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Why Bolt Escape/Streak/Ball of Lightning is unblockable at PTS?

JusticeSouldier
JusticeSouldier
✭✭✭✭
Storm Calling
Bolt Escape: This ability and its morphs’ stuns can no longer be blocked.
Developer Comment:
Spoiler
Previously, these abilities could be blocked without draining resources. While investigating this issue, we determined that the theme of charging into a group of enemies as a ball of pure energy would not be thwarted by a measly shield.
Bolt Escape Fatigue (morph): Reduced the ramping cost increase from using Bolt Escape or its morphs to 33% per stack from 50% so it operates closer to Roll Dodge.

Wtf?
Sorc already have unblockable Rune prison.
and we all remember what holy crap garbage was going on when it was also undodgeable....
WHY someone decided that this class (or no matter what class) should have also undodgeable, unblockable stun and some aoe damage skill which provide excellent mobility at the same time?
Wtf?
What is this logic in adding cast time to half of ultimates - and at the same time make streak broken OP instant aoe stun without restrictions?
Wrobel's agents-saboteurs inside team?
WTF GUYS?

Also in spoiler it was written "charging into group...".
Nah, as usual it's charge threw or out of the group.
Here we have mistake even in "determination of the theme"...
And this skill is mobility, damage and aoe stun...
And when u block it at Live, u loose stamina. and sorc changing he's position and do some damage with.
it's definitely not waste of resourses.

I want to keep attention on this change...
I'm sure this shouldn't go Live.
it's very bad solution

@ZOS_BrianWheeler , @ZOS_Gilliam Heyy, Please, remove unblockable component back from crowd control of Bolt Escape. it's broken in such undodgeable and unblockable form. I'm wondered, how it could be even considered to be good idea...wtf?
Edited by JusticeSouldier on July 19, 2019 11:31PM
all classes. pc platform, dissapointed.
  • Sanctum74
    Sanctum74
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    As long as we have perma blockers then we should also have unblockable stuns.
  • zParallaxz
    zParallaxz
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    Sanctum74 wrote: »
    As long as we have perma blockers then we should also have unblockable stuns.

    Now how does this reward skillful gameplay from other mag builds who know how to block. Not everyone permablocks, some just know when to block a cc to prevent an enemy from bursting you or to keep an enemy on the ropes without letting you stop your own burst.
  • universal_wrath
    universal_wrath
    ✭✭✭✭✭
    Streak OP because fear, total darkness, claok, incap, leap, onslought...etc are not OP or broken.

    You can kill any sorcs who is streaking. Immoblization, stun, range attacks, *** closers are all counters to streak. You don't use any of these? Start you using them. You still think it's OP?

    As of the 33%penalty reduction, IMO, the penalty should be removed as to how many counters the skill has. Also, zos already reduced sorcs shields and the don't have proper heaĺs unless they waste 2 slot for a heal, believe it or not, not every sorcs is a pet sorc or want to use matriach before or after the damage nerf. Take 2 slot for a burst heal, other classes can have for 1 slot. Every mag class has magicka vigor next patch, but it do not mean non pet sorcs are inferior when it come to healing, which is why you see them stack shielding and streaks away. Give sorcs BoL, dragon blood...etc then ask for streak nerf.

    Also, cloak is like streak in a way, negate all incoming dmg, but can be detected by aoe/ potion and some expensive skills exist mainly to detect sneak/cloaked targets. Does not stun, but any attack is a critical hit, and any stam attack stuns. Target blocking? No problem, fear is undodgable, unblickable, so you fear and still get the farnteed crit attack from claok because it last 3 secs. Best thing about claok is...guess what? It does not have penalty or cooldown to use, you spam it as long as you have mag, and you don't have to worry aboit it costing 8 or 10k after third cast in 4 secs.

    Fussilize is another skill, its stun is fast, unblockable, undodgable, cheap and can immoblize you to make you dodge roll and drain your stam, or health absorbtion and next 4k of next heal, that is a big deal in no cp pvp. Let's not forget the passives this skill activates, stam retun, ulti regen, and minor brutality, all in one skill.

