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It time to increase the CP cap

  • Tigerseye
    Tigerseye
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    Skwor wrote: »
    most could care less

    Couldn't care less.

    Could care less means the opposite of what you're trying to say.

  • Skwor
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    Urvoth wrote: »
    The “mUY pRoGrESsIOn” argument is literally the dumbest reason possible to argue for CP increases. ESO is a non linear game and progression is largely through content completed, improving personal skill, doing hard content like vTrial HMs, PvPing, etc. Increasing your numerical stats every few months is not real progression within the context of the game.

    Improving personal skill by your reasoning basically amounts to finding a high DPS button mashing rotation, that is not progression, being able to repeat a 5 button rotation within 3.985 seconds perfectly for 30 minutes is being a trained monkey, here's your Scooby snack. giphy.gif?cid=790b76115d0946a0704f71614d93df3e&rid=giphy.gif
    Edited by Skwor on June 18, 2019 8:18PM
  • TBois
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    Skwor wrote: »
    Urvoth wrote: »
    The “mUY pRoGrESsIOn” argument is literally the dumbest reason possible to argue for CP increases. ESO is a non linear game and progression is largely through content completed, improving personal skill, doing hard content like vTrial HMs, PvPing, etc. Increasing your numerical stats every few months is not real progression within the context of the game.

    Improving personal skill by your reasoning basically amounts to finding a high DPS button mashing rotation, that is not progression, being able to repeat a 5 button rotation within 3.985 seconds perfectly for 30 minutes is being a trained monkey, here's your Scooby snack. giphy.gif?cid=790b76115d0946a0704f71614d93df3e&rid=giphy.gif

    That's why pvp was supposed to be the end game when this launched, but then they couldn't fix the lag.
    PC/NA
    T-Bois (Stam Sorc since 1.4) - AD
    An Unsettling Snowball (Templar) - AD
    Bosquecito (Stam Sorc) - DC
    Peti-T-Bois (Stamden) - AD
  • idk
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    Yuffie91 wrote: »
    I want something to change..like I wish we could progress pass 50 crafting also and get some new mats. But we have the cap so there is no point..

    This is a bad idea and even Zos agrees with part of it being a bad idea.

    First you are asking for a level increase which many players think is dumb given the design of the game. Zos has done this three times for pointless reasons. They went a long time between the second time they did that and third time because of the backlash over how dumb and pointless it was.

    Second, and the part Zos disagrees with you on, Zos added a new level of crafting matts last time they increased the level cap and found it unnecessary to increase the crafting lvl beyond 50. In reality it is pointless to have to do that as we already have to find tons of the new matts.

    Further, you seem to be asking for this just for the sake of it without any reason to do so other than you may want the gear cap raised only so we have to grind dungeons, overland and elsewhere to gear out our characters again so you can make bank farming and selling overland drop gear. That is the only reason I can see someone would want that to happen.
  • zaria
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    Sanguinor2 wrote: »
    TBois wrote: »

    Do you have a copy of the proof? I'm curious to see it.

    Well I dont have a link to older threads where this got discussed, while CP is part of the power creep in PvE it is not the only offender and with diminishing Returns additional cp contribute less and less.
    Very big reasons for power creep in PvE are changes like the summerset light attack changes and for magicka the Change for 2handed weapons to Count as 2 set pieces and increasingly stronger sets like relequen which adds 7k dps on the 5 piece alone, siroria in static fights, lokkestiiz which imo is the most broken dps set to ever be released with a potential 100% Major Slayer uptime.
    Elsweyr is actually a patch that Shows power creep in PvE very well, CP did not increase so CP cannot be the culprit, but Group dps in the top guilds that stack stamcros still went through the Roof because they farm sets like lokkestiiz and relequen which add insane value in single target (and lokke in aoe too), they got the buffed light attacks from summerset and the new class which can Keep a very high uptime on a 30% increased Damage taken debuff.

    So yeah, CP Plays a part in power creep, especially so in survivability with red cps and blue cps also add quite some Damage but cp is far from being the only Thing increasing power creep, ZoS Gameplay changes and set inventions Play a bigger role imo.
    This, stronger sets in new trials I understand but they might gone a bit overboard. Might add some variations of popular set with minor slayer as an added bonus.
    The LA damage buff was pointless, you could buff WW, empower and other settings there LA was critical.

    And yes CP also give resistance, do vBC1 with an low cp group and you see why :)
    In PvP survival is way more important and you spread you points out more so here CP is much stronger than in PvE.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Skwor
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    Tigerseye wrote: »
    Skwor wrote: »
    most could care less

    Couldn't care less.

