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Let Us Play On ALL Our Characters For The Faction You are Faction Locked to

  • bulbousb16_ESO
    bulbousb16_ESO
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    Ohtimbar wrote: »
    I like the idea, as it is conceptually clean and simple.
    Help me understand how it is "clean and simple" that a character would have a static faction allegiance in PvE but have a variable one for Cyrodiil? It's preposterous on it's face, from a conceptual standpoint.
    Lethal zergling
  • Ohtimbar
    Ohtimbar
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    forum glitch.
    Edited by Ohtimbar on June 3, 2019 5:10AM
    forever stuck in combat
  • Ohtimbar
    Ohtimbar
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    It is simple from a conceptual perspective: the account, not the character(s), would be faction-locked. On a technical level, it may be difficult to implement, but no one outside of the company actually knows that for certain. It doesn't seem preposterous to me, compared to dragons and elves and so forth. It is strange from a lore/rp point of view, but I've found few pvpers who care about that sort of thing (at least while pvping).

    Edited by Ohtimbar on June 3, 2019 5:10AM
    forever stuck in combat
  • FearlessOne_2014
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    I think ZOS should allow all characters on each account to be faction locked to only one faction.

    But I don't really see this being a thing. Because they don't WANT to make it so.
  • Hotdog_23
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    ZOS has stated that changing fractions would be very difficult to do. Considering that the 3-banner war is very important in ESO in story telling I don’t see them changing their minds or attempting to do a fraction change.

    Would it be possible that whenever campaigns restart every 7 to 30 days then the first time you enter Cyrodill that you select an alliance for your account that only applies to Cyrodill for that 7 to 30 days. This way it would not matter what alliance your character was when created because you would have to choose a new alliance every 7-30 days for your account that only applies to Cyrodill for that campaign.

    Just my thoughts, I don’t really play in Cyrodill very much so if my idea sounds dumb it comes form not much experience in Cyrodill.
  • Aliyavana
    Aliyavana
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    Now console players get to see what we are talking about
  • peacenote
    peacenote
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    Excellent idea, thank you!

    I am a serious PvE'er and a casual PvP'er. I enjoy both. I have never, EVER tried to manipulate the fight or switched in the middle or purposely sided with a winning campaign to get extra rewards. I just want to enter a server with enough space so my friends and I can both get in and play together with a reasonable queue time.

    Faction lock was incredibly confusing to me at first. Now I understand why it might be desirable (having asked around and learned about all of the tactics mentioned above), but it is a HUGE pain for me. I made a few characters a different faction for fun, not having any idea that I'd end up being locked out of a certain type of campaign for a long period of time in the future.

    The hard core "faction matters" went out the window with One Tamriel and the "Any Race, Any Alliance" option. This is a great compromise.
    My #1 wish for ESO Today: Decouple achievements from character progress and tracking.
    • Advocate for this HERE.
    • Want the history of this issue? It's HERE.
  • Emmagoldman
    Emmagoldman
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    Its a cool idea. Your locked in the faction, so you can play all toons on that faction your locked into
  • madarame_77
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    Guys, you cannot change the alliance of EXISTING characters with any race. That's the problem!!
    Edited by madarame_77 on June 6, 2019 6:17AM
  • Crixus8000
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    Kinda annoying how many short replies tell the op there is unlocked campaign choices, when the op clearly said they also play no cp and no cp does not have an unlocked campaign. Like why bother replying if you don't even read the origonal post...


    But yes this sounds like a great idea. Still has faction lock but then people can play whatever characters they want within that faction, instead of basically having to choose 1 or 2 chars to play for a whole 30 day campaign.

    Edited by Crixus8000 on June 6, 2019 6:27AM
  • IzzyStardust
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    Sanctum74 wrote: »
    Great idea, but please stop with the "locked out of playing certain characters" nonsense. Zos was very generous to still allow an unlocked campaign as wells as bg's, IC, and there's still pve so none of your characters are locked and you can still play with your friends across various forms of content. Great idea though.

    You know what NO!

    Here's why: I had all AD characters BECAUSE OF ZOS RULES THAT I DELETED SOME OF to make other ones when ZOS CHANGED THE FRICKIN RULES now; I have YEARS invested into those characters and I am annoyed that I have to play in a weekly or no cp campaign with them because ZOS FLIPPED THE TABLE, AAAGAIN.

