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What's your excuse ZoS?

LiraTaurwen
LiraTaurwen
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So today I heard lotro a 12 year mmo is getting a 64-bit client.
Lotro is a very small game compared to eso, and also alot older than eso. They make a fraction of the money ZoS makes and have a fraction of the people working in the company. Yet they still show interest in improving their game performance!

And what does ZoS do? A company which, in theory, has alot more resources than an old game... they do nothing! We were told that EU server got an hardware or capacity upgrade but it still feels like crap, it still performs bad during prime time, which sucks for a game as big as ESO.

Now seriously, if a company of an almost "dying" game can manage to somehow upgrade their game for performance improvements why can't ZoS do it? I don't understand how these things are done but I imagine creating a 64-bit client for a game must be more time consuming than adding better hardware to a server... right?
  • Jeremy
    Jeremy
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    So today I heard lotro a 12 year mmo is getting a 64-bit client.
    Lotro is a very small game compared to eso, and also alot older than eso. They make a fraction of the money ZoS makes and have a fraction of the people working in the company. Yet they still show interest in improving their game performance!

    And what does ZoS do? A company which, in theory, has alot more resources than an old game... they do nothing! We were told that EU server got an hardware or capacity upgrade but it still feels like crap, it still performs bad during prime time, which sucks for a game as big as ESO.

    Now seriously, if a company of an almost "dying" game can manage to somehow upgrade their game for performance improvements why can't ZoS do it? I don't understand how these things are done but I imagine creating a 64-bit client for a game must be more time consuming than adding better hardware to a server... right?

    Have you ever played LOTRO?

    The game runs like crap. One of the laggiest MMOs I've ever played.
    Edited by Jeremy on May 1, 2019 10:41PM
  • LiraTaurwen
    LiraTaurwen
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    Jeremy wrote: »
    So today I heard lotro a 12 year mmo is getting a 64-bit client.
    Lotro is a very small game compared to eso, and also alot older than eso. They make a fraction of the money ZoS makes and have a fraction of the people working in the company. Yet they still show interest in improving their game performance!

    And what does ZoS do? A company which, in theory, has alot more resources than an old game... they do nothing! We were told that EU server got an hardware or capacity upgrade but it still feels like crap, it still performs bad during prime time, which sucks for a game as big as ESO.

    Now seriously, if a company of an almost "dying" game can manage to somehow upgrade their game for performance improvements why can't ZoS do it? I don't understand how these things are done but I imagine creating a 64-bit client for a game must be more time consuming than adding better hardware to a server... right?

    Have you ever played LOTRO?

    The game runs like crap. One of the laggiest MMOs I've ever played.

    Yes I have played lotro for many years and quit due to lag. The point is they are doing something even with limited resources, even if it took them an awfull long time. ZoS has alot more money than lotro so it seems logical that they would be on top of their game when it concerns to game performance.
  • Jeremy
    Jeremy
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    Jeremy wrote: »
    So today I heard lotro a 12 year mmo is getting a 64-bit client.
    Lotro is a very small game compared to eso, and also alot older than eso. They make a fraction of the money ZoS makes and have a fraction of the people working in the company. Yet they still show interest in improving their game performance!

    And what does ZoS do? A company which, in theory, has alot more resources than an old game... they do nothing! We were told that EU server got an hardware or capacity upgrade but it still feels like crap, it still performs bad during prime time, which sucks for a game as big as ESO.

    Now seriously, if a company of an almost "dying" game can manage to somehow upgrade their game for performance improvements why can't ZoS do it? I don't understand how these things are done but I imagine creating a 64-bit client for a game must be more time consuming than adding better hardware to a server... right?

    Have you ever played LOTRO?

    The game runs like crap. One of the laggiest MMOs I've ever played.

    Yes I have played lotro for many years and quit due to lag. The point is they are doing something even with limited resources, even if it took them an awfull long time. ZoS has alot more money than lotro so it seems logical that they would be on top of their game when it concerns to game performance.

