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Improvements to Necromancer: Sprit Mender (corpse)

priforce
priforce
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I only play necromancer pve healer, pvp healer, and tank and seem to come across the same problem.

The Spirit Mender ability tends to not be within conal view of the caster. Many times I've found myself having to pivot around to locate it and thus having trouble using it's corpse for my necro heals and stamina regen. It takes many of the same animation positioning moves as the betty/bull netch for Wardens.

Also, the corpse doesn't last as long on the ground as the other temporary summons.

@ZOS_GinaBruno @ZOS_BrianWheeler could someone perhaps take a look at it to see if improvements can be made or if it is working as intended?

Anyone else (outside of dps) having similar issues with the mender skill?
  • BigBragg
    BigBragg
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    I've also been healing with one, and overall find it to do a solid job. I also agree that the pivoting is a bit of a hassle.

    I whole heatedly agree the the corpse created does not last long enough at all. Players need to be proactively ready to consume it, otherwise it's missed. This doesn't always pan out great when we need to react to other, unforeseen instances. At a minimum, I would love to see the duration doubled on all created corpses.
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