    Could care less means the opposite of what you're trying to say.

    Yes, yes grammar corrected. I do hope you are not one of those who ignore what is posited using a fallacy of irrelevance, many of those who employ grammar to find fault often are.

    Edited by Skwor on June 18, 2019 8:31PM
  • Ohtimbar
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    Agreed. If people don't want the extra cp, feel free to leave them unallocated.
    forever stuck in combat
  • xeNNNNN
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    West1389 wrote: »
    No no no we will not have words like dumbest in here. Not today not ever. So please remember to keep discussions friendly. Your post will be taken down as it violates mean words. Next time think before you post.

    Good day

    Who am I ZosDefender that's who

    huh, you got a cape and a mask and all that? mayhaps a meme to go with it?
    Ah, e-communities - the "pinnacle" of the internet............yeah, right.
  • West1389
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    No meme I take this very seriously. Im.on the look out all the time for mean words. Ryan is my sidekick I alert him to deal with this small stuff.
  • xeNNNNN
    xeNNNNN
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    West1389 wrote: »
    No meme I take this very seriously. Im.on the look out all the time for mean words. Ryan is my sidekick I alert him to deal with this small stuff.

    so like....reverse batman and robin ? haha
    Ah, e-communities - the "pinnacle" of the internet............yeah, right.
  • Loves_guars
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    I'm 810CP for a long time now, and don't want an increase. Making new players grind 800+ CP is crazy. Yes I know, and tell them, you don't need them. But most of them feel like they have to anyway, and get discouraged.

    You can still have fun, you know, like actually enjoying the game, make new characters, new challenges. You don't need a carrot.
  • Blinkin8r
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    I only reached the cap a month or so ago so I cant imagine how others who have been stuck at 810 for years must feel.

    More like stuck at 810 since murkmire. Like the patch that happend 6 months ago.
    II Blinkin II
    Xbox 1 NA
    "A man without the sauce is lost, but the same man can become lost in the sauce."
  • West1389
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    Hahaha I'm more like ironman and hes like Capt america. We get along we have a inner struggle sometimes about who does the work. I dont have full power to shut things down YET.
  • West1389
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    We need to make those jobs grind how else can we keep playtime up. You people are silly say such crazy things.

    As always your friendly self proclaimed ZosDefender
  • rfennell_ESO
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    When they made the decision to eliminate leveling (Veteran ranks; cap was 10 then 12 then 14) and implement CP as the method of "leveling" in a sort of horizontal progression it was at least progress of some sort for a character.

    Now they have capped the progression... they will need to figure out another way to create a progression of sorts.

    The problem with it is: Where to do it? They have sworn off "leveling" (and it would be a disaster to even go there now), the CP horizontal progression system has largely failed (and is being "reviewed")... Pvp as "progression" is likely a non starter (and being many many characters have already capped that it creates other issues).

    I find it very unlikely you can not have some sort of progression in a mmo.

    My guess is they will come up with some Alternative Advancement system with skill trees (mostly because where else can they go?).
  • Tigerseye
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    Skwor wrote: »
    Tigerseye wrote: »
    Skwor wrote: »
    most could care less

    Couldn't care less.

    Could care less means the opposite of what you're trying to say.

    Yes, yes grammar corrected. I do hope you are not one of those who ignore what is posited using a fallacy of irrelevance, many of those who employ grammar to find fault often are.

    I wasn't correcting your grammar, I was pointing out that what you were saying means the opposite of what you were trying to say.
  • Skwor
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    Tigerseye wrote: »
    Skwor wrote: »
    Tigerseye wrote: »
    Skwor wrote: »
    most could care less

    Couldn't care less.

    Could care less means the opposite of what you're trying to say.

    Yes, yes grammar corrected. I do hope you are not one of those who ignore what is posited using a fallacy of irrelevance, many of those who employ grammar to find fault often are.

    I wasn't correcting your grammar, I was pointing out that what you were saying means the opposite of what you were trying to say.

    Sorry, I apologize and thank you.
    Edited by Skwor on June 18, 2019 9:02PM
  • Jeremy
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    Jeremy wrote: »
    I am starting to feel a bit stagnate. I don't have the feeling that i am progressing in strength anymore and consequently i am beginning to look around for other forms of gaming. I only reached the cap a month or so ago so I cant imagine how others who have been stuck at 810 for years must feel.

    People have mentioned a new system but i don't see that in the near or mid term future. So how about it ZOS a nice big CP increase so i have something to work toward.