    ESO does perform a lot better than LOTRO does though.

    I don't even want to imagine what Cyrodil would look like on LOTRO. It would just be comically unplayable. But I do get your point that they should spend more resources on performance upgrades. I don't disagree with you there.
    Edited by Jeremy on May 1, 2019 10:49PM
  • LiraTaurwen
    LiraTaurwen
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    Jeremy wrote: »
    Jeremy wrote: »
    So today I heard lotro a 12 year mmo is getting a 64-bit client.
    Lotro is a very small game compared to eso, and also alot older than eso. They make a fraction of the money ZoS makes and have a fraction of the people working in the company. Yet they still show interest in improving their game performance!

    And what does ZoS do? A company which, in theory, has alot more resources than an old game... they do nothing! We were told that EU server got an hardware or capacity upgrade but it still feels like crap, it still performs bad during prime time, which sucks for a game as big as ESO.

    Now seriously, if a company of an almost "dying" game can manage to somehow upgrade their game for performance improvements why can't ZoS do it? I don't understand how these things are done but I imagine creating a 64-bit client for a game must be more time consuming than adding better hardware to a server... right?

    Have you ever played LOTRO?

    The game runs like crap. One of the laggiest MMOs I've ever played.

    Yes I have played lotro for many years and quit due to lag. The point is they are doing something even with limited resources, even if it took them an awfull long time. ZoS has alot more money than lotro so it seems logical that they would be on top of their game when it concerns to game performance.

    ESO does perform a lot better than LOTRO does though.

    I don't even want to imagine what Cyrodil would look like on LOTRO. It would just be comically unplayable. But I do get your point that they should spend more resources on performance upgrades. I don't disagree with you there.

    Yea my point is not to say lotro performs better, it probably can't be saved now. But I was surprised they are still doing something to improve performance with few resources while ZoS seems unable to do anything. ESO is one of the big mmos, this kind of performance is shameful.
  • Jeremy
    Jeremy
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    Jeremy wrote: »
    Jeremy wrote: »
    So today I heard lotro a 12 year mmo is getting a 64-bit client.
    Lotro is a very small game compared to eso, and also alot older than eso. They make a fraction of the money ZoS makes and have a fraction of the people working in the company. Yet they still show interest in improving their game performance!

    And what does ZoS do? A company which, in theory, has alot more resources than an old game... they do nothing! We were told that EU server got an hardware or capacity upgrade but it still feels like crap, it still performs bad during prime time, which sucks for a game as big as ESO.

    Now seriously, if a company of an almost "dying" game can manage to somehow upgrade their game for performance improvements why can't ZoS do it? I don't understand how these things are done but I imagine creating a 64-bit client for a game must be more time consuming than adding better hardware to a server... right?

    Have you ever played LOTRO?

    The game runs like crap. One of the laggiest MMOs I've ever played.

    Yes I have played lotro for many years and quit due to lag. The point is they are doing something even with limited resources, even if it took them an awfull long time. ZoS has alot more money than lotro so it seems logical that they would be on top of their game when it concerns to game performance.

    ESO does perform a lot better than LOTRO does though.

    I don't even want to imagine what Cyrodil would look like on LOTRO. It would just be comically unplayable. But I do get your point that they should spend more resources on performance upgrades. I don't disagree with you there.

    Yea my point is not to say lotro performs better, it probably can't be saved now. But I was surprised they are still doing something to improve performance with few resources while ZoS seems unable to do anything. ESO is one of the big mmos, this kind of performance is shameful.

    That's one of the few things I'll give WoW credit for. I didn't care much for its game play or hideous character graphics. But the game usually had good performance - even in crowded PvP environments.
    Edited by Jeremy on May 1, 2019 10:55PM
  • Sylvermynx
    Sylvermynx
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    Jeremy wrote: »
    Jeremy wrote: »
    Jeremy wrote: »
    So today I heard lotro a 12 year mmo is getting a 64-bit client.
    Lotro is a very small game compared to eso, and also alot older than eso. They make a fraction of the money ZoS makes and have a fraction of the people working in the company. Yet they still show interest in improving their game performance!

