You can show them... with skins and titles Nobody will convincingly make the case that a furnishing in a random house (maybe not even in your primary house if your primary is a crafting place and the fancy decorative one is just a secondary house, so people may not be able to travel in there) allows you to show off your achievement to people better than the actual titles and skins (and soon mount) that are already awarded for HMs.Done all trials HM.
Done all Dungeons HM.
Do them regulary.
Loves housing!
But I cant show my friends that I've beat all HM content...
Only Veteran =(
Give more special furniture behind HM kills! please?
prof-dracko wrote: »Let's break this down point by point. First off, from what I understand they aren't "giving away" the statues for HM, they're being added to the vendor. So you still have to invest quite a bit of gold to get them if you want, it's not handed to you automatically. This means if you don't want it you don't get it. It's a trophy, same as the other achievement furnishings. If you want it, buy it. If you don't then it doesn't affect you.They give away the skin for vet. So 'you can visit other people's homes you know' isn't really an argument as to why these statues should be vet HM only (as opposed to normal or vet), when skins are far more visible to literally anyone who comes across you, while for furniture you have to actively set people's permissions to visit, they need to actively travel to your house, and only if it's in your primary.
And if 'sometimes having something for you is enough' then there is no need to deny other people the opportunity to get the item too. After all, your statue in your private home doesn't have anything to do with whether someone else also has that statue in their private room. In fact, you wouldn't even know about it.
And if you're looking for incentives to run vet HM content, well... you know... if titles, skins and mounts, increased chances of dropping motifs and higher quality loot doesn't convince people to run vet HMs instead of normal, then two statues won't either. A lack of furniture isn't the reason why people who don't do vet HMs don't do vet HMs, so adding them won't work as an incentive at all.
And the 'incentives, yay' argument also doesn't work, because with this logic we could also say that 'we need more incentives to encourage people to buy houses, so we'll have a really powerful gold trial set that spawns in your storage chest if you have at least 10 fully furnished homes'... It would make no sense right? A set that is just as good or better than other sets (as these statues are just as good or better than other furnishings) that is obtainable by a totally unrelated kind of gameplay (furniture from vetHMs and this hypothetical gold gear from having many houses) that the people who are most interested in them are the least likely to get them.
I'm not even that into the Elsweyr aesthetic on them, so it's not that much of a loss to me personally, I just can't see any logical reason for this new direction as most arguments for it don't make sense at all.
Second, a lot of people invested in housing are into it for its own sake, because they enjoy it. Not because they feel the need to everyone to see it. I won't address your point about it not mattering if anyone else has it, because it's a valid enough one. However just getting it for normal mode would severely diminish the sense of satisfaction obtained from earning it yourself. People like the other Undaunted busts not because they look neat, but because they feel earned. It's a "look at what I've beaten" thing. Besides which no-one really looks at titles or can see skins under all the armor anyway. I find them less noticeable and are still only there to stroke the ego of the one who has them.
Third, as I just implied, a lot of people don't care about motifs/skins/titles. Some do, and they'll do HM content to get them. Others don't and won't. Adding a housing incentive would bring another, perhaps small, group into the HM sphere of interest.
Finally, your last point is just ridiculous. Besides the fact that people CAN get sets from their houses via attunable crafting stations, as I said housing exists for its own sake. It's a fun way to spend time and gold building up your dream home. It has no impact on gameplay and shouldn't. The incentive should be, and is, "I want to make this home my own way" and that requires work and effort. As I said in point one, you still need to buy the furnishings. If you don't want them you're not forced to have them.
Let the people who enjoy that sort of thing enjoy it. The whole game doesn't have to pander to a certain demographic. I, for example, hate PVP stuff with a passion. Do I resent that some neat furnishings are locked behind rank achievements? No, it's an incentive for me to do better. I'd resent it more if they were just handed to me. It would feel cheap and unearned which is not what I've associate this game with.
Or add them to the luxury vendor who is cranking around to year three of the same tired crap.
A new cyrodill set? Okay, you'll have to purchase it with AP so it's not given to you, but you can only purchase it if you spent 100k+ crowns in the store this past year. What, don't like it? If you want it, buy it, if you don't then it doesn't affect you. See it doesn't work. When adding items to the game, there should be a solid case for it why an item should be inaccesible to the majority of the playerbase. And when targeting items at their audience, you shouldn't put in counterintuitive ways of getting them.
