ShadowDisciple wrote: »Let me preface i play from the time faction lock was default setting. And im very pro faction lock. Recent outcry on forums actually baffles me to a point i considered to be wrong about the whole thing.
I want to have CIVIL disscussion about it and list pros and cons..or at least what you feel pros and cons are AND ARGUMENT IT.
Ill start:
Pros:
-Balanced Population - Forcing people into 1 faction creates a natural division of playerbase and artiffically distributes players to a more equal state, WITHOUT giving players a chance to faction-hop and break the equilibrium for the sake of overnumbering other factions and reducing their power and ability to attack/defend that way.
-Faction loyalty - This one is somewhat moot as some dont care about the story of it all so they wouldnt neccesarily care about the faction, but for those who do care it is a great way of siding with the that they think should "win" the war.
-No power-hopping - People wont be able to go to a currently winning faction in order to power-farm AP by crushing other alliance further into the ground. This way LEVEL OF COMPETITION THROUGHOUT THE DAY/NIGHT IS MORE BALANCED.
-No "spies" - There wont be people who will abuse zone chat to feed information about your faction to enemy in order to better anticipate and prepare for an upcoming attack.
Cons:
-Forcing a race - for people that dont have "Any Race, Any Alliance", they are forced to play certain 3 races that belong to the faction...this one is somewhat problematic and i can see it as a con and decently big con if i may add.
Wierd thing people mention:
"I cant play with my firends" - I dont understant this at all... If u are friends, why cant you decide on a faction and play there together. Creating a battle ready Cyrodiil toon is extremely easy and it takes like 10h of playtime...ESSPECIALLY if u have friends to speed up the grind.
Discuss. But please be civil and argument your statements.
Blood for the Pact!
ShadowDisciple wrote: »Let me preface i play from the time faction lock was default setting. And im very pro faction lock. Recent outcry on forums actually baffles me to a point i considered to be wrong about the whole thing.
I want to have CIVIL disscussion about it and list pros and cons..or at least what you feel pros and cons are AND ARGUMENT IT.
Ill start:
Pros:
-Balanced Population - Forcing people into 1 faction creates a natural division of playerbase and artiffically distributes players to a more equal state, WITHOUT giving players a chance to faction-hop and break the equilibrium for the sake of overnumbering other factions and reducing their power and ability to attack/defend that way.
-Faction loyalty - This one is somewhat moot as some dont care about the story of it all so they wouldnt neccesarily care about the faction, but for those who do care it is a great way of siding with the that they think should "win" the war.
-No power-hopping - People wont be able to go to a currently winning faction in order to power-farm AP by crushing other alliance further into the ground. This way LEVEL OF COMPETITION THROUGHOUT THE DAY/NIGHT IS MORE BALANCED.
-No "spies" - There wont be people who will abuse zone chat to feed information about your faction to enemy in order to better anticipate and prepare for an upcoming attack.
Cons:
-Forcing a race - for people that dont have "Any Race, Any Alliance", they are forced to play certain 3 races that belong to the faction...this one is somewhat problematic and i can see it as a con and decently big con if i may add.
Wierd thing people mention:
"I cant play with my firends" - I dont understant this at all... If u are friends, why cant you decide on a faction and play there together. Creating a battle ready Cyrodiil toon is extremely easy and it takes like 10h of playtime...ESSPECIALLY if u have friends to speed up the grind.
Discuss. But please be civil and argument your statements.
Blood for the Pact!
actually your pros are biased as ***.
-balanced population: you dont balance the Population by faction locking the campaign,you widen the gap. before faction lock you could choose to join the weaker alliance if your main alliance was zerging and destroying any pvp. just hop on anither char. you cant do that with faction lock.
no power hopping: if you are on EP and the whole map is red you wont make any decent AP.
no spies: you know you can whisper anyone? this "problem" didnt get changed at all.
