validifyedneb18_ESO wrote: »
That's more of a how, rather than a whyJust out of curiosity why does one even make a stamsorc in the first place if there's no identity?
Because I made one when there was an identity, specifically crit surge without a cooldown on heals and stacking with rally, I could use streak more than 2 times, and hurricane hurt, also bound armor used to conjure daedric armor on you
Edit: most of this is gone due to needed nerfs and indirect nerds because of mag sorc overperforming
Ah I see, well that clarifies it I didn't know that. I have only been playing for about 7-8 months so it was confusing for me, I just assumed the class was meant to be a mag class even though we can technically put our attribute points wherever we want.
crazywolfpusher wrote: »https://www.youtube.com/watch?v=eXM5TjJ-mcM
Stamsorc are fine and are the best class
jk
Critical Surge > useless outside vma and useless for tanks
Hurricane > meh damage, annoying visual effect, minor expedition could be tied to streak and resistances to armaments.
Bound Armaments > great passives, awful active
Dark Deal > Cast time meh, and when you are using 2h build, casting WB + this is just terrible aside 2h have great sustain. Maybe if the duration was 30 second i wouldn't mind the cast time.
PVE, the class feels boring for stamina because all you can do, other classes can do it better. Cmon 3 ultimates and none of them synergize with stamina? it feels wrong.
For pvp, stamsorc are fine
Streak is a gap closer IMO. Also functions for escaping and moving around the battle field. Fantastic skill!
crazywolfpusher wrote: »https://www.youtube.com/watch?v=eXM5TjJ-mcM
Stamsorc are fine and are the best class
jk
Critical Surge > useless outside vma and useless for tanks
Hurricane > meh damage, annoying visual effect, minor expedition could be tied to streak and resistances to armaments.
Bound Armaments > great passives, awful active
Dark Deal > Cast time meh, and when you are using 2h build, casting WB + this is just terrible aside 2h have great sustain. Maybe if the duration was 30 second i wouldn't mind the cast time.
PVE, the class feels boring for stamina because all you can do, other classes can do it better. Cmon 3 ultimates and none of them synergize with stamina? it feels wrong.
For pvp, stamsorc are fine
Hurricane is the one ability I don't want them to touch and the only reason I play stam sorc. Please don't chop this ability up.
Stam sorc has the best mobility and very high burst potential. I run 2h and DW with mine using bleeds and it’s one of the best duelling builds in the game however I do think the class needs a stamina spammable.
Streak is a gap closer IMO. Also functions for escaping and moving around the battle field. Fantastic skill!
Just out of curiosity why does one even make a stamsorc in the first place if there's no identity?
Just out of curiosity why does one even make a stamsorc in the first place if there's no identity?
Because I made one when there was an identity, specifically crit surge without a cooldown on heals and stacking with rally, I could use streak more than 2 times, and hurricane hurt, also bound armor used to conjure daedric armor on you
Edit: most of this is gone due to needed nerfs and indirect nerds because of mag sorc overperforming
The true question is: what can we do?
I tried it with Class Rep persuasion, we tried it with satire, we tried it with an appeal to pity... and with a lot of constructive threads too.
Please remember that - EVEN if the pts rumors are true, and our old "HA - cancel- CritCharge - x - Streak through" playstyle is back, we still have to push for an offensive stam morph for our class.
We simply cannot tolerate to totally depend on the everchanging buffs and nerfs of weapon skills any longer.
Please remember that - EVEN if the pts rumors are true, and our old "HA - cancel- CritCharge - x - Streak through" playstyle is back, we still have to push for an offensive stam morph for our class.
We simply cannot tolerate to totally depend on the everchanging buffs and nerfs of weapon skills any longer.
Just out of curiosity why does one even make a stamsorc in the first place if there's no identity?
Because I made one when there was an identity, specifically crit surge without a cooldown on heals and stacking with rally, I could use streak more than 2 times, and hurricane hurt, also bound armor used to conjure daedric armor on you
Edit: most of this is gone due to needed nerfs and indirect nerds because of mag sorc overperforming
SilverPaws wrote: »Stamdk could use class spammable aswell now that heroic got gutted.
They need to switch power stone for blood magic.
Blood magic:
Doesn't affect suppression field.
Doesn't affect defensive rune.
Doesn't affect restraining prison.
So it basically only affects frags and mines.
So it basically only affects mag sorcs.
Who basically receive little benefit from it.
So basically it currently does no things.
Put blood magic in the summoning tree and make it actually useful.
Since it´s quite a lot, let´s start collecting impactful changes:
1) DW has now a gap closer.
2) The twohander skill line has been buffed in multiple ways (carve nerfed and Momentum buffed from our perspective)
3) Silver Shards is even more viable as a spammable
4) Soul Trap now actually useful as a ranged attack
5) Trapping Webs might actually be useful
6) Caltrops now a utility skill
7) Blood Altar no cast times, no magicka costs
8) Circle of protection now a Stam heal
9) Vigor HUGELY separates solo players from small scalers/ group players. Most Stam classes will have to re-specc all the time when entering a group with their "solo" character. Except the StamSorcs, and the StamWardens, who have enough self healing to use the group vigor morph most of the time.
Please add further points!
Since it´s quite a lot, let´s start collecting impactful changes:
1) DW has now a gap closer.
2) The twohander skill line has been buffed in multiple ways (carve nerfed and Momentum buffed from our perspective)
3) Silver Shards is even more viable as a spammable
4) Soul Trap now actually useful as a ranged attack
5) Trapping Webs might actually be useful
6) Caltrops now a utility skill
7) Blood Altar no cast times, no magicka costs
8) Circle of protection now a Stam heal
9) Vigor HUGELY separates solo players from small scalers/ group players. Most Stam classes will have to re-specc all the time when entering a group with their "solo" character. Except the StamSorcs, and the StamWardens, who have enough self healing to use the group vigor morph most of the time.
Please add further points!
How many of those skills are specific to stamina sorcerer? Oh, zero.. ok.
Please remember that - EVEN if the pts rumors are true, and our old "HA - cancel- CritCharge - x - Streak through" playstyle is back, we still have to push for an offensive stam morph for our class.
We simply cannot tolerate to totally depend on the everchanging buffs and nerfs of weapon skills any longer.