ValkyriesWolf wrote: »I main a tank. I once tried to use a healer, but boy, how do you healer guys see everything at the same time and can give heals accordingly when everyone is running (like) crazy??? And I am kind of a movement hater, I like standing firm and as a tank you can stand in more sh*t before you die. I think it's far easier, just hold taunt and not die, instead of having to look where I can stand without dying ans simultaneously looking where other ppl are dying and need help....
Same here. I like to stand my ground and actually engage in melee. Not run around like a headless chicken. I don't know when it became fashionable on MMORPGs to run all over the ___ _____ place but it's irritating and I prefer more traditional MMORPGs in that respect.
I also have the same issue you do when I play as my healer. It's just so annoying trying to heal people when they are are spread out running all over the place. It's just not fun. At all.
This game needs to hire a new team to design their healers and healing generally. They don't seem to understand the role very well or how to make it effective and fun to play.
runkorkoeb17_ESO wrote: »DPS is at least 5x as hard to do at a top 1% level than tanking and healing I don't think you can possibly argue against that. Obviously any person can arrow spray.
Healing is to an extend easier than tanking, but this has something to do with the ceiling. I don't think anyone would argue main tanking Olms is hard, at the same time some stacks i vMoL can be very tricky.
Have you healed or tanked at the top 1%? That would mean you have cleared all vet HM trials including vAS+2 and vCR+3 as a tank or healer.
I think most in this thread stating that DPS is so much harder than healing or tanking are judging based on experience with less challenging content which is not challenging for any role.
So end game is challenging only for tank and healer ?
And since when 1% is leading in any statistic
I suggest you read what you quoted again. To suggest I am saying that would be nothing less than putting words in my mouth. At no point did I belittle the work of DPS and it is pathetic so suggest I did.
It takes much dedication to be in the top 1% of dps, which is what the person I quoted was stating. They suggest tanking and healing at that level is fairly easy since they say DPS is 5x more challenging than either of the support roles.
My comment was mostly calling into question their experience. I question if they have cleared all trials on the most challenging settings let along healed or tanked them to have a basis for their judgement.
I seriously doubt any dps in a competitive raiding group (which is what they were actually speaking to) thinks their healers and tanks have it easy. Especially since most healers and tanks cannot handle the job well.
its not about having it easy. its about which role is harder.
Raiden_Gekkou wrote: »Healing is the easiest role. You don't have to worry about stacking adds and keeping aggro as a tank or positioning as a squishy dps while keeping up a sweaty rotation. You can just spam orbs, springs, and ele drain while moving around a little with your 19K health and not worrying too much about getting killed.
Easy tank = cookie cutter blah standard whatever some nobody streamer decides is "best in slot"
Hard tank = everything else and being original while still being effective; tanking with a class that has poor self-heals; tanking with a class that can't root; tanking with a frost staff only; tanking without a pull ability
Easy healer = cookie cutter blah standard whatever some nobody streamer decides is "best in slot"
Hard healer = everything else and being original while still being effective; healing with class skills only and no restoration staff; being a stamina healer; having heals that all require aiming (aka, no autotarget heals)
It really is relative to how you want to play it.
Gimping yourself and your group doesn’t make you “the difficult role”. It makes you a liability
ThanatosXR wrote: »I got chew out for not being a cookie build
Easy healer = cookie cutter blah standard whatever some nobody streamer decides is "best in slot"
Hard healer = everything else and being original while still being effective; healing with class skills only and no restoration staff; being a stamina healer; having heals that all require aiming (aka, no autotarget heals)
Power management requires restaff thoughout most of the game.
Stamina healing is a joke, other then warden never seen it be effective at group healing
AhPook_Is_Here wrote: »It's an odd question, it's like asking what is easier, dog paddling or floating? Both of the roles are easy, DPS takes the most practice, but if you can get good at DDR you can get good at DPS.
@DenMoria I would care to disagree. Have you noticed the difference between DPS? Some players, like myself, can not comprehend animation canceling. It is just too much for my brain too learn except basic animation cancels like siphoning attack and block. Easy. But once you get into the whole rotation and how fast some people have that *** down, oh boy.AhPook_Is_Here wrote: »It's an odd question, it's like asking what is easier, dog paddling or floating? Both of the roles are easy, DPS takes the most practice, but if you can get good at DDR you can get good at DPS.
DPS doesn't take practice. By far it's the easiest role in ESO.
Damage dealing takes no skill if you understand the mechanics.
Keeping yourself alive WHILE dealing damage is what takes skill.
Another thing, I will never ever be kicked as a tank. As a healer there is always the possibility. Dps can be cycled through faster than underwear. If you aren’t up to snuff as a dps, bye bye. That’s why I Tank on 5 characters and heal on my main.
So... what you're saying is your dps is bad? ^^
madarame_77 wrote: »I have a dps toon, a healer toon and a tank toon. All are top geared and can do most endgame content. I
...
