Maintenance for the week of April 6:
• PC/Mac: No maintenance – April 6

Adjust Major Vulnerability

  • Erraln
    Erraln
    ✭✭✭✭✭
    Necromancer has nothing going for it except the Major Vulnerability debuff. If you nerf that, the class can be effectively deleted. Instead of crying about dying to a highly telegraphed AoE, how about you not stand in it?

    You seem like the type of person who sits in Oil Traps then wonders why you died... I suppose you think we should nerf oil traps, too? lmao

    Wrong game mode.
  • Nifty2g
    Nifty2g
    ✭✭✭✭✭
    ✭✭✭✭✭
    Necromancer has nothing going for it except the Major Vulnerability debuff. If you nerf that, the class can be effectively deleted. Instead of crying about dying to a highly telegraphed AoE, how about you not stand in it?

    You seem like the type of person who sits in Oil Traps then wonders why you died... I suppose you think we should nerf oil traps, too? lmao
    Clearly a thread not aimed at PVP but more importantly the abuse of when doing pve and how stacking up 8 necros and using their ults in a rotation and getting 40 secs of major vuln. It's a problem. If majority of the replies are about pve i'm sure you can figure it out next time if you read what's going on
    Edited by Nifty2g on July 8, 2019 9:09PM
    #MOREORBS
  • Vercingetorix
    Vercingetorix
    ✭✭✭✭✭
    Nifty2g wrote: »
    Necromancer has nothing going for it except the Major Vulnerability debuff. If you nerf that, the class can be effectively deleted. Instead of crying about dying to a highly telegraphed AoE, how about you not stand in it?

    You seem like the type of person who sits in Oil Traps then wonders why you died... I suppose you think we should nerf oil traps, too? lmao
    Clearly a thread not aimed at PVP but more importantly the abuse of when doing pve and how stacking up 8 necros and using their ults in a rotation and getting 40 secs of major vuln. It's a problem. If majority of the replies are about pve i'm sure you can figure it out next time if you read what's going on

    Oh, I figured the OP was talking about PvP since Major Vulnerability in PvE is definitely not an issue. Thanks for clearing up the fact that OP is delusional. Asking for a skill to be nerfed because 0.000001% of the player base is using 8 necromancers in a highly situational setup to clear content that only accounts for a fraction of the entire game is the pure lunacy.
    “Let your plans be dark and impenetrable as night, and when you move, fall like a thunderbolt.”
  • karekiz
    karekiz
    ✭✭✭✭✭
    ✭✭
    Balance Necro ult or Rebalance the entire game?

    ZoS: sooo they have to buy that necro right?
  • Nifty2g
    Nifty2g
    ✭✭✭✭✭
    ✭✭✭✭✭
    Nifty2g wrote: »
    Necromancer has nothing going for it except the Major Vulnerability debuff. If you nerf that, the class can be effectively deleted. Instead of crying about dying to a highly telegraphed AoE, how about you not stand in it?

    You seem like the type of person who sits in Oil Traps then wonders why you died... I suppose you think we should nerf oil traps, too? lmao
    Clearly a thread not aimed at PVP but more importantly the abuse of when doing pve and how stacking up 8 necros and using their ults in a rotation and getting 40 secs of major vuln. It's a problem. If majority of the replies are about pve i'm sure you can figure it out next time if you read what's going on

    Oh, I figured the OP was talking about PvP since Major Vulnerability in PvE is definitely not an issue. Thanks for clearing up the fact that OP is delusional. Asking for a skill to be nerfed because 0.000001% of the player base is using 8 necromancers in a highly situational setup to clear content that only accounts for a fraction of the entire game is the pure lunacy.
    Highly situational set up, how so? All you do is bring the class along and you increase the group dps significantly, you don't even need 8 of them that is just obviously the height and the problem the debuff has brought to the game. It doesn't affect a small fraction it affects the overall health of the game, you do realise the huge spike in damage that this has caused is only going to cause more nerfs in damage in other areas for future patches. You really think a debuff that is leagues above anything else in the game introduced at this point of its life is healthy in any way and not an issue?
    #MOREORBS
  • karekiz
    karekiz
    ✭✭✭✭✭
    ✭✭
    Any enemy affected by Major Vulnerability can't be effected again for the next X seconds.
  • WrathOfInnos
    WrathOfInnos
    ✭✭✭✭✭
    ✭✭✭✭✭
    IMO Major Vuln is a little overrated. I don’t believe it gives a true 30% damage increase since it is additive with other damage taken debuffs. Depending on other debuffs, this usually works out to about 27% increase in damage (maybe down around 23-24% if the 2 new debuff sets work as expected). It can be cast approx every 68s and has an uptime of 5s or 7.35%. This means each Necro using the ultimate adds just under 2% DPS to the rest of the group if they use it perfectly (on cooldown, never overlapping anyone else’s). By doing this, they are also giving up some damage by not using a better ultimate themselves.

    Other classes can easily provide 2% damage increase to allies without dedicating their ultimate to it (minor buffs, synergies, debuffs like Engulfing Flames or PotL, ability to use sets like War Machine or Master Architect, etc.). Stamcro does pull good individual DPS, but they are not really the group-buff class that everyone seems to think. 30% sounds high, but in context the ultimate is pretty well balanced.

