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Account wide Achievements

  • Rampeal
    Rampeal
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    Yes
    kargen27 wrote: »
    MMO's in part survive on the content being repeated. Account wide achievements take away from that. We say we hate having to do all that fun stuff again but truth be told it is what keeps many of us playing. If we could just hop on a new character and it is pretty much ready to go with little game play we would quickly find little reason to log in.

    Endgame is what keeps MMO alive. You can repeat content all day, but it is the Endgame that keeps people around. Majority of ESO players Burn through the content and gear up a person so they can do Endgame Trials and PvP. Doing the same repetition of quest on different characters is what will drive people away.
  • idk
    idk
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    Yes
    The only thing I think should be account shared is riding skills, the worst thing about making an alt is leveling the mount.

    Not sure why they posted as they have given no reason for their no vote. Especially since it is much more likely we will get account wide achievements before account wide mount upgrades for obvious reasons.
    kargen27 wrote: »
    MMO's in part survive on the content being repeated. Account wide achievements take away from that. We say we hate having to do all that fun stuff again but truth be told it is what keeps many of us playing. If we could just hop on a new character and it is pretty much ready to go with little game play we would quickly find little reason to log in.

    This has nothing to do with repeatable aspects of the game. As pointed out above SWTOR has account wide acheivements and back when I played it that had no impact on my wanting to play additional characters or the game. It was just a nice to have. Further, SWTOR's decline has more to do with the content development, or their lack of it.

    So it does not seem to hold much bearing on the issue. Further, it does not seem to be a valid reason for us, as players, to be against it. The class based system itself is a much more effective means to encourage more play time.
  • kargen27
    kargen27
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    No
    Rampeal wrote: »
    kargen27 wrote: »
    MMO's in part survive on the content being repeated. Account wide achievements take away from that. We say we hate having to do all that fun stuff again but truth be told it is what keeps many of us playing. If we could just hop on a new character and it is pretty much ready to go with little game play we would quickly find little reason to log in.

    Endgame is what keeps MMO alive. You can repeat content all day, but it is the Endgame that keeps people around. Majority of ESO players Burn through the content and gear up a person so they can do Endgame Trials and PvP. Doing the same repetition of quest on different characters is what will drive people away.

    End game is part of it. But that is still repeating content. PvP is unique as players changing strategies can help keep that fresh. For PvE repeating content and new content are needed. That is why the RNG system is what it is and why good armor for PvP can be found in PvE content and some good PvE skills are found only in PvP. It is healthy for the game if players do a variety of content and repeat it.

    I would also argue with your majority of players burn through the content so they can do endgame. I'm not sure the majority of players have any real interest in end game content. I do know people that will grind like their life depended on it to get a new character to max level then grind for the needed gear with PvP and vet trials in mind. I also know people that only care about the stories and do those over and over. Most players are somewhere in the middle. They aren't going to do all the quests but they aren't going to hit the grind spots either.
    Those middle ground players repeating content is what keeps the game alive and fluid. There would be less incentive to do some of the content on new characters if achievements were account wide. Human nature, we like the bells and whistles.
    and then the parrot said, "must be the water mines green too."
  • LadyNalcarya
    LadyNalcarya
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    Yes
    kargen27 wrote: »
    MMO's in part survive on the content being repeated. Account wide achievements take away from that. We say we hate having to do all that fun stuff again but truth be told it is what keeps many of us playing. If we could just hop on a new character and it is pretty much ready to go with little game play we would quickly find little reason to log in.

    Actually, there are popular mmos that have account-wide achievements, a few of them were already mentioned in this thread.
    And even though mmos often rely on time sinks, with the amount of achievements in ESO it's simply not plausible to expect anyone to earn them with multiple characters. Even with account-wide achievements 100% completion is out of reach for the majority of players.
    On the other hand, making achievements account-wide would encourage people with multiple characters to collect them, which means spending more time in game.
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • myskyrim26
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    Some should be accoun-wide, like motifs learned.
  • barney2525
    barney2525
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    No
    Rampeal wrote: »
    @barney2525

    Ok now you are making stuff up first of all I NEVER said anything about "all your characters would be Master Crafters, because you earned the Achievement once."or even implied it. You sir are a liar.

    Now what I did say is that the cosmetic, skins and items you get from achievements apply to all characters. And as far as your WoW "research" goes you obviously did not look hard enough. There are a ton of Titles, mounts, and items that are applied to the account when you unlock on one character. I player WoW for 13 years so yes I would think I know what I am talking about. And been playing ESO longer than you so....yeah. ESO Achievement are the same as WoW if not weaker. At least in WoW we get mounts as a achievement.

    You sir have no ground to stand on. It was fun debating, but you lost. I will not debate further with someone who lies to validate their argument. Good day.


    OK, if you wish to turn this into name calling, then the whole discussion will be pointless.