Trophies are free items that added to furnishings collectibles.prof-dracko wrote: »These new furnishings are a bonus. A trophy to signify someone has gone through the trouble of beating difficult content and then desired the item enough to shell out the gold.
It is not. By the same logic monster helmets are cosmetic rewards. Furnishings for housing community are what sets for combat community. Players use sets to become better as tanks, dps, healers. Players use furnishings to become better as landlords.prof-dracko wrote: »I can tell you rather simply why it should. Because it is a cosmetic reward.
Sure, do single out one paragraph from my several counterarguments and nitpick that while ignoring everything else, but at least do it with integrity then. I never claimed that the hypothetical crown store whale exlusice cyro set would be equivalent to the current situation. I used it to point out that your argument of 'don't want it, don't buy it' could be taken to extremes to wave away any logical objection to nearly anything and therefore can't be used as an argument because it's absurd. So your 'false equivalency this makes me so angry' complaint is moot, because I didn't claim it was equivalent.prof-dracko wrote: »Debating isn't really something I enjoy, so I'm going to single out this bit because it annoyed me the most. That's a serious case a false equivalency.A new cyrodill set? Okay, you'll have to purchase it with AP so it's not given to you, but you can only purchase it if you spent 100k+ crowns in the store this past year. What, don't like it? If you want it, buy it, if you don't then it doesn't affect you. See it doesn't work. When adding items to the game, there should be a solid case for it why an item should be inaccesible to the majority of the playerbase. And when targeting items at their audience, you shouldn't put in counterintuitive ways of getting them.
Telling someone they can't have a new Cyro set unless they've spent however many crowns in a year is no way like this situation. These new furnishings are a bonus. A trophy to signify someone has gone through the trouble of beating difficult content and then desired the item enough to shell out the gold. it has no bearing on gameplay. Did they spend crowns to get there? Perhaps. But the content is not crown-dependent. In fact it's part of a paid DLC. In a sense, everything in any of the DLCs is blocked off from the player if they don't purchase them, these statues included.
Besides which, if ZOS DID make a set locked behind a crown pay-wall it would still be a case of "If you want it, buy it, if you don't then it doesn't affect you." Just because it upsets people doesn't mean it doesn't work, just that some people (myself included in this case) wouldn't care for it.
To your last line (that I have the energy to deal with), counter-intuitive would be a housing item only available to people with no houses. It is not counter-intuitive to have an item locked behind certain content. Your mission should be instead to prove why this SHOULD be accessible to the majority of the audience. And then once you've done that explain why every other item shouldn't be. I can tell you rather simply why it should. Because it is a cosmetic reward. To be earned. Will some players never get them? Yeah. Will the ones who do feel like they were earned? Also yeah.
So what, in simple terms, is your issue with this? That you'll never get them yourself? That people shouldn't have to work for a trophy? I'll probably never get them, much as I'd like to, but I wouldn't hold that against the ones who do.
Kittytravel wrote: »Or add them to the luxury vendor who is cranking around to year three of the same tired crap.
The Lux vendor has been getting one new item every week so far to add to the rotation, so that adds up to 52 new items a year. If they continue with that trend I'm find with them not adding to the lux vendor in mass.
Just in case ya didn't already know.
You can show them... with skins and titles Nobody will convincingly make the case that a furnishing in a random house (maybe not even in your primary house if your primary is a crafting place and the fancy decorative one is just a secondary house, so people may not be able to travel in there) allows you to show off your achievement to people better than the actual titles and skins (and soon mount) that are already awarded for HMs.Done all trials HM.
Done all Dungeons HM.
Do them regulary.
Loves housing!
But I cant show my friends that I've beat all HM content...
Only Veteran =(
Give more special furniture behind HM kills! please?
There are currently 12 titles from HMs, Trial Bundle achivs and HM, Speed, nodeath achivs.
There are currently 4 skins from trials.
I can only display 1 title and 1 skin at a time.
Give more HM busts for my house!
Give more Furniture bound up by trial achivements!
Give more Furniture Plan drops in trials!
Give more furniture... The end.