    And what does ZoS do? A company which, in theory, has alot more resources than an old game... they do nothing! We were told that EU server got an hardware or capacity upgrade but it still feels like crap, it still performs bad during prime time, which sucks for a game as big as ESO.

    Now seriously, if a company of an almost "dying" game can manage to somehow upgrade their game for performance improvements why can't ZoS do it? I don't understand how these things are done but I imagine creating a 64-bit client for a game must be more time consuming than adding better hardware to a server... right?

    Have you ever played LOTRO?

    The game runs like crap. One of the laggiest MMOs I've ever played.

    Yes I have played lotro for many years and quit due to lag. The point is they are doing something even with limited resources, even if it took them an awfull long time. ZoS has alot more money than lotro so it seems logical that they would be on top of their game when it concerns to game performance.

    ESO does perform a lot better than LOTRO does though.

    I don't even want to imagine what Cyrodil would look like on LOTRO. It would just be comically unplayable. But I do get your point that they should spend more resources on performance upgrades. I don't disagree with you there.

    Yea my point is not to say lotro performs better, it probably can't be saved now. But I was surprised they are still doing something to improve performance with few resources while ZoS seems unable to do anything. ESO is one of the big mmos, this kind of performance is shameful.

    That's one of the few things I'll give WoW credit for. I didn't care much for its game play or hideous character graphics. But the game usually had good performance - even in crowded PvP environments.

    Very true, Jeremy. I was able to play both WoW and RIFT far easier than I can ESO. Same internet, same ping.... but I'm still not able to get through quest-line mini-bosses. I hope when my main get to CP 160 and 160 gear, things may improve enough that I'll be able to go back and quest through the real content.
  • todokete
    todokete
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    Hero Engine
  • frostz417
    frostz417
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    Zos doesn’t care about performance only money
  • Mathius_Mordred
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    Star Trek Online went 64bit last year, it made absolutely no difference at all, and in fact disconnects during map transfers were worse. So don't expect much if they bother to do this.
    Skyrim Red Shirts. Join us at https://skyrimredshirts.co.ukJoin Skyrim Red Shirts. Free trader. We welcome all, from new players to Vets. A mature drama-free social group enjoying PVE questing, PvP, Dungeons, trials and arenas. Web, FB Group & Discord. Guild Hall, trial dummy, crafting, transmutation, banker & merchant. You may invite your friends. No requirements
  • LiraTaurwen
    LiraTaurwen
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    Star Trek Online went 64bit last year, it made absolutely no difference at all, and in fact disconnects during map transfers were worse. So don't expect much if they bother to do this.

    Yea that's not really the point though. It probably won't change much for lotro but it doesn't matter. Then lesson here for ZOS is to look at a company that has far less resources and an older game with a fraction of the playerbase and somehow still manages to invest in improving performance. Meanwhile ESO is one of the big mmos and makes a ton of cash and seems unable to do the same or even take it seriously enough.

    I can't understand why they don't make this their priority.
  • mague
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    I don't understand how these things are done but I imagine creating a 64-bit client for a game must be more time consuming than adding better hardware to a server... right?

    Heh ?
    https://forums.elderscrollsonline.com/en/discussion/371922/heads-up-32-bit-client-no-longer-supported-in-update-17-q1-2018
  • LiraTaurwen
    LiraTaurwen
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    mague wrote: »
    I don't understand how these things are done but I imagine creating a 64-bit client for a game must be more time consuming than adding better hardware to a server... right?

