Maintenance for the week of May 18:
• NA megaservers for maintenance – May 18, 4:00AM EDT (8:00 UTC) - 9:00AM EDT (13:00 UTC)
• EU megaservers for maintenance – May 18, 8:00 UTC (4:00AM EDT) - 13:00 UTC (9:00AM EDT)

VMA bow math

dwig
dwig
✭✭✭
I was doing some math in my head, and it occurred to me that doubling the bonus from VMA bow does NOT account for switching from one tick per 0.5 seconds to one tick per second.

To add a sequence of numbers you can use the formula N(N+1)/2 (famously invented by Gauss when he was in grade school). That means that the stacking bonus is quadratic, not linear. To account for cutting the number of ticks roughly in half you would need to roughly quadruple the stacking bonus.

The total bonus for vma bow is:

bonus = (flat)N + (stacking) N(N+1)/2

doubling the flat part is fine, but not the stacking part.
(caveat, that's adding N numbers starting with one, in the case of hail that's N=20 live and N=12 PTS).

Was this intentional? Or did you guys make a math error?
  • skinnycheeks
    skinnycheeks
    ✭✭✭✭✭
    Too dumb to understand the equations, but am also curious if the nerf to both the skill AND the vma weapon were intentional.
  • MilwaukeeScott
    MilwaukeeScott
    ✭✭✭✭✭
    Op is OP
    PS4NA

    All I see is hate and rage from people who don't understand how to.....
  • LiquidPony
    LiquidPony
    ✭✭✭✭✭
    ✭✭✭
    It's a Master Bow meta now boys. Pack it in. :(
  • wills43b14_ESO
    wills43b14_ESO
    ✭✭✭
    Nice catch Dwig! After talking to him, the layman interpretation is doubling the base hit is fine since it's a linear adjustment since ticks were divided nearly by 2. However, when adding the effect of each hit, each additional tick creates a larger effect than the previous tick, which makes the multiplier more valuable. I.e. what he means is the summation of the sequence is quadratic, so at 20 ticks the multiplier is much more valuable than at 12 ticks - and it's not a linear increase for each tick, x, but more of a quadratic (x^2) increase. So the multiplier needs to be similarly treated and given ticks weren't quite halved for endless, taking the multiplier (2 given the ticks were halved) and squaring it would overcompensate a bit.

    @dwig Correct my if any part of that interpretation is wrong. Honestly, the only part that throws me off is doubling the base. Shouldn't the base stay the same and then the dmg for the ticks gets the increased multiplier?


    He corrected me by saying the base happens once ever tick, so the base gets doubled (durrrrr) ^_^. Thanks @dwig.
    Edited by wills43b14_ESO on July 11, 2019 4:44AM
    Godslayer
    Tick Tock Tormentor
    Gryphon Heart
    Immortal Redeemer
  • SaintSubwayy
    SaintSubwayy
    ✭✭✭✭✭
    Nothing new here tbh...this math was already done on monday evening...but checking the forums seems to be hard these days ;)

    You can find the original vMA bow thread here: https://forums.elderscrollsonline.com/en/discussion/484290/vma-bow

    vMA Bow with ABrrage for Trash and multiTarget (aoe) bosses.
    vDSA Bow for pure ST.
    Edited by SaintSubwayy on July 11, 2019 7:35AM
    PC EU
    vAA HM / vHRC HM / vSO HM / vMoL HM / vHoF HM / vAS HM / vCR HM / vSS HM / vKA HM

    Flawless Conqueror / Immortal Redeemer / Dawnbringer / Griphon Heart / Master Angler / Spirit Slayer

  • wills43b14_ESO
    wills43b14_ESO
    ✭✭✭
    Nothing new here tbh...this math was already done on monday evening...but checking the forums seems to be hard these days ;)

    You can find the original vMA bow thread here: https://forums.elderscrollsonline.com/en/discussion/484290/vma-bow

    vMA Bow with ABrrage for Trash and multiTarget (aoe) bosses.
    vDSA Bow for pure ST.

    Forgive us for not searching through 100s of threads to make sure this topic existed when it was clearly not even among the first page or two especially lol. The big thing there is you fail to explain WHY it's weaker when ZOS clearly intended for it to be about the same buff from the bow (based on wording):

    gvfmnstj3b4i.png

    Dwig's thread clearly explains why their math was funky and how to get a bit closer to correcting it.
    Godslayer
    Tick Tock Tormentor
    Gryphon Heart
    Immortal Redeemer
  • John_Falstaff
    John_Falstaff
    ✭✭✭✭✭
    ✭✭
    Both done good job pointing out the fact that the bow got a nerf and bringing the numbers.

