kringled_1 wrote: »If that's the alchemy survey I'm thinking of, are you approaching it from the west? The route I use to it could be described as a bit of jumping, but it's quite fast and reliable. There's a jewelry survey in western Wrothgar that you will have to run a giant loop for, though.
kringled_1 wrote: »If that's the alchemy survey I'm thinking of, are you approaching it from the west? The route I use to it could be described as a bit of jumping, but it's quite fast and reliable. There's a jewelry survey in western Wrothgar that you will have to run a giant loop for, though.
The one I'm thinking of is in the western reaches of Wrothgar situated near some water. My usual approach is from the wayshrine to the WNW and I jump up some big boulders to get there.
FlopsyPrince wrote: »FlopsyPrince wrote: »cjhhickman39 wrote: »En.usep.net online survey report
And how do I get that in-game, like with the PC version?
You made the choice to play on PS4. Add-ons have been around since before the console versions even existed, so research could have been done.
Don't blame ZoS on this one... it's Sony who doesn't play nice and doesn't allow the add-ons, plus the consoles can barely run the game, include add-ons and it becomes unplayable.
Are you the official ZoS defender? Is everything they do perfect?
I was looking at items on the PS4 last year and they had a special so I purchased it. I am at fault for that?
I am not allowed to ask for improvements to the PS4 and likely XBOX?
I didn't see the "you will always be a second class citizen of this MMO warning either.
Samas_R_Counts wrote: »Sadly we (console) will always be seen as second class to them (pc) but one day the field will be leveled...somewhat. Forever second class!
PSN: Samas_R_Counts
FlopsyPrince wrote: »Samas_R_Counts wrote: »Sadly we (console) will always be seen as second class to them (pc) but one day the field will be leveled...somewhat. Forever second class!
PSN: Samas_R_Counts
That is annoying, but I can work past it. What bothers me more are the people here who tell me I should have no desires because I am a second class citizen of ESO.
FlopsyPrince wrote: »Samas_R_Counts wrote: »Sadly we (console) will always be seen as second class to them (pc) but one day the field will be leveled...somewhat. Forever second class!
PSN: Samas_R_Counts
That is annoying, but I can work past it. What bothers me more are the people here who tell me I should have no desires because I am a second class citizen of ESO.
FlopsyPrince wrote: »Samas_R_Counts wrote: »Sadly we (console) will always be seen as second class to them (pc) but one day the field will be leveled...somewhat. Forever second class!
PSN: Samas_R_Counts
That is annoying, but I can work past it. What bothers me more are the people here who tell me I should have no desires because I am a second class citizen of ESO.
Hyperbole aside... the reasons you don't have add-ons is because of Sony, not ZoS. But please keep conflating things.
kringled_1 wrote: »If that's the alchemy survey I'm thinking of, are you approaching it from the west? The route I use to it could be described as a bit of jumping, but it's quite fast and reliable. There's a jewelry survey in western Wrothgar that you will have to run a giant loop for, though.
The one I'm thinking of is in the western reaches of Wrothgar situated near some water. My usual approach is from the wayshrine to the WNW and I jump up some big boulders to get there.
Yeah, that one is a pain... it's not too bad if you also have the enchanting one that's right down below, a little to the east, you can just loop around to get both and they'll reset.
One trick I learned, rather than doing the "sprint/ride away" method for resetting nodes is to just pick a home that you do not own and fast travel to it (aka "preview") then simply exit the home as soon as you load in. This will transport you back to your exact position (right at the node) and it will be reset since you've traveled between different instances.
This does require two load screens, but takes any guess work out of how far to run and eliminates any risk of aggro-ing mobs or struggling with terrain. I try to pick an unowned home in the same zone, just to save me the time of cycling to a different map, but this seems to have no effect on the speed of the load screens.
FlopsyPrince wrote: »Samas_R_Counts wrote: »Sadly we (console) will always be seen as second class to them (pc) but one day the field will be leveled...somewhat. Forever second class!
PSN: Samas_R_Counts
That is annoying, but I can work past it. What bothers me more are the people here who tell me I should have no desires because I am a second class citizen of ESO.
Hyperbole aside... the reasons you don't have add-ons is because of Sony, not ZoS. But please keep conflating things.