    Just to hell with PVP anymore. I go get my transmutes and bail - y'all can keep all your empty brick buildings and cheat engineers and lag.
  • alainjbrennanb16_ESO
    alainjbrennanb16_ESO
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    this is all about faction jumping nothing more or less, there is other campaigns that are not faction locked so why not take it to one of them
    Main character dk - Vanikifar whitestrike
  • MajBludd
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    Faction change tokens or have it so at the end of the campaign you can play another faction in your home server. But you are bound to that faction for however long the camp is.

    I see no problem with op's request. They just want to play the characters they've made throughout the years.
  • courier
    courier
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    Zos changed the rules when 1T came out, op is right... If we're faction locked let us be account faction locked.
  • IndorilArwynLlethran
    Just remove that trash lock or give us RP-free PVP area. There are many players who want to play with and versus other players, not walls, doors and NPC guards, without 4-men grouping.
  • BattleAxe
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    The op idea however decent actually is very flawed skyshards locked behind scroll gates become irrelevant u just choose which factions u want and go till u get them all. Second any race any alliance would have no point being sold as each faction only has 4 races to choose from assuming you got imperial meaning you just choose alliance for race you want regardless wut alliance you wanna fight for and choose faction lock to that faction. 7 day campaign is not faction locked battlegrounds and imperial city are also not faction locked you wanna pvp with friends on different alliances use one of the alternatives.
  • courier
    courier
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    BattleAxe wrote: »
    The op idea however decent actually is very flawed skyshards locked behind scroll gates become irrelevant u just choose which factions u want and go till u get them all. Second any race any alliance would have no point being sold as each faction only has 4 races to choose from assuming you got imperial meaning you just choose alliance for race you want regardless wut alliance you wanna fight for and choose faction lock to that faction. 7 day campaign is not faction locked battlegrounds and imperial city are also not faction locked you wanna pvp with friends on different alliances use one of the alternatives.

    One Tamriel
  • mistermacintosh
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    Permanently faction-locking characters made sense at launch, but we're playing a very different game now. ZOS opened the door for this, so they might as well follow through.
    Legalize Nirnroot!

    Mac User, NA Server (CP810+, PVE focused):
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  • burglar
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    This is the most reasonable solution to this problem I've seen yet. But...
    Ohtimbar wrote: »
    It is simple from a conceptual perspective: the account, not the character(s), would be faction-locked. On a technical level, it may be difficult to implement, but no one outside of the company actually knows that for certain. It doesn't seem preposterous to me, compared to dragons and elves and so forth. It is strange from a lore/rp point of view, but I've found few pvpers who care about that sort of thing (at least while pvping).

    I agree that the implementation is the issue. Using my imagination a bit and taking a guess at how this is structured... The greatest restrictions seem to lie in how the game ties a player to their account, and their character to their alliance, and therefor their leaderboards. If someone has characters in EP and DC, and has faction locked to DC(or any alliance combination for that matter), the game would need to reconcile AP gains and leaderboards in so many unnecessary ways; i.e. instead of the current 3 alliance configurations to account for, this will triple, and instead be nine permutations of account configurations to consider:
    • EP Faction Locked
      1. AD chars
      2. DC chars
      3. AD + DC chars
    • AD Faction Locked
      1. DC chars
      2. EP chars
      3. DC + EP chars
    • DC Faction Locked
      1. AD chars
      2. EP chars
      3. AD + EP chars

    I doubt that account bindings can facilitate reconciliation of these values either, because from what I've seen, most account-bound attributes in the game manage the permissions of content access by tracking character/account requisite achievements, if any. That all seems to be contained in it's own little ecosystem. Whereas performance based things are in their own ecosystem, and probably have many more variables, and have a much larger load on the system as a whole.

    But, as you said, we just don't know from the outside looking in. There might be a solution in considering how trial leader boards are managed, but faction doesn't matter with those.
    Edited by burglar on June 6, 2019 10:53AM
    Bosmer Melee Magicka Nightblade
  • PhxOldGamer68
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    Yes make the faction lock for the entire account. My 2 AD and 2 DC want to play in Kaal with my 8 EP toons. That's where the action is. That's where my 2 PVP guilds are located.
    PSN NA/EU: DesertDweller99
    PC NA: KaktusKing
  • Katahdin
    Katahdin
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    I don't want all my characters locked to one faction. I made them in different factions at the time for a reason.

    I just rerolled one DC to AD but I want my others to stay in the faction they are in now.