You can show them... with skins and titles Nobody will convincingly make the case that a furnishing in a random house (maybe not even in your primary house if your primary is a crafting place and the fancy decorative one is just a secondary house, so people may not be able to travel in there) allows you to show off your achievement to people better than the actual titles and skins (and soon mount) that are already awarded for HMs.Done all trials HM.
Done all Dungeons HM.
Do them regulary.
Loves housing!
But I cant show my friends that I've beat all HM content...
Only Veteran =(
Give more special furniture behind HM kills! please?
There are currently 12 titles from HMs, Trial Bundle achivs and HM, Speed, nodeath achivs.
There are currently 4 skins from trials.
I can only display 1 title and 1 skin at a time.
Give more HM busts for my house!
Give more Furniture bound up by trial achivements!
Give more Furniture Plan drops in trials!
Give more furniture... The end.
And balance this by rewarding folks with housing achievements with special trial-quality gear? If the idea is cross-area-of-interest rewards surely that principle should apply to the other two groups mentionned in one of the earlier posts.
They're already included. Undaunted trophies and busts drop, in addition to Cloudrest also having an achi furnishing. But for normal. There's no reason to tie furniture to vetHMs, which is a new direction taking a totally different approach to what they did previously with simple normal and vet busts, normal trial achi furnishings, and skins that they give away for vets. And this wouldn't exclude trial runners at all, since if the furniture were unlocked with normal, trial runners would still get them just as they got the Cloudrest banner.You can show them... with skins and titles Nobody will convincingly make the case that a furnishing in a random house (maybe not even in your primary house if your primary is a crafting place and the fancy decorative one is just a secondary house, so people may not be able to travel in there) allows you to show off your achievement to people better than the actual titles and skins (and soon mount) that are already awarded for HMs.Done all trials HM.
Done all Dungeons HM.
Do them regulary.
Loves housing!
But I cant show my friends that I've beat all HM content...
Only Veteran =(
Give more special furniture behind HM kills! please?
There are currently 12 titles from HMs, Trial Bundle achivs and HM, Speed, nodeath achivs.
There are currently 4 skins from trials.
I can only display 1 title and 1 skin at a time.
Give more HM busts for my house!
Give more Furniture bound up by trial achivements!
Give more Furniture Plan drops in trials!
Give more furniture... The end.
And balance this by rewarding folks with housing achievements with special trial-quality gear? If the idea is cross-area-of-interest rewards surely that principle should apply to the other two groups mentionned in one of the earlier posts.
uhm... Housing currently: You get furnitures from world achivements, dungeons achivements, world drops, dungeon drops, PvP achivements, trough crafting, master writs, luxery vendor. dailies.
why cant trial runners be included in this?
They're already included. Undaunted trophies and busts drop, in addition to Cloudrest also having an achi furnishing. But for normal. There's no reason to tie furniture to vetHMs, which is a new direction taking a totally different approach to what they did previously with simple normal and vet busts, normal trial achi furnishings, and skins that they give away for vets. And this wouldn't exclude trial runners at all, since if the furniture were unlocked with normal, trial runners would still get them just as they got the Cloudrest banner.You can show them... with skins and titles Nobody will convincingly make the case that a furnishing in a random house (maybe not even in your primary house if your primary is a crafting place and the fancy decorative one is just a secondary house, so people may not be able to travel in there) allows you to show off your achievement to people better than the actual titles and skins (and soon mount) that are already awarded for HMs.Done all trials HM.
Done all Dungeons HM.
Do them regulary.
Loves housing!
But I cant show my friends that I've beat all HM content...
Only Veteran =(
Give more special furniture behind HM kills! please?
There are currently 12 titles from HMs, Trial Bundle achivs and HM, Speed, nodeath achivs.
There are currently 4 skins from trials.
I can only display 1 title and 1 skin at a time.
Give more HM busts for my house!
Give more Furniture bound up by trial achivements!
Give more Furniture Plan drops in trials!
Give more furniture... The end.
And balance this by rewarding folks with housing achievements with special trial-quality gear? If the idea is cross-area-of-interest rewards surely that principle should apply to the other two groups mentionned in one of the earlier posts.
uhm... Housing currently: You get furnitures from world achivements, dungeons achivements, world drops, dungeon drops, PvP achivements, trough crafting, master writs, luxery vendor. dailies.
why cant trial runners be included in this?
