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I paid 50 euro for a class that doesn't work in Cyrodiil (magicka Necro)

  • EmEm_Oh
    EmEm_Oh
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    Having to aim to land those tethers really sucks. They should just make it target the nearest corpse.

    After practicing the routine, it's not so bad. I mean sure, zos could make a 100ft wide diameter so it would work "easier" but the reason is...there are other corpses in the area and you don't want other necros and other classes to interfere with the one you latched onto.

    It's really not that difficult to do, but I'm not on the EU server, so maybe something isn't working properly.

    I played Magicka Necro for a while, and it worked for me, now I'm on Stam Necro and it works as well, but it's too bad the infamous ult wasn't countered with a MAGICKA ULT on the Necro.

    How about a Magicka Necro that Soul Assaults the 5 nearest enemies, scaled to your mag of course.
  • Darkenarlol
    Darkenarlol
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    you've paid for expansion - zone, quests, new class

    of course it is ZOS' fault that you value only the class from that x-pack


    you've made a choise to go mag necro

    it is ZOS' fault too


    and of course every time you've got pwned in cyro

    is a bright example of ZOS' unforgivable incompitence


    have i missed something?
  • xeNNNNN
    xeNNNNN
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    Some of you really need to calm down. I feel like a lot of the complaints are valid but the scale and scope some people are going to is just absurd right now. You can be angry and rational, its perfectly doable so do it instead of talking like "they took our money and ran" what?... they're still here and it hasn't even been a full month since release for all platforms.

    Yes its been a full month for PC but again, it takes time to fix things without breaking even more things and not fixing something properly. I welcome criticism of ZoS and their balance methods and development cycle but please at least do so rationally. 1 month for an MMO in development terms is peanuts.

    The only game breaking thing I am frustrated with right now is PvE trial AoEs and Cones seemingly moving at random and wiping groups. But even I know thats not something they can just flip a switch on, i've been super critical of ZoS in the past especially during things like the sustain changes during the morrowind launch but this is going a bit far guys calm yourselves.

    Ah, e-communities - the "pinnacle" of the internet............yeah, right.
  • Fang_of_Lorkhaj
    Fang_of_Lorkhaj
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    And if they (ZoS) made necromancer great all around you would be screaming P2W. Nothing makes anyone happy lol.
  • Ankael07
    Ankael07
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    xeNNNNN wrote: »
    Some of you really need to calm down. I feel like a lot of the complaints are valid but the scale and scope some people are going to is just absurd right now. You can be angry and rational, its perfectly doable so do it instead of talking like "they took our money and ran" what?... they're still here and it hasn't even been a full month since release for all platforms.

    Yes its been a full month for PC but again, it takes time to fix things without breaking even more things and not fixing something properly. I welcome criticism of ZoS and their balance methods and development cycle but please at least do so rationally. 1 month for an MMO in development terms is peanuts.

    The only game breaking thing I am frustrated with right now is PvE trial AoEs and Cones seemingly moving at random and wiping groups. But even I know thats not something they can just flip a switch on, i've been super critical of ZoS in the past especially during things like the sustain changes during the morrowind launch but this is going a bit far guys calm yourselves.

    Releasing a DLC every 4 month is expected but fixing a class in 3 month isnt? Most of these issues were reported on week 1 of PTS which lasted 2 months itself. Even before PTS some people were invited to test the class.

    Developers keep saying ''we worked on Necromancer since beta and we learned so much from mistakes we made with Warden'' and it somehow ended up being the worst class
    If you want me to reply to your comment type @Ankael07 in it.
  • BigBragg
    BigBragg
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    And if they (ZoS) made necromancer great all around you would be screaming P2W. Nothing makes anyone happy lol.

    People are, and will do that anyway because they lack access to it. Not really relevant to skills not even functioning however.
  • Sporvan
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    Same issue with tether spells. I can barely cast them and lose so much time trying to hitbox... to make matters worse it seems to prioritize the corpse closest to me instead of by the monster when i'm doing the damage tether....
  • Urvoth
    Urvoth
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    Mag necro is the worst class in the game by a mile
  • Mr_Walker
    Mr_Walker
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    mb10 wrote: »
    Gnozo wrote: »
    Magicka Necromancer is imho the worst class out of all. For PvE and PvP.

    Imagine releasing a new class wich is useless af besides stam necro who is just good at PvE dps.

    In my world a triple A Developer should do better or at least fix things asap and not only care crown store

    Once Goliath is nerfed, stamina necromancer is finito.