    I think the real reason stamcro is overperforming, and so poplular in endgame, is the Lokkestiiz set. This set essentially made other Major Slayer sets obsolete, creating a situation where Wardens and Nightblades (with cheap ultimates) lost their primary contribution to a group. One Nightblade is still needed for Minor Savagery, but there is no benefit to having more without War Machine or some other unique contribution. Stamcro is also able to use Lokkestiiz more effectively than any other class, since they can provide themself a synergy whenever needed. This means they have the highest uptime with the best Stam DPS set, further inflating their damage.

    The 7-8 Stamcro meta could easily be solved by making Lokke a different buff. I have suggested in the past to make it mirror Moondancer, and give 448 Weapon Damage (maybe with a chance of stam recovery). A 30s buff duration would enable other classes to get competitive uptimes without a self-synergy. The Perfected version could still have an additional 5-piece bonus to ensure it stays powerful and relevant. And suddenly all the stamcros with their expensive ultimates will need a few other classes around to provide them with Major Slayer.
    Edited by WrathOfInnos on July 8, 2019 9:55PM
  • Waffennacht
    Waffennacht
    ✭✭✭✭✭
    ✭✭✭✭✭
    The thread may not be discussing PvP but it sure as #$&+ should be.

    You must consider impacts on the PvP end of the game.

    While Stam necro can be pretty powerful in PvE; it is not top tier in PvP and such a change without compensation will just drop it even lower.

    The issue of stacking Necros in PvE can easily be changed without such a major impact on PvP.

    How about NPCs have a cooldown on how often major vulnerability can be applied??

    That would radically lessen how many Necros you wanna bring and wouldn't nerf PvP necro at all.

    And that's just an idea I had on the fly; if you were to actually put some thought into it you could come up with better ideas probably
    Edited by Waffennacht on July 8, 2019 10:10PM
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Maura_Neysa
    Maura_Neysa
    ✭✭✭✭✭
    Necromancer has nothing going for it except the Major Vulnerability debuff. If you nerf that, the class can be effectively deleted. Instead of crying about dying to a highly telegraphed AoE, how about you not stand in it?

    You seem like the type of person who sits in Oil Traps then wonders why you died... I suppose you think we should nerf oil traps, too? lmao

    Who is talking about PvP here.....
    Maiden Maura - Xbox NA
    Warden Ice Tank (By far my favorite) -RIP #Nerfmire
    Stormproof, Shehai Shatterer, Mageslayer(solo tanked), Ophidian Overlord, Assistant Alienist, Boethiah's Scythe,Maw of Lorkhaj Conqueror, Divayth Fyr's Coadjutor
    Major
    Dragon Knight Healer (Since Homestead)
    Shehai Shatterer, Mageslayer,
    Warden 2x Bow DPS
    Stormproof, Shehai Shatterer, Mageslayer, Ophidian Overlord, Assistant Alienist, Boethiah's Scythe, Maw of Lorkhaj Conqueror, Divayth Fyr's Coadjutor, Sunspire Saint,
    Others
    PvP StamDen, Warden Healer, MagDen, Stamplar, StamSorc, DK Failed Attempt, NB Failed Attempt

    Playing BiS isn't impressive, playing unique at BiS lvl, THAT's impressive.


  • Waffennacht
    Waffennacht
    ✭✭✭✭✭
    ✭✭✭✭✭
    Necromancer has nothing going for it except the Major Vulnerability debuff. If you nerf that, the class can be effectively deleted. Instead of crying about dying to a highly telegraphed AoE, how about you not stand in it?

    You seem like the type of person who sits in Oil Traps then wonders why you died... I suppose you think we should nerf oil traps, too? lmao

    Who is talking about PvP here.....

    People that consider all aspects of the game before asking for nerfs or buffs
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Nifty2g
    Nifty2g
    ✭✭✭✭✭
    ✭✭✭✭✭
    Necromancer has nothing going for it except the Major Vulnerability debuff. If you nerf that, the class can be effectively deleted. Instead of crying about dying to a highly telegraphed AoE, how about you not stand in it?

    You seem like the type of person who sits in Oil Traps then wonders why you died... I suppose you think we should nerf oil traps, too? lmao

    Who is talking about PvP here.....

    People that consider all aspects of the game before asking for nerfs or buffs
    Major Vulnerability will still perform as good in pvp even if they reduced the potency of it.
    #MOREORBS
  • FoulSnowpaw
    FoulSnowpaw
    ✭✭✭
    Necro Major Vulnerability seems to a pvp exclusive problem.
    And it is only a problem if the person doesn't block/roll dodge/heal. It's also easy to stay away from a necro since they don't have any real gap closer abilities.

    I would suggest though that there be a longer delay before such a powerful impact much like Valkyn Skoria and Selene.
    And unlike those monster sets, necro atronoch has a large radius.

    Extending the delay would not harm pve aspects at all and benefits pve counterplay.
Sign In or Register to comment.