    They do need to keep an endgame style of progression in place. I believe they are working on something currently so that's why they didn't include CP increases with the latest Chapter like they usually do.

    I'm curious what they come up with.

    so am i but in the mean time it wont hurt either way to increase the cap until they do come up with something.

    I don't disagree with you there.

    I would favor a system that targeted specific abilities instead of general increases in different areas. For example: instead of increasing a player's over-all damage you could target a specific ability and increase it's effect (or even add additional ones). That would help create a more unique and diverse blend of character blends I believe. It would also be more interesting than what we have now.
    Edited by Jeremy on June 18, 2019 9:48PM
  • notyuu
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    here's a stupid idea
    upcap the cp [meaning all 3500 points are useable]
    at least until something of a replacement is put into place.
  • Kolzki
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    We're so far into CP soft caps now. Do I stack into CP crit damage, raw damage done or (if stam) penetration? If you don't answer to stack into all of them then you're either not max cp or you're running a very niche build.
  • mikeabboudb14_ESO
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    Meh. I almost instantly lost interest. Maybe that's a problem with progression, maybe not - but it IS a problem. [/quote]

    it might be time to increase the level cap and introduce new materials to craft. I am very interested in what they come up with to replace CP but in the meantime i need to "feel" like I am progressing again.

    This happened to me to not sure how they can fix it. I did notice the delves are a bit more dangerous as are the public dungeons
  • Apox
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    aw *** here we go again

    no. cp is broken. not good for the game. the devs have stated they agree and are trying to find a better fix.
  • Urvoth
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    Skwor wrote: »
    Urvoth wrote: »
    The “mUY pRoGrESsIOn” argument is literally the dumbest reason possible to argue for CP increases. ESO is a non linear game and progression is largely through content completed, improving personal skill, doing hard content like vTrial HMs, PvPing, etc. Increasing your numerical stats every few months is not real progression within the context of the game.

    Improving personal skill by your reasoning basically amounts to finding a high DPS button mashing rotation, that is not progression, being able to repeat a 5 button rotation within 3.985 seconds perfectly for 30 minutes is being a trained monkey, here's your Scooby snack. giphy.gif?cid=790b76115d0946a0704f71614d93df3e&rid=giphy.gif

    If you don't want to do a PvE rotation, do PvP or something else then. Nothing is forcing you and you make your own progression, which is the point here.
  • randomkeyhits
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    Almost pointless in its present incarnation, especially as CP value is front loaded.

    For the people who are below the cap it just sets the goalposts a little further away and they'll just continue on without any change until they one day reach that cap so meh?

    For the people above the cap its what? 10 seconds of attention? go in, allocate the 30 points go out and then wait however many months until the next "boost", thats pretty meh too.

    Not exactly what I consider as progression.

    You get two types of progression, broad or tall. Tall is the hamster wheel where every update pushes numbers higher and gives that fake sense of progression because as your numbers rise, so do your relevant enemies. Broad gives more options, yes you reach the numbers limit but more gear options, more choices, more variety open up in how you take on your enemies. With tall only the latest content is relevant, with broad all content is relevant.

    ZOS switched from tall to broad with 1T but kept CP as a sop to those are conditioned to only respond to the tall system. I'd be happier if CP focused more on other aspects of the game as an example some boost to fishermen or pickpockets, maybe even that fabled suppress vampire appearance. Lots of elements in the game open to some form of enhancement.

    Also with CP "progression", just walking past a new way-shrine or named location on a level 50 alt contributes so the actual progressing doesn't even need any skill just.. walking... At least with the broad method you have to go out and earn the gear.
    EU PS4
  • Skwor
    Skwor
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    Urvoth wrote: »
    Skwor wrote: »
    Urvoth wrote: »
    The “mUY pRoGrESsIOn” argument is literally the dumbest reason possible to argue for CP increases. ESO is a non linear game and progression is largely through content completed, improving personal skill, doing hard content like vTrial HMs, PvPing, etc. Increasing your numerical stats every few months is not real progression within the context of the game.

    Improving personal skill by your reasoning basically amounts to finding a high DPS button mashing rotation, that is not progression, being able to repeat a 5 button rotation within 3.985 seconds perfectly for 30 minutes is being a trained monkey, here's your Scooby snack. giphy.gif?cid=790b76115d0946a0704f71614d93df3e&rid=giphy.gif

    If you don't want to do a PvE rotation, do PvP or something else then. Nothing is forcing you and you make your own progression, which is the point here.