    Read patch note for the new eclipse skill and tell me if that is not the most broken thing you ever saw in game.

    Thing is, you can complain all day about a cetain skill, but there is a reason there are different classes. Each have their own OP, broken skills.
  • Sanctum74
    Sanctum74
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    zParallaxz wrote: »
    Sanctum74 wrote: »
    As long as we have perma blockers then we should also have unblockable stuns.

    Now how does this reward skillful gameplay from other mag builds who know how to block. Not everyone permablocks, some just know when to block a cc to prevent an enemy from bursting you or to keep an enemy on the ropes without letting you stop your own burst.

    Great points and I'd be fine with removing unblockable stuns if there was a fatigue penalty or cooldown for perma blocking, but until then I guess fighting cheese with cheese seems fair.

  • Gilvoth
    Gilvoth
    ✭✭✭✭✭
    ✭✭✭✭✭
    Storm Calling
    Bolt Escape: This ability and its morphs’ stuns can no longer be blocked.
    Developer Comment:
    Spoiler
    Previously, these abilities could be blocked without draining resources. While investigating this issue, we determined that the theme of charging into a group of enemies as a ball of pure energy would not be thwarted by a measly shield.
    Bolt Escape Fatigue (morph): Reduced the ramping cost increase from using Bolt Escape or its morphs to 33% per stack from 50% so it operates closer to Roll Dodge.

    Wtf?
    Sorc already have unblockable Rune prison.
    and we all remember what holy crap garbage was going on when it was also undodgeable....
    WHY someone decided that this class (or no matter what class) should have also undodgeable, unblockable stun and some aoe damage skill which provide excellent mobility at the same time?
    Wtf?
    What is this logic in adding cast time to half of ultimates - and at the same time make streak broken OP instant aoe stun without restrictions?
    Wrobel's agents-saboteurs inside team?
    WTF GUYS?

    Also in spoiler it was written "charging into group...".
    Nah, as usual it's charge threw or out of the group.
    Here we have mistake even in "determination of the theme"...
    And this skill is mobility, damage and aoe stun...
    And when u block it at Live, u loose stamina. and sorc changing he's position and do some damage with.
    it's definitely not waste of resourses.

    I want to keep attention on this change...
    I'm sure this shouldn't go Live.
    it's very bad solution

    @ZOS_BrianWheeler , @ZOS_Gilliam Heyy, Please, remove unblockable component back from crowd control of Bolt Escape. it's broken in such undodgeable and unblockable form. I'm wondered, how it could be even considered to be good idea...wtf?

    your right
  • brandonv516
    brandonv516
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    Never really tried to block it but then again my stamina pool is never that high.

    I do feel the stun seems to go on forever. Did they change the duration on it recently?
  • Insco851
    Insco851
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    Not bothered by this change. When do you exactly Telegraph streak anyways?

    Also hard to 180 and use the stun to the most offensive advantage so it’s fine imo.
  • leepalmer95
    leepalmer95
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    Whats wrong with sorc getting a nice usable option vs permablocker?

    Its stacking cost and isn't ranged?


    Whats the problem?
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • JusticeSouldier
    JusticeSouldier
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    Whats wrong with sorc getting a nice usable option vs permablocker?

    Its stacking cost and isn't ranged?


    Whats the problem?

    Problem is - nothing can't counter this skill.
    U are or immune or cc-ed.
    It's - No counter for your targetS! Not one target, but whole group on the way.
    For a class who have best set of skills in game for burst combo to smash down someone in a second. With pre-execute, high mobility, tankiness. We can talk for a long time why manasorc is so strong.
    This unblockable component on this skill is absolutly unhealthy esp for sorcerer.
    Streak OP because fear, total darkness, claok, incap, leap, onslought...etc are not OP or broken.
    Read patch note for the new eclipse skill and tell me if that is not the most broken thing you ever saw in game.