    Your quote : My character didn't get master crafter, I did. I did all of this on MY account so why should I not be able to share achievements between characters?

    WoW does have a master list that applies to the Player. So does ESO

    sWcBdoj.png


    Yeah, WoW goes into more detail on their master list, but those Achievements are Not applied to all the characters.

    ESO does have the same concept, just without going into the minute details, for example, of specific quests.

    So if all you are looking for is a master list for the Player to see, ESO does provide it.

    So what is your point?


  • Sylvermynx
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    No
    Rampeal wrote: »
    Sylvermynx wrote: »
    I play multiple characters. Pretty soon I'll have 36. I don't want account wide 'chieves. That's just silly - each of my toons does stuff specific to that toon, nothing to do with anyone else I play part of the time.

    Of course.... I find achievements silly anyway. I've been out of kindergarten for a VERY long time, and gold stars just don't have any oomph....

    So if account wide 'chieves happen, fine - all y'all who jones for those gold stars will be happy, and quit cluttering up the forum with your childish "I have to win all the stuffs" sort of threads.

    Talks about kindergarten, yet has ✌"36"✌ characters and talks about people being childish. Good on you sir. Few of us can sacrifice our social life to develop such a ensemble. Cheers.

    Sweetheart, I'm retired. Games like this are what I do for fun. I spent 40 years working to get to this point.

    Cheers to you too. *rolls eyes*
  • corpseblade
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    No
    I guess I don't understand. Some (vocal) people on this forum keep asking to redesign the game. Account-wide achievements instead of character-based, earn skyshards, lorebooks, and guilds skill lines only once, make overland exploration harder by increasing the difficulty of encounters, change the mount system, change the CP system, add class change tokens, max level boosts etc. Seriously, do you even like this game?

    MMOs have an essential RPG element that is character-based. What one character does is not reflected in the lives of other characters. Some of you sound like you want to skip the entire game and move right to pvp or endgame.

    I have seen comments that disparage people that play for the gameworld and exploration because they do not "challenge" themselves--as if challenge and competition vs relaxation and immersion were somehow a "better" way to play the game.

    I don't want to rush to endgame. I have been playing since beta and I have yet to do a dungeon or pvp. My "endgame" is discovering every nook and cranny and lore this game has to offer--on multiple characters. Play your way and let me play mine. Stop trying to change essential parts of the game.

    I also challenge the assumption that people rush to endgame. Unless you somehow have hard numbers regarding the way people play, you are making a rash assumption regarding what people want from this game. Not all players come to read the forums and fewer comment, so we don't know what they think. But the increasing number of game accounts must mean ESO is doing something right.
  • Rampeal
    Rampeal
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    Yes
    barney2525 wrote: »
    Rampeal wrote: »
    @barney2525

    Ok now you are making stuff up first of all I NEVER said anything about "all your characters would be Master Crafters, because you earned the Achievement once."or even implied it. You sir are a liar.

    Now what I did say is that the cosmetic, skins and items you get from achievements apply to all characters. And as far as your WoW "research" goes you obviously did not look hard enough. There are a ton of Titles, mounts, and items that are applied to the account when you unlock on one character. I player WoW for 13 years so yes I would think I know what I am talking about. And been playing ESO longer than you so....yeah. ESO Achievement are the same as WoW if not weaker. At least in WoW we get mounts as a achievement.

    You sir have no ground to stand on. It was fun debating, but you lost. I will not debate further with someone who lies to validate their argument. Good day.


    OK, if you wish to turn this into name calling, then the whole discussion will be pointless.

    Your quote : My character didn't get master crafter, I did. I did all of this on MY account so why should I not be able to share achievements between characters?

    WoW does have a master list that applies to the Player. So does ESO

    sWcBdoj.png


    Yeah, WoW goes into more detail on their master list, but those Achievements are Not applied to all the characters.

    ESO does have the same concept, just without going into the minute details, for example, of specific quests.

    So if all you are looking for is a master list for the Player to see, ESO does provide it.

    So what is your point?


    Ugh it is like talking to a wall. What I said and my full quote

    "My character did not put in the work for those Achievements, I did. My character didn't get master crafter, I did. I did all of this on MY account so why should I not be able to share achievements between characters? I put in the work and I earned it. So my characters should all benefit from MY hard work."

    Notice the word *Achievements* did I once say ever that you should have the skill automatically?No. I said Achievement. I do hope you can understand this time.

    It was when you stated
    "Master Crafter requires level 50 in all crafting. Explain to me how you are going to Give that achievement to ALL my characters when they do NOT have the level 50's required."

    Which is very contradicting. By that logic, for example, you should not be able to use the beast personality on your alt because you have not got the MoS Challenger Achievement or the sable man beast skin because you do not have MhK Challenger on your alt.

    You complain about account wide Achievements because they break the "Immersion" and "Chararcter Uniqueness" of the game, yet turn a blind eye to the other rewards that you HAVE to have the achievement for to be able to use.