ShadowDisciple wrote: »Let me preface i play from the time faction lock was default setting. And im very pro faction lock. Recent outcry on forums actually baffles me to a point i considered to be wrong about the whole thing.
I want to have CIVIL disscussion about it and list pros and cons..or at least what you feel pros and cons are AND ARGUMENT IT.
Ill start:
Pros:
-Balanced Population - Forcing people into 1 faction creates a natural division of playerbase and artiffically distributes players to a more equal state, WITHOUT giving players a chance to faction-hop and break the equilibrium for the sake of overnumbering other factions and reducing their power and ability to attack/defend that way.
-Faction loyalty - This one is somewhat moot as some dont care about the story of it all so they wouldnt neccesarily care about the faction, but for those who do care it is a great way of siding with the that they think should "win" the war.
-No power-hopping - People wont be able to go to a currently winning faction in order to power-farm AP by crushing other alliance further into the ground. This way LEVEL OF COMPETITION THROUGHOUT THE DAY/NIGHT IS MORE BALANCED.
-No "spies" - There wont be people who will abuse zone chat to feed information about your faction to enemy in order to better anticipate and prepare for an upcoming attack.
Cons:
-Forcing a race - for people that dont have "Any Race, Any Alliance", they are forced to play certain 3 races that belong to the faction...this one is somewhat problematic and i can see it as a con and decently big con if i may add.
Wierd thing people mention:
"I cant play with my firends" - I dont understant this at all... If u are friends, why cant you decide on a faction and play there together. Creating a battle ready Cyrodiil toon is extremely easy and it takes like 10h of playtime...ESSPECIALLY if u have friends to speed up the grind.
Discuss. But please be civil and argument your statements.
Blood for the Pact!
I must have missed that. Yesterday, EP was getting hammered. There is no reason the two other Alliances couldn't wipe them out if they would co-operate.Joy_Division wrote: »You either don;t play on PC-NA or are just choosing not to see.
Balanced population - The population has never been more unbalanced, EP is everywhere.
snowmanflvb14_ESO wrote: »ShadowDisciple wrote: »Cons:
imbalance of population when one faction is zerging down the only relevant campaign as the other 3 are abysmally dead making it impossible to play said faction.
This is what happens now with faction hopping..this is the main aspect that faction lock improves..Cons:
Another con:
Pve players who don’t care about faction loyalty and others suffer because now they lose out on transmutation crystals due to most players who don’t PvP just have all other factions and they enter vivec just to acquire tier 1-3 rewards for gems.
It’s the best way to get gems since all other ways aren’t nearly as beneficial as this.
This just doesent make any sense.Cons:
Another con: we can’t play with friends in other factions. Some people don’t give a rats ass about faction loyalty they just want to PvP and have a fun time with their friends. Wether it be small scale or zerging, they don’t care about factions just play with friends, now this faction lock disables that since on most platforms vivec is the only campaign with people. Shor is dead 90% of the time and when it’s not it’s just one faction zerging down the entire map with 3 bars while the others have 1 or less bar.
If u are friends..decide on 1 faction and play there..easy peasy
How does my gem argument not make sense. If you’re a pve player who has multiple faction characters and you go to vivec to get rewards for 50 gems.. you can no longer do that if you have a lot of characters on different alliances. It will heavily impact the amount of stones you will no longer be able to acquire since main 30 day campaign is faction locked.
Also regarding your “just play the same faction” argument.
People have ranks, achievements on certain characters. You’re literally saying just forget about that and pick one faction to play. Yep makes total sense. Your ignorance and delusions is so absurd I’m not even going to argue with it.
simple go to a 7 day campaign and farm for your crystals with your alts from different factions
bulbousb16_ESO wrote: »I must have missed that. Yesterday, EP was getting hammered. There is no reason the two other Alliances couldn't wipe them out if they would co-operate.Joy_Division wrote: »You either don;t play on PC-NA or are just choosing not to see.
