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Unstable Clannfear’s Unstable Identity

del9
del9
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Excuse the textwall but this was as concise as I could be while including all the context.

Some of the changes of PTS have had me looking at where Unstable Clannfear fits into the game. I think everyone can agree it has no place in PVE. In respect of PVP, it is not quite a magicka skill and not quite a stamina skill, limiting its overall effectiveness. It costs magicka, it deals physical damage, and the heal scales off health.

The change to resource agnostic sources of healing dictates that the heal will now crit off the higher crit chance instead of just mag. This is great, but if the weapon crit chance is higher, it will still Be buffed by Elfborn and not precise strikes because it costs Mag. So in this case among others the new change to crit chance of resource agnostic abilities feels incomplete.

I’m not sure if it would be feasible to have the elfborn or precise strikes passive respect which type of crit chance the heal uses, so to make the morph more appealing, I propose it be adjusted to either full stam by changing the cost of the Summon and Special Ability to stamina, or full magicka ability by changing the physical damage to magicka.

Changing the cost of this ability to Stamina would be a great opportunity to give the Stamina Sorcs the identity and flavor that the community has been pleading for for several patches. The ability would be kinder to a StamSorcs resource pools, the crit heal would now be scaling off precise strikes, and the physical damage can now be amped by a character with Physical Penetration. Stamina characters can currently only make use of one non-ultimate Daedric Summoning skill if you don’t count the clannfear. He is a melee boi and he belongs beside a melee boi master, not a caster.

Another solution would be to change the physical damage to magicka. As @ZOS_Gilliam knows, it is inefficient to try to spec as a hybrid to get this skill to work. But please, the stamina sorc could desperately use this skill in their toolkit. And it would be new, exciting, and fun.
PCNA

  • nsmurfer
    nsmurfer
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    I would say no. No need for further pet classes, be it mag and stam. ALso I would not suggest anything that increases stamsorc PvE dps. if you look at ESOlogs you will see that StamSorc comes 2nd in DPS, beating even Stamnb.
  • del9
    del9
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    nsmurfer wrote: »
    I would say no. No need for further pet classes, be it mag and stam. ALso I would not suggest anything that increases stamsorc PvE dps. if you look at ESOlogs you will see that StamSorc comes 2nd in DPS, beating even Stamnb.

    While I agree that pvp doesn’t really need more pets, stamsorc simply isn’t able to use enough parts of the class. And for two bar slots I doubt this would increase stamsorc dps.
    PCNA

  • idk
    idk
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    nsmurfer wrote: »
    I would say no. No need for further pet classes, be it mag and stam. ALso I would not suggest anything that increases stamsorc PvE dps. if you look at ESOlogs you will see that StamSorc comes 2nd in DPS, beating even Stamnb.

    One big issue with stam builds is the lack of flavor. The stam sorc has been somewhat emblematic of this. The DPS results are not relevant to this.
  • LiquidPony
    LiquidPony
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    Some of the changes of PTS have had me looking at where Unstable Clannfear fits into the game. I think everyone can agree it has no place in PVE

    Why not, though?

    I use Unstable Clannfear on my PvE sorc tank build. It's hardly meta but it's great for dungeons, I can swap my stamsorc over to a tank with just a click in AlphaGear and a swap of food/pots.

    The nerf to the heal sucks but it should still be fine.
  • usmcjdking
    usmcjdking
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    Going to have to disagree.

    Sorc tank is not a thing without this skill as-is, and having it cost 3.9k stam would absolutely crush Sorc tank. Clannfear needs to be buffed to a 2 fold tank skill because it offers so little for requiring it to be double barred.

