my response as pvper
senche is d8gshtt in live, they want to make it even worse now.
so dev think that 5 second weapon damage buff is overpowered? LMAO.
i myself dont use it as snb and use spriggan in pvp instead.
reason:
even though you have a freedom to trigger it, the cost (>2.5k stamina / 5sec) (it mean we need extra >1000 stamregen to maintain it like a constant sets), low uptime (5sec), and not usable in stealth just not even worth it vs a constant sets like hunding and spriggan or high uptime easy free proc like 7th legion.
- imagine we have to waste stamina and gcd (if we not animation cancel attack while dodge) to only get a 5 sec buff. It might be used by roller / full glass cannon, but in stand your ground fight / real 'pvp' it just so clunky and expensive to maintain the buff.
- +1 stack dodge fatigue, more stamina loss.
- it messes our positioning especially in tight or elevated space.
So Senche's is not a very common set, but it was nerfed into the ground. The 5 piece set bonus now gives %12 more crit dmg for 8 seconds.
Here is how it compares when the stats are broken down relative to Mundus stones.
The Shadow Mundus stone will give you 13% crit dmg, rather than 238 weapon damage (Warrior Mundus Stone). So for each % of crit dmg, you give up 18 weapon dmg (238/13=18)
Senches will give you 12% crit dmg, rather than say hundings rage which will give you 299 weapon dmg. So for each % of crit dmg, you give up 25 weapon dmg (299/12=25).
AND that’s assuming senches has full uptime, which it won't. AND you have to use like 2.5k stamina to roll dodge
RIP Senches