    "You have to have the Achievement on a character to get the Title and Achievement completion , but it is okay to have the reward from it on a character that didn't earn it" - LOGIC
  • Pwnyridah
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    Yep account wide achievements, now just 1k each on the crown store :/
  • Drdeath20
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    Theres really no wrong answer.
  • Rampeal
    Rampeal
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    Yes
    Sylvermynx wrote: »
    Rampeal wrote: »
    Sylvermynx wrote: »
    I play multiple characters. Pretty soon I'll have 36. I don't want account wide 'chieves. That's just silly - each of my toons does stuff specific to that toon, nothing to do with anyone else I play part of the time.

    Of course.... I find achievements silly anyway. I've been out of kindergarten for a VERY long time, and gold stars just don't have any oomph....

    So if account wide 'chieves happen, fine - all y'all who jones for those gold stars will be happy, and quit cluttering up the forum with your childish "I have to win all the stuffs" sort of threads.

    Talks about kindergarten, yet has ✌"36"✌ characters and talks about people being childish. Good on you sir. Few of us can sacrifice our social life to develop such a ensemble. Cheers.

    Sweetheart, I'm retired. Games like this are what I do for fun. I spent 40 years working to get to this point.

    Cheers to you too. *rolls eyes*

    *golf clap* 👏 good for you honeybun. You don't have to comment to take part in this "childish" debate. But you did because you have nothing better to do. So you came in here boasted how you have "36" characters ( which I guess was to add merit to your argument) and that it is silly to want account wide Achievements. Then went on to try and trivialize the post comparing it to kindergarten and it being childish.

    Think I just sniffed out a troll. 🙄
  • kargen27
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    No
    kargen27 wrote: »
    MMO's in part survive on the content being repeated. Account wide achievements take away from that. We say we hate having to do all that fun stuff again but truth be told it is what keeps many of us playing. If we could just hop on a new character and it is pretty much ready to go with little game play we would quickly find little reason to log in.

    Actually, there are popular mmos that have account-wide achievements, a few of them were already mentioned in this thread.
    And even though mmos often rely on time sinks, with the amount of achievements in ESO it's simply not plausible to expect anyone to earn them with multiple characters. Even with account-wide achievements 100% completion is out of reach for the majority of players.
    On the other hand, making achievements account-wide would encourage people with multiple characters to collect them, which means spending more time in game.

    I wouldn't mind an option to see achievements account wide you could view in game. It could list all the achievements across the account and which character accomplished the achievement. It should in no way detract from being able to see how individual characters are progressing though. I tend to skip ahead when people start comparing ESO to other MMOs. I've played a few and for me ESO is more fun. Making a change because that is how other games do it isn't a viable argument for me. Saying that I will admit to opining more than once in these forums ESO should have a fishing system similar to what FFXIV has. I usually describe the way fishing works there instead of just saying do it like FFXIV did. Amounts to same thing though.

    I don't want to see titles shared and I don't want most the perks that come with some achievements shared. As example getting Vampirism Master on one character shouldn't mean another character could also be a level 10 vampire without doing the quest and leveling the line.
    and then the parrot said, "must be the water mines green too."
  • SirAndy
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    Yes
    kargen27 wrote: »
    As example getting Vampirism Master on one character shouldn't mean another character could also be a level 10 vampire without doing the quest and leveling the line.

    Nobody ever asked for that.
    It's OK that you need to get to level 10 in vampirism on a character in order to use level 10 skills.
    It's OK that you need to get to level 50 in blacksmithing on a character before you can use anything that requires said level.

    Again, nobody is asking about a free skill handout!

    What we *are* asking for is that once one of my characters gets to level 50 in blacksmithing any achievements associated with that should be unlocked for me, the player. I put the time in, i've done it.

    For example, when ESO went live on the PC, i started 3 mains and split the crafting between them.
    I have a woodworker, a blacksmith and a clothier. Each of the three has mastered their craft and researched all 9 traits on all their respective crafting lines. They know all the motifs for their respective crafting lines.

    As a player, i have unlocked all crafting related achievements, learned all the motifs and done everything else related to those crafts. Yet when i look at achievements, i don't have a single character that has everything unlocked.
    It's spread out between my mains (5 of them by now)

    I spent just as much time on those 3 crafting mains as someone else did on their one main and i'm getting the short stick ...
    dry.gif

    Edited by SirAndy on June 11, 2019 5:12AM
  • idk
    idk
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    Yes
    kargen27 wrote: »
    Rampeal wrote: »
    kargen27 wrote: »
    MMO's in part survive on the content being repeated. Account wide achievements take away from that. We say we hate having to do all that fun stuff again but truth be told it is what keeps many of us playing. If we could just hop on a new character and it is pretty much ready to go with little game play we would quickly find little reason to log in.