    Way way worse than Stan DK, Warden, NB etc

    ^^^

    It doesn't do much particularly well, except for an ultimate which, unlike many other "ultimates", doesn't feel mediocre.
  • Kadoin
    Kadoin
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    Is someone mad they can't look at things and have them fall over again?
  • david_m_18b16_ESO
    david_m_18b16_ESO
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    ArchMikem wrote: »
    I feel bad for you having bought the entire Chapter for just a single thing.

    Lets face it. This chapter without the new class just cant justify its price tag.

    WoW have free patch with more stuff then elswer.
  • Ogou
    Ogou
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    ArchMikem wrote: »
    I feel bad for you having bought the entire Chapter for just a single thing.

    Lets face it. This chapter without the new class just cant justify its price tag.

    WoW have free patch with more stuff then elswer.

    The chapter without the new zone just can't justify the price tag either. What's your point?
  • Sharee
    Sharee
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    Since my mag necro is still underdeveloped(no undaunted, some skill lines not maxed etc....) i decided to play him as a healer when in cyrodiil, and its working surprisingly well. Very powerful AOE heal, very powerful single target heal, hard to kill. Not that the class doesn't need work, mind, but it is certainly playable.
  • danara
    danara
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    @JKorr

    Even without beeing hardcore

    You cant say "the class is working because i can kill that 20k hp ennemy"

    The class is clearly bugged, if you play solo and use Blastbones to à target in front of you yeah it Will work, if you are doing it to a target far away from you, sometimes the Blastbones Will not even move, and i ll not speak about cyrodill where this spell cant target a moving target 8 times out of 10

    Plus, half of your spell cant hit the dragon in Sunspire... Theter, Blastbones not launching...

    The magicka suffer from à lot of conception problem but lets not talk about that because i mean... You live and "your ennemy didnt"
  • agegarton
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    Look, if it all worked first time, we wouldn’t all be sooooo excited about the next round of class “balancing”, now would we?
  • Ixilith
    Ixilith
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    You paid for necromancer, not magicka, your build doesn’t make up a entire class.

    Stamina necromancer is pretty good in cryodill, so no the class is viable. It’s just the normal case where Zos forgets about balancing the magicka side of the class.

    They seem to push stam builds harder then anything tbh
  • danara
    danara
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    @agegarton @Ixilith guys please come on...

    It s not about balance, it s not about beeing less effective than a stam or an other class in pvp or in pve

    It is about spells that are not working !
    If the blastbones work as intended, trust me you would have beg the balance team to nerf them

    Blastbones is not working at all in cyro, and it is there that it is the most important, they dont have any skill to control their ennemy, they dont have any buff to increase their mobement speed... And now what ? The only burst skill they have is not working ?
    Come on, you cant be serious by saying that it need to be balance, or that other skills are fine, or even to switch to stamina ? (btw, the stamina version of blastbones suffer from the same problem x))
    Edited by danara on June 26, 2019 6:54AM
  • Ixilith
    Ixilith
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    danara wrote: »
    @agegarton @Ixilith guys please come on...

    It s not about balance, it s not about beeing less effective than a stam or an other class in pvp or in pve

    It is about spells that are not working !
    If the blastbones work as intended, trust me you would have beg the balance team to nerf them

    Blastbones is not working at all in cyro, and it is there that it is the most important, they dont have any skill to control their ennemy, they dont have any buff to increase their mobement speed... And now what ? The only burst skill they have is not working ?
    Come on, you cant be serious by saying that it need to be balance, or that other skills are fine, or even to switch to stamina ? (btw, the stamina version of blastbones suffer from the same problem x))

    Here’s the issue, necromancer was nerfed before it’s launch onto live, it isn’t all bugs.

    Blastbones took a hp and damage nerf, this was intended.

    What isn’t intended is it’s pathing which is atrocious and the bug of the skeleton not exploding properly.

    While yes it was Overpowered on its time during Pts Zos generally always nerfs new classes on launch into the game.

    Magicka necromancer can do really well in small scale pvp, it’s lackluster in 1v1 situations, and this will never be fixed.

    Zos doesn’t balance 1v1s hence why the same classes have dominated in 1v1 throughout. Zos gives every class strengths and weaknesses and they generally cater around those when it comes to buffs and nerfs therefore classes don’t improve in their weaknesses.

    This is why a lot of the time you see the community in disagreement about magicka necromancer.

