Trinity_Is_My_Name wrote: »Best balance they have ever been I.M.O. No answer to select from your poll to fit my answer.
they d0ouobled healing done by set piece bonuses, so should they do also for the argonian racial passive
grannas211 wrote: »Don’t care how many you tubers make builds with them, Nord is straight trash. No offensive stats at all.
madeeh91rwb17_ESO wrote: »Can't believe people are calling for a bosmer buff.
MartiniDaniels wrote: »Wow, the title is almost irrelevant to the question being asked in the OP. Nothing about the title is actually mentioned.
All the class are pretty well balanced with a good mix of choices. One thing we do know for a fact is Zos has no interest in making changes or even considering changes to racial passives at this point as they have said as much.
As such I would expect they are not reviewing threads on the subject as it would be pointless.
Come on, it's obvious for everyone that orc has 1 set bonus more then other races. For unknown reasons, simply because somebody in combat team decided - let's make orc OP and buff max stamina from 500 to 2000, cause why not?
madeeh91rwb17_ESO wrote: »Can't believe people are calling for a bosmer buff.
Don’t think anyone is calling for a buff, but a replacement to a near useless racial skill (hunters eye, refresher -Increases your stealth detection radius by 3 meters. Increases your movement speed by 10% and your Physical and Spell Penetration by 1500 for 6 seconds after you use Roll Dodge.)
Name one racial skill from any other race that is less useful. Pro tip: you can’t. Even the less useful racial skills add small buffs or at worst buffs “when dealing damage” (which you do all the time while playing the game.) The worst part of the hunter’s eye skill is the buffs are (nearly) useless and you have to use the giant stamina drain that is roll dodging.
usmcjdking wrote: »The only meh one is Redguard snare passive. Since snares have been significantly reduced in strength, the passive has become much less meaningful. Increase it to 25% to match Orc's sprint speed and Bosmer's roll speed and it's gravy.
MartiniDaniels wrote: »Wow, the title is almost irrelevant to the question being asked in the OP. Nothing about the title is actually mentioned.
All the class are pretty well balanced with a good mix of choices. One thing we do know for a fact is Zos has no interest in making changes or even considering changes to racial passives at this point as they have said as much.
As such I would expect they are not reviewing threads on the subject as it would be pointless.
Come on, it's obvious for everyone that orc has 1 set bonus more then other races. For unknown reasons, simply because somebody in combat team decided - let's make orc OP and buff max stamina from 500 to 2000, cause why not?
First of all, it is very much considered the racial passives have never been more balanced. yes orc is slightly but just slightly. There are going to be some races that are slightly more favorable as long as we have racial passives. Your 500 - 2k stam in is rather deceptive though.
Second of all, Zos has said they are not considering anything about racial passives right now.
You have said nothing to counter that.
they d0ouobled healing done by set piece bonuses, so should they do also for the argonian racial passive
And still healing done is a crappy stat, because you get more healing done with the 129 spell damage than 4% healing done unless you already have 5000 spell damage which is unlikely.
Littlebluelizard wrote: »I am not sure why a lot of people voted Argonian.
1. Design: One of the best designs in racials IMO. The potion passive feels like a 5pc set, it changes how you build your character all around, and it is a really unique thing in PvP, with a Tri-Pot + Argonian passive you literally reset the fight to your favor, I don't think any racial comes close to have this much uniqueness.
2. Balance: I see a lot of people arguing about how Argonians stats are bad (mag, health and healing done), but fail to factor in the potion passive and immunity to diseased. You don't pick Argonian for healing or tanking, you pick it for the potion passive. Argonian is far from underpowered, might not be the best (especially PvE), but still pretty strong. They also have immunity to diseased status, which makes them immune to Major Defile from diseased procs(skills with disease damage but not the major defile buff, disease enchants, etc), this is very underappreciated IMO.
I think most of the votes comes from players that play only PvE, which in that perspective, yes, Argonians are definitly not close to BiS for either damage, healing and tanking (racials for tanking are pretty w/e though). But thing is, Argonian is more of a PvP race mroe than anything, just like Wood Elf have always been for example.
they d0ouobled healing done by set piece bonuses, so should they do also for the argonian racial passive
And still healing done is a crappy stat, because you get more healing done with the 129 spell damage than 4% healing done unless you already have 5000 spell damage which is unlikely.
https://www.youtube.com/watch?v=zRFMFgIaiSk&t=5sLittlebluelizard wrote: »I am not sure why a lot of people voted Argonian.
1. Design: One of the best designs in racials IMO. The potion passive feels like a 5pc set, it changes how you build your character all around, and it is a really unique thing in PvP, with a Tri-Pot + Argonian passive you literally reset the fight to your favor, I don't think any racial comes close to have this much uniqueness.
2. Balance: I see a lot of people arguing about how Argonians stats are bad (mag, health and healing done), but fail to factor in the potion passive and immunity to diseased. You don't pick Argonian for healing or tanking, you pick it for the potion passive. Argonian is far from underpowered, might not be the best (especially PvE), but still pretty strong. They also have immunity to diseased status, which makes them immune to Major Defile from diseased procs(skills with disease damage but not the major defile buff, disease enchants, etc), this is very underappreciated IMO.
I think most of the votes comes from players that play only PvE, which in that perspective, yes, Argonians are definitly not close to BiS for either damage, healing and tanking (racials for tanking are pretty w/e though). But thing is, Argonian is more of a PvP race mroe than anything, just like Wood Elf have always been for example.
@Littlebluelizard I think you are overestimating the potion passive. Yes, in PvP, you are absolutely right and it's very good to have. But it's strange to have a race be only good at PvP and nothing else, don't you think?
Imperials get more sustain from Red Diamond than Argonians from their potion passive, Khajiit are not even that close behind. And Imperials also get 3% ult cost reduction, more health and more stamina than Argonians get magicka. The healing done passive from Argonians just doesn't make a difference to their sustain as it doesn't actually save the cost of 6 out of 100 heals, but due to overheal, there is no netsustain gain and no buff to their dps included unlike with Dunmer and Altmer, who both heal more than Argonians below 3333 spell damage (which healers are always under).
Nords get more ults too and thanks to being so tough for free, they have a lot more freedom with build options in terms of armor weight and sets. They can easily make medium armor tanking work.
The diseased status is only important in PvP too because nothing in PvE can apply it.
Their biggest strength is how forgiving they are with their potion passive, as you can use it as a life saver, which Imperials despite their higher sustain and healing can't. That's why I'd say they are a good race for beginner tanks, but that's not a real strength to be honest. Who wants to make a character and know that they aren't going to improve along with you?
I'd say Argonians need their poison resistance back, get their magicka buffed to 2000 and have their healing done buffed to 10% or completely changed to something else that fits them.