    What's even more important is that developer comment, indeed, states that they have changed the bonus to compensate for fewer number of ticks - which gives hope that they didn't intend to nerf it, and will correct the mistake.

    @ZOS_GinaBruno , @ZOS_BrianWheeler - just tagging to increase the chances for it to be brought to attention.
  • RaptorRodeoGod
    RaptorRodeoGod
    ✭✭✭✭✭
    I kinda hope it stays the way it is. Bow backbar has had no viable competition for far too long in PvE. I'm interested to see if 2H and DW are comparable backbar weapons now
    Edited by RaptorRodeoGod on July 11, 2019 4:32PM
    Add a Scribing skill that works like Arcanist beam.
    ---
    Veteran players have been alienated and disengaged from Overland since One Tamriel, due to the lack of difficulty, and pushed into dungeons and trials; the minority of content in the Elder Scrolls Online. We can't take the repetition anymore, fix Overland engagement for Vet players. I don't even care if it's not combat related anymore, just make Overland engaging again.
    ---
    Overland difficulty scaling is desperately needed. 10 years. 6 paid expansions. 25 DLCs. 41 game changing updates including One Tamriel, an overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver & Gold as a "you think you do but you don't" - tier deflection to any criticism regarding the lack of overland difficulty in the game. I'm bored of dungeons, I'm bored of trials; make a personal difficulty slider for overland. Make a self debuff mythic. Literally anything at this point.
  • Onefrkncrzypope
    Onefrkncrzypope
    ✭✭✭✭✭
    I kinda hope it stays the way it is. Bow backbar has had no viable competition for far too long in PvE. I'm interested to see if 2H and DW are comparable backbar weapons now

    Unfortunately, That will not be the case for 2H. Since there is only one dot that is single target and does not proc berserker enchant. This also goes for dw, The nerf to enchant size make back bar DW less viable aswell. It would be possible for DW if they never nerfed enchants. Also blade cloak+rending =/= PI + volley. So regardless of these nerf just by inspection these weapons are still too much of a loss.
    -Immortal Redeemer-
    -Extinguisher of Flames-
    -Gryphon Heart-
    -Potato-



    If I edited a post, it was for spelling. It is always because of spelling....
  • susmitds
    susmitds
    ✭✭✭✭✭
    ✭✭✭✭✭
  • Waffennacht
    Waffennacht
    ✭✭✭✭✭
    ✭✭✭✭✭
    Bugs me that the only weapons via Solo Trial are now worthless (basically)
    First they dropped the additional bonus
    Now they nerfed the abilities they augment

    They really don't want anything good to be obtainable solo it seems :(
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • DocFrost72
    DocFrost72
    ✭✭✭✭✭
    ✭✭✭✭
    I kinda hope it stays the way it is. Bow backbar has had no viable competition for far too long in PvE. I'm interested to see if 2H and DW are comparable backbar weapons now

    Unfortunately, That will not be the case for 2H. Since there is only one dot that is single target and does not proc berserker enchant. This also goes for dw, The nerf to enchant size make back bar DW less viable aswell. It would be possible for DW if they never nerfed enchants. Also blade cloak+rending =/= PI + volley. So regardless of these nerf just by inspection these weapons are still too much of a loss.

    Stampede reads as though it leaves a ground based aoe dot. If true (forgot to test last night) the bolded statement will be outdated info.
  • LiquidPony
    LiquidPony
    ✭✭✭✭✭
    ✭✭✭
    I kinda hope it stays the way it is. Bow backbar has had no viable competition for far too long in PvE. I'm interested to see if 2H and DW are comparable backbar weapons now

    Unfortunately, That will not be the case for 2H. Since there is only one dot that is single target and does not proc berserker enchant. This also goes for dw, The nerf to enchant size make back bar DW less viable aswell. It would be possible for DW if they never nerfed enchants. Also blade cloak+rending =/= PI + volley. So regardless of these nerf just by inspection these weapons are still too much of a loss.

    @Onefrkncrzypope

    This is no longer the case. 2H Stampede is an 8s ground AoE DoT now, and it procs Berserker.

    2H/DW is a totally viable setup in the current state of PTS. Stampede + Merciless Charge (if using Maelstrom 2H backbar) + Carve + Heavy Weapons Bleed does quite a bit of DPS ... comparable to Hail + Poison Inject.