    So no, please don't lock them all to the same one if they were not originally in that one faction.



    Edited by Katahdin on July 2, 2019 8:58PM
    Beta tester November 2013
  • iris56
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    I'm good with this solution. I'm good with an alliance change token, even if its a one time thing. I'm okay with reverting faction lock.

    Honestly, the only thing I really care about is that I have 9 characters that I can't really use for PVP anymore and the only way I can fix it is to delete them and redo all the skyshards, ledgerdemain, dungeons, undaunted, psijic, mages guild, and fighters ect. Leveling is trivial compared to the rest of the effort I've put into them.

    Say what you will, I do not see no-CP or 7 day as real alternatives for me and I've basically stopped PVPing because of the frustration.

    Please ZOS, just give me a way to play my characters in a 30 Day CP campaign again. I would pay crazy amounts for it.
  • Haquor
    Haquor
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    Sanctum74 wrote: »
    Great idea, but please stop with the "locked out of playing certain characters" nonsense. Zos was very generous to still allow an unlocked campaign as wells as bg's, IC, and there's still pve so none of your characters are locked and you can still play with your friends across various forms of content. Great idea though.

    Three alliances. Two 30 day campaigns that reward 50 crystals for tier 1. Id say that has something to do with it.
  • Skinzz
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    I bought this game solely for the alliance war. That's what appealed to me. "Play how you want" refers to questing/roleplaying.
    Anybody got a group? LFG, anybody? Hello?
  • ZarkingFrued
    ZarkingFrued
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    Aliyavana wrote: »
    No this isn't a thread asking for the removal of faction locks, before someone misinterprets this thread.

    I honestly don't care about faction loyalty, and those whom I fight are all are just either a good fight or just a source of Alliance Points for me. As a result of the faction loyalty locks, I am locked out of playing on some of my characters which has effected both my play time and the time I have invested in my characters. Since we are being locked to a faction in a campaign, why not let all of our characters fight for the faction we are locked into? I don't care about my character being created as an Aldmeri Dominion character, and the gameplay side of things doesn't either as cadwell's silver and gold exist (for those of you who will "mah immersions RP" as an excuse.)

    So let my native AD character, who is locked out due to accidently going into Cyrodil with a EP character, fight for that insignificant Ebonheart Pact leader, the Skald King, if that will let me go back to enjoying PVP. Call it mercenary RP as I don't care about faction loyalty. I don't even have a no Cp non faction locked campaign to go to.

    Before I get a "But its an alliance war! you should be playing for the faction!", remember, ESO's biggest motto is "play as you want".

    I 100% agree! And I'm all 100% AD lol 😂 faction lock kinda makes no sense unless you can play all of your characters in it. Pick your alliance when you go into Cyro that month, and you're stuck with it, that makes total sense. But making you not be able to play characters you have put hard work into is absolutely absurd. We tried this experiment ZOS, it's not fun for many many players. Let's try letting them play their characters now! @ZOS_GinaBruno
    Edited by ZarkingFrued on July 3, 2019 4:26AM
  • Grandma
    Grandma
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    that's actually a pretty creative and cool idea. It's like faction locking your account for the month. I could get behind that.
    GH / 3/04/2021 / Elemental Catalyst Necromancer
  • idk
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    The token would require heavy lifting due to too many variables on the pve side ironically:

    1. Faction story line: finished or not, how to handle a switch while cadwell's is in progress (your toons original faction determines which faction you do second)
    2. Harbourage location is static depending on faction: even with 1t, a DC toon can't access the EP harbourage location.

    This idea avoids both of those conditions by keeping the faction static for pve.

    I’m a long ways from being a coder at ZOS ... but these don’t seem to be tall barriers.

    The OP says characters would retain their Alliance for PvE. The harbourage location wouldn’t change given that requirement. For Cadwell’s Silver you simply let the character decide which Alliance zones they want to play after the main quest is over. One of those decisions that’s in “red” text.

    I think the OP’s argument is way better than the empty threats of “I can’t play with my friends.”

    I do not think any of us know how intertwined the related information is. The db that powers the game is very large and I would say it does not seem very well organized at that being some of the issues that have cropped up when Zos has made changes.

    That being said, it may not be so easy to just have our characters aligned with the faction we choose for the first one.

    We just do not know and al anyone can do is guess. But this is a great question to ask in the next ESO Live Hopefully Zos answers after giving it actual consideration.
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