Vet skin given away for vet is fine tho? Furniture being dropped from normal and vet dungeons is fine tho? But achi furniture need to be vetHM trials because if it was normal or vet it'd be the end of the world? And with the same logic, give us a unique gear set to show that we actually have several furnished houses. Or give us a monster helm because we are master fishers. Many exclusivity! More incentive! Such unique, much wow!They're already included. Undaunted trophies and busts drop, in addition to Cloudrest also having an achi furnishing. But for normal. There's no reason to tie furniture to vetHMs, which is a new direction taking a totally different approach to what they did previously with simple normal and vet busts, normal trial achi furnishings, and skins that they give away for vets. And this wouldn't exclude trial runners at all, since if the furniture were unlocked with normal, trial runners would still get them just as they got the Cloudrest banner.You can show them... with skins and titles Nobody will convincingly make the case that a furnishing in a random house (maybe not even in your primary house if your primary is a crafting place and the fancy decorative one is just a secondary house, so people may not be able to travel in there) allows you to show off your achievement to people better than the actual titles and skins (and soon mount) that are already awarded for HMs.Done all trials HM.
Done all Dungeons HM.
Do them regulary.
Loves housing!
But I cant show my friends that I've beat all HM content...
Only Veteran =(
Give more special furniture behind HM kills! please?
There are currently 12 titles from HMs, Trial Bundle achivs and HM, Speed, nodeath achivs.
There are currently 4 skins from trials.
I can only display 1 title and 1 skin at a time.
Give more HM busts for my house!
Give more Furniture bound up by trial achivements!
Give more Furniture Plan drops in trials!
Give more furniture... The end.
And balance this by rewarding folks with housing achievements with special trial-quality gear? If the idea is cross-area-of-interest rewards surely that principle should apply to the other two groups mentionned in one of the earlier posts.
uhm... Housing currently: You get furnitures from world achivements, dungeons achivements, world drops, dungeon drops, PvP achivements, trough crafting, master writs, luxery vendor. dailies.
why cant trial runners be included in this?
Furniture's locked behind Emperor, rank 50 etc is fine tho?
As this post starter out. giving us something to show that we actually killed it on HM over only Veteran. Thank god, and give more.
WrathOfInnos wrote: »Cool idea. They will definitely end up being a selling point for trial carries, but I don’t see anything wrong with that. People who want them will give their gold to 11 players that spend their time practicing Sunspire, vs giving their gold to players that spend hours farming containers for typical furnishings. Either way, it’s better than having to pay crowns for them.
You can show them... with skins and titles Nobody will convincingly make the case that a furnishing in a random house (maybe not even in your primary house if your primary is a crafting place and the fancy decorative one is just a secondary house, so people may not be able to travel in there) allows you to show off your achievement to people better than the actual titles and skins (and soon mount) that are already awarded for HMs.Done all trials HM.
Done all Dungeons HM.
Do them regulary.
Loves housing!
But I cant show my friends that I've beat all HM content...
Only Veteran =(
Give more special furniture behind HM kills! please?
There are currently 12 titles from HMs, Trial Bundle achivs and HM, Speed, nodeath achivs.
There are currently 4 skins from trials.
I can only display 1 title and 1 skin at a time.
Give more HM busts for my house!
Give more Furniture bound up by trial achivements!
Give more Furniture Plan drops in trials!
Give more furniture... The end.
And balance this by rewarding folks with housing achievements with special trial-quality gear? If the idea is cross-area-of-interest rewards surely that principle should apply to the other two groups mentionned in one of the earlier posts.
uhm... Housing currently: You get furnitures from world achivements, dungeons achivements, world drops, dungeon drops, PvP achivements, trough crafting, master writs, luxery vendor. dailies.
why cant trial runners be included in this?
DovahkiinHeart wrote: »B0SSzombie wrote: »
It's just a shame that, even if they considered changing the requirements, it's probably too late in the PTS testing to do it. There's just over 3 weeks until Elsweyr launches, and I doubt the devs will consider prioritizing something like this.
Do you think the devs made this intentional so that the 2% of players who manage to get these furnishings will suddenly want to get into housing now and spend crowns to buy/decorate their houses?
If that's the case, well played.
Well played indeed.