    I already wrote about new eclipse. It's crap trash. broken because of same no counter it (only another templar can - so its same as no counter at all). It's broken af but imho undodgeable instant Rune Cage was much. Much worse. But.
    But that was in another thread.
    Here i hope, will be enouch feedbacks to force combat designers redesign this new Streak.
    all classes. pc platform, dissapointed.
  • Deep_01
    Deep_01
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    @JusticeSouldier Streak relocates the sorc dealing damage (makes them face a 180 from you at the end) and comes with cost increase.

    It puts them out of your meele range. It has a 0.25 sec cooldown for before it fires and 0.25 sec cooldown after streaking. During this cooldown, a sorc cannot do anything (locked).

    That combined with change in facing direction gives enough time to react. More if the sorc plays at 200ms pings or above.
    Edited by Deep_01 on July 20, 2019 1:30AM
    @Deepan on PC-EU
  • Insco851
    Insco851
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    Deep_01 wrote: »
    Streak relocates the sorc dealing damage (makes them face a 180 from you at the end) and comes with cost increase.

    It puts them out of your meele range, but has a 0.25 sec cooldown for before it fires and 0.25 sec cooldown after streaking. During this cooldown, a sorc cannot do anything (locked).

    That combined with change in direction facing gives enough time to react. More if the sorc plays at 200ms pings or above.

    Bingo-

    This thread should be another Turn Evil thread instead. That’s the one you’re gonna have a fit about when it goes live.
  • leepalmer95
    leepalmer95
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    Whats wrong with sorc getting a nice usable option vs permablocker?

    Its stacking cost and isn't ranged?


    Whats the problem?

    Problem is - nothing can't counter this skill.
    U are or immune or cc-ed.
    It's - No counter for your targetS! Not one target, but whole group on the way.
    For a class who have best set of skills in game for burst combo to smash down someone in a second. With pre-execute, high mobility, tankiness. We can talk for a long time why manasorc is so strong.
    This unblockable component on this skill is absolutly unhealthy esp for sorcerer.
    Streak OP because fear, total darkness, claok, incap, leap, onslought...etc are not OP or broken.
    Read patch note for the new eclipse skill and tell me if that is not the most broken thing you ever saw in game.

    I already wrote about new eclipse. It's crap trash. broken because of same no counter it (only another templar can - so its same as no counter at all). It's broken af but imho undodgeable instant Rune Cage was much. Much worse. But.
    But that was in another thread.
    Here i hope, will be enouch feedbacks to force combat designers redesign this new Streak.

    There is a counter, immunity, pots, range.

    Whats the counter to fossilise? Or fear?
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • JusticeSouldier
    JusticeSouldier
    ✭✭✭✭
    Deep_01 wrote: »
    Streak relocates the sorc dealing damage (makes them face a 180 from you at the end) and comes with cost increase.

    It puts them out of your meele range, but has a 0.25 sec cooldown for before it fires and 0.25 sec cooldown after streaking. During this cooldown, a sorc cannot do anything (locked).

    That combined with change in direction facing gives enough time to react. More if the sorc plays at 200ms pings or above.

    Its area of effect skill. Undodgeable.
    let's tell me please what kind of reaction u going to do if sorc u fight with will do streak in 0,25 sec?
    i can say what, u should be ready to breakfree as fast as eso lag will allow u because u have no choice here. same as anyone on his way.
    .
    Edited by JusticeSouldier on July 20, 2019 1:56AM
    all classes. pc platform, dissapointed.
  • JusticeSouldier
    JusticeSouldier
    ✭✭✭✭
    Whats wrong with sorc getting a nice usable option vs permablocker?

    Its stacking cost and isn't ranged?


    Whats the problem?