    Because BG players, large/small scale cryodill groups etc etc say it’s a learning curve and has got potiental.

    While duellists and things generally think the build is completely unviable.

    Sadly Zos won’t do anything about its 1v1 capability. And will likely remain a small scale pvp choice.

    Warden has remained like this for a long time now, and Zos doesn’t seem to have a problem with that.

    But that’s all I can really say on that tbh.

    If your in small scale pvp (grouping with friends etc etc) you can make magicka necromancer work, it defiantly has strengths and potientals.

    If your trying to solo, I’d reroll, NB, Sorc, DK or Templar on magicka or stamina builds will outperform you and that won’t change, it’s never changed for warden, it’ll never change for necromancer.

    Pvp in TESO is group based and they’ve made no attempt at diversifying that. So all balances are realistically made on that content.

    There’s a lot of choice in eso, but when you choose to play content outside it’s intentions, you will see imbalancing
    Edited by Ixilith on June 26, 2019 10:20AM
  • Grianasteri
    Grianasteri
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    The new salty emote is designed for this kind of thread.

    *sprinkles salt liberally*

    Necomancer is working fine both PVE and PVP for me and a very great many others. I have experienced negligible glitches and bugs.

    Well done ZOS, its a great, fun addition to ESO and I am loving it!
  • zaria
    zaria
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    And if they (ZoS) made necromancer great all around you would be screaming P2W. Nothing makes anyone happy lol.
    This, som people complains as default.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • ZarkingFrued
    ZarkingFrued
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    Technically you bought the whole package. So with Elsweyr zone, and stamcro equaling two thirds of your purchase you paid more like 16.6 euro for a class that doesn't work in Cyro.
  • YOB
    YOB
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    JKorr wrote: »
    I don't pvp.
    I solo public dungeons. So far I have at least 4 different crafted sets that could be fun when I get to cp160. Enemies die, my character doesn't, and I have fun.

    You should probably stick to killing mobs in public dungeons and get to CP 160.
    Then grind to CP 810, cuz atm you are like 4 years behind 🤣

  • Numerikuu
    Numerikuu
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    It still surprises me that people actually thought this class would turn out ok or better than what happened to Magicka Warden. Don't expect Magicka Necromancer to get any better either, because we're still waiting on the former to be buffed. lol.
    Edited by Numerikuu on June 26, 2019 10:56AM
  • Coatmagic
    Coatmagic
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    @JKorr You need to PvP to understand the context. Everything you just described is easy content and not representative of anything relevant.

    @ZOS_GinaBruno , @ZOS_KaiSchober don't know who needs to see ^

    PvP needs to be separated from PvE.
    Please tell whomever needs to hear to stop trying to do the impossible,
    because in the process you are just failing everyone miserably :(
  • Pops_ND_Irish
    Pops_ND_Irish
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    Sounds like someone needs a tutorial on how play a necro and work at it
  • Idinuse
    Idinuse
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    JKorr wrote: »
    Gnozo wrote: »
    Magicka Necromancer is imho the worst class out of all. For PvE and PvP.

    Imagine releasing a new class wich is useless af besides stam necro who is just good at PvE dps.

    In my world a triple A Developer should do better or at least fix things asap and not only care crown store

    Divines, I LOVE the broad sweeping all inclusive statements. Statements that are actually personal opinion and preference.

    I don't pvp.

    My first magicka necro is just "initiate". Completed Mages's guild, stopped the planemeld, and defeated Molag Bal before level 48. I haven't even made it to the 3rd zone of my faction yet. Some content is harder, some easier. I solo public dungeons. So far I have at least 4 different crafted sets that could be fun when I get to cp160. I am having a ball playing. What exactly is "useless"? Enemies die, my character doesn't, and I have fun. I have no idea about a stamina necro yet. That will be the next one I make.

    I'm glad for you, I'm having super fun leveling my Stamina Necro too ^^b. However. Have you ever had a computer problem? Like your printer isn't printing despite correct drivers installed? Your Windows boot just ends in a blue screen, and nothing you do fixes it? Or a software/hardware you just bought doesn't work?

    If you were ever to post on a support forum in regards to those hypothetical problems, would you find it relevant and interesting to have me post an answer to your post that I don't have the problems you describe and never had?