    Endgame is what keeps MMO alive. You can repeat content all day, but it is the Endgame that keeps people around. Majority of ESO players Burn through the content and gear up a person so they can do Endgame Trials and PvP. Doing the same repetition of quest on different characters is what will drive people away.

    End game is part of it. But that is still repeating content. PvP is unique as players changing strategies can help keep that fresh. For PvE repeating content and new content are needed. That is why the RNG system is what it is and why good armor for PvP can be found in PvE content and some good PvE skills are found only in PvP. It is healthy for the game if players do a variety of content and repeat it.

    I would also argue with your majority of players burn through the content so they can do endgame. I'm not sure the majority of players have any real interest in end game content. I do know people that will grind like their life depended on it to get a new character to max level then grind for the needed gear with PvP and vet trials in mind. I also know people that only care about the stories and do those over and over. Most players are somewhere in the middle. They aren't going to do all the quests but they aren't going to hit the grind spots either.
    Those middle ground players repeating content is what keeps the game alive and fluid. There would be less incentive to do some of the content on new characters if achievements were account wide. Human nature, we like the bells and whistles.

    What is interesting is none of this has anything to do with a reason why there should not be account wide achievements. Not a single word of it addresses that.
  • idk
    idk
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    Yes
    I guess I don't understand. Some (vocal) people on this forum keep asking to redesign the game. Account-wide achievements instead of character-based, earn skyshards, lorebooks, and guilds skill lines only once, make overland exploration harder by increasing the difficulty of encounters, change the mount system, change the CP system, add class change tokens, max level boosts etc. Seriously, do you even like this game?

    MMOs have an essential RPG element that is character-based. What one character does is not reflected in the lives of other characters. Some of you sound like you want to skip the entire game and move right to pvp or endgame.

    I have seen comments that disparage people that play for the gameworld and exploration because they do not "challenge" themselves--as if challenge and competition vs relaxation and immersion were somehow a "better" way to play the game.

    I don't want to rush to endgame. I have been playing since beta and I have yet to do a dungeon or pvp. My "endgame" is discovering every nook and cranny and lore this game has to offer--on multiple characters. Play your way and let me play mine. Stop trying to change essential parts of the game.

    I also challenge the assumption that people rush to endgame. Unless you somehow have hard numbers regarding the way people play, you are making a rash assumption regarding what people want from this game. Not all players come to read the forums and fewer comment, so we don't know what they think. But the increasing number of game accounts must mean ESO is doing something right.

    It is a little melodramatic to suggest adding account wide achievements is asking for a redesign of the game.

    Further, you bring up lore books, sky shards and more and it is clear that Zos is adding a mechanism were we do not have to grind them each and every time we start a new character. More so, I challenge your challenge about people rushing to end game. We know for a fact some do and we know for a fact some do not and it has been that way since the first week this game was out and people were at vet ranks in a coupe days.

    Most importantly, does this hurt you? Does it harm your game? Does the idea bring destress? I cannot fathom how any of those questions can be answered in any manner than no.
  • barney2525
    barney2525
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    No
    Rampeal wrote: »
    barney2525 wrote: »
    Rampeal wrote: »
    @barney2525

    Ok now you are making stuff up first of all I NEVER said anything about "all your characters would be Master Crafters, because you earned the Achievement once."or even implied it. You sir are a liar.

    Now what I did say is that the cosmetic, skins and items you get from achievements apply to all characters. And as far as your WoW "research" goes you obviously did not look hard enough. There are a ton of Titles, mounts, and items that are applied to the account when you unlock on one character. I player WoW for 13 years so yes I would think I know what I am talking about. And been playing ESO longer than you so....yeah. ESO Achievement are the same as WoW if not weaker. At least in WoW we get mounts as a achievement.

    You sir have no ground to stand on. It was fun debating, but you lost. I will not debate further with someone who lies to validate their argument. Good day.


    OK, if you wish to turn this into name calling, then the whole discussion will be pointless.

    Your quote : My character didn't get master crafter, I did. I did all of this on MY account so why should I not be able to share achievements between characters?

    WoW does have a master list that applies to the Player. So does ESO

    sWcBdoj.png


    Yeah, WoW goes into more detail on their master list, but those Achievements are Not applied to all the characters.

    ESO does have the same concept, just without going into the minute details, for example, of specific quests.

    So if all you are looking for is a master list for the Player to see, ESO does provide it.

    So what is your point?


    Ugh it is like talking to a wall. What I said and my full quote

    "My character did not put in the work for those Achievements, I did. My character didn't get master crafter, I did. I did all of this on MY account so why should I not be able to share achievements between characters? I put in the work and I earned it. So my characters should all benefit from MY hard work."

    Notice the word *Achievements* did I once say ever that you should have the skill automatically?No. I said Achievement. I do hope you can understand this time.

    It was when you stated
    "Master Crafter requires level 50 in all crafting. Explain to me how you are going to Give that achievement to ALL my characters when they do NOT have the level 50's required."

