Since the campaign was won by EP last month a large amount of opposing alliances players have joined the reds making DC and AD vastly outnumbered with no chance of winning the campaign. It feels for many that its 4 or 5 EP for every DC or AD. This alliance lock has to be changed very soon as more and more players are joining EP or just giving up and abandoning cyrodiil making the balance of the waring factions even more one sided. If you dissagree and are a DC or AD locked player on ps4 EU please state your reaons why and if your experiencing the same problem on another platform leave a comment and hopefully this thread will gain some momentum. I end this discussion with a couple of screenshots.
Half way through the campaign
Alliance population at prime time (9pm on a friday).
...so your "Irrefutable PROOF that the alliance lock has made pvp worse" involves a claim that people from other alliances switched sides making your side lose. … sure that makes a lot of sense.
How does it not make sense, bieng able to play any alliance any time restores the balance. Now people choose ep and dont have the option to play on a different alliance aswel thus making it worse... and its not a claim its a fact.
Since the campaign was won by EP last month a large amount of opposing alliances players have joined the reds making DC and AD vastly outnumbered with no chance of winning the campaign. It feels for many that its 4 or 5 EP for every DC or AD. This alliance lock has to be changed very soon as more and more players are joining EP or just giving up and abandoning cyrodiil making the balance of the waring factions even more one sided. If you dissagree and are a DC or AD locked player on ps4 EU please state your reaons why and if your experiencing the same problem on another platform leave a comment and hopefully this thread will gain some momentum. I end this discussion with a couple of screenshots.
Half way through the campaign
Alliance population at prime time (9pm on a friday).
...so your "Irrefutable PROOF that the alliance lock has made pvp worse" involves a claim that people from other alliances switched sides making your side lose. … sure that makes a lot of sense.
How does it not make sense, bieng able to play any alliance any time restores the balance. Now people choose ep and dont have the option to play on a different alliance aswel thus making it worse... and its not a claim its a fact.
The switching argument only works if people can swap back and forth at will. If they are committed to a specific alliance for all of their characters (as they are with the alliance lock) then they then have to wait until the campaign is over because the lock is account wide. And to switch as you are implying would then require someone abandon their preferred character for a month to switch in hopes that the alliance they are switching to does better that month.
Additionally, the kind of switching you are talking about would require an almost organized effort to get everyone going from one alliance to another. And all of that is highly unlikely.
A more realistic scenario is that you have some new PVP focused guilds on the EP side that have been drumming up activity on the EP side while activity on the other two has dwindled.
Since the campaign was won by EP last month a large amount of opposing alliances players have joined the reds making DC and AD vastly outnumbered with no chance of winning the campaign. It feels for many that its 4 or 5 EP for every DC or AD. This alliance lock has to be changed very soon as more and more players are joining EP or just giving up and abandoning cyrodiil making the balance of the waring factions even more one sided. If you dissagree and are a DC or AD locked player on ps4 EU please state your reaons why and if your experiencing the same problem on another platform leave a comment and hopefully this thread will gain some momentum. I end this discussion with a couple of screenshots.
Half way through the campaign
Alliance population at prime time (9pm on a friday).
...so your "Irrefutable PROOF that the alliance lock has made pvp worse" involves a claim that people from other alliances switched sides making your side lose. … sure that makes a lot of sense.
How does it not make sense, bieng able to play any alliance any time restores the balance. Now people choose ep and dont have the option to play on a different alliance aswel thus making it worse... and its not a claim its a fact.
The switching argument only works if people can swap back and forth at will. If they are committed to a specific alliance for all of their characters (as they are with the alliance lock) then they then have to wait until the campaign is over because the lock is account wide. And to switch as you are implying would then require someone abandon their preferred character for a month to switch in hopes that the alliance they are switching to does better that month.
Additionally, the kind of switching you are talking about would require an almost organized effort to get everyone going from one alliance to another. And all of that is highly unlikely.
A more realistic scenario is that you have some new PVP focused guilds on the EP side that have been drumming up activity on the EP side while activity on the other two has dwindled.
Are u ps4 eu? Because reds outnumber the other alliances and people have told me personally they have switched to EP because they are going to dominate from now on. Its not speculation its true, its a snowball effect and the 1 person on here thats ps4 eu agree's that there is now way more ep than the other 2 alliances.
Since the campaign was won by EP last month a large amount of opposing alliances players have joined the reds making DC and AD vastly outnumbered with no chance of winning the campaign. It feels for many that its 4 or 5 EP for every DC or AD. This alliance lock has to be changed very soon as more and more players are joining EP or just giving up and abandoning cyrodiil making the balance of the waring factions even more one sided. If you dissagree and are a DC or AD locked player on ps4 EU please state your reaons why and if your experiencing the same problem on another platform leave a comment and hopefully this thread will gain some momentum. I end this discussion with a couple of screenshots.