    Bow/DW is still stronger but it's much, much closer than in the past.

    And you can also do DW/DW as well. Sure, you lose half of the strength of your Berserker enchant *but* it opens up interesting options like Asylum DW + Maelstrom DW.
  • Onefrkncrzypope
    Onefrkncrzypope
    ✭✭✭✭✭
    LiquidPony wrote: »
    I kinda hope it stays the way it is. Bow backbar has had no viable competition for far too long in PvE. I'm interested to see if 2H and DW are comparable backbar weapons now

    Unfortunately, That will not be the case for 2H. Since there is only one dot that is single target and does not proc berserker enchant. This also goes for dw, The nerf to enchant size make back bar DW less viable aswell. It would be possible for DW if they never nerfed enchants. Also blade cloak+rending =/= PI + volley. So regardless of these nerf just by inspection these weapons are still too much of a loss.

    @Onefrkncrzypope

    This is no longer the case. 2H Stampede is an 8s ground AoE DoT now, and it procs Berserker.

    2H/DW is a totally viable setup in the current state of PTS. Stampede + Merciless Charge (if using Maelstrom 2H backbar) + Carve + Heavy Weapons Bleed does quite a bit of DPS ... comparable to Hail + Poison Inject.

    Bow/DW is still stronger but it's much, much closer than in the past.

    And you can also do DW/DW as well. Sure, you lose half of the strength of your Berserker enchant *but* it opens up interesting options like Asylum DW + Maelstrom DW.

    Got some parses? very interesting.
    -Immortal Redeemer-
    -Extinguisher of Flames-
    -Gryphon Heart-
    -Potato-



    If I edited a post, it was for spelling. It is always because of spelling....
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
    ✭✭✭✭✭
    ✭✭✭✭
    LiquidPony wrote: »
    I kinda hope it stays the way it is. Bow backbar has had no viable competition for far too long in PvE. I'm interested to see if 2H and DW are comparable backbar weapons now

    Unfortunately, That will not be the case for 2H. Since there is only one dot that is single target and does not proc berserker enchant. This also goes for dw, The nerf to enchant size make back bar DW less viable aswell. It would be possible for DW if they never nerfed enchants. Also blade cloak+rending =/= PI + volley. So regardless of these nerf just by inspection these weapons are still too much of a loss.

    @Onefrkncrzypope

    This is no longer the case. 2H Stampede is an 8s ground AoE DoT now, and it procs Berserker.

    2H/DW is a totally viable setup in the current state of PTS. Stampede + Merciless Charge (if using Maelstrom 2H backbar) + Carve + Heavy Weapons Bleed does quite a bit of DPS ... comparable to Hail + Poison Inject.

    Bow/DW is still stronger but it's much, much closer than in the past.

    And you can also do DW/DW as well. Sure, you lose half of the strength of your Berserker enchant *but* it opens up interesting options like Asylum DW + Maelstrom DW.

    Got some parses? very interesting.

    https://forums.elderscrollsonline.com/en/discussion/484373/pts-5-1-0-42k-bleed-build-dw-2h-up-to-72k-buffed
  • Onefrkncrzypope
    Onefrkncrzypope
    ✭✭✭✭✭
    LiquidPony wrote: »
    I kinda hope it stays the way it is. Bow backbar has had no viable competition for far too long in PvE. I'm interested to see if 2H and DW are comparable backbar weapons now

    Unfortunately, That will not be the case for 2H. Since there is only one dot that is single target and does not proc berserker enchant. This also goes for dw, The nerf to enchant size make back bar DW less viable aswell. It would be possible for DW if they never nerfed enchants. Also blade cloak+rending =/= PI + volley. So regardless of these nerf just by inspection these weapons are still too much of a loss.

    @Onefrkncrzypope

    This is no longer the case. 2H Stampede is an 8s ground AoE DoT now, and it procs Berserker.

    2H/DW is a totally viable setup in the current state of PTS. Stampede + Merciless Charge (if using Maelstrom 2H backbar) + Carve + Heavy Weapons Bleed does quite a bit of DPS ... comparable to Hail + Poison Inject.

    Bow/DW is still stronger but it's much, much closer than in the past.

    And you can also do DW/DW as well. Sure, you lose half of the strength of your Berserker enchant *but* it opens up interesting options like Asylum DW + Maelstrom DW.