FlopsyPrince wrote: »One trick I learned, rather than doing the "sprint/ride away" method for resetting nodes is to just pick a home that you do not own and fast travel to it (aka "preview") then simply exit the home as soon as you load in. This will transport you back to your exact position (right at the node) and it will be reset since you've traveled between different instances.
This does require two load screens, but takes any guess work out of how far to run and eliminates any risk of aggro-ing mobs or struggling with terrain. I try to pick an unowned home in the same zone, just to save me the time of cycling to a different map, but this seems to have no effect on the speed of the load screens.
That is a decent idea, especially since I often forget exactly where I was for some of these when riding away.FlopsyPrince wrote: »Samas_R_Counts wrote: »Sadly we (console) will always be seen as second class to them (pc) but one day the field will be leveled...somewhat. Forever second class!
PSN: Samas_R_Counts
That is annoying, but I can work past it. What bothers me more are the people here who tell me I should have no desires because I am a second class citizen of ESO.
Hyperbole aside... the reasons you don't have add-ons is because of Sony, not ZoS. But please keep conflating things.
You were the one who said I should lump it, in so many words. I didn't say Sony or ZoS. Please do read what I write a bit closer.
I just said I wanted something. You had to jump in and tell me expecting things was unreasonable, implying that even desiring them is not appropriate. And you accuse me of hyperbole? Pot, meet kettle. Though feel free to have a snappy comeback. You are never wrong after all!
It's not just treasure and node location that is the problem. I play on PC, so I have access to addons. I honestly feel very sorry for those that play on console, if I were on console I don't think I'd even attempt to find these obscure locations, the clues you get are so utterly useless.
There is an underlying problem, its the one thing I take real issue with with Zos. The node location addon just tells you where to go - works fine and everyone wants it. So why o why don't Zos put same feature into game? There is minimal effort involved. Now I am to understand Zos want console players to pay for an wquivalent feature - what a rip off!
Essential Housing Tools is juist that - essential to the game. So like it works good enougth to be part of the official gamek, why can't Zos do a deal with the dev(s) and makle it happen?
Taking successful addons from pc and put them in official game - reward devs by giving them houses or God like in-game abilities. That is one thing Zos could do today to make the game playable on console IMHO.
FlopsyPrince wrote: »It's not just treasure and node location that is the problem. I play on PC, so I have access to addons. I honestly feel very sorry for those that play on console, if I were on console I don't think I'd even attempt to find these obscure locations, the clues you get are so utterly useless.
There is an underlying problem, its the one thing I take real issue with with Zos. The node location addon just tells you where to go - works fine and everyone wants it. So why o why don't Zos put same feature into game? There is minimal effort involved. Now I am to understand Zos want console players to pay for an wquivalent feature - what a rip off!
Essential Housing Tools is juist that - essential to the game. So like it works good enougth to be part of the official gamek, why can't Zos do a deal with the dev(s) and makle it happen?
Taking successful addons from pc and put them in official game - reward devs by giving them houses or God like in-game abilities. That is one thing Zos could do today to make the game playable on console IMHO.
Exactly! Note that the new map functionality, including the ability to find the next thing to do in a zone, was added recently. They do listen sometimes.
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Whatever tmbrinks. Telling me repeatedly I have to give reasons for why I hate the guild vendor system and prefer a central AH when I have done so many times is definitely hostile, so watch all the stones you are throwing. But enjoy your stones and mud.
OP do you have an iPhone? Download “The ESO app” it has complete maps for all the zones including survey locations.
I apologize if I've offended you. Just also letting you know that the venting about not having add-ons is not a ZoS issue... take it up with Sony.
Many times, though, the issue surrounding add-ons is not the availability of add-ons. The issue is with flaws in the base game design and its UI, which add-ons serve to mask. It's like saying that the problem with a fever is the presence or absence of aspirin. The base game design is Zenimax's responsibility. It shouldn't be cast as the responsibility of Sony or Microsoft to make up for its defects.
FlopsyPrince wrote: »
Samas_R_Counts wrote: »FlopsyPrince wrote: »
I use it for dungeon boss locations, all other overland locations I have my Galaxybook for that. It is completely separate from in game, in the sense of tracking progression. Third party sources on a secondary medium is as close to add ons we consoles are going to get. But I've been doing that since playstation. (There was only one at the time)