This sounds good at first glance, but the more thought that is applied, the more the mechanics of the operation get muddy.
OK, they are not going to allow you to be logged into two characters at once, too many ways for that to exploited. So this alt can't be just one of our characters with a script overlayed.
So, they would have to make a "copy" of the alt, only with no inventory. No inventory would mean no clothes, so how would we apply costumes to the Alt? Then, there is the question of when is the copy made and is it ever updated? Who makes this copy and can it be instanced into more than one home. If a copy is updated, do all copies of the same character get updated and what would the mechanism be for that. How much of an impact would this have on the save file size? What local control, if any, could be provided to change the costume or appearance? I am not saying that these things are impossible, but your kind of wanting to add Sims functionality to an MMORPG.
This technically a bit more daunting than it might appear on the surface. I am also starting think about all the bugs that could appear from this.
Has any MMO ever done something like this?
It would be better if ZOS would just allow us to acquire servants and NPCs of various professions that we could add to our houses. Give them an idle script that moves them around and do something so they are not static. By better I mean, a system that has a snowball's chance of being implimented.
Besides, we still can't have a dog in our house that moves. I think that might be the first step before we could ask for anything else.
cyberjanet wrote: »Actually, I don't mind whether it's alts or not. I would really like people in my home. I want to build stories.
One source could be people you help/save/do great things for, and then they sign up to be "friends"and visit you in your homes. I'd like a bard. I 'd like musical instruments as furnishings. I like the idea of assigning emotes to "people"furnishings.