Balanced population - The population has never been more unbalanced, EP is everywhere.
ShadowDisciple wrote: »ShadowDisciple wrote: »Cons:
imbalance of population when one faction is zerging down the only relevant campaign as the other 3 are abysmally dead making it impossible to play said faction.
This is what happens now with faction hopping..this is the main aspect that faction lock improves..Cons:
Another con:
Pve players who don’t care about faction loyalty and others suffer because now they lose out on transmutation crystals due to most players who don’t PvP just have all other factions and they enter vivec just to acquire tier 1-3 rewards for gems.
It’s the best way to get gems since all other ways aren’t nearly as beneficial as this.
This just doesent make any sense.Cons:
Another con: we can’t play with friends in other factions. Some people don’t give a rats ass about faction loyalty they just want to PvP and have a fun time with their friends. Wether it be small scale or zerging, they don’t care about factions just play with friends, now this faction lock disables that since on most platforms vivec is the only campaign with people. Shor is dead 90% of the time and when it’s not it’s just one faction zerging down the entire map with 3 bars while the others have 1 or less bar.
If u are friends..decide on 1 faction and play there..easy peasy
How does my gem argument not make sense. If you’re a pve player who has multiple faction characters and you go to vivec to get rewards for 50 gems.. you can no longer do that if you have a lot of characters on different alliances. It will heavily impact the amount of stones you will no longer be able to acquire since main 30 day campaign is faction locked.
Also regarding your “just play the same faction” argument.
People have ranks, achievements on certain characters. You’re literally saying just forget about that and pick one faction to play. Yep makes total sense. Your ignorance and delusions is so absurd I’m not even going to argue with it.
If achiements are more important thn playing with friends..then good friends...and as for your other cons?? could you explain those one better?
This is not an issue caused by faction lock. This is an issue caused by participation imbalance. In a three-sided war, if one side is winning, the other two should ally against it. It's basic strategy, not a problem that needs a drastic and game-breaking solution (faction-flopping).So the fix to issues caused by faction lock is cross-faction cooperation? Wouldn't this be easier to achive by letting players swap faction instead of expecting "faction-loyal" players from different sides to play together?
So pretty much cyro went back to how it was and the issues that happen original to drive down things and so on are happening, who would have guessed...right most of the forums
Guess will still stick with bgs for the most part
snowmanflvb14_ESO wrote: »So pretty much cyro went back to how it was and the issues that happen original to drive down things and so on are happening, who would have guessed...right most of the forums
Guess will still stick with bgs for the most part
yet the populations seem to be pretty much if not slightly higher than they were prelock
Not 10 days ago, it wasn't.Haashhtaag wrote: »Are you talking overall pvp population? If so you’re wrong. Population of pvp has diminished. The pop cap used to be 300 per faction, it is now 150 per faction.
snowmanflvb14_ESO wrote: »ShadowDisciple wrote: »Cons:
imbalance of population when one faction is zerging down the only relevant campaign as the other 3 are abysmally dead making it impossible to play said faction.
This is what happens now with faction hopping..this is the main aspect that faction lock improves..Cons:
Another con:
Pve players who don’t care about faction loyalty and others suffer because now they lose out on transmutation crystals due to most players who don’t PvP just have all other factions and they enter vivec just to acquire tier 1-3 rewards for gems.
It’s the best way to get gems since all other ways aren’t nearly as beneficial as this.
This just doesent make any sense.Cons:
Another con: we can’t play with friends in other factions. Some people don’t give a rats ass about faction loyalty they just want to PvP and have a fun time with their friends. Wether it be small scale or zerging, they don’t care about factions just play with friends, now this faction lock disables that since on most platforms vivec is the only campaign with people. Shor is dead 90% of the time and when it’s not it’s just one faction zerging down the entire map with 3 bars while the others have 1 or less bar.