Half way through the campaign
Alliance population at prime time (9pm on a friday).
...so your "Irrefutable PROOF that the alliance lock has made pvp worse" involves a claim that people from other alliances switched sides making your side lose. … sure that makes a lot of sense.
How does it not make sense, bieng able to play any alliance any time restores the balance. Now people choose ep and dont have the option to play on a different alliance aswel thus making it worse... and its not a claim its a fact.
The switching argument only works if people can swap back and forth at will. If they are committed to a specific alliance for all of their characters (as they are with the alliance lock) then they then have to wait until the campaign is over because the lock is account wide. And to switch as you are implying would then require someone abandon their preferred character for a month to switch in hopes that the alliance they are switching to does better that month.
Additionally, the kind of switching you are talking about would require an almost organized effort to get everyone going from one alliance to another. And all of that is highly unlikely.
A more realistic scenario is that you have some new PVP focused guilds on the EP side that have been drumming up activity on the EP side while activity on the other two has dwindled.
Are u ps4 eu? Because reds outnumber the other alliances and people have told me personally they have switched to EP because they are going to dominate from now on. Its not speculation its true, its a snowball effect and the 1 person on here thats ps4 eu agree's that there is now way more ep than the other 2 alliances.
People would have done that with or without faction locks, though.
Since the campaign was won by EP last month a large amount of opposing alliances players have joined the reds making DC and AD vastly outnumbered with no chance of winning the campaign. It feels for many that its 4 or 5 EP for every DC or AD. This alliance lock has to be changed very soon as more and more players are joining EP or just giving up and abandoning cyrodiil making the balance of the waring factions even more one sided. If you dissagree and are a DC or AD locked player on ps4 EU please state your reaons why and if your experiencing the same problem on another platform leave a comment and hopefully this thread will gain some momentum. I end this discussion with a couple of screenshots.
Half way through the campaign
Alliance population at prime time (9pm on a friday).
...so your "Irrefutable PROOF that the alliance lock has made pvp worse" involves a claim that people from other alliances switched sides making your side lose. … sure that makes a lot of sense.
How does it not make sense, bieng able to play any alliance any time restores the balance. Now people choose ep and dont have the option to play on a different alliance aswel thus making it worse... and its not a claim its a fact.
The switching argument only works if people can swap back and forth at will. If they are committed to a specific alliance for all of their characters (as they are with the alliance lock) then they then have to wait until the campaign is over because the lock is account wide. And to switch as you are implying would then require someone abandon their preferred character for a month to switch in hopes that the alliance they are switching to does better that month.
Additionally, the kind of switching you are talking about would require an almost organized effort to get everyone going from one alliance to another. And all of that is highly unlikely.
A more realistic scenario is that you have some new PVP focused guilds on the EP side that have been drumming up activity on the EP side while activity on the other two has dwindled.
Are u ps4 eu? Because reds outnumber the other alliances and people have told me personally they have switched to EP because they are going to dominate from now on. Its not speculation its true, its a snowball effect and the 1 person on here thats ps4 eu agree's that there is now way more ep than the other 2 alliances.
AvA by design ends up imbalanced.
I disagree. According to every poll i ever saw, the three factions are roughly equally popular.
Give it time, and eventually the AvA populations will spread out. There is no reason why one of them should have all the players, except as a momentum from the previous (unlocked) months.
Hallothiel wrote: »It needs a population lock then to stop too many of one side dominating then, surely?
Looks like maybe they should create more active campaign population levels - as in, not allow EP to go to max if the other two alliances aren't anywhere close. This will force EP to spread out to other campaigns or wait in queue and keep the populations more even.
TequilaFire wrote: »Why is always an AD player with this stuff? lol
AvA by design ends up imbalanced.
I disagree. According to every poll i ever saw, the three factions are roughly equally popular.
Give it time, and eventually the AvA populations will spread out. There is no reason why one of them should have all the players, except as a momentum from the previous (unlocked) months.
AvA by design ends up imbalanced.
I disagree. According to every poll i ever saw, the three factions are roughly equally popular.
Give it time, and eventually the AvA populations will spread out. There is no reason why one of them should have all the players, except as a momentum from the previous (unlocked) months.
Polls aren't an accurate representation of how many people are in each alliance who actually PvP because half of the people in those polls probably don't even go into Cyrodiil and the screenshots posted above are basically how things are most days on PS4 EU so there are very clear imbalances.
The average number of people who actually PvP is the same in each alliance, because all alliances draw their players from the same general pool of players, and there is no statistically significant reason for PvP players to choose one color over another.
Other than the obvious reason that an alliance wins the war then people switch.
