Emma_Overload wrote: »There are other sources of Major Protection that are even more reliable than this set. Why are so many people hellbent on nerfing it? If it is so good, why aren't YOU using it?
Right, so you want to wear 3 offensive sets? Ahaha good luck with that unless you are a zergling player. If you wear skoria and don't use a single defensive set to balance out your build, you will get popped like a fly. Pirate skeleton covers more defense than any other set in the game for the amount of 2 pieces. It is simply out of line.For real man... this comment can literally be applied to ANY discussion about sets. I wonder what it lacks... oh right! C O N T E X T.
Yes. Better than wearing it since it covers up people's lack of skill
Love this. Can't beat them? Try to guilt them into wearing something else, then you will be able to beat them.
But remember, it is THEY that lack skill, not you!
/rollseyes.
The way people choose their builds (skill levels aside) is by looking at what the expected amount of damage will be that most people are putting out, and by looking at the expected amount of damage you will need to kill most people. This creates some sort of a baseline on which you choose your sets, enchants, etc. so that your build will be suited to perform against most people out there. Then you have sets like pirate skeleton, which makes people insanely tanky with high uptime, while they are still able to put out very high damage because this 2 pc set covers almost their entire defensive needs. Can you not see where this causes friction? It forces you to spec more offensively in order to take them down, but in turn you open yourself up to being bursted down as result of a lack of mitigation. The only solution would be either add more defense and struggle to kill a lot of people, or simply don't give a damn and slot pirate skeleton yourself.
The set itself is fine in a sense, the one thing that makes it OP is the uptime being way too high.
Aaah I'm already looking forward to your response
<shrug> you wont be excited by my response. So the attacker has to spec more bursty to be able to beat PS. Kinda like the PS user had to spec more tanky by not using an offensive set instead of PS.
Everyone's like "OMG look at the mighty 15% effective tankiness!" while conveniently forgetting that the tankiness comes at the price of not dropping a 12k tooltip skoria every 5 seconds on your enemy's head. And thats not even the most powerful offensive set.
The "but they can still do damage with PS!" cuts both ways. You can still be tanky without PS and do insane damage. There are bloodspawn builds that take a zerg to kill them.
brandoncoffmannub18_ESO wrote: »Set would be useless if minor protect #temporalguard
Temporal is awesome of course. The change to minor would open up the other morph. Not to mention you would have the protection on both bars while wearing it. Then there's templar, but it would still be a good set on templars that do not slot aedric spear abilities (as healer). Change to ransack would also mean minor would not be good to pair with it. Anyway how many people will slot ransack in pvp? Surely there are other options for those people. Even with 100% uptime on minor protection I could see myself slotting pirate skeleton.
The amount of people in here defending pirate is exactly why the forums are useless.
Girl_Number8 wrote: »ZoS makes all this high damage crap, then people complain when they also give players a way to mitigate the damage.
10/10 will whine about anything.
Yeapers. Op lost me at this "DISCLAIMER: I currently wear this set on different builds"
They will be butthurt about something else soon with their partner in these threads. xD
Yes, Pirate Skeleton is in need of immediate attention.
In situations with stacked healers, the minor defile is almost negligible.
The uptime is too high, and major protection doesn't respect penetration, which when built for becomes a huge pain point.
Another idea is to reduce the % modifier of Major protection to 15, 20, or 25.
So now that Earthgore, restro staff and Pirate have been gutted can we admit that our failure to kill someone is strictly our failure... or is there going to be a new scapegoat now?
So now that Earthgore, restro staff and Pirate have been gutted can we admit that our failure to kill someone is strictly our failure... or is there going to be a new scapegoat now?
EtTuBrutus wrote: »This set is now D E D DED
Spawn quote?
EtTuBrutus wrote: »EtTuBrutus wrote: »This set is now D E D DED
Spawn quote?
It is. But i was really thinking blazing saddles.
It's related because you don't have any "need" to use Pirate Skeleton for staying alive. Do you think things might be a bit different if your Stamina Sorcerer didn't have access to Streak, and wasn't able to afford very much dodge rolling or sprinting? Try playing some immobile magicka builds without a BRP Resto Staff, against good players in no-CP.I can't help but notice that all of the classes in your signature have access to great mobility and/or cloak. In other words, solid survivability options without being forced to rely on facetanking damage.
Yes. Better than wearing it since it covers up people's lack of skill
Love this. Can't beat them? Try to guilt them into wearing something else, then you will be able to beat them.
But remember, it is THEY that lack skill, not you!
/rollseyes.
Sure they are, cause they are rocking a set that gives you mitigation worth of 20k resistances and it has 80% uptime with a poor excuse of a debuff that can be ignored easily and that's a 2 piece set. Yeah it's balanced cause it makes people who defend it not die in 2 seconds. *eyeroll*
I barely play magsorc and stamblade in pvp. As far as stamsorc is concerned, yeah it has some mobility but all that's useful for is escaping some of the bs in cyrodiil. But i don't quite understand your point. How is my main class related to pirate skeleton being stupidly op?
This 5.1.1 version of Pirate Skeleton is basically worthless, and doubly so on Magicka Necromancer. Using Render Flesh alongside Pirate Skeleton will give you both Minor and Major Defile, with no input from your opponent besides simply doing damage. Obviously, no one is going to use the set as it is right now, so the defense has to come from somewhere else. Problem is, Magicka Necromancer's sustain is the worst in the game. And since Mystic Siphon isn't worth slotting in PvP, you're left with nothing but natural regeneration + specialized sets.
I guess Magicka Necromancers are supposed to wear a defensive 5 piece, a sustain 5 piece, and...what, Skoria? I mean sure, we've got access to several DOTs now, but with that sort of a gear setup you're not going to have enough damage to be very threatening.
Edit: And this is on top of a fairly substantial nerf to Protective - something else which basically feels like a requirement on Magicka builds that lack mobility. Battlegrounds needed to favor Stamina builds less, not more.It's related because you don't have any "need" to use Pirate Skeleton for staying alive. Do you think things might be a bit different if your Stamina Sorcerer didn't have access to Streak, and wasn't able to afford very much dodge rolling or sprinting? Try playing some immobile magicka builds without a BRP Resto Staff, against good players in no-CP.I can't help but notice that all of the classes in your signature have access to great mobility and/or cloak. In other words, solid survivability options without being forced to rely on facetanking damage.
Yes. Better than wearing it since it covers up people's lack of skill
Love this. Can't beat them? Try to guilt them into wearing something else, then you will be able to beat them.
But remember, it is THEY that lack skill, not you!
/rollseyes.
Sure they are, cause they are rocking a set that gives you mitigation worth of 20k resistances and it has 80% uptime with a poor excuse of a debuff that can be ignored easily and that's a 2 piece set. Yeah it's balanced cause it makes people who defend it not die in 2 seconds. *eyeroll*
I barely play magsorc and stamblade in pvp. As far as stamsorc is concerned, yeah it has some mobility but all that's useful for is escaping some of the bs in cyrodiil. But i don't quite understand your point. How is my main class related to pirate skeleton being stupidly op?