You can do almost any content with good tank an healer but low dps (only it will be slower). ...
AhPook_Is_Here wrote: »It's an odd question, it's like asking what is easier, dog paddling or floating? Both of the roles are easy, DPS takes the most practice, but if you can get good at DDR you can get good at DPS.
DPS doesn't take practice. By far it's the easiest role in ESO.
Damage dealing takes no skill if you understand the mechanics.
Keeping yourself alive WHILE dealing damage is what takes skill.
madarame_77 wrote: »I have a dps toon, a healer toon and a tank toon. All are top geared and can do most endgame content. I
...
You can do almost any content with good tank an healer but low dps (only it will be slower). ...
Is that really true? Doesn't true end game content usually include DPS checks?
AhPook_Is_Here wrote: »It's an odd question, it's like asking what is easier, dog paddling or floating? Both of the roles are easy, DPS takes the most practice, but if you can get good at DDR you can get good at DPS.
DPS doesn't take practice. By far it's the easiest role in ESO.
Damage dealing takes no skill if you understand the mechanics.
Keeping yourself alive WHILE dealing damage is what takes skill.
madarame_77 wrote: »madarame_77 wrote: »I have a dps toon, a healer toon and a tank toon. All are top geared and can do most endgame content. I
...
You can do almost any content with good tank an healer but low dps (only it will be slower). ...
Is that really true? Doesn't true end game content usually include DPS checks?
I was talking about non-dlc dungeons mostly. Vet doc and trials yes your dps need at least 25k dps
Yesterday, I farmed a vet dungeon for a friend with only DPS oriented characters. So yeah, Tanks and Healers are for trials except certain vet DLC dungeons but even than, you really just need a self-healing/durable tank build for boss fights.
...
Edited: Most people build glass-cannon characters that cannot handle vet trash mobs on their own - that's bad for them but good for those whole evolve their characters to hold themselves upright under pressure than whine about their build, the lack of tank or effective healer. It's like running a vet dungeon with a group of PVP players who sustain DPS sucks ars - those are the groups that need tanks and healers, a very patient tank and healer to tolerate their *** poor dps performance.
ValkyriesWolf wrote: »I main a tank. I once tried to use a healer, but boy, how do you healer guys see everything at the same time and can give heals accordingly when everyone is running (like) crazy??? And I am kind of a movement hater, I like standing firm and as a tank you can stand in more sh*t before you die. I think it's far easier, just hold taunt and not die, instead of having to look where I can stand without dying ans simultaneously looking where other ppl are dying and need help....
Same here. I like to stand my ground and actually engage in melee. Not run around like a headless chicken. I don't know when it became fashionable on MMORPGs to run all over the ___ _____ place but it's irritating and I prefer more traditional MMORPGs in that respect.
I also have the same issue you do when I play as my healer. It's just so annoying trying to heal people when they are are spread out running all over the place. It's just not fun. At all.
This game needs to hire a new team to design their healers and healing generally. They don't seem to understand the role very well or how to make it effective and fun to play.
There are only certain fights where the DPS should be running around like that. Most of the time they're doing it because they are inexperienced and don't know what they're doing. In general they should stay together behind the boss, so you can just lay down the love and everyone gets a taste.
Ya my main is a dps imperial Magicka templar. He couldn't tank harder content but most fights he can survive almost like a tank thanks to a little skill called puncturing sweep...😜. Still having a hard time getting that DPS number up past the 25k mark though. Hence my conviction that DPS is harder.
runkorkoeb17_ESO wrote: »DPS is at least 5x as hard to do at a top 1% level than tanking and healing I don't think you can possibly argue against that. Obviously any person can arrow spray.
Healing is to an extend easier than tanking, but this has something to do with the ceiling. I don't think anyone would argue main tanking Olms is hard, at the same time some stacks i vMoL can be very tricky.
Have you healed or tanked at the top 1%? That would mean you have cleared all vet HM trials including vAS+2 and vCR+3 as a tank or healer.
I think most in this thread stating that DPS is so much harder than healing or tanking are judging based on experience with less challenging content which is not challenging for any role.
So end game is challenging only for tank and healer ?
And since when 1% is leading in any statistic
I suggest you read what you quoted again. To suggest I am saying that would be nothing less than putting words in my mouth. At no point did I belittle the work of DPS and it is pathetic so suggest I did.
It takes much dedication to be in the top 1% of dps, which is what the person I quoted was stating. They suggest tanking and healing at that level is fairly easy since they say DPS is 5x more challenging than either of the support roles.
My comment was mostly calling into question their experience. I question if they have cleared all trials on the most challenging settings let along healed or tanked them to have a basis for their judgement.
I seriously doubt any dps in a competitive raiding group (which is what they were actually speaking to) thinks their healers and tanks have it easy. Especially since most healers and tanks cannot handle the job well.
its not about having it easy. its about which role is harder.
When someone ways one role is 5x more difficult they are saying the other roles are absurdly easy. That is laughable.
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***