If u are friends..decide on 1 faction and play there..easy peasy
How does my gem argument not make sense. If you’re a pve player who has multiple faction characters and you go to vivec to get rewards for 50 gems.. you can no longer do that if you have a lot of characters on different alliances. It will heavily impact the amount of stones you will no longer be able to acquire since main 30 day campaign is faction locked.
Also regarding your “just play the same faction” argument.
People have ranks, achievements on certain characters. You’re literally saying just forget about that and pick one faction to play. Yep makes total sense. Your ignorance and delusions is so absurd I’m not even going to argue with it.
simple go to a 7 day campaign and farm for your crystals with your alts from different factions
Pro: nothing
Con: I can't get transmutes on, or play some of my toons. And one faction I am forced into CP Campaign with insane lag and 2 minute loading screens.
Also anyone says it only takes a few hours to get a PvP ready toon is wrong. I can't get level 9 undaunted and 60/60 on my horse in 10 hours. Which all my current toons do.
THEDKEXPERIENCE wrote: »Oh we understand it. We just don’t care.
1 - This game was always designed for you to pick a side. It’s a war. I picked one 5 years ago give or take, like I was supposed to.
2 - The salt coming from people who clearly don’t PVP is hysterical. There are hundreds of faction swappers on XBox alone who will be on yellow one hour and blue 3 hours later and red the next day. If you’re a hardcore player who actually cares about playing objectives - also like the game was intended - it makes it very hard to know who to trust. If this solves nothing but the issue of putting friendly siege on your own keep that’s good enough for me.
3 - I still don’t care.
Vercingetorix wrote: »PROS: You can't cheat anymore in the game.
CONS: Cheaters can't cheat and now have to earn their AP by playing loyally for their faction or not at all.
I see nothing wrong here. This is how it was at release and it never should have been removed in the first place. The game is BACK TO ITS INTENDED STATE. If you don't like Cyrodiil anymore, feel free to LEAVE.
Vercingetorix wrote: »PROS: You can't cheat anymore in the game.
CONS: Cheaters can't cheat and now have to earn their AP by playing loyally for their faction or not at all.
I see nothing wrong here. This is how it was at release and it never should have been removed in the first place. The game is BACK TO ITS INTENDED STATE. If you don't like Cyrodiil anymore, feel free to LEAVE.
THEDKEXPERIENCE wrote: »Oh we understand it. We just don’t care.
1 - This game was always designed for you to pick a side. It’s a war. I picked one 5 years ago give or take, like I was supposed to.
2 - The salt coming from people who clearly don’t PVP is hysterical. There are hundreds of faction swappers on XBox alone who will be on yellow one hour and blue 3 hours later and red the next day. If you’re a hardcore player who actually cares about playing objectives - also like the game was intended - it makes it very hard to know who to trust. If this solves nothing but the issue of putting friendly siege on your own keep that’s good enough for me.
3 - I still don’t care.
Thats so ignorant against players who cant simply play with their friends now. Faction lock was gone for a reason and players are used to it. So many players even started playing after faction lock was removed. Simply bringing it back now just forces players to not play with the friends they made over years.
So hundreds of faction swappers? And you can literally remember all of them? *Doubt*
I guess its more like 10-20 on one mega server.... And you cry about
This is absolute nonsense. Are you telling me that you think that people actually spent money so they could have another account to dunk scrolls and drop Forward Camps in Cyrodiil? Instead of just using their other characters to do that for free?Just another last thought. Almost all the "spying" problems come from alt accounts. I can't see how faction lock helps at all with that regardless.
bulbousb16_ESO wrote: »This is absolute nonsense. Are you telling me that you think that people actually spent money so they could have another account to dunk scrolls and drop Forward Camps in Cyrodiil? Instead of just using their other characters to do that for free?Just another last thought. Almost all the "spying" problems come from alt accounts. I can't see how faction lock helps at all with that regardless.
The rationale for opposing faction lock dies a little more each day.