DoTs and Defile are your friend. Also it is lesser healing than say StamDK with Cauterize and Stamden with their heals. In fact, most other classes can get similar healing. It needs to be strong to be a worthy replacement to Shadowy Disguise, which is otherwise, probably the best survivability tool in the game.
Lord_Dexter wrote: »
juhislihis19 wrote: »Is Cloak still supressing DOTs, for some idiotic reason..?
Lord_Dexter wrote: »
Lord_Dexter wrote: »Dark Cloak is required for PVE Tanking
Invisibility is still the stronger morph, but at least non-cowardly Nightblades have a viable option now. A good change. What I don't agree with is the ability to maintain the 15% mitigation from grim focus and have the ability to go invisible. Going invisible should reset your grim focus counter in my opinion.
Dark cloak literally just got nerfed... it lasts longer but the heal is a lot smaller now.
There is absolutely no way it needs a nerf. Come on.
Guess I just think differently I get mad when someone deletes me in three seconds. Don't really care if someone survives my burst unless they are killing me back and surviving my burst. You guys get mad when people wear armor and press buttons that help them live. Just different mentality I guess.
Guess I just think differently I get mad when someone deletes me in three seconds. Don't really care if someone survives my burst unless they are killing me back and surviving my burst. You guys get mad when people wear armor and press buttons that help them live. Just different mentality I guess.
It just synergises very well with heavy armor builds, and well...heavy armor meta is kinda the root of the problem with cyro atm imo. Tankmeta is boring for everyone. Atleast that the general opinion of the guilds im in and the friends i play with.
CambionDaemon wrote: »Armour needs weight, which contributes to stamina drain. And nerf healing in CP it is way to strong. And damage output is insane, so that needs to be addressed. In short, PvP needs a bit of a redesign.
usmguy1234 wrote: »CambionDaemon wrote: »Armour needs weight, which contributes to stamina drain. And nerf healing in CP it is way to strong. And damage output is insane, so that needs to be addressed. In short, PvP needs a bit of a redesign.
With max resists and ~2500 impen and access to major protection and major evasion, not much hits me more than 5k. And with an almost constant 8 to 10k hot coming in at all times and a burst heal available for those oh crap moments I don't even have to stack in to healing cp to be extremely survivable. Even insanely survivable in a small group setting. I say all this to say this is a very complex issue. Crit healing and healing stacking, especially in a large group setting is extremely strong. I think groups larger than a couple of individuals, healing should not stack.
usmguy1234 wrote: »CambionDaemon wrote: »Armour needs weight, which contributes to stamina drain. And nerf healing in CP it is way to strong. And damage output is insane, so that needs to be addressed. In short, PvP needs a bit of a redesign.
With max resists and ~2500 impen and access to major protection and major evasion, not much hits me more than 5k. And with an almost constant 8 to 10k hot coming in at all times and a burst heal available for those oh crap moments I don't even have to stack in to healing cp to be extremely survivable. Even insanely survivable in a small group setting. I say all this to say this is a very complex issue. Crit healing and healing stacking, especially in a large group setting is extremely strong. I think groups larger than a couple of individuals, healing should not stack.
What? 8 or 10k hot coming in? How?
You’d need 100k health and 100% crit, or are you not talking about dark cloak?