    Which is very contradicting. By that logic, for example, you should not be able to use the beast personality on your alt because you have not got the MoS Challenger Achievement or the sable man beast skin because you do not have MhK Challenger on your alt.

    You complain about account wide Achievements because they break the "Immersion" and "Chararcter Uniqueness" of the game, yet turn a blind eye to the other rewards that you HAVE to have the achievement for to be able to use.

    "You have to have the Achievement on a character to get the Title and Achievement completion , but it is okay to have the reward from it on a character that didn't earn it" - LOGIC


    It is quite logical.

    There is a difference between what is In-character and what is Out-of character. The achievement itself applies to the specific character - for example, any Path Finder Achievement. The specific character goes to all the relevant locations and completes all the delves in that zone. That is IN-Character. Only the character that actually performs the task receives that Achievement.

    ESO has provided Out-of-Character rewards for the first time Any character completes specific Achievements - similar to what WoW did. Exept where WoW gives out useless points that can't be spent on anything, ESO gives out cosmetics. A character reaches a specific level, the player receives a non-combat pet. In the above Path Finder Achievement, a new Dye is added that the Player can now use.

    The Character is In-character. Achievements go to the Character and only that character.
    The Player is Out-of character. Rewards go to the Player.

    It is Logical.

    IMHO

    Edited by barney2525 on June 11, 2019 6:09AM
  • Recremen
    Recremen
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    Yes
    At least for certain achievements, I'm totally cool with more stuff being account-wide. Certain "x out of y" style achievements would be great, like trove scamps killed or dragons slain or whatever. It would also be amazing to have titles automatically be account-wide, since they're the only cosmetic I can think of which currently is not. But for that, you really don't need the achievements themselves to be account-wide. IDK, I'm not opposed to it and even actively want it for a few of them, but I'm just not that passionate about it. Put me down as a vague and sleepy yes.
    Men'Do PC NA AD Khajiit
    Grand High Illustrious Mid-Tier PvP/PvE Bussmunster
  • bearclawmcbainb16_ESO
    Yes
    Make it like WoW achievements. If you have achieved it on another character, you will have gained the rewards on all characters and the achievement listing has changed "colour" in your journal on all characters.
    But you will still be able to re-complete the achievements, still need to re-explore a map and still need to level crafting on new characters.

    So, achievements will "show" as completed on new characters, but you CAN still re-complete everything if you feel like it.

    If it's something like this, then I vote Yes.
  • idk
    idk
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    Yes
    barney2525 wrote: »
    Rampeal wrote: »
    barney2525 wrote: »
    Rampeal wrote: »
    @barney2525

    Ok now you are making stuff up first of all I NEVER said anything about "all your characters would be Master Crafters, because you earned the Achievement once."or even implied it. You sir are a liar.

    Now what I did say is that the cosmetic, skins and items you get from achievements apply to all characters. And as far as your WoW "research" goes you obviously did not look hard enough. There are a ton of Titles, mounts, and items that are applied to the account when you unlock on one character. I player WoW for 13 years so yes I would think I know what I am talking about. And been playing ESO longer than you so....yeah. ESO Achievement are the same as WoW if not weaker. At least in WoW we get mounts as a achievement.

    You sir have no ground to stand on. It was fun debating, but you lost. I will not debate further with someone who lies to validate their argument. Good day.


    OK, if you wish to turn this into name calling, then the whole discussion will be pointless.

    Your quote : My character didn't get master crafter, I did. I did all of this on MY account so why should I not be able to share achievements between characters?

    WoW does have a master list that applies to the Player. So does ESO

    sWcBdoj.png


    Yeah, WoW goes into more detail on their master list, but those Achievements are Not applied to all the characters.

    ESO does have the same concept, just without going into the minute details, for example, of specific quests.

    So if all you are looking for is a master list for the Player to see, ESO does provide it.

    So what is your point?


    Ugh it is like talking to a wall. What I said and my full quote

    "My character did not put in the work for those Achievements, I did. My character didn't get master crafter, I did. I did all of this on MY account so why should I not be able to share achievements between characters? I put in the work and I earned it. So my characters should all benefit from MY hard work."

    Notice the word *Achievements* did I once say ever that you should have the skill automatically?No. I said Achievement. I do hope you can understand this time.

    It was when you stated
    "Master Crafter requires level 50 in all crafting. Explain to me how you are going to Give that achievement to ALL my characters when they do NOT have the level 50's required."

    Which is very contradicting. By that logic, for example, you should not be able to use the beast personality on your alt because you have not got the MoS Challenger Achievement or the sable man beast skin because you do not have MhK Challenger on your alt.

    You complain about account wide Achievements because they break the "Immersion" and "Chararcter Uniqueness" of the game, yet turn a blind eye to the other rewards that you HAVE to have the achievement for to be able to use.