    Got some parses? very interesting.

    https://forums.elderscrollsonline.com/en/discussion/484373/pts-5-1-0-42k-bleed-build-dw-2h-up-to-72k-buffed

    Whats this showing me? stampede isn't even in the screenshot its dps is lower that 2k nvm not the first parse. k
    Edited by Onefrkncrzypope on July 11, 2019 6:16PM
    -Immortal Redeemer-
    -Extinguisher of Flames-
    -Gryphon Heart-
    -Potato-



    If I edited a post, it was for spelling. It is always because of spelling....
  • LiquidPony
    LiquidPony
    ✭✭✭✭✭
    ✭✭✭
    LiquidPony wrote: »
    I kinda hope it stays the way it is. Bow backbar has had no viable competition for far too long in PvE. I'm interested to see if 2H and DW are comparable backbar weapons now

    Unfortunately, That will not be the case for 2H. Since there is only one dot that is single target and does not proc berserker enchant. This also goes for dw, The nerf to enchant size make back bar DW less viable aswell. It would be possible for DW if they never nerfed enchants. Also blade cloak+rending =/= PI + volley. So regardless of these nerf just by inspection these weapons are still too much of a loss.

    @Onefrkncrzypope

    This is no longer the case. 2H Stampede is an 8s ground AoE DoT now, and it procs Berserker.

    2H/DW is a totally viable setup in the current state of PTS. Stampede + Merciless Charge (if using Maelstrom 2H backbar) + Carve + Heavy Weapons Bleed does quite a bit of DPS ... comparable to Hail + Poison Inject.

    Bow/DW is still stronger but it's much, much closer than in the past.

    And you can also do DW/DW as well. Sure, you lose half of the strength of your Berserker enchant *but* it opens up interesting options like Asylum DW + Maelstrom DW.

    Got some parses? very interesting.

    @Onefrkncrzypope

    2H/DW stamsorc:
    NzzjQlx.png

    DW/DW stamsorc:
    CUAMEgZ.png

    2H/DW stamDK:
    a1UAKD4.png

    I'm quite certain better players can push these higher with some optimization. In particular the 2H/DW stamsorc has the potential to hit 100k I think.
  • Onefrkncrzypope
    Onefrkncrzypope
    ✭✭✭✭✭
    LiquidPony wrote: »
    LiquidPony wrote: »
    I kinda hope it stays the way it is. Bow backbar has had no viable competition for far too long in PvE. I'm interested to see if 2H and DW are comparable backbar weapons now

    Unfortunately, That will not be the case for 2H. Since there is only one dot that is single target and does not proc berserker enchant. This also goes for dw, The nerf to enchant size make back bar DW less viable aswell. It would be possible for DW if they never nerfed enchants. Also blade cloak+rending =/= PI + volley. So regardless of these nerf just by inspection these weapons are still too much of a loss.

    @Onefrkncrzypope

    This is no longer the case. 2H Stampede is an 8s ground AoE DoT now, and it procs Berserker.

    2H/DW is a totally viable setup in the current state of PTS. Stampede + Merciless Charge (if using Maelstrom 2H backbar) + Carve + Heavy Weapons Bleed does quite a bit of DPS ... comparable to Hail + Poison Inject.

    Bow/DW is still stronger but it's much, much closer than in the past.

    And you can also do DW/DW as well. Sure, you lose half of the strength of your Berserker enchant *but* it opens up interesting options like Asylum DW + Maelstrom DW.

    Got some parses? very interesting.

    @Onefrkncrzypope

    2H/DW stamsorc:
    NzzjQlx.png

    DW/DW stamsorc:
    CUAMEgZ.png

    2H/DW stamDK:
    a1UAKD4.png

    I'm quite certain better players can push these higher with some optimization. In particular the 2H/DW stamsorc has the potential to hit 100k I think.

    Yea currently reading in the thread ty.
    -Immortal Redeemer-
    -Extinguisher of Flames-
    -Gryphon Heart-
    -Potato-



    If I edited a post, it was for spelling. It is always because of spelling....
  • wills43b14_ESO
    wills43b14_ESO
    ✭✭✭
    Yeah keep in mind I'm just stating that it doesn't seem intentional. The vMA bow isn't worth it and is a bit weak rn, but hail seems to be in a lot better spot of where it should be relative to the 13k dps it's pulling on live. Plus Masters bow or backbar lokke now too...
    Godslayer
    Tick Tock Tormentor
    Gryphon Heart
    Immortal Redeemer
  • LiquidPony
    LiquidPony
    ✭✭✭✭✭
    ✭✭✭
    LiquidPony wrote: »
    LiquidPony wrote: »
    I kinda hope it stays the way it is. Bow backbar has had no viable competition for far too long in PvE. I'm interested to see if 2H and DW are comparable backbar weapons now

    Unfortunately, That will not be the case for 2H. Since there is only one dot that is single target and does not proc berserker enchant. This also goes for dw, The nerf to enchant size make back bar DW less viable aswell. It would be possible for DW if they never nerfed enchants. Also blade cloak+rending =/= PI + volley. So regardless of these nerf just by inspection these weapons are still too much of a loss.