    Heh ?
    https://forums.elderscrollsonline.com/en/discussion/371922/heads-up-32-bit-client-no-longer-supported-in-update-17-q1-2018

    Can you read? I know my english is not the best but... Some people miss the point entirely in their need to defend ZOS lol

    It's not about the 64-bit client whatsoever, it's about a "poor" game still investing in PERFORMANCE while fvucking rich ZOS seems to not care or unable to do so!
  • FierceSam
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    The day PCs stop enabling 32-bit programmes is the day ZOS will start dealing with it. I don’t see this being anywhere near the top of their to-do list any time soon.

    At the moment they’re busy creating content for 3 distinct platforms (4 if you count the Mac, which ZOS don’t really). This is hard enough for their team.

    They don’t have the time/inclination/skill sets required to do this as a short term programme and they probably wouldn’t shout about it if they were doing it as a longer term project. I would see this time 2020 to be the very earliest they would do this.
  • Mathius_Mordred
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    Just to clear up some confusion in your thread, the game currently is 64 bit

    jfzyYbF.jpg

    (Applications in 64 bit do not specify their bit, applications running in 32 bit show this fact in brackets)

    However, I think what you are getting at is that if Lottro can spend money to go 64 bit then why can't ZoS spend money on other hardware, servers etc? Is that right?
    Skyrim Red Shirts. Join us at https://skyrimredshirts.co.ukJoin Skyrim Red Shirts. Free trader. We welcome all, from new players to Vets. A mature drama-free social group enjoying PVE questing, PvP, Dungeons, trials and arenas. Web, FB Group & Discord. Guild Hall, trial dummy, crafting, transmutation, banker & merchant. You may invite your friends. No requirements
  • LiraTaurwen
    LiraTaurwen
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    Just to clear up some confusion in your thread, the game currently is 64 bit

    jfzyYbF.jpg

    (Applications in 64 bit do not specify their bit, applications running in 32 bit show this fact in brackets)

    However, I think what you are getting at is that if Lottro can spend money to go 64 bit then why can't ZoS spend money on other hardware, servers etc? Is that right?

    Yes! I know eso is 64-bit lol. The point is about one small company having money to spend on improvements and a giant one (ZOS) doesn't seem to care about improving servers.
  • mague
    mague
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    mague wrote: »
    I don't understand how these things are done but I imagine creating a 64-bit client for a game must be more time consuming than adding better hardware to a server... right?

    Heh ?
    https://forums.elderscrollsonline.com/en/discussion/371922/heads-up-32-bit-client-no-longer-supported-in-update-17-q1-2018

    Can you read? I know my english is not the best but... Some people miss the point entirely in their need to defend ZOS lol

    It's not about the 64-bit client whatsoever, it's about a "poor" game still investing in PERFORMANCE while fvucking rich ZOS seems to not care or unable to do so!

    They just upgradet PC/EU. I know, people talk bad about it, but the cluster performs much better now. We have much bigger sieges now and my medium PC is still 2-5fps better then before.

    I tend to think the anti cheat code has grown a lot. There are also different kind of players. With certain people we siege large scale without any problem and with other players the server starts to lag and drops connections.
  • Itzmichi
    Itzmichi
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    Apples and oranges all over again. I love my fruits wit a salty crust.
    Here, have a chill pill 💊!
  • Vasoka
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    ESO has no performance issues. Look into your crap PC. RTX2080 with i7 9700k - 0 problems. No lag in cyrodil either. Very very very rarely do I get a spike.
  • SantieClaws
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    Khajiit spent six years in Middle Earth disguised as a very delightful dwarfess.

    This one recalls the overlords of that land were a very, very big company indeed called Warner Brothers …

    Much bigger and more powerful than the gods of Tamriel.

    Yours with paws
    Santie Claws
    Shunrr's Skooma Oasis - The Movie. A housing video like no other ...
    Find it here - https://youtube.com/user/wenxue2222

    Clan Claws - now recruiting khajiit and like minded others for parties, fishing and other khajiit stuff. Contact this one for an invite.