    Problem is - nothing can't counter this skill.
    U are or immune or cc-ed.
    It's - No counter for your targetS! Not one target, but whole group on the way.
    For a class who have best set of skills in game for burst combo to smash down someone in a second. With pre-execute, high mobility, tankiness. We can talk for a long time why manasorc is so strong.
    This unblockable component on this skill is absolutly unhealthy esp for sorcerer.
    Streak OP because fear, total darkness, claok, incap, leap, onslought...etc are not OP or broken.
    Read patch note for the new eclipse skill and tell me if that is not the most broken thing you ever saw in game.

    I already wrote about new eclipse. It's crap trash. broken because of same no counter it (only another templar can - so its same as no counter at all). It's broken af but imho undodgeable instant Rune Cage was much. Much worse. But.
    But that was in another thread.
    Here i hope, will be enouch feedbacks to force combat designers redesign this new Streak.

    There is a counter, immunity, pots, range.

    Whats the counter to fossilise? Or fear?

    fossilize is close combat only single-target only skill. at class with no execute at mana version. same as fear is close combat only. at a single-target by it's nature class. And really huge part of nightblade's power comes from this exact skill.
    With what we can really compare this new Streak - werewolf's fear - which became absurdy overpowered when they made it instant cast one.This case is good example because here we also get very high burst and aoe pressure.

    Try to fight in battlegrounds vs premade with 1 or 2 werewolfes supported with a healer and for example stamwarden or petsorc to feel all the pain of that dev's "improvement".

    If this Streak wilh go live, sorc with streak will be a constant part of such premade groups with much more dramatical effect than described example.
    Edited by JusticeSouldier on July 20, 2019 2:00AM
    all classes. pc platform, dissapointed.
  • leepalmer95
    leepalmer95
    ✭✭✭✭✭
    ✭✭✭✭✭
    Whats wrong with sorc getting a nice usable option vs permablocker?

    Its stacking cost and isn't ranged?


    Whats the problem?

    Problem is - nothing can't counter this skill.
    U are or immune or cc-ed.
    It's - No counter for your targetS! Not one target, but whole group on the way.
    For a class who have best set of skills in game for burst combo to smash down someone in a second. With pre-execute, high mobility, tankiness. We can talk for a long time why manasorc is so strong.
    This unblockable component on this skill is absolutly unhealthy esp for sorcerer.
    Streak OP because fear, total darkness, claok, incap, leap, onslought...etc are not OP or broken.
    Read patch note for the new eclipse skill and tell me if that is not the most broken thing you ever saw in game.

    I already wrote about new eclipse. It's crap trash. broken because of same no counter it (only another templar can - so its same as no counter at all). It's broken af but imho undodgeable instant Rune Cage was much. Much worse. But.
    But that was in another thread.
    Here i hope, will be enouch feedbacks to force combat designers redesign this new Streak.

    There is a counter, immunity, pots, range.

    Whats the counter to fossilise? Or fear?

    fossilize is close combat only single-target only skill. at class with no execute at mana version. same as fear is close combat only. at a single-target by it's nature class.
    With what we can really compare this new Streak - werewolf's fear - which became absurdy overpowered when they made it instant cast one.This case is good example because here we also get very high burst and aoe pressure.

    Try to fight in battlegrounds vs premade with 1 or 2 werewolfes supported with a healer and for example stamwarden or petsorc to feel all the pain of that dev's "improvement".

    If this Streak wilh go live, sorc with streak will be a constant part of such premade groups with much more dramatical effect than described example.

    I'm still not sure what your problem is here?

    It's a directional close range stun with a cost increase.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • JusticeSouldier
    JusticeSouldier
    ✭✭✭✭
    Whats wrong with sorc getting a nice usable option vs permablocker?

    Its stacking cost and isn't ranged?


    Whats the problem?

    Problem is - nothing can't counter this skill.
    U are or immune or cc-ed.
    It's - No counter for your targetS! Not one target, but whole group on the way.
    For a class who have best set of skills in game for burst combo to smash down someone in a second. With pre-execute, high mobility, tankiness. We can talk for a long time why manasorc is so strong.
    This unblockable component on this skill is absolutly unhealthy esp for sorcerer.
    Streak OP because fear, total darkness, claok, incap, leap, onslought...etc are not OP or broken.
    Read patch note for the new eclipse skill and tell me if that is not the most broken thing you ever saw in game.