    @Onefrkncrzypope

    This is no longer the case. 2H Stampede is an 8s ground AoE DoT now, and it procs Berserker.

    2H/DW is a totally viable setup in the current state of PTS. Stampede + Merciless Charge (if using Maelstrom 2H backbar) + Carve + Heavy Weapons Bleed does quite a bit of DPS ... comparable to Hail + Poison Inject.

    Bow/DW is still stronger but it's much, much closer than in the past.

    And you can also do DW/DW as well. Sure, you lose half of the strength of your Berserker enchant *but* it opens up interesting options like Asylum DW + Maelstrom DW.

    Got some parses? very interesting.

    @Onefrkncrzypope

    2H/DW stamsorc:
    NzzjQlx.png

    DW/DW stamsorc:
    CUAMEgZ.png

    2H/DW stamDK:
    a1UAKD4.png

    I'm quite certain better players can push these higher with some optimization. In particular the 2H/DW stamsorc has the potential to hit 100k I think.

    Yea currently reading in the thread ty.

    Cool. Also worth noting that Stampede has multiple components. If using a vMA 2H you have Stampede's initial hit, Stampede's DoT, and the Merciless Charge DoT. On the best parses I've done it's about ~6-7k DPS total.
  • Onefrkncrzypope
    Onefrkncrzypope
    ✭✭✭✭✭
    LiquidPony wrote: »
    LiquidPony wrote: »
    LiquidPony wrote: »
    I kinda hope it stays the way it is. Bow backbar has had no viable competition for far too long in PvE. I'm interested to see if 2H and DW are comparable backbar weapons now

    Unfortunately, That will not be the case for 2H. Since there is only one dot that is single target and does not proc berserker enchant. This also goes for dw, The nerf to enchant size make back bar DW less viable aswell. It would be possible for DW if they never nerfed enchants. Also blade cloak+rending =/= PI + volley. So regardless of these nerf just by inspection these weapons are still too much of a loss.

    @Onefrkncrzypope

    This is no longer the case. 2H Stampede is an 8s ground AoE DoT now, and it procs Berserker.

    2H/DW is a totally viable setup in the current state of PTS. Stampede + Merciless Charge (if using Maelstrom 2H backbar) + Carve + Heavy Weapons Bleed does quite a bit of DPS ... comparable to Hail + Poison Inject.

    Bow/DW is still stronger but it's much, much closer than in the past.

    And you can also do DW/DW as well. Sure, you lose half of the strength of your Berserker enchant *but* it opens up interesting options like Asylum DW + Maelstrom DW.

    Got some parses? very interesting.

    @Onefrkncrzypope

    2H/DW stamsorc:
    NzzjQlx.png

    DW/DW stamsorc:
    CUAMEgZ.png

    2H/DW stamDK:
    a1UAKD4.png

    I'm quite certain better players can push these higher with some optimization. In particular the 2H/DW stamsorc has the potential to hit 100k I think.

    Yea currently reading in the thread ty.

    Cool. Also worth noting that Stampede has multiple components. If using a vMA 2H you have Stampede's initial hit, Stampede's DoT, and the Merciless Charge DoT. On the best parses I've done it's about ~6-7k DPS total.
    If the equation is fixed in this thread though bow will probably pull away though.
    Edited by Onefrkncrzypope on July 11, 2019 6:37PM
    -Immortal Redeemer-
    -Extinguisher of Flames-
    -Gryphon Heart-
    -Potato-



    If I edited a post, it was for spelling. It is always because of spelling....
  • akray21
    akray21
    ✭✭✭✭✭
    Feels bad grinding vMA and getting the crap slapped out of the bow. vMA is one of the hardest activities in the game, you should be rewarded for completing it.
    Edited by akray21 on July 11, 2019 7:06PM
  • Onefrkncrzypope
    Onefrkncrzypope
    ✭✭✭✭✭
    Could someone show me the new vma tooltip on the PTS?

