Lord_Dexter wrote: »Strange to find someone complaining being overtuned,
This trait is probably least used in game and need some kind of buff to be par with others.
Lord_Dexter wrote: »Strange to find someone complaining being overtuned,
This trait is probably least used in game and need some kind of buff to be par with others.
Lord_Dexter wrote: »Strange to find someone complaining being overtuned,
This trait is probably least used in game and need some kind of buff to be par with others.
Lord_Dexter wrote: »Strange to find someone complaining being overtuned,
This trait is probably least used in game and need some kind of buff to be par with others.
Lord_Dexter wrote: »Strange to find someone complaining being overtuned,
This trait is probably least used in game and need some kind of buff to be par with others.
Protective is the strongest trait in the game for pvp and possibly the most used, at least by people who understand its value.
most stam builds have virtually no punishment for excluding magicka/mag regen, but if a mag build doesnt have stam/stam regen, we get 1 break free and 1 dodge and we're cashed. aka 1 fossilize
John_Falstaff wrote: »Oh, so it's now yet another nerf thread coming from PvP people? Let me grab popcorn! ^^
Chilly-McFreeze wrote: »most stam builds have virtually no punishment for excluding magicka/mag regen, but if a mag build doesnt have stam/stam regen, we get 1 break free and 1 dodge and we're cashed. aka 1 fossilize
That's the reason why Shacklebreaker and Vamp are popular even on stam builds?
And just to name a few: Cloak, Surge, Streak, Dark Deal, Shade, Fossilize, Wings. All cost mag. It's true that mag builds have to build more towards stam than stam builds have to build towards mag - but to say they have virtually no punishment is a bit overexaggerated.John_Falstaff wrote: »Oh, so it's now yet another nerf thread coming from PvP people? Let me grab popcorn! ^^
Do you use it in PvE anyway or do you just want to tease?
SaintSubwayy wrote: »jeah this topic is kinda separated between PVE (almost no use of protective) and PVP (more use of protective)
it's a good trait but quite frankly often not worth the trade-off other traits offer.
afaik this trait is ONLY used in pvp, so why even bring pve into the equation?
Lord_Dexter wrote: »Strange to find someone complaining being overtuned,
This trait is probably least used in game and need some kind of buff to be par with others.
Protective is the strongest trait in the game for pvp and possibly the most used, at least by people who understand its value.
Person #1 runs a solo build, and uses the lord mundus stone (2752 resistance) for his/her build. On the epic jewelry, s/he has 3x robust (3x 840 stamina).
Person #1 has the following: 2752 resistance and 2520 stamina.
Person #2 also runs a solo build, but uses the tower mundus stone (2028 stamina) for his/her build. On the epic jewelry, s/he has 2x protective (2x 1784 resistance) and 1x robust (1x 840 stamina)
Person #2 has the following: 3568 resistance and 2868 stamina.
There is quite a difference, unless my math is wrong.
Person #1 runs a solo build, and uses the lord mundus stone (2752 resistance) for his/her build. On the epic jewelry, s/he has 3x robust (3x 840 stamina).
Person #1 has the following: 2752 resistance and 2520 stamina.
Person #2 also runs a solo build, but uses the tower mundus stone (2028 stamina) for his/her build. On the epic jewelry, s/he has 2x protective (2x 1784 resistance) and 1x robust (1x 840 stamina)
Person #2 has the following: 3568 resistance and 2868 stamina.
There is quite a difference, unless my math is wrong.
lassitershawn wrote: »Person #1 runs a solo build, and uses the lord mundus stone (2752 resistance) for his/her build. On the epic jewelry, s/he has 3x robust (3x 840 stamina).
Person #1 has the following: 2752 resistance and 2520 stamina.
Person #2 also runs a solo build, but uses the tower mundus stone (2028 stamina) for his/her build. On the epic jewelry, s/he has 2x protective (2x 1784 resistance) and 1x robust (1x 840 stamina)
Person #2 has the following: 3568 resistance and 2868 stamina.
There is quite a difference, unless my math is wrong.
Lord mundus is HP, I think Lady is resist?
Emma_Overload wrote: »Person #1 runs a solo build, and uses the lord mundus stone (2752 resistance) for his/her build. On the epic jewelry, s/he has 3x robust (3x 840 stamina).
Person #1 has the following: 2752 resistance and 2520 stamina.
Person #2 also runs a solo build, but uses the tower mundus stone (2028 stamina) for his/her build. On the epic jewelry, s/he has 2x protective (2x 1784 resistance) and 1x robust (1x 840 stamina)
Person #2 has the following: 3568 resistance and 2868 stamina.
There is quite a difference, unless my math is wrong.
There's a lot stuff like that in the game, though. It's what makes theory-crafting fun... finding all the little efficiencies.
brandonv516 wrote: »Some people won't be happy until we are back to using only Arcane, Healthy, and Robust.
Oh and Ornate too...