    No, one can not make their own progression. That requires the game to allow you character to gain something in strength or abilities.

    It is you who have missed the point and quite spectacularly. Pretending silly costumes or meaningless titles are progression does nothing to grow a character no matter how much you wish it.
  • Skwor
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    Almost pointless in its present incarnation, especially as CP value is front loaded.

    For the people who are below the cap it just sets the goalposts a little further away and they'll just continue on without any change until they one day reach that cap so meh?

    For the people above the cap its what? 10 seconds of attention? go in, allocate the 30 points go out and then wait however many months until the next "boost", thats pretty meh too.

    Not exactly what I consider as progression.

    You get two types of progression, broad or tall. Tall is the hamster wheel where every update pushes numbers higher and gives that fake sense of progression because as your numbers rise, so do your relevant enemies. Broad gives more options, yes you reach the numbers limit but more gear options, more choices, more variety open up in how you take on your enemies. With tall only the latest content is relevant, with broad all content is relevant.

    ZOS switched from tall to broad with 1T but kept CP as a sop to those are conditioned to only respond to the tall system. I'd be happier if CP focused more on other aspects of the game as an example some boost to fishermen or pickpockets, maybe even that fabled suppress vampire appearance. Lots of elements in the game open to some form of enhancement.

    Also with CP "progression", just walking past a new way-shrine or named location on a level 50 alt contributes so the actual progressing doesn't even need any skill just.. walking... At least with the broad method you have to go out and earn the gear.

    Regardless of your opinion on them both very and horz are needed. CP is not SOP, it is the only vert prog we have atm.

    Also gear via horizontal progression is just as much a hamster wheel as character leveling, your post tries to imply otherwise, both suffer from the grind. Neither has the advantage over the other in that area.
  • Ildun
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    Maybe turn CP into stored experience, when you create new character, you can consume CP to level up.
  • Kidgangster101
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    Skwor wrote: »
    Almost pointless in its present incarnation, especially as CP value is front loaded.

    For the people who are below the cap it just sets the goalposts a little further away and they'll just continue on without any change until they one day reach that cap so meh?

    For the people above the cap its what? 10 seconds of attention? go in, allocate the 30 points go out and then wait however many months until the next "boost", thats pretty meh too.

    Not exactly what I consider as progression.

    You get two types of progression, broad or tall. Tall is the hamster wheel where every update pushes numbers higher and gives that fake sense of progression because as your numbers rise, so do your relevant enemies. Broad gives more options, yes you reach the numbers limit but more gear options, more choices, more variety open up in how you take on your enemies. With tall only the latest content is relevant, with broad all content is relevant.

    ZOS switched from tall to broad with 1T but kept CP as a sop to those are conditioned to only respond to the tall system. I'd be happier if CP focused more on other aspects of the game as an example some boost to fishermen or pickpockets, maybe even that fabled suppress vampire appearance. Lots of elements in the game open to some form of enhancement.

    Also with CP "progression", just walking past a new way-shrine or named location on a level 50 alt contributes so the actual progressing doesn't even need any skill just.. walking... At least with the broad method you have to go out and earn the gear.

    Regardless of your opinion on them both very and horz are needed. CP is not SOP, it is the only vert prog we have atm.

    Also gear via horizontal progression is just as much a hamster wheel as character leveling, your post tries to imply otherwise, both suffer from the grind. Neither has the advantage over the other in that area.

    Bro if you think gaining fractions of a stat is progression then you are wild. You do know you are really coming off as not caring about killing the game right? The higher cost gets the more new players quit. More new players quit, the game dies slowly....... Then when it ends your CP means nothing.

    Are you one of those 810 players that sees a CP 400 player and thinks they are trash? You seem like it, but again CP takes zero skill. You can grind using one button, explode just running around gaining xp, be carried through content. 810 means jack in this game skill wise. I've seen a 170 out DPS an 810......... But my CP his higher so he is weaker right?

    Stop saying CP is progression, it is not real progression. You shouldn't need a fraction of a stat to feel stronger and if you do the problem is you bro.
  • HappyLittleTree
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    No they need to rehash the whole Champion system not increase it^^
    Thuu chakkuth lod Hajhiit c’oo? Hajhiit gortsuquth gorihuth thuu gooluthduj thdeitoluu!

    XBox-EU
  • Sergykid
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    u want progression with CP? Then i suppose u are at ideal dps and rotation, maxed out everything, did every HM dlc in the game have all achievements. And if u done all that, u can try another class. Good luck, i am for CP removal
    -PC EU- / battlegrounds on my youtube
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