    I already wrote about new eclipse. It's crap trash. broken because of same no counter it (only another templar can - so its same as no counter at all). It's broken af but imho undodgeable instant Rune Cage was much. Much worse. But.
    But that was in another thread.
    Here i hope, will be enouch feedbacks to force combat designers redesign this new Streak.

    There is a counter, immunity, pots, range.

    Whats the counter to fossilise? Or fear?

    fossilize is close combat only single-target only skill. at class with no execute at mana version. same as fear is close combat only. at a single-target by it's nature class.
    With what we can really compare this new Streak - werewolf's fear - which became absurdy overpowered when they made it instant cast one.This case is good example because here we also get very high burst and aoe pressure.

    Try to fight in battlegrounds vs premade with 1 or 2 werewolfes supported with a healer and for example stamwarden or petsorc to feel all the pain of that dev's "improvement".

    If this Streak wilh go live, sorc with streak will be a constant part of such premade groups with much more dramatical effect than described example.

    I'm still not sure what your problem is here?

    It's a directional close range stun with a cost increase.

    Aoe unblockable, undodgeable charge with some damage to all enemies in it's area. And what the problem can be here let me guess.
    all classes. pc platform, dissapointed.
  • leepalmer95
    leepalmer95
    ✭✭✭✭✭
    ✭✭✭✭✭
    Whats wrong with sorc getting a nice usable option vs permablocker?

    Its stacking cost and isn't ranged?


    Whats the problem?

    Problem is - nothing can't counter this skill.
    U are or immune or cc-ed.
    It's - No counter for your targetS! Not one target, but whole group on the way.
    For a class who have best set of skills in game for burst combo to smash down someone in a second. With pre-execute, high mobility, tankiness. We can talk for a long time why manasorc is so strong.
    This unblockable component on this skill is absolutly unhealthy esp for sorcerer.
    Streak OP because fear, total darkness, claok, incap, leap, onslought...etc are not OP or broken.
    Read patch note for the new eclipse skill and tell me if that is not the most broken thing you ever saw in game.

    I already wrote about new eclipse. It's crap trash. broken because of same no counter it (only another templar can - so its same as no counter at all). It's broken af but imho undodgeable instant Rune Cage was much. Much worse. But.
    But that was in another thread.
    Here i hope, will be enouch feedbacks to force combat designers redesign this new Streak.

    There is a counter, immunity, pots, range.

    Whats the counter to fossilise? Or fear?

    fossilize is close combat only single-target only skill. at class with no execute at mana version. same as fear is close combat only. at a single-target by it's nature class.
    With what we can really compare this new Streak - werewolf's fear - which became absurdy overpowered when they made it instant cast one.This case is good example because here we also get very high burst and aoe pressure.

    Try to fight in battlegrounds vs premade with 1 or 2 werewolfes supported with a healer and for example stamwarden or petsorc to feel all the pain of that dev's "improvement".

    If this Streak wilh go live, sorc with streak will be a constant part of such premade groups with much more dramatical effect than described example.

    I'm still not sure what your problem is here?

    It's a directional close range stun with a cost increase.

    Aoe unblockable, undodgeable charge with some damage to all enemies in it's area. And what the problem can be here let me guess.

    The dmg is so small though?

    Its basically just an aoe stun, even now if you streak into a group you stun most of them anyway.

    The stun is very short as well.

    I still don't see the problem.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • JusticeSouldier
    JusticeSouldier
    ✭✭✭✭
    Whats wrong with sorc getting a nice usable option vs permablocker?

    Its stacking cost and isn't ranged?


    Whats the problem?

