There's enough feedback here on the forums letting you know that the nerf of layering heals (orbs and springs) is huge and game breaking (or at least game breaking to those of us who main healers) ... Yet your arrogance has forced us into a "prove you wrong" scenario. This "my idea is awesome, I'm going to throw it out there and force the community to prove me wrong about it's awesomeness" approach lacks the sophistication we should be able to expect from you. But fine, you want to treat your player base like this, make it worth our while. Give us hourly crowns or something. I'm a paying customer lol, I'm not going to spend my off time testing your ill conceived nerfs on the PTS unless there's something in it for me.
Usually playing the new content on the PTS allows us to also test your nerfs but the new content is just dungeons -- content we can get by without a healer on. To test your nerfs to springs and orbs alone, we would have to spend time on the PTS in trials that have been designed around layering heals -- trials that are not the new/first look type of content that draws in viewers for popular streamers.
There's enough feedback here on the forums letting you know that the nerf of layering heals (orbs and springs) is huge and game breaking (or at least game breaking to those of us who main healers) ... Yet your arrogance has forced us into a "prove you wrong" scenario. This "my idea is awesome, I'm going to throw it out there and force the community to prove me wrong about it's awesomeness" approach lacks the sophistication we should be able to expect from you. But fine, you want to treat your player base like this, make it worth our while. Give us hourly crowns or something. I'm a paying customer lol, I'm not going to spend my off time testing your ill conceived nerfs on the PTS unless there's something in it for me.
Usually playing the new content on the PTS allows us to also test your nerfs but the new content is just dungeons -- content we can get by without a healer on. To test your nerfs to springs and orbs alone, we would have to spend time on the PTS in trials that have been designed around layering heals -- trials that are not the new/first look type of content that draws in viewers for popular streamers.
OwnerOfSuccuby wrote: »There's enough feedback here on the forums letting you know that the nerf of layering heals (orbs and springs) is huge and game breaking (or at least game breaking to those of us who main healers) ... Yet your arrogance has forced us into a "prove you wrong" scenario. This "my idea is awesome, I'm going to throw it out there and force the community to prove me wrong about it's awesomeness" approach lacks the sophistication we should be able to expect from you. But fine, you want to treat your player base like this, make it worth our while. Give us hourly crowns or something. I'm a paying customer lol, I'm not going to spend my off time testing your ill conceived nerfs on the PTS unless there's something in it for me.
Usually playing the new content on the PTS allows us to also test your nerfs but the new content is just dungeons -- content we can get by without a healer on. To test your nerfs to springs and orbs alone, we would have to spend time on the PTS in trials that have been designed around layering heals -- trials that are not the new/first look type of content that draws in viewers for popular streamers.
Are you eating drugs?
6k heal from just spam combat prayer and new hot+ overpowered restro single hot skills.
I am only dissapointed with healing bolls
PoseidonEvil wrote: »I think orbs and springs was a bit over powered but to make specifically orbs just ONE SINGLE orb at a time, idk about that. im still sticking with making it like maybe 3-4 max with the ability to reset the position of course. as for springs? idk I choose orbs over spring anyway
the changes to the way these heals work seems to come from a PvP aspect and I don't see why that should affect PvE players in such a critical way lol?
Alienoutlaw wrote: »if you dont want to test then dont, PTS is a two way system, while it provides live feedback from those of us who test it also allows us to test new builds, adapt to new performance changes made to our current builds, if you dont test then you will have to wait for live before you can adapt and watch a ton of youtube builds, if you test you are a step ahead for live, also it helps with the ppl that make dungeon/trial guides (those videos you look up when your stuck) without PTS these would take ALOT longer.
so in conclusion i think the rewards for spending a little time on PTS already exist
Girl_Number8 wrote: »We get to try and help the game, theory craft our new builds during each phase, it is a goldmine of info that I am happy to take part in. That is enough compensation.
If you want to wait till the pts testing is over without trying things out for yourself, then don't. Simple.
There's enough feedback here on the forums letting you know that the nerf of layering heals (orbs and springs) is huge and game breaking (or at least game breaking to those of us who main healers) ... Yet your arrogance has forced us into a "prove you wrong" scenario. This "my idea is awesome, I'm going to throw it out there and force the community to prove me wrong about it's awesomeness" approach lacks the sophistication we should be able to expect from you. But fine, you want to treat your player base like this, make it worth our while. Give us hourly crowns or something. I'm a paying customer lol, I'm not going to spend my off time testing your ill conceived nerfs on the PTS unless there's something in it for me.
Usually playing the new content on the PTS allows us to also test your nerfs but the new content is just dungeons -- content we can get by without a healer on. To test your nerfs to springs and orbs alone, we would have to spend time on the PTS in trials that have been designed around layering heals -- trials that are not the new/first look type of content that draws in viewers for popular streamers.
There's enough feedback here on the forums letting you know that the nerf of layering heals (orbs and springs) is huge and game breaking (or at least game breaking to those of us who main healers) ... Yet your arrogance has forced us into a "prove you wrong" scenario. This "my idea is awesome, I'm going to throw it out there and force the community to prove me wrong about it's awesomeness" approach lacks the sophistication we should be able to expect from you. But fine, you want to treat your player base like this, make it worth our while. Give us hourly crowns or something. I'm a paying customer lol, I'm not going to spend my off time testing your ill conceived nerfs on the PTS unless there's something in it for me.
Usually playing the new content on the PTS allows us to also test your nerfs but the new content is just dungeons -- content we can get by without a healer on. To test your nerfs to springs and orbs alone, we would have to spend time on the PTS in trials that have been designed around layering heals -- trials that are not the new/first look type of content that draws in viewers for popular streamers.