    "You have to have the Achievement on a character to get the Title and Achievement completion , but it is okay to have the reward from it on a character that didn't earn it" - LOGIC


    It is quite logical.

    There is a difference between what is In-character and what is Out-of character. The achievement itself applies to the specific character - for example, any Path Finder Achievement. The specific character goes to all the relevant locations and completes all the delves in that zone. That is IN-Character. Only the character that actually performs the task receives that Achievement.

    ESO has provided Out-of-Character rewards for the first time Any character completes specific Achievements - similar to what WoW did. Exept where WoW gives out useless points that can't be spent on anything, ESO gives out cosmetics. A character reaches a specific level, the player receives a non-combat pet. In the above Path Finder Achievement, a new Dye is added that the Player can now use.

    The Character is In-character. Achievements go to the Character and only that character.
    The Player is Out-of character. Rewards go to the Player.

    It is Logical.

    IMHO

    Lets see here. If I as a player complete the Path Finder achievement on one character then the account has completed it. When I complete an achievement on one character that unlocks a dye that dye is available to all characters. Same applies to skins and pets earned in game. A game that has so much account based. That seems to tear your logic.

    None of this means there would not be a character based achievement and I would recommend a character based achievement remain for the purpose of titles. I am very much a fan of titles only belonging to the character who earned it. What is more important this will not hurt your game nor mine. It just adds to it and if you want to ignore it and only look at the character based list then by all means, do so. It is a win/win for all of us.
  • Dojohoda
    Dojohoda
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    No
    I've always been on the 'No' side of this topic. I believe it would make the game bland.
    Fan of playing magblade since 2015. (PC NA)
    Might be joking in comments.
    -->(((Cyrodiil)))<--
  • Auroan
    Auroan
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    Yes
    There's honestly no good reason why there shouldn't be Account-Wide Achievements.

    For the people that say, "if they wanted there to be account-wide achievements, they would've made it that way from the start", that's utter none sense. They didn't allow players from different factions to play with each other, but they changed it. They didn't allow players to queue in dungeon finder with other factions, but they changed it. They didn't have a version 1 and 2/norm and vet of every single dungeon, but they changed it. They didn't allow you to go to whatever zone you wanted to at any level, or have a level scaling system, but they changed it. They didn't have an outfit system, or re-trait system, but they changed it. You use to not be able to loot anything (boxes, crates, urns, etc), or steal anything off tables, but they changed it. The list goes on.

    Fact of the matter is, ZOS, as with nearly every company out there, changes their products based on customer demands. If the majority of people say they want something, they'll do it because that's their income, and they also want to make as many players happy as they possibly can and give them a better experience. While some companies won't change certain aspects of their products/games (because it's a defining characteristic of their game), they will change minor details that can reinforce the experience people get. This is one of those things that can reinforce the experience people have without disrupting the defining characteristics of the actual game itself.

    Clearly some people in here have never touched a console in the last 15 years. Achievements? Gamerscore? Trophies? Level? Does any of this ring a bell? They are Microsoft, Sony and Valve's version of account-wide achievements and gamer progress. While I can't speak for others, my concept of account-wide achievements on ESO is pretty much the same thing. That's literally all it is. It's a universal achievement tracker. If you make a new character, they wouldn't have shared skill points. It's one thing that Champion Points are account-wide, making everyone's lvl 1 toons OP, but sharing skill points would definitely remove a chunk of replayability for sure.

    But literally nothing would change. You'd start out as a baby, go complete quests, level up, explore, discover the undiscovered map, clear delves, make those black icons turn white when you complete them, and enjoy the game no different than before. To the people that say, "but how am I going to track skyshards, lorebooks, etc.", they literally have a Zone Guide. If you hover your mouse over the Skyshard Icon in the Zone Guide when you press M, it'll show the descriptions of the Skyshards you're missing, and have the ones you already have highlighted. So this whole "progress" argument is invalid, because they've now introduced other means of tracking individual character progression, and will likely continue to do so.

    I do believe that titles should be account-wide too though, as those are linked with achievements. I'm part of the, "my character didn't do it, I the player did it", band wagon. I don't look at achievements as just "gold stars", as other people have referred to them as, but as a reflection of myself as a player. What have I done? What have I accomplished? Does this prove/show that I'm a good player (which is a yes, IMO, lol)? Anyone whose ever taken Psychology classes, or studied Gaming, or Business, knows that the majority of people are attracted to "gold-stars", and feel like they're being rewarded and that they've accomplished something. It gives them purpose and fulfillment. People like Gold-Stars. For the people that think it's just gold stars, then there shouldn't be any issue why you'd be against it (not claiming any who've made such comments are), since it doesn't have any negative impact against you, just positive impacts on other players.

