My suggestion would be to allow players to sign up for a none CP run - that way newer players might actually get to experience the dungeon.
I think it'd be quicker to get a premade together. Here's how a Non-CP dungeon would go down:
New player queues for random dungeon. Lets day non-CP is on by default. Two hours later, he gets a group. Assuming they make it that long. Now they try for a regular CP allowed run (I assume we're not mandatorially splitting peeps, friends ought to be able to queue with friends even if one has CP and one doesn't). Instead of two hours, its 45 minutes.
Your suggestion is splitting a queuing system that already has a role shortage issue. And as I said before, lets say they disabled CP in normal dungeons. Which ideally we don't need CP for and would make them a bit harder.
I'm still going to melt stuff. As I said before, I was in there at level 5 hitting single target 10k DPS and 15-30k AOE dps. Mobs have 30-40k HP, that means they're going down in under 3 seconds. And I didn't even spend my CP cause I always tend to forget I can before level 50.
Problem is not CP. Problem is people knowing how to spend attributes, allocate skills, and use even basic rotations and animation canceling grouping with people who don't. Your suggestion doesn't fix this issue.
Mine does. While still creating exacerbation in queue times actually WILL split veteran players from normal players. And that suggestion is to give more incentives to do veteran. Make it so the Random daily gives better rewards for doing it on vet than normal. And giving the sets better bonuses (like Veteran Trial sets) on vet compared to normal. Also allow those of us with more than 160 CP to do veteran dungeons even if not 50. Just don't let us queue in group finder. Kinda like how we can do normals at 5 and not queue till 10. And grant us greater EXP for doing so.
You will see all of the highly experienced players vanish from the normal dungeons. Newbies will learn to play their roles with other newbies instead of being carried, and runs will slow down. Its a win-win situation.
But unless that happens, newbies need to use premades.
If you want to waste your own time, that’s fine. Find a guild with other people who feel the same way. But don’t queue with 3 other people and expect to waste their time.
mann9753b16_ESO wrote: »Yeah, I just say it out loud here: As a Casual player, doing a dungeon with someone who could easy solo the whole thing (and does) is boring as hell.
I mean, some people might enjoy just running behind the 800CP guy with minmax sets, but honestly, I would like a slower run way more than being basically not needed to finish the dungeon.
Cant we get some way that people like this could queue for themself?
Like... give us another option, for example: "Random Dungeon - Normal Run" and "Random Dungeon - Speed Run". The dungeons would be the same, but that way all the HIgh geared hardcore players can just join together and do dungeons in 10 minutes, maybe with one or two guys who like to get carried, and casuals can do the dungeon their own pace, with enough time to actually experience the mechanics, read the quests, listen to events... all that.
Normal dungeons are so easy and forgiving. They don't teach you anything. Even the one-shots in vet are cottonballs on normal.mann9753b16_ESO wrote: »This is exactly why people reach level 50, and evel CP 160, and have no idea how to properly tank, heal or read boss mechanics. Because they never had to. The whole point of leveling is to learn the game, but when most of your dungeons runs is you following one or two CP500+ melting everything in their path, you learn nothing.
The system you suggest is nice, i would not have to wait someone, i could just Speed Run all times, but remember the majority of the game like to Speed Run, that means that your Normal Run queue would take Hours to find a group or it would not even find, so you're burning yourself
And If you ask me - it's the speed runners who should be using premades. - not newbies who are really the ones who should be signing up for normal dungeons anyway.
kathandira wrote: »You don’t like running with them, and they don’t like running with you.
Both sides have the same option. Deal with it, or group with friends.
Ydrisselle wrote: »The system you suggest is nice, i would not have to wait someone, i could just Speed Run all times, but remember the majority of the game like to Speed Run, that means that your Normal Run queue would take Hours to find a group or it would not even find, so you're burning yourself
You can't be sure that the majority are only interested in speedruns.
And If you ask me - it's the speed runners who should be using premades. - not newbies who are really the ones who should be signing up for normal dungeons anyway.
If you were right, then there would be no problem. The majority would simple vote kick the speed runners.
You are not in the majority. And groups run under a dictatorial democracy meaning majority rules without discussion. Speedrunning is simply a fact of life, otherwise we wouldn't be having these complaints.
mann9753b16_ESO wrote: »Cant we get some way that people like this could queue for themself?
mann9753b16_ESO wrote: »Yeah, I just say it out loud here: As a Casual player, doing a dungeon with someone who could easy solo the whole thing (and does) is boring as hell.
I mean, some people might enjoy just running behind the 800CP guy with minmax sets, but honestly, I would like a slower run way more than being basically not needed to finish the dungeon.
Cant we get some way that people like this could queue for themself?
Like... give us another option, for example: "Random Dungeon - Normal Run" and "Random Dungeon - Speed Run". The dungeons would be the same, but that way all the HIgh geared hardcore players can just join together and do dungeons in 10 minutes, maybe with one or two guys who like to get carried, and casuals can do the dungeon their own pace, with enough time to actually experience the mechanics, read the quests, listen to events... all that.
VaranisArano wrote: »Not going to happen. Its just impractical and not really needed.
A. Given the length of DD wait times, ZOS isn't going to split the queue for random/specific dungeons. The slower run queue will be even more lacking in tanks and healers because most experienced tanks and healers will take the option that gets them the (theoretically) faster DPS. And that's not even mentioning the recurring issues with groupfinder, so I'm not sure ZOS is going to mess with it at all.
B. You can't enforce run speed on anyone, short of kicking them. Which you can do now anyway, assuming the rest of your group also wants to take it slow.
C. You've already got options for running at your own speed. Group up from zone chat, group with guildies, or group up with friends. Yeah, that requires more work than queueing up to run dungeons with a bunch of random people, but hey, that's exactly what you have to do if you want something other than random.
I don't think a separate queue is something ZoS will ever consider because that would mean they'd be purposefully making room for people to be unreasonably overpowered for the content. The alternative is to make the content more challenging, but that already exists in the form of veteran dungeons.mann9753b16_ESO wrote: »Yeah, I just say it out loud here: As a Casual player, doing a dungeon with someone who could easy solo the whole thing (and does) is boring as hell.
I mean, some people might enjoy just running behind the 800CP guy with minmax sets, but honestly, I would like a slower run way more than being basically not needed to finish the dungeon.
Cant we get some way that people like this could queue for themself?
Like... give us another option, for example: "Random Dungeon - Normal Run" and "Random Dungeon - Speed Run". The dungeons would be the same, but that way all the HIgh geared hardcore players can just join together and do dungeons in 10 minutes, maybe with one or two guys who like to get carried, and casuals can do the dungeon their own pace, with enough time to actually experience the mechanics, read the quests, listen to events... all that.
It's this sort of attitude that puts me off ESO even more than the performance issues. If you disagree with OP and like to rush dungeons then go ahead and continue to do so but for the love of Sithis get out of your own arse.If you want to waste your own time, that’s fine. Find a guild with other people who feel the same way. But don’t queue with 3 other people and expect to waste their time.