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    https://www.imperialtradingcompany.eu/
  • LiraTaurwen
    LiraTaurwen
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    Vasoka wrote: »
    ESO has no performance issues. Look into your crap PC. RTX2080 with i7 9700k - 0 problems. No lag in cyrodil either. Very very very rarely do I get a spike.

    Dude you could have the best pc in the world and you would still be unable to play in the EU server when the poor thing is trying to cope with too many players for it's capacity lol
  • LiraTaurwen
    LiraTaurwen
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    Khajiit spent six years in Middle Earth disguised as a very delightful dwarfess.

    This one recalls the overlords of that land were a very, very big company indeed called Warner Brothers …

    Much bigger and more powerful than the gods of Tamriel.

    Yours with paws
    Santie Claws

    Yes Santie it used to be Warner Bros.. but that was a long time ago, now they are just a small company keeping an old game alive. Funny thing.. while warner bros was the "boss" they didn't bother trying to improve the game :/
    Seems the richer the company is the less they care about that.
  • SantieClaws
    SantieClaws
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    Khajiit spent six years in Middle Earth disguised as a very delightful dwarfess.

    This one recalls the overlords of that land were a very, very big company indeed called Warner Brothers …

    Much bigger and more powerful than the gods of Tamriel.

    Yours with paws
    Santie Claws

    Yes Santie it used to be Warner Bros.. but that was a long time ago, now they are just a small company keeping an old game alive. Funny thing.. while warner bros was the "boss" they didn't bother trying to improve the game :/
    Seems the richer the company is the less they care about that.

    Ah. This one has not been back there for just over five years. Many other people had already left and the kin this one was in suddenly disbanded. The borders to Tamriel opened and this one set sail for a new home.

    So if anyone wonders whatever happened to Rosiebelle just know that she is safe and sound right here :)

    Yours with paws
    Santie Claws
    Shunrr's Skooma Oasis - The Movie. A housing video like no other ...
    Find it here - https://youtube.com/user/wenxue2222

    Clan Claws - now recruiting khajiit and like minded others for parties, fishing and other khajiit stuff. Contact this one for an invite.

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    https://www.imperialtradingcompany.eu/
  • Valagash
    Valagash
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    mague wrote: »

    They just upgradet PC/EU. I know, people talk bad about it, but the cluster performs much better now. We have much bigger sieges now and my medium PC is still 2-5fps better then before.

    I tend to think the anti cheat code has grown a lot. There are also different kind of players. With certain people we siege large scale without any problem and with other players the server starts to lag and drops connections.

    You don´t play on PC EU, right? Since 18th of April: our loading screens extend from 30sec-1min up to 3-5min or server kick. The dungeon finder and battleground finder broke every evening prime time. Even if you do a random with 4 people, one got kicked. The performance in dungeons and battlegrounds are even worse as before. Sometimes you have to load 2-3 new dungeon zones to get one without high lag. vMA the same, if you are lucky you ll get an instance which isn´t laggy as hell. Server response is the same broken "sh..t" as before. Loading times from guild traders are ... and so on...!

    But yeah, if you just just stand anywhere to fish, everything runs smooth...

    And before... blablubl addon... blablub isp... I play on a high rig, cable isp and located in germany. Normally I have 15-25ms and stable 60+FPS.

    I don`t know what they have done, but it was nothing with performance. Yeah they got rid of the login queue to avoid the "sh...t storm" on easter.... that they have done.

  • LiraTaurwen
    LiraTaurwen
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    Valagash wrote: »
    mague wrote: »

    They just upgradet PC/EU. I know, people talk bad about it, but the cluster performs much better now. We have much bigger sieges now and my medium PC is still 2-5fps better then before.

    I tend to think the anti cheat code has grown a lot. There are also different kind of players. With certain people we siege large scale without any problem and with other players the server starts to lag and drops connections.