    It needs to offer other tanking capabilities in addition to an on demand self heal.
    0331
    0602
  • Alpheu5
    Alpheu5
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    yfrpycvx0oc1.gif
    Dalek-Rok - Argonian Sorcerer || Dalek-Shād - Argonian Nightblade || Dalek-Shul - Argonian Templar || Dalek-Xal - Argonian Dragonknight || Mounts-the-Snout - Argonian Warden || Dalek-Xul - Argonian Necromancer || Two-Spires - Argonian Arcanist || Dalek-Nesh - Argonian Sorcerer || Dalek-Kör - Argonian Dragonknight
    Don't incorporate bugs into your builds, and you won't have [an] issue.
  • Bobby_V_Rockit
    Bobby_V_Rockit
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    I like my clanfear healer boi
  • Iriidius
    Iriidius
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    A skill scaling with stamina and costing magicka is bad design. Zos should just make it scale with the highest offensive attribute.
  • Ryuvain
    Ryuvain
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    If you're playing stam dps,, clanfear hardly does any damage even then. It does need more utility like maybe casting it's own mini shield automatically, or a mini stun on tail swipe.
    That one khajiit obsessed with werewolf behemoth and vampire lord. Lady Thorn is bae, dont @ me.
    Werewolf behemoth=vampire lord>blood scion>werewolf>vampire.
  • DreadDaedroth
    DreadDaedroth
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    Make the damage scale with highest Stat so both Magicka and stamina sorcerers can use it at best.
  • Waffennacht
    Waffennacht
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    Sure buff Clannfear :)
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • actosh
    actosh
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    Sure buff Clannfear :)

    Agree :smile:

    Add a unique debuff onto it that he apply´swith a tailswing ^^
  • Drygon
    Drygon
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    Sure buff Clannfear :)

    Lots of stuff could be done to it, I'd just love for our pet to have the jump that npc Clannfears have.

    Also, ZOS has the will to make all those questionable character skins for Crown crates but no will to make pet skins for crown crates or crowns? o.O
  • ajkb78
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    This is a hell of a thread necro, it dates back to 2019 since when Clannfear has been changed. It's a perfectly cromulent skill now, it provides an essential burst heal for sorc tank (yes there's dark deal but an emergency heal that requires you to drop block for a second is next to useless on a tank) and does reasonable damage to make it worth a stamsorc dd slotting. No need for change here (and please god don't make it stun or cc, we already have one sorc pet that applies a cc and that's annoying enough in PvE that it essentially rules out use of the scamp in some content).
  • LeonAkando
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    Clannfear is just a casualty of a greater outdated Sorceror pet issue.

    We need a full overhaul.

    Winged Twilight should remain the base ability. Twilight Matriarch should stay as the heal morph w/ an updated model. The dps variant should become a fire atronach with an active ability that is significant.

    Unstable Familiar should remain the base ability. I'd argue we should ditch the Clannfear nerf entirely, the Shadowrend set still summons a clannfear for the aesthetic. However, Familiar could morph to more interesting atronachs as well.

    You could make the magicka dps one a frost atronach, if you want Sorc to run Ritualist and do the elementalist theme. The frost element would also make sense for its cc effect.

    The tank morph could be an earth atronach, and serve mostly for its healing benefit similar to current clannfear.
  • Drygon
    Drygon
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    LeonAkando wrote: »
    Clannfear is just a casualty of a greater outdated Sorceror pet issue.

    We need a full overhaul.

    Winged Twilight should remain the base ability. Twilight Matriarch should stay as the heal morph w/ an updated model. The dps variant should become a fire atronach with an active ability that is significant.

    Unstable Familiar should remain the base ability. I'd argue we should ditch the Clannfear nerf entirely, the Shadowrend set still summons a clannfear for the aesthetic. However, Familiar could morph to more interesting atronachs as well.

    You could make the magicka dps one a frost atronach, if you want Sorc to run Ritualist and do the elementalist theme. The frost element would also make sense for its cc effect.

    The tank morph could be an earth atronach, and serve mostly for its healing benefit similar to current clannfear.

    I partially agree, tormentor should change models to flame atronarch but keep the same active, and the clanfear should become an Ice atronarch and keep the same ability. Unstabel Familiar and Matriach should just receive a cosmetic upgrade.

    Oh well, guess I'll keep on dreaming.
  • ZOS_ConnorG
    Greetings all,

    After review we have closed this thread as it is old and the information within may be out of date. You can create a new thread to continue this discussion to ensure that all of the information will be as up to date as possible. Thank you for your understanding.
    Staff Post
This discussion has been closed.