    It's all good that people are enjoying the level scaling with new characters, I know I do, but I don't think it's fair to invalidate other users' concerns, experiences and opinions based just on that or content that an OP doesn't refer to. Just my humble opinion, but everyone's mileage may vary.
    Sed ut perspiciatis unde omnis iste natus error sit voluptatem accusantium dolorem que laudantium, totam rem aperiam, eaque ipsa quae ab illo inventore veritatis et quasi architecto beatae vitae dicta sunt explicabo. Nemo enim ipsam voluptatem quia voluptas sit aspernatur aut odit aut fugit, sed quia consequuntur magni dolores eos qui ratione voluptatem sequi nesciunt. Neque porro quisquam est, qui dolorem ipsum quia dolor sit amet, consectetur, adipisci velit, sed quia non numquam eius modi tempora incidunt ut labore et dolore magnam aliquam quaerat voluptatem. Ut enim ad minima veniam, quis nostrum exercitationem ullam corporis suscipit laboriosam, nisi ut aliquid ex ea commodi consequatur? Quis autem vel eum iure reprehenderit qui in ea voluptate velit esse quam nihil molestiae consequatur, vel illum qui dolorem eum fugiat quo voluptas nulla pariatur?
  • Cage_Lizardman
    Cage_Lizardman
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    EmEm_Oh wrote: »
    Having to aim to land those tethers really sucks. They should just make it target the nearest corpse.

    After practicing the routine, it's not so bad. I mean sure, zos could make a 100ft wide diameter so it would work "easier" but the reason is...there are other corpses in the area and you don't want other necros and other classes to interfere with the one you latched onto.

    It's really not that difficult to do, but I'm not on the EU server, so maybe something isn't working properly.

    It's not as if the skill is so overpowered that it's worth having to spend time aiming it. I don't even mean in PVP, I think it's a pain in PVE. I often waste a few seconds trying to get it to connect.

    Despite that I don't find the damage bad compared to my other characters, but I'm not leaderboard worthy or anything:
    https://www.esologs.com/zone/rankings/10#boss=2028&metric=dps&class=DPS
  • agegarton
    agegarton
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    danara wrote: »
    @agegarton @Ixilith guys please come on...

    It s not about balance, it s not about beeing less effective than a stam or an other class in pvp or in pve

    It is about spells that are not working !
    If the blastbones work as intended, trust me you would have beg the balance team to nerf them

    Blastbones is not working at all in cyro, and it is there that it is the most important, they dont have any skill to control their ennemy, they dont have any buff to increase their mobement speed... And now what ? The only burst skill they have is not working ?
    Come on, you cant be serious by saying that it need to be balance, or that other skills are fine, or even to switch to stamina ? (btw, the stamina version of blastbones suffer from the same problem x))


    You are right: I was not serious in the least. I was being deeply sarcastic.
  • Humancentipede2
    Humancentipede2
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    JKorr wrote: »
    Gnozo wrote: »
    Magicka Necromancer is imho the worst class out of all. For PvE and PvP.

    Imagine releasing a new class wich is useless af besides stam necro who is just good at PvE dps.

    In my world a triple A Developer should do better or at least fix things asap and not only care crown store

    Divines, I LOVE the broad sweeping all inclusive statements. Statements that are actually personal opinion and preference.

    I don't pvp.

    My first magicka necro is just "initiate". Completed Mages's guild, stopped the planemeld, and defeated Molag Bal before level 48. I haven't even made it to the 3rd zone of my faction yet. Some content is harder, some easier. I solo public dungeons. So far I have at least 4 different crafted sets that could be fun when I get to cp160. I am having a ball playing. What exactly is "useless"? Enemies die, my character doesn't, and I have fun. I have no idea about a stamina necro yet. That will be the next one I make.

    You are not playing pvp and you only play quest content, so how can you rate the effectiveness of a class or build? you can do the story and all quest content completely naked with every class without using a single skill, just because enemies die doesnt mean your build or class is good.
  • EmEm_Oh
    EmEm_Oh
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    Sharee wrote: »
    Since my mag necro is still underdeveloped(no undaunted, some skill lines not maxed etc....) i decided to play him as a healer when in cyrodiil, and its working surprisingly well. Very powerful AOE heal, very powerful single target heal, hard to kill. Not that the class doesn't need work, mind, but it is certainly playable.

    I think Necro Healers will be a great asset, once people get passed the bash issue, both in PvP and PvE. There is a lot of potential with those, and they are meant to be used with some powerful mag sets. All I did was use my Resto staff and a few healing skills on the Necro and did rather well, like you said.
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