Wow really? that sounds sad to me...
For me personally, it's until bloat makes game collapse to permanently unplayable state
Tommy_The_Gun wrote: »How long ? My prediction is till TES 6 is released. Those will be hardest times for ESO probably, as it will lose a lot of players.
JumpmanLane wrote: »Tommy_The_Gun wrote: »How long ? My prediction is till TES 6 is released. Those will be hardest times for ESO probably, as it will lose a lot of players.
More like when GTA:6 is released lol
JumpmanLane wrote: »if you look back on the game since say Morrowind, ZOS really is killing it, content-wise. Morrowind was a GREAT chapter. Loved the quests. Summerset was BEAUTIFUL and added qol stuff. Elswyer another beautiful chapter and dragons are cool. ZOS is hitting on all cylinders as far as the content goes.
As for combat, I can see where they are going with it. The meta will change but generally Brian and Gilliam are bringing a measure of order to combat so I can buy it. Performance is my only real gripe. Fix a bug or two or something.
Overall I'm content with ESO and will contiue to sub and play it. Sometimes, it takes stepping back from some singular gripe to look at the game experience as a whole to decide if you want to keep paying for stuff in it or even to continue playing it. Im happy to right now
For me personally, it's until bloat makes game collapse to permanently unplayable state
Why do i not experience it this way?
Many ppl say the performance are bad or the game is broken.
Have play more then 1700 hours and only i hate the maintenance thing have never experience things what ppl here say on the forums.
It might be you lose interest when you play the game to long (Sometimes) a break like me can help get your interest back.
For me personally, it's until bloat makes game collapse to permanently unplayable state
Why do i not experience it this way?
Many ppl say the performance are bad or the game is broken.
Have play more then 1700 hours and only i hate the maintenance thing have never experience things what ppl here say on the forums.
It might be you lose interest when you play the game to long (Sometimes) a break like me can help get your interest back.
Assuming you actually do content like PvP and group PvE and you don't experience performance problems, congratulations for you and your guildmates.
For me personally, it's until bloat makes game collapse to permanently unplayable state
Why do i not experience it this way?
Many ppl say the performance are bad or the game is broken.
Have play more then 1700 hours and only i hate the maintenance thing have never experience things what ppl here say on the forums.
It might be you lose interest when you play the game to long (Sometimes) a break like me can help get your interest back.
Assuming you actually do content like PvP and group PvE and you don't experience performance problems, congratulations for you and your guildmates.
So its a PvP only problem? Its for me a long time ago i have play PvP.
I can not judge on that yet.
Cyrodil and then especially CP 30 day has far most performance issues. An large part is server as CP 30 day is the dominant PvP instance so you got lots of huge fights who is demanding on server.For me personally, it's until bloat makes game collapse to permanently unplayable state
Why do i not experience it this way?
Many ppl say the performance are bad or the game is broken.
Have play more then 1700 hours and only i hate the maintenance thing have never experience things what ppl here say on the forums.
It might be you lose interest when you play the game to long (Sometimes) a break like me can help get your interest back.
Assuming you actually do content like PvP and group PvE and you don't experience performance problems, congratulations for you and your guildmates.
So its a PvP only problem? Its for me a long time ago i have play PvP.
I can not judge on that yet.
- Game Launch
- Large influx of players
- Game plateaus
- Player Base declines
- Subscription ends
- Resurgence of Player Base <—————– ESO is here (after 5 years)
- Player Base plateaus
- Player Base declines
- Game goes F2P
- Resurgence of Player Base
- Player Base Plateaus
- Player Base declines
- Server consolidation
- Further Player Base decline
- In-game store becomes focus of the game
- Player Base dwindles further
- Servers close