    Found it their math is off. I'll figure it out when I get some time
    Edited by Onefrkncrzypope on July 11, 2019 10:09PM
    -Immortal Redeemer-
    -Extinguisher of Flames-
    -Gryphon Heart-
    -Potato-



    If I edited a post, it was for spelling. It is always because of spelling....
  • Osubaker33
    Osubaker33
    ✭✭✭
    ZoS: What do we do when 75% of players still can't beat vMA? You obsolete the vMA weapons so those players never have to even go in there.
  • SaucyMcSauceface
    SaucyMcSauceface
    ✭✭✭✭
    Hail is bugged on the PTS at the moment. It is not giving all of the ticks that it should. It is good to know that the math is also out though.
  • SaintSubwayy
    SaintSubwayy
    ✭✭✭✭✭
    Both done good job pointing out the fact that the bow got a nerf and bringing the numbers.

    What's even more important is that developer comment, indeed, states that they have changed the bonus to compensate for fewer number of ticks - which gives hope that they didn't intend to nerf it, and will correct the mistake.

    @ZOS_GinaBruno , @ZOS_BrianWheeler - just tagging to increase the chances for it to be brought to attention.

    well I dont expect them to make any big changes to it TBH.
    hail took a nerf, while poison injection got the buff, they come out on about the sme DMG than they do on live for what ive seen so far.
    unless they intend to buff sstamina DPS further, they wont change the Bow.

    if they change it again, it wont be in the "sweet spot" it is right now.
    then we'd have a vMA bow meta all over again, atleast now we have some diversity for different fights, which is nice.


    Osubaker33 wrote: »
    ZoS: What do we do when 75% of players still can't beat vMA? You obsolete the vMA weapons so those players never have to even go in there.
    No, vMA Bow aint obsolete with this change, its still the strongest bow for AOE fights in dungeons and trials, it only lost the race for strongest ST arena weapon, which is fine in terms of diversity.
    also the the buffs to poison injection and both traps (soul and beat) ST DPS may be higher than before, especially in combo with vDSA bow.
    Edited by SaintSubwayy on July 12, 2019 6:56AM
    PC EU
    vAA HM / vHRC HM / vSO HM / vMoL HM / vHoF HM / vAS HM / vCR HM / vSS HM / vKA HM

    Flawless Conqueror / Immortal Redeemer / Dawnbringer / Griphon Heart / Master Angler / Spirit Slayer

  • Kolzki
    Kolzki
    ✭✭✭✭✭
    Those no-bow parses are impressive. I think I would miss the the bow light attack for keeping relequen up at range during disconnects. Do we zip around using stampede to stay in melee range? Does it work?
  • SaintSubwayy
    SaintSubwayy
    ✭✭✭✭✭
    Kolzki wrote: »
    Those no-bow parses are impressive. I think I would miss the the bow light attack for keeping relequen up at range during disconnects. Do we zip around using stampede to stay in melee range? Does it work?

    well prob you wont run relequen if you have a bossfight wher you need to move away from the boss, since the DPS loss would be too high.
    better run Lokke and something like leviathan or another set which can be used in moving fights.

    The parses without Bow are pretty good tbh, however those dont represent a real bossfights in any way, since its a 100% meele parse, which many bossfights dont allow.
    also you have no chance to keep an enchant up on the backbar, if you run a 2h on backbar (unless you swap to backbar every 5sec, to apply berserker echant)
    PC EU
    vAA HM / vHRC HM / vSO HM / vMoL HM / vHoF HM / vAS HM / vCR HM / vSS HM / vKA HM

    Flawless Conqueror / Immortal Redeemer / Dawnbringer / Griphon Heart / Master Angler / Spirit Slayer

  • Kolzki
    Kolzki
    ✭✭✭✭✭
    I think the idea is that you use stampede to proc the enchant as it leaves a ground dot this patch:

    "Stampede (morph): This morph no longer snares enemies hit. Instead, it now crushes the earth beneath you upon reaching your target, causing area damage to happen every second for an 8 second duration. This ability is balanced around our AoE DoT standards."

  • John_Falstaff
    John_Falstaff
    ✭✭✭✭✭
    ✭✭
    @SaintSubwayy , yup, it have changed, Stampede now is a ground AoE that applies enchants. It is on a short side, granted, eight seconds, but 2H now does have one at least.

    As for vMA bow meta... it would be okay to switch back and forth between vMA and vDSA bows for multi-target / single-target fights, but I feel that, for one, single target is all people will care about and vMA bow will fade into background, and for another, it will harm console users who don't have gear swapping addons. Generally this patch hits console very hard with strong segregation between ST and AoE setups.
Sign In or Register to comment.