Help me understand how it is "clean and simple" that a character would have a static faction allegiance in PvE but have a variable one for Cyrodiil? It's preposterous on it's face, from a conceptual standpoint.bulbousb16_ESO wrote: »I like the idea, as it is conceptually clean and simple.
Great idea, but please stop with the "locked out of playing certain characters" nonsense. Zos was very generous to still allow an unlocked campaign as wells as bg's, IC, and there's still pve so none of your characters are locked and you can still play with your friends across various forms of content. Great idea though.
The op idea however decent actually is very flawed skyshards locked behind scroll gates become irrelevant u just choose which factions u want and go till u get them all. Second any race any alliance would have no point being sold as each faction only has 4 races to choose from assuming you got imperial meaning you just choose alliance for race you want regardless wut alliance you wanna fight for and choose faction lock to that faction. 7 day campaign is not faction locked battlegrounds and imperial city are also not faction locked you wanna pvp with friends on different alliances use one of the alternatives.
It is simple from a conceptual perspective: the account, not the character(s), would be faction-locked. On a technical level, it may be difficult to implement, but no one outside of the company actually knows that for certain. It doesn't seem preposterous to me, compared to dragons and elves and so forth. It is strange from a lore/rp point of view, but I've found few pvpers who care about that sort of thing (at least while pvping).
Great idea, but please stop with the "locked out of playing certain characters" nonsense. Zos was very generous to still allow an unlocked campaign as wells as bg's, IC, and there's still pve so none of your characters are locked and you can still play with your friends across various forms of content. Great idea though.
No this isn't a thread asking for the removal of faction locks, before someone misinterprets this thread.
I honestly don't care about faction loyalty, and those whom I fight are all are just either a good fight or just a source of Alliance Points for me. As a result of the faction loyalty locks, I am locked out of playing on some of my characters which has effected both my play time and the time I have invested in my characters. Since we are being locked to a faction in a campaign, why not let all of our characters fight for the faction we are locked into? I don't care about my character being created as an Aldmeri Dominion character, and the gameplay side of things doesn't either as cadwell's silver and gold exist (for those of you who will "mah immersions RP" as an excuse.)
So let my native AD character, who is locked out due to accidently going into Cyrodil with a EP character, fight for that insignificant Ebonheart Pact leader, the Skald King, if that will let me go back to enjoying PVP. Call it mercenary RP as I don't care about faction loyalty. I don't even have a no Cp non faction locked campaign to go to.
Before I get a "But its an alliance war! you should be playing for the faction!", remember, ESO's biggest motto is "play as you want".
Taleof2Cities wrote: »Siohwenoeht wrote: »
The token would require heavy lifting due to too many variables on the pve side ironically:
1. Faction story line: finished or not, how to handle a switch while cadwell's is in progress (your toons original faction determines which faction you do second)
2. Harbourage location is static depending on faction: even with 1t, a DC toon can't access the EP harbourage location.
This idea avoids both of those conditions by keeping the faction static for pve.
I’m a long ways from being a coder at ZOS ... but these don’t seem to be tall barriers.
The OP says characters would retain their Alliance for PvE. The harbourage location wouldn’t change given that requirement. For Cadwell’s Silver you simply let the character decide which Alliance zones they want to play after the main quest is over. One of those decisions that’s in “red” text.
I think the OP’s argument is way better than the empty threats of “I can’t play with my friends.”