The fact that my friend can't get into the core group on his Argonian Healer because he's Argonian speaks volumes. Supposed to be one of the best races at tanking and healing and can't even do that. Sorry but they failed and need to go back to the drawing board on some races.
madeeh91rwb17_ESO wrote: »Can't believe people are calling for a bosmer buff.
Also, the agonian potion button is the best "oh schitt" button any race has in the entire game.
Littlebluelizard wrote: »Littlebluelizard wrote: »I am not sure why a lot of people voted Argonian.
1. Design: One of the best designs in racials IMO. The potion passive feels like a 5pc set, it changes how you build your character all around, and it is a really unique thing in PvP, with a Tri-Pot + Argonian passive you literally reset the fight to your favor, I don't think any racial comes close to have this much uniqueness.
2. Balance: I see a lot of people arguing about how Argonians stats are bad (mag, health and healing done), but fail to factor in the potion passive and immunity to diseased. You don't pick Argonian for healing or tanking, you pick it for the potion passive. Argonian is far from underpowered, might not be the best (especially PvE), but still pretty strong. They also have immunity to diseased status, which makes them immune to Major Defile from diseased procs(skills with disease damage but not the major defile buff, disease enchants, etc), this is very underappreciated IMO.
I think most of the votes comes from players that play only PvE, which in that perspective, yes, Argonians are definitly not close to BiS for either damage, healing and tanking (racials for tanking are pretty w/e though). But thing is, Argonian is more of a PvP race mroe than anything, just like Wood Elf have always been for example.
@Littlebluelizard I think you are overestimating the potion passive. Yes, in PvP, you are absolutely right and it's very good to have. But it's strange to have a race be only good at PvP and nothing else, don't you think?
Imperials get more sustain from Red Diamond than Argonians from their potion passive, Khajiit are not even that close behind. And Imperials also get 3% ult cost reduction, more health and more stamina than Argonians get magicka. The healing done passive from Argonians just doesn't make a difference to their sustain as it doesn't actually save the cost of 6 out of 100 heals, but due to overheal, there is no netsustain gain and no buff to their dps included unlike with Dunmer and Altmer, who both heal more than Argonians below 3333 spell damage (which healers are always under).
Nords get more ults too and thanks to being so tough for free, they have a lot more freedom with build options in terms of armor weight and sets. They can easily make medium armor tanking work.
The diseased status is only important in PvP too because nothing in PvE can apply it.
Their biggest strength is how forgiving they are with their potion passive, as you can use it as a life saver, which Imperials despite their higher sustain and healing can't. That's why I'd say they are a good race for beginner tanks, but that's not a real strength to be honest. Who wants to make a character and know that they aren't going to improve along with you?
I'd say Argonians need their poison resistance back, get their magicka buffed to 2000 and have their healing done buffed to 10% or completely changed to something else that fits them.
Potion passive is a "burst" sustain, unlike any other sustain passive, its the same reason Battle Roar is strong to reset fights. It's not meant to have as good sustain as Breton for example, but also have to take into account that restores all 3 resources which is really strong in PvP.
I don't think a race being specific for PvP is weird at all. Khajiit is a obselete race in PvE for example, since all other options do better than them, but they still have niche uses in PvP since crit damage is not that easy to get. Wood Elf is and always has been a PvP race only.
I don't think Argonian needs a total overhaul like the OP suggested, I don't think a buff to their health would be too bad, maybe +500 health would be nice. Poison resistance could make sense too, but it would either the resistance or the max stats otherwise it would be op again.
LuminaLilly wrote: »Many races can use tweaks but I feel nord, being still pretty trash, can at least use some better damage mitigation or resource management or just something to make them at least viable and not still the worst race