already biased, that there is an issue.
    Penniless Sellsword Company
    Captain Paramount - Jorrhaq Vhent
    Korith Eaglecry * Enrerion Aedihle * Laerinel Rhaev * Caius Berilius * Seylina Ithvala * H'Vak the Grimjawl
    Tenarei Rhaev * Dazsh Ro Khar * Yynril Rothvani * Bathes-In-Coin * Anaelle Faerniil * Azjani Ma'Les
    Aban Shahid Bakr * Kheshna gra-Gharbuk * Gallisten Bondurant * Etain Maquier * Atsu Kalame * Faulpia Severinus
    What is better, to be born good, or to overcome your evil nature through great effort? - Paarthurnax
  • Demra
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    So based on half the comments in this topic it seems like its very much a refutable proof. We can debate if the lock is good or bad but you must admit its not as black or white as you've stated.

    I personally still haven't made up my mind. I think its still to early to tell. We need at least 2 more cycles to see better results. But personaly i do feel more incentivized to help my alliance with the lock.

    Edit: If i misunderstood you and you meant specifically on your platform, those two screenshots are still not hard proof and it might be still too early to tell, but you might be right. What does it mean though, if its not happening on all the platforms?
    Edited by Demra on July 21, 2019 6:30AM
  • D0PAMINE
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    I only use an EP toon but I kind of hate the faction lock. My friends can't join me on another character and a lot of times people swap to the loosing factions looking for good fights. Not everyone tries to find an easy victory, some crave the challenge.
  • Mr_Walker
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    Sharee wrote: »
    mcb123 wrote: »
    Sharee wrote: »
    mcb123 wrote: »
    Sharee wrote: »
    Vlad9425 wrote: »
    Sharee wrote: »
    idk wrote: »
    AvA by design ends up imbalanced.

    I disagree. According to every poll i ever saw, the three factions are roughly equally popular.

    Give it time, and eventually the AvA populations will spread out. There is no reason why one of them should have all the players, except as a momentum from the previous (unlocked) months.

    Polls aren't an accurate representation of how many people are in each alliance who actually PvP because half of the people in those polls probably don't even go into Cyrodiil and the screenshots posted above are basically how things are most days on PS4 EU so there are very clear imbalances.

    The average number of people who actually PvP is the same in each alliance, because all alliances draw their players from the same general pool of players, and there is no statistically significant reason for PvP players to choose one color over another.

    Other than the obvious reason that an alliance wins the war then people switch.

    People do not switch if alliance wins the war with a score of 90k when their own alliance had 89K. If anything, it motivates them to get a payback.

    They only switch when they think the odds are impossible because they got beaten 90k to 10k - but that only happens when there are no faction locks(and thus people dogpile on the winning side), or as a result of there not being faction locks in the near past (populations do have some momentum).

    Sorry did you not see what the scores are on ps4 eu? Ep have double ad and dc..

    Of course they do.

    You let the players swap alliances at will, so they all pile on the same side for easy wins(usually due to nightcapping).
    Then you lock the alliances and expect them to all spread out like good boys?
    They have no reason to. It will take time to repair the damage unlocked factions caused, as players slowly naturally migrate between factions until some balance is restored.

    What you are painting as the downside of locked factions is actually the result of them not being locked for such a long time.

    That's a new nonsensical excuse for why the predicted population imbalance has blown up.

    "Faction locks have created a problem because we didn't have faction locks".

    LOL, do some of you guys ever reread the twaddle you post before hitting the big shiny button?
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