People do not switch if alliance wins the war with a score of 90k when their own alliance had 89K. If anything, it motivates them to get a payback.
They only switch when they think the odds are impossible because they got beaten 90k to 10k - but that only happens when there are no faction locks(and thus people dogpile on the winning side), or as a result of there not being faction locks in the near past (populations do have some momentum).
Sorry did you not see what the scores are on ps4 eu? Ep have double ad and dc..
Of course they do.
You let the players swap alliances at will, so they all pile on the same side for easy wins(usually due to nightcapping).
Then you lock the alliances and expect them to all spread out like good boys?
They have no reason to. It will take time to repair the damage unlocked factions caused, as players slowly naturally migrate between factions until some balance is restored.
What you are painting as the downside of locked factions is actually the result of them not being locked for such a long time.
Since the campaign was won by EP last month a large amount of opposing alliances players have joined the reds making DC and AD vastly outnumbered with no chance of winning the campaign. It feels for many that its 4 or 5 EP for every DC or AD. This alliance lock has to be changed very soon as more and more players are joining EP or just giving up and abandoning cyrodiil making the balance of the waring factions even more one sided. If you dissagree and are a DC or AD locked player on ps4 EU please state your reaons why and if your experiencing the same problem on another platform leave a comment and hopefully this thread will gain some momentum. I end this discussion with a couple of screenshots.
Half way through the campaign
Alliance population at prime time (9pm on a friday).
...so your "Irrefutable PROOF that the alliance lock has made pvp worse" involves a claim that people from other alliances switched sides making your side lose. … sure that makes a lot of sense.
How does it not make sense, bieng able to play any alliance any time restores the balance. Now people choose ep and dont have the option to play on a different alliance aswel thus making it worse... and its not a claim its a fact.
Since the campaign was won by EP last month a large amount of opposing alliances players have joined the reds making DC and AD vastly outnumbered with no chance of winning the campaign. It feels for many that its 4 or 5 EP for every DC or AD. This alliance lock has to be changed very soon as more and more players are joining EP or just giving up and abandoning cyrodiil making the balance of the waring factions even more one sided. If you dissagree and are a DC or AD locked player on ps4 EU please state your reaons why and if your experiencing the same problem on another platform leave a comment and hopefully this thread will gain some momentum. I end this discussion with a couple of screenshots.
Half way through the campaign
Alliance population at prime time (9pm on a friday).
...so your "Irrefutable PROOF that the alliance lock has made pvp worse" involves a claim that people from other alliances switched sides making your side lose. … sure that makes a lot of sense.
How does it not make sense, bieng able to play any alliance any time restores the balance. Now people choose ep and dont have the option to play on a different alliance aswel thus making it worse... and its not a claim its a fact.
The switching argument only works if people can swap back and forth at will. If they are committed to a specific alliance for all of their characters (as they are with the alliance lock) then they then have to wait until the campaign is over because the lock is account wide. And to switch as you are implying would then require someone abandon their preferred character for a month to switch in hopes that the alliance they are switching to does better that month.
Additionally, the kind of switching you are talking about would require an almost organized effort to get everyone going from one alliance to another. And all of that is highly unlikely.
A more realistic scenario is that you have some new PVP focused guilds on the EP side that have been drumming up activity on the EP side while activity on the other two has dwindled.
AvA by design ends up imbalanced.
I disagree. According to every poll i ever saw, the three factions are roughly equally popular.
Give it time, and eventually the AvA populations will spread out. There is no reason why one of them should have all the players, except as a momentum from the previous (unlocked) months.
Polls aren't an accurate representation of how many people are in each alliance who actually PvP because half of the people in those polls probably don't even go into Cyrodiil and the screenshots posted above are basically how things are most days on PS4 EU so there are very clear imbalances.
The average number of people who actually PvP is the same in each alliance, because all alliances draw their players from the same general pool of players, and there is no statistically significant reason for PvP players to choose one color over another.
Other than the obvious reason that an alliance wins the war then people switch.
People do not switch if alliance wins the war with a score of 90k when their own alliance had 89K. If anything, it motivates them to get a payback.
They only switch when they think the odds are impossible because they got beaten 90k to 10k - but that only happens when there are no faction locks(and thus people dogpile on the winning side), or as a result of there not being faction locks in the near past (populations do have some momentum).
Sorry did you not see what the scores are on ps4 eu? Ep have double ad and dc..
Of course they do.
You let the players swap alliances at will, so they all pile on the same side for easy wins(usually due to nightcapping).
Then you lock the alliances and expect them to all spread out like good boys?
They have no reason to. It will take time to repair the damage unlocked factions caused, as players slowly naturally migrate between factions until some balance is restored.
What you are painting as the downside of locked factions is actually the result of them not being locked for such a long time.