    You don´t play on PC EU, right? Since 18th of April: our loading screens extend from 30sec-1min up to 3-5min or server kick. The dungeon finder and battleground finder broke every evening prime time. Even if you do a random with 4 people, one got kicked. The performance in dungeons and battlegrounds are even worse as before. Sometimes you have to load 2-3 new dungeon zones to get one without high lag. vMA the same, if you are lucky you ll get an instance which isn´t laggy as hell. Server response is the same broken "sh..t" as before. Loading times from guild traders are ... and so on...!

    But yeah, if you just just stand anywhere to fish, everything runs smooth...

    And before... blablubl addon... blablub isp... I play on a high rig, cable isp and located in germany. Normally I have 15-25ms and stable 60+FPS.

    I don`t know what they have done, but it was nothing with performance. Yeah they got rid of the login queue to avoid the "sh...t storm" on easter.... that they have done.

    Pretty much sums my experience playing on EU server aswell. Whatever they did was not and improvement on performance and now they keep quiet as if everything is working as intended.
  • Darkonflare15
    Darkonflare15
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    Khajiit spent six years in Middle Earth disguised as a very delightful dwarfess.

    This one recalls the overlords of that land were a very, very big company indeed called Warner Brothers …

    Much bigger and more powerful than the gods of Tamriel.

    Yours with paws
    Santie Claws

    Yes Santie it used to be Warner Bros.. but that was a long time ago, now they are just a small company keeping an old game alive. Funny thing.. while warner bros was the "boss" they didn't bother trying to improve the game :/
    Seems the richer the company is the less they care about that.

    Trying to improve your game is different then not trying. Saying Zos is not trying to improve their game is just false. The game problems runs deep. There is no miracle cure that they can do that just fixes the problem. From the five years this game has been out Zos have upgraded their servers, change databases, update their client, and they change how some skills effect the server.
    They even said earlier this year that have performance changes happen later this year. I have drawn the conclusion that this problem runs way to deep and needs a lot changes to how the game is build and played. Yes this game has performance problems, yes it would be nice of they could fix it, but I am not going to say they are not trying to fix the problem.
  • everlastingodeb17_ESO
    everlastingodeb17_ESO
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    Khajiit spent six years in Middle Earth disguised as a very delightful dwarfess.

    This one recalls the overlords of that land were a very, very big company indeed called Warner Brothers …

    Much bigger and more powerful than the gods of Tamriel.

    Yours with paws
    Santie Claws

    Yes Santie it used to be Warner Bros.. but that was a long time ago, now they are just a small company keeping an old game alive. Funny thing.. while warner bros was the "boss" they didn't bother trying to improve the game :/
    Seems the richer the company is the less they care about that.

    Trying to improve your game is different then not trying. Saying Zos is not trying to improve their game is just false. The game problems runs deep. There is no miracle cure that they can do that just fixes the problem. From the five years this game has been out Zos have upgraded their servers, change databases, update their client, and they change how some skills effect the server.
    They even said earlier this year that have performance changes happen later this year. I have drawn the conclusion that this problem runs way to deep and needs a lot changes to how the game is build and played. Yes this game has performance problems, yes it would be nice of they could fix it, but I am not going to say they are not trying to fix the problem.

    If the problem runs deep, then stop asking for a broken product and make it free until it is fixed and make a loan with a bank instead of asking money for a broken product.

    When you advertise something you better make sure the product is doing as you advertise otherwise you are just a scammer, pretty much what they are
  • LiraTaurwen
    LiraTaurwen
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    They even said earlier this year that have performance changes happen later this year. I have drawn the conclusion that this problem runs way to deep and needs a lot changes to how the game is build and played. Yes this game has performance problems, yes it would be nice of they could fix it, but I am not going to say they are not trying to fix the problem.

    At this point, and seeing what is happening with EU server and how they handle their communication, I pretty much doubt that they are changing much.
  • p_tsakirisb16_