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Dark Cloak + Vigor = OP in PVP

Lord_Eomer
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Stam NB survivability in PVP is still amazing and better than many other classes.

Dark Cloak is required for PVE Tanking, its not a nerf requets for this skill but combining this skill with Vigor gives too much heals in PVP

It gives Major Ward/Resolve too + Minor Protection and Stam NB in Heavy Armor is nightmare!

ZOS need to come up with possible solution, its too strong in PVP and 200% worth dropping cloak!
Edited by Lord_Eomer on June 12, 2019 10:33AM
  • Rikumaru
    Rikumaru
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    It's only better than invis cloak for heavy builds.
    Overload rework. Power Overload now does physical damage and grants you the power of a tornado: You throw a brick at the target with a light attack, and you hammer your head into that brick with every heavy attack. We have decreased its Ultimate cost, but increased the chance that you get stuck in the animation.
  • susmitds
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    DoTs and Defile are your friend. Also it is lesser healing than say StamDK with Cauterize and Stamden with their heals. In fact, most other classes can get similar healing. It needs to be strong to be a worthy replacement to Shadowy Disguise, which is otherwise, probably the best survivability tool in the game.
  • Lord_Eomer
    Lord_Eomer
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    susmitds wrote: »
    DoTs and Defile are your friend. Also it is lesser healing than say StamDK with Cauterize and Stamden with their heals. In fact, most other classes can get similar healing. It needs to be strong to be a worthy replacement to Shadowy Disguise, which is otherwise, probably the best survivability tool in the game.

    Cloak have many counters, not all class have access to Defile via Skills.Its looks good on writing but in actual good player are abusing this setup @ pvp and defile would not harm much to them (purge)

    Dark Cloak HOT combining with Vigor HOT is indeed very strong
    Edited by Lord_Eomer on June 12, 2019 11:53AM
  • Lord_Eomer
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    Rikumaru wrote: »
    It's only better than invis cloak for heavy builds.

    Heavy damage meta need to go completely, such convincing skills and heavy armor damage sets are reason for players to use heavy setup for damage builds
    Edited by Lord_Eomer on June 12, 2019 11:50AM
  • CambionDaemon
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    Armour needs weight, which contributes to stamina drain. And nerf healing in CP it is way to strong. And damage output is insane, so that needs to be addressed. In short, PvP needs a bit of a redesign.
  • Rikumaru
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    Rikumaru wrote: »
    It's only better than invis cloak for heavy builds.

    Heavy damage meta need to go completely, such convincing skills and heavy armor damage sets are reason for players to use heavy setup for damage builds

    I mean ZOS nerfed NB's damage this patch while giving them better heals and making NB's tankier. What do you expect players to do? As someone who last patch played a super squishy roll build with no inpen, builds like that just don't work anymore because of Elsweyr patch changes.

    I myself have switched into a ultra tanky build which has damage because why would I go medium in no-CP when food got nerfed making my medium builds have like 20k HP alongside the changes to NB? I'm just going to say now, nerfing heavy armor damage sets like seventh or fury isn't going to make heavy armor damage builds go away. If they do that, people will just switch to a medium jewel set such as shield breaker.
    Overload rework. Power Overload now does physical damage and grants you the power of a tornado: You throw a brick at the target with a light attack, and you hammer your head into that brick with every heavy attack. We have decreased its Ultimate cost, but increased the chance that you get stuck in the animation.
  • Strider__Roshin
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    Invisibility is still the stronger morph, but at least non-cowardly Nightblades have a viable option now. A good change. What I don't agree with is the ability to maintain the 15% mitigation from grim focus and have the ability to go invisible. Going invisible should reset your grim focus counter in my opinion.
    Edited by Strider__Roshin on June 12, 2019 12:41PM
  • deepseamk20b14_ESO
    deepseamk20b14_ESO
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    Seriously. Stop with the nerf threads. Every class has a mechanic they can build around to have high survivability. Sorry you died to a night blade. Doesn’t mean a nerf is needed.
    Hey everyone! Look! It's a signature!
  • ccmedaddy
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    Is this like a parody of the 'nerf sorc shields' posts? Dark Cloak is not overperforming in any context, even combined with vigor.
  • _Salty_
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    I've used dark cloak and vigor together since the Summerset change. It was better before the new elsweyr changes.
    Psn l---Salty---l

    Patiently waiting to make a Stankcromancer.
  • Stx
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    Dark cloak literally just got nerfed... it lasts longer but the heal is a lot smaller now.

    There is absolutely no way it needs a nerf. Come on.
  • Stibbons
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    Hvy armor pvp meta needs to be toned down. It is not the skills.
  • ccfeeling
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    Stx wrote: »
    Dark cloak literally just got nerfed... it lasts longer but the heal is a lot smaller now.

    There is absolutely no way it needs a nerf. Come on.

    Nerf until he win .
  • Lord_Eomer
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    ccfeeling wrote: »
    Stx wrote: »
    Dark cloak literally just got nerfed... it lasts longer but the heal is a lot smaller now.

    There is absolutely no way it needs a nerf. Come on.

    Nerf until he win .

    Indeed very stupid response, please do not reply if can not contribute anything useful.

    I mentioned its not nerf request but somehow combining with other skills and heavy armor this outperform healing output.
  • Lord_Eomer
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    Stx wrote: »
    Dark cloak literally just got nerfed... it lasts longer but the heal is a lot smaller now.

    There is absolutely no way it needs a nerf. Come on.

    Its not,

    just lame excuse and not understanding or even reading post.

    Learn 2 Read
  • juhislihis19
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    Is Cloak still supressing DOTs, for some idiotic reason..?
  • Insco851
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    Is Cloak still supressing DOTs, for some idiotic reason..?

    Yes.. yes it does as it should.... :wink:
  • katorga
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    Seriously? Didn't it just get nerfed this patch?

    It seems like everyone runs around 3-4K heal per second in hots and health regen all the time regardless of class passives, skill or armor differences.

    Since OP should also have 3-4K passive healing per second, it all balances out.
  • Stx
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    Stx wrote: »
    Dark cloak literally just got nerfed... it lasts longer but the heal is a lot smaller now.

    There is absolutely no way it needs a nerf. Come on.

    Its not,

    just lame excuse and not understanding or even reading post.

    Learn 2 Read

    I read your post and there is nothing to understand. Your whole post ends with "Zos needs to do something about these skills because..."

    You offer no solution yourself, nor do you offer any evidence to support your claims. When you complain about skills and only ONE skill is class specific, that lead me to believe you were saying that skill needed adjustment because otherwise you dont have much of a point.

    As other players have pointed out, every class has something to combine with vigor to achieve that level of survival, and as many players have pointed out in multiple threads, you can build tanky in light or medium armor so heavy isnt the problem.

    Dont be rude to me just because you made a post with no solid point or evidence to backup your claims.
  • Marginis
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    Dark Cloak is required for PVE Tanking

    Don't mind me, just nightblade tanking over here without using cloak.
    @Marginis on PC, Senpai Fluffy on Xbox, Founder of Magicka. Also known as Kha'jiri, The Night Mother, Ma'iq, Jane Shepard, Damia, Kintyra, Zoor Do Kest, You, and a few others.
  • SidraWillowsky
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    Daus wrote: »
    Invisibility is still the stronger morph, but at least non-cowardly Nightblades have a viable option now. A good change. What I don't agree with is the ability to maintain the 15% mitigation from grim focus and have the ability to go invisible. Going invisible should reset your grim focus counter in my opinion.

    Nightblade main here- I agree with you. The counter drops off when one leaves combat and I feel like going invisible should be treated as such.
    Stx wrote: »
    Dark cloak literally just got nerfed... it lasts longer but the heal is a lot smaller now.

    There is absolutely no way it needs a nerf. Come on.

    Yeah, I'm REALLY sick of these threads, be it nightblades, DK, and even, maybe.... sorcs... 99% of the time it's l2p issue
  • MentalxHammer
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    Dark Cloaks healing per second just got nerfed by over 30% chill tf out.
  • olsborg
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    It just synergises very well with heavy armor builds, and well...heavy armor meta is kinda the root of the problem with cyro atm imo. Tankmeta is boring for everyone. Atleast that the general opinion of the guilds im in and the friends i play with.

    PC EU
    PvP only
  • Ender1310
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    Guess I just think differently I get mad when someone deletes me in three seconds. Don't really care if someone survives my burst unless they are killing me back and surviving my burst. You guys get mad when people wear armor and press buttons that help them live. Just different mentality I guess.
  • Ragnarock41
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    Its all the free percentage mitigation that makes stamblade tanky af.not the heal over time.
  • Iskiab
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    Ender1310 wrote: »
    Guess I just think differently I get mad when someone deletes me in three seconds. Don't really care if someone survives my burst unless they are killing me back and surviving my burst. You guys get mad when people wear armor and press buttons that help them live. Just different mentality I guess.
    Ender1310 wrote: »
    Guess I just think differently I get mad when someone deletes me in three seconds. Don't really care if someone survives my burst unless they are killing me back and surviving my burst. You guys get mad when people wear armor and press buttons that help them live. Just different mentality I guess.

    /sorc life!

    Jk... sorta. I sound salty but these are glass canon problems. They don’t like pvp where people fight back.
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • Stx
    Stx
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    olsborg wrote: »
    It just synergises very well with heavy armor builds, and well...heavy armor meta is kinda the root of the problem with cyro atm imo. Tankmeta is boring for everyone. Atleast that the general opinion of the guilds im in and the friends i play with.

    Heavy armor is not a problem. As many players have demonstrated, you can build tanky with light or medium pretty easy. The bonuses for wearing heavy armor are very balanced when you compare them to the bonuses of medium or light.

    It seems to me that most people who complain about a tanky meta simply want to take away other players choice to build tanky because they are annoying to fight against. If there is no actual imbalance, changes aren't warranted.

    I think the best arguments presented thus far are that defensive stats on gear are over budgeted on jewelry traits and monster sets.. that should be looked at before heavy armor, s/b, or class abilities.
  • usmguy1234
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    Armour needs weight, which contributes to stamina drain. And nerf healing in CP it is way to strong. And damage output is insane, so that needs to be addressed. In short, PvP needs a bit of a redesign.

    With max resists and ~2500 impen and access to major protection and major evasion, not much hits me more than 5k. And with an almost constant 8 to 10k hot coming in at all times and a burst heal available for those oh crap moments I don't even have to stack in to healing cp to be extremely survivable. Even insanely survivable in a small group setting. I say all this to say this is a very complex issue. Crit healing and healing stacking, especially in a large group setting is extremely strong. I think groups larger than a couple of individuals, healing should not stack.
    Zaghigoth- Orc Stamplar
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    Les Drago- Redguard Stamdk
    Eirius- Altmer Magdk
    Stormifeth- Altmer Magplar

    Disclaimer: My comments are a little sarcasm mixed with truth. If you can't handle that don't respond to me.

  • Iskiab
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    usmguy1234 wrote: »
    Armour needs weight, which contributes to stamina drain. And nerf healing in CP it is way to strong. And damage output is insane, so that needs to be addressed. In short, PvP needs a bit of a redesign.

    With max resists and ~2500 impen and access to major protection and major evasion, not much hits me more than 5k. And with an almost constant 8 to 10k hot coming in at all times and a burst heal available for those oh crap moments I don't even have to stack in to healing cp to be extremely survivable. Even insanely survivable in a small group setting. I say all this to say this is a very complex issue. Crit healing and healing stacking, especially in a large group setting is extremely strong. I think groups larger than a couple of individuals, healing should not stack.

    What? 8 or 10k hot coming in? How?

    You’d need 100k health and 100% crit, or are you not talking about dark cloak?
    Edited by Iskiab on June 14, 2019 2:10AM
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • EtTuBrutus
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    Iskiab wrote: »
    usmguy1234 wrote: »
    Armour needs weight, which contributes to stamina drain. And nerf healing in CP it is way to strong. And damage output is insane, so that needs to be addressed. In short, PvP needs a bit of a redesign.

    With max resists and ~2500 impen and access to major protection and major evasion, not much hits me more than 5k. And with an almost constant 8 to 10k hot coming in at all times and a burst heal available for those oh crap moments I don't even have to stack in to healing cp to be extremely survivable. Even insanely survivable in a small group setting. I say all this to say this is a very complex issue. Crit healing and healing stacking, especially in a large group setting is extremely strong. I think groups larger than a couple of individuals, healing should not stack.

    What? 8 or 10k hot coming in? How?

    You’d need 100k health and 100% crit, or are you not talking about dark cloak?

    He's full of it.
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