    I don't see any issue with titles being on any character either. The mindset people are still in is that characters are individual entities instead of all characters being reflections of the gamer behind the screen. If people changed their mindset to recognize that we're not looking at individual characters, but at an actual player behind the screen that has multiple characters, the whole "Bringing of Light" or whatever on a lvl 1 toon isn't so bad. If you want to look at individual characters as individual characters cause you RP, or something, then that's fine, just show Character Name instead of @name over people (or turn it off entirely). I feel like RP'ers would like having cool titles on their toons, anyways. Z'maja's Shadow Skin on lvl 1 toon? No one bats an eye. Bringer of Light title on lvl 1 toon? Everyone loses their minds. I don't get it. I have close to 36k Achievement Points. I've been around the block. I know and play with people who have TTT, GH and IR. Every single one I've asked so far have all said they wish achievements and titles were account wide, because unfortunately (for anyone who doesn't know the competitive nature of PvE and Score Pushing), things like Class, Race, etc., are all judged greatly when trying to Min/Max. My buddy was lucky he was able to get IR on his Stamplar. Most groups will give you the stank eye if you mention you wanna bring Stam toons to an IR run. Nightblades have been BiS for the longest time, and thus the top tier players would abuse that. Now that they've been nerfed, and with Necro's pulling 90k-100k DPS, and Magplars finally returning to their glory, a lot of top tier players switched from NB's to Temps or Necro's. Because it's BiS, and if you're not using BiS, you'll probably get the stank eye. Another buddy of mine said something along the lines of, "I wish I was able to get TTT and GH on my main toon and not this random fodder toon, because once a group gets something like that, they'll never want to do it again. Now I might not ever get to show my TTT or GH title off on a toon I actually like using".

    Again, account-wide achievements is just for achievements and titles (in my book), not skill points and level, so PvP Alliance Rank wouldn't be affected. You create a lvl 1 toon, they're lvl 1, both in PvE and PvP. But if by chance (and I've had this happen with a few buddies of mine), you get Emperor on a lvl 30 toon, on a gimp server, then you don't have to hate your life knowing you'll have to grind Emp all over again on your main character since the achievement and title is shared. Again, people see lvl 1 toon with Emp Costume? No one bats an eye. People see lvl 1 toon with Emp title? Everyone loses their minds. Legit makes no sense. Unfortunately, my main character isn't spec'd well for PvP since I mainly PvE with him. On top of that, they're a Tank that has a DPS spec, so getting BG Healing Achievements is hard on him without cheesing it with buddies (they're a DK too, which has like, 2 garbage group healing skills). So having to spend gold and time to constantly re-allocate points, attributes and morphs 24/7, isn't something I'm very fond of. It'd be nice to be able to just go on a Healer to get Healing achievements. It'd be nice to have a character made just for PvP, go get to 50 Alliance Rank and get Emp on that character, and have the achievements for it. Because I the player did it. My main character would still be lvl 25 though, cause level is different from achievements, but when I get to lvl 50 on my lvl 25, I wouldn't unlock any achievements per new alliance rank, since I already got the achievements for them.

    Alliance Rank does take a very long time to get up though, so I wouldn't have any issues if Alliance Rank was account-wide as well, similar to Champion Points being account-wide. I don't see many people complaining about that, so must be a good thing? Dailies and such would be nice too. Complete 1 daily on 8 different characters and you'd have 8/30 for that daily achievement. Kill 30 Cunning Scamps on one toon, 30 on another, and then 40 on another, bam, achievement unlocked for killing 100 cunning. Would be nice.

    Ultimately, even though they haven't done it yet, I still believe that ZOS will make achievements account-wide. Everything they're doing is leading up to it, and a majority of players want it. I don't see why they wouldn't. I just wish it'd be sooner rather then later.....
    Edited by Auroan on June 11, 2019 7:17AM
    "And the Scrolls have foretold, of black wings in the cold,
    That when brothers wage war come unfurled!
    Alduin, Bane of Kings, ancient shadow unbound,
    With a hunger to swallow the world!"
    60k Achievement Point Club
  • idk
    idk
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    Yes
    Dojohoda wrote: »
    I've always been on the 'No' side of this topic. I believe it would make the game bland.

    But it changes nothing with the game. Those quests remain the same. The dungeons and trials remain the same . We will still run the same content over and over to get gear or help others get gear. Oddly enough, when I did play a game with account wide achievements I still ran the same content over and over.
  • Czekoludek
    Czekoludek
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    Yes
    Live how the biggest argument against account wide achievements is that every char creates his/her own story but gaining CP for all your chars by playing only one is okay. Or wearing the skin other char achieved. Or sharing the gold with rest of your characters. Look, I'm Vestige, lvl 4 in emperor armor, with silver skin and 14mil gold. Isn't that truly immersive, right?
  • macsmooth
    macsmooth
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    Yes
    Ok is it me or have they changed the dye system to be half account wide now, I don’t remember it ever being account wide

    I’ve achieved fishing title on one character so unlocked all the dyes and I have just gone on another character and they have access to fishing dyes ie dominion fisher yellow which they have never done fishing and will never do anyways because it was soul destroying and painful to complete

    But a master explorer dye unlocked on another character isn’t available to all characters

    I would rather all dyes are unlocked account wide than half and half not bothered about the title just the dyes for use, all styles are unlocked not half and half
  • Uryel
    Uryel
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    Yes
    barney2525 wrote: »
    There is No game that gives ALL the achievements of a single character to ALL other characters - ie. to the Account.

