Cage_Lizardman wrote: »Having to aim to land those tethers really sucks. They should just make it target the nearest corpse.
Some of you really need to calm down. I feel like a lot of the complaints are valid but the scale and scope some people are going to is just absurd right now. You can be angry and rational, its perfectly doable so do it instead of talking like "they took our money and ran" what?... they're still here and it hasn't even been a full month since release for all platforms.
Yes its been a full month for PC but again, it takes time to fix things without breaking even more things and not fixing something properly. I welcome criticism of ZoS and their balance methods and development cycle but please at least do so rationally. 1 month for an MMO in development terms is peanuts.
The only game breaking thing I am frustrated with right now is PvE trial AoEs and Cones seemingly moving at random and wiping groups. But even I know thats not something they can just flip a switch on, i've been super critical of ZoS in the past especially during things like the sustain changes during the morrowind launch but this is going a bit far guys calm yourselves.
Fang_of_Lorkhaj wrote: »And if they (ZoS) made necromancer great all around you would be screaming P2W. Nothing makes anyone happy lol.
Magicka Necromancer is imho the worst class out of all. For PvE and PvP.
Imagine releasing a new class wich is useless af besides stam necro who is just good at PvE dps.
In my world a triple A Developer should do better or at least fix things asap and not only care crown store
Once Goliath is nerfed, stamina necromancer is finito.
Way way worse than Stan DK, Warden, NB etc
david_m_18b16_ESO wrote: »
@agegarton @Ixilith guys please come on...
It s not about balance, it s not about beeing less effective than a stam or an other class in pvp or in pve
It is about spells that are not working !
If the blastbones work as intended, trust me you would have beg the balance team to nerf them
Blastbones is not working at all in cyro, and it is there that it is the most important, they dont have any skill to control their ennemy, they dont have any buff to increase their mobement speed... And now what ? The only burst skill they have is not working ?
Come on, you cant be serious by saying that it need to be balance, or that other skills are fine, or even to switch to stamina ? (btw, the stamina version of blastbones suffer from the same problem x))
This, som people complains as default.Fang_of_Lorkhaj wrote: »And if they (ZoS) made necromancer great all around you would be screaming P2W. Nothing makes anyone happy lol.
I don't pvp.
I solo public dungeons. So far I have at least 4 different crafted sets that could be fun when I get to cp160. Enemies die, my character doesn't, and I have fun.
VagabondAngel wrote: »@JKorr You need to PvP to understand the context. Everything you just described is easy content and not representative of anything relevant.
Magicka Necromancer is imho the worst class out of all. For PvE and PvP.
Imagine releasing a new class wich is useless af besides stam necro who is just good at PvE dps.
In my world a triple A Developer should do better or at least fix things asap and not only care crown store
Divines, I LOVE the broad sweeping all inclusive statements. Statements that are actually personal opinion and preference.
I don't pvp.
My first magicka necro is just "initiate". Completed Mages's guild, stopped the planemeld, and defeated Molag Bal before level 48. I haven't even made it to the 3rd zone of my faction yet. Some content is harder, some easier. I solo public dungeons. So far I have at least 4 different crafted sets that could be fun when I get to cp160. I am having a ball playing. What exactly is "useless"? Enemies die, my character doesn't, and I have fun. I have no idea about a stamina necro yet. That will be the next one I make.
Cage_Lizardman wrote: »Having to aim to land those tethers really sucks. They should just make it target the nearest corpse.
After practicing the routine, it's not so bad. I mean sure, zos could make a 100ft wide diameter so it would work "easier" but the reason is...there are other corpses in the area and you don't want other necros and other classes to interfere with the one you latched onto.
It's really not that difficult to do, but I'm not on the EU server, so maybe something isn't working properly.
@agegarton @Ixilith guys please come on...
It s not about balance, it s not about beeing less effective than a stam or an other class in pvp or in pve
It is about spells that are not working !
If the blastbones work as intended, trust me you would have beg the balance team to nerf them
Blastbones is not working at all in cyro, and it is there that it is the most important, they dont have any skill to control their ennemy, they dont have any buff to increase their mobement speed... And now what ? The only burst skill they have is not working ?
Come on, you cant be serious by saying that it need to be balance, or that other skills are fine, or even to switch to stamina ? (btw, the stamina version of blastbones suffer from the same problem x))
Magicka Necromancer is imho the worst class out of all. For PvE and PvP.
Imagine releasing a new class wich is useless af besides stam necro who is just good at PvE dps.
In my world a triple A Developer should do better or at least fix things asap and not only care crown store
Divines, I LOVE the broad sweeping all inclusive statements. Statements that are actually personal opinion and preference.
I don't pvp.
My first magicka necro is just "initiate". Completed Mages's guild, stopped the planemeld, and defeated Molag Bal before level 48. I haven't even made it to the 3rd zone of my faction yet. Some content is harder, some easier. I solo public dungeons. So far I have at least 4 different crafted sets that could be fun when I get to cp160. I am having a ball playing. What exactly is "useless"? Enemies die, my character doesn't, and I have fun. I have no idea about a stamina necro yet. That will be the next one I make.
Since my mag necro is still underdeveloped(no undaunted, some skill lines not maxed etc....) i decided to play him as a healer when in cyrodiil, and its working surprisingly well. Very powerful AOE heal, very powerful single target heal, hard to kill. Not that the class doesn't need work, mind, but it is certainly playable.