RIP Senches

  • akray21
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    evoniee wrote: »
    my response as pvper
    senche is d8gshtt in live, they want to make it even worse now.
    so dev think that 5 second weapon damage buff is overpowered? LMAO.
    i myself dont use it as snb and use spriggan in pvp instead.

    reason:
    even though you have a freedom to trigger it, the cost (>2.5k stamina / 5sec) (it mean we need extra >1000 stamregen to maintain it like a constant sets), low uptime (5sec), and not usable in stealth just not even worth it vs a constant sets like hunding and spriggan or high uptime easy free proc like 7th legion.

    - imagine we have to waste stamina and gcd (if we not animation cancel attack while dodge) to only get a 5 sec buff. It might be used by roller / full glass cannon, but in stand your ground fight / real 'pvp' it just so clunky and expensive to maintain the buff.
    - +1 stack dodge fatigue, more stamina loss.
    - it messes our positioning especially in tight or elevated space.

    Sench on live is underpowered compared to heavy sets on live. Why didn't they just increase the duration to 10 seconds and reduce the WD to 350? Then it would be like the new 7th legion, but a medium version.
  • Nemesis7884
    Nemesis7884
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    Mystikkal wrote: »
    So Senche's is not a very common set, but it was nerfed into the ground. The 5 piece set bonus now gives %12 more crit dmg for 8 seconds.

    Here is how it compares when the stats are broken down relative to Mundus stones.

    The Shadow Mundus stone will give you 13% crit dmg, rather than 238 weapon damage (Warrior Mundus Stone). So for each % of crit dmg, you give up 18 weapon dmg (238/13=18)

    Senches will give you 12% crit dmg, rather than say hundings rage which will give you 299 weapon dmg. So for each % of crit dmg, you give up 25 weapon dmg (299/12=25).

    AND that’s assuming senches has full uptime, which it won't. AND you have to use like 2.5k stamina to roll dodge

    RIP Senches

    i would rework it to +10% crit damage when u attack from flank/side or keep dodge but double duration
    Edited by Nemesis7884 on July 18, 2019 10:25PM
  • Strider__Roshin
    Strider__Roshin
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    No one was using it before so nothing has changed.
  • Dashmatt
    Dashmatt
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    This is one of the more baffling item changes. This set had niche uses at best, but was decent enough. Now I can’t imagine anyone bothering with it.
  • puupaa
    puupaa
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    I use it and tried some things. Didn't compare damage numbers yet but it does affect critical healing. And while Vigor "snapshots" weapon damage and stamina at the moment you cast it, critical damage multiplier is updated for each critical tick. So you can roll dodge cancel Vigor and only the first tick isn't affected. That alone is a really nice buff to the set I think.
  • Ecfigies
    Ecfigies
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    Use Truth instead.
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