    Problem is - nothing can't counter this skill.
    U are or immune or cc-ed.
    It's - No counter for your targetS! Not one target, but whole group on the way.
    For a class who have best set of skills in game for burst combo to smash down someone in a second. With pre-execute, high mobility, tankiness. We can talk for a long time why manasorc is so strong.
    This unblockable component on this skill is absolutly unhealthy esp for sorcerer.
    Streak OP because fear, total darkness, claok, incap, leap, onslought...etc are not OP or broken.
    Read patch note for the new eclipse skill and tell me if that is not the most broken thing you ever saw in game.

    I already wrote about new eclipse. It's crap trash. broken because of same no counter it (only another templar can - so its same as no counter at all). It's broken af but imho undodgeable instant Rune Cage was much. Much worse. But.
    But that was in another thread.
    Here i hope, will be enouch feedbacks to force combat designers redesign this new Streak.

    There is a counter, immunity, pots, range.

    Whats the counter to fossilise? Or fear?

    fossilize is close combat only single-target only skill. at class with no execute at mana version. same as fear is close combat only. at a single-target by it's nature class.
    With what we can really compare this new Streak - werewolf's fear - which became absurdy overpowered when they made it instant cast one.This case is good example because here we also get very high burst and aoe pressure.

    Try to fight in battlegrounds vs premade with 1 or 2 werewolfes supported with a healer and for example stamwarden or petsorc to feel all the pain of that dev's "improvement".

    If this Streak wilh go live, sorc with streak will be a constant part of such premade groups with much more dramatical effect than described example.

    I'm still not sure what your problem is here?

    It's a directional close range stun with a cost increase.

    Aoe unblockable, undodgeable charge with some damage to all enemies in it's area. And what the problem can be here let me guess.

    The dmg is so small though?

    Its basically just an aoe stun, even now if you streak into a group you stun most of them anyway.

    The stun is very short as well.

    I still don't see the problem.

    There were hundreds of sorcerers who didn't saw a problem, when Rune cage was instant, undodgeable and unblockable.
    One part of them coudn't because of lack of required knowledges.
    Another part didn't care, they just wished to feel power without any efforts.
    Which one are u belonging to?
    Edited by JusticeSouldier on July 20, 2019 2:38AM
    all classes. pc platform, dissapointed.
  • bardx86
    bardx86
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    Better question, why can i be stunned while streaking? shouldn't be that way.
  • Deep_01
    Deep_01
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    Deep_01 wrote: »
    Streak relocates the sorc dealing damage (makes them face a 180 from you at the end) and comes with cost increase.

    It puts them out of your meele range, but has a 0.25 sec cooldown for before it fires and 0.25 sec cooldown after streaking. During this cooldown, a sorc cannot do anything (locked).

    That combined with change in direction facing gives enough time to react. More if the sorc plays at 200ms pings or above.

    Its area of effect skill. Undodgeable.
    let's tell me please what kind of reaction u going to do if sorc u fight with will do streak in 0,25 sec?
    i can say what, u should be ready to breakfree as fast as eso lag will allow u because u have no choice here. same as anyone on his way.

    .

    Don't calculate things on paper and chalk it up to being overpowered. If you had played mag or stam sorc in solo openworld, BGs and in organised zerg, you will know why PTS version of streak is balanced.
    @Deepan on PC-EU
  • D0PAMINE
    D0PAMINE
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    ✭✭
    Streak was neglected for a long time. Im glad it's becoming more usable.
  • MaxJrFTW
    MaxJrFTW
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    Curse + meteor + streak = 100 to 0 :D:D:D

    Magsorcs will continue to be OP. It is known.
    "I don't know you, and I don't care to know you."
    ―Ulrich Leland, 3E 433
  • Baphomet
    Baphomet
    ✭✭✭✭✭
    Previously we had unblockable bolt escape for years and it was not game breaking - although annoying. However, I don't see a reason why sorcerers should have two unblockable stuns when others do not have just one realiable unblockable stun.

    Biggest problem with bolt escape stun is that it still ignores LoS after many years of being bugged.

    On the other hand, with the removal of the stun on reach, this might force some sorcerers to come closer if they don't want to use rune cage.
    - The Psijic Order
    - TKO
    - Dominant Dominion
    - The Noore
  • universal_wrath
    universal_wrath
    ✭✭✭✭✭
    bardx86 wrote: »
    Better question, why can i be stunned while streaking? shouldn't be that way.

    You can get stunned while streaking. Happened to me numerous times, mostly dizzy swings or fussilize, and it negate my streak. I say the skill affect, get stunned, stays in same place.

    As for the aoe stun part, sorc is single target heavy class just like nightblade and guess what, nightblade has aoe stun as well. Only different is nightblade can better land their combos because they are on top of their targets, unlike sorcs when they streak, they move away and have to make 180 turn to fight you again, if you don't have time to react after stun, then you should learn to do that.

    While both classes have aoe stun and they are single target classes, it a good way for them to fit in group play.

    Aslo, almost have of sorcs don't use excution to kill you.
  • Deep_01
    Deep_01
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    MaxJrFTW wrote: »
    Curse + meteor + streak = 100 to 0 :D:D:D

    Magsorcs will continue to be OP. It is known.

    What do you plan on doing while a sorc curses you form range, casts meteor, comes closer and streaks (3 to 5 GCDs)? Stun, deal a little damage or break line of sight, maybe?
    Edited by Deep_01 on July 20, 2019 6:10AM
    @Deepan on PC-EU
  • universal_wrath
    universal_wrath
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    Use immunity pots, stack heal, shields, armor buff, target debuff, range stun before they come close or in middle of streak to delay/prevent burst. You have 2 secs to react as meteor take that much time to land. Also, they use offensive ulti, maybe use definse one? Many ways to counters, but brain died people can't think of any. How effective these counter? Only way to find out is when pts is released.
  • templesus
    templesus
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    It’s going to actually take some semblance of skill to use streak as a stun effectively, no random scrub will be able to pick it up and be good with it.

    This game needs more high skill high reward mechanics, this is a good change.
  • Abhaya
    Abhaya
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    There are multiple unblockable stuns in the game already. One of them will be available to every class if the PTS version of Turn Undead stays. Your anti mag sorc bias is almost as bad as your grammar.
    Abhaya - PC NA - Ebonheart Pact
    Stam Sorc 2-Hand / Bow Build: https://en.uesp.net/wiki/Special:EsoBuildData?id=169103
  • MaxJrFTW
    MaxJrFTW
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    templesus wrote: »
    It’s going to actually take some semblance of skill to use streak as a stun effectively, no random scrub will be able to pick it up and be good with it.

    This game needs more high skill high reward mechanics, this is a good change.

    Are saying stunning with streak is harder than with any other ability? It isn't...
    Deep_01 wrote: »
    MaxJrFTW wrote: »
    Curse + meteor + streak = 100 to 0 :D:D:D

    Magsorcs will continue to be OP. It is known.

    What do you plan on doing while a sorc curses you form range, casts meteor, comes closer and streaks (3 to 5 GCDs)? Stun, deal a little damage or break line of sight, maybe?

    So the counter to the impending sorc 1 shot is to run away and not fight the sorc at all? Sounds good...
    Edited by MaxJrFTW on July 20, 2019 7:08AM
    "I don't know you, and I don't care to know you."
    ―Ulrich Leland, 3E 433
  • Asmael
    Asmael
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    I'll gladly take a Streak stun over Clench. That forces the sorc into commiting at close range instead of CC'ing from 40m away, while giving them an option against particularly tanky setups, while also giving counterplay to Streak (they can't turn around when rooted for instance), while also requiring the sorc to do a 180 before casting the next ability.

    PC EU - Zahraji of the Void, aka "Kitty", the fluffiest salmon genocider in town.
    Poke @AsmaeI (last letter is uppercase "i") on PC EU or Asmael#9325 on Discord and receive a meow today.
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