    Guild Wars 2.

    Also, even if there were no game doing it, that's not a good reason. "We've always done like that, so we shall never chaznge it" is a pretty empty argument, really.

    barney2525 wrote: »
    Master Crafter requires level 50 in all crafting. Explain to me how you are going to Give that achievement to ALL my characters when they do NOT have the level 50's required.

    In effect, there are already quite a lot of the effects of some achievements shared with other characters. You don't get the master crafter title on an alt, but you already get access to the dye colour it unlocks.

    barney2525 wrote: »
    The new character does NOT have Any of the requirements that are needed for that Achievement. Does not matter which Achievement you are talking about. Achievements are specific to the Character. They are what makes each character Unique.

    Achievements are bulldung. I remember a time when gaming didn't have them, and we were all the better for that. They are not what makes each character unique, a proper character is unique by design. Achievements are merely a hindrance that will prevent you from buying some decoration for your home if you're not on the right character and will force you to relog (and remember which one it was that did get that specific achievelent already).

    Your whole reasoning is biased for 2 reasons :

    - You consider achievements meaningful, which they are not, they merely are there to make you believe your worthless grind is of importance. They are a cheap way to keep players busy when the content cannot.
    - You consider they are to be awarded to the character, and to the character alone, when they very well could be awarded to the player.

    Achievements should be account-wide, at least for those that lock something. I'm not saying every character should be able to display "master crafter" from start, but any character should be able to buy a piece of furniture another unlocked. That sort of things is easy to do (already in effect with the dyes, and now skyshards in a way), and would be a quality of life improvement.
    Edited by Uryel on June 11, 2019 8:08AM
  • Uryel
    Uryel
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    Yes
    Czekoludek wrote: »
    Live how the biggest argument against account wide achievements is that every char creates his/her own story but gaining CP for all your chars by playing only one is okay. Or wearing the skin other char achieved. Or sharing the gold with rest of your characters. Look, I'm Vestige, lvl 4 in emperor armor, with silver skin and 14mil gold. Isn't that truly immersive, right?

    And when you tell those very same people "Meh, my gameplay isn't the same since ZOS took stealth away from the Bosmers" they tell you to f*ck off and stop whining, you roleplayer. And they mean it as an insult. Even though you're talking about gameplay.

    Fools. Fools everywhere.
  • Dusk_Coven
    Dusk_Coven
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    Yes
    Achievements are a way to extend play, and it works because outside of the gaming industry, companies are starting to use it to lure people with the satisfaction of reaching some made-up tier of accomplishment. They know that in the wanting to do so, people will spend money.

    Ultimately that is what achievements do -- make you spend money. Skillfully done, people focus on the good times they had working toward the achievement and the in-game rewards they get for doing so.

    However, the existence of achievements is moot here since they do exist in ESO.
    What the thread is suggesting is that people not be asked to repeatedly accomplish achievements on multiple characters -- they are asking to grind less and spend their time more meaningfully doing what they created alts for, such as trying different classes or different storylines.

    It's not so bad with a base of 8 characters, depending on the achievement. Now the cap is 18. In SWTOR the cap on alts is huge compared to ESO. And some people actually have literally scores of characters. Account-wide achievements -- or more accurately, the rewards from achievements -- are just practical *for that demographic* that likes to have a lot of alts.

    I stress that account-wide anything is really for a certain demographic. If someone is not in that demographic that has a lot of alts, and doesn't understand their needs, then honestly their input is irrelevant. Often people like that jump in without bothering to try to have the empathy to understand the demographic asking for the changes.
    Edited by Dusk_Coven on June 11, 2019 8:29AM
  • Dusk_Coven
    Dusk_Coven
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    Yes
    Related to this topic of account-wide things, but not exactly -- I think trait research could be sort-of unlocked. Once a trait has been researched by one of your toons, any other toon can initiate research with a time reduction and without having an item to consume in the research.
  • Gothrock
    Gothrock
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    Yes
    PVP ranks, titles, research, skyshards, lorebooks etc. should be definitely character-wide. But all achievements gained on account should be shown in the one window, IMO.
    Nowadays, for example, it is very difficult to make warden or necromancer the new "main", having about 30k of achievement points on nightblade. Do Master Angler, thieves achievements, resource gathering achievements, trophy achievements again? No, thanks.
    Account-wide achievements will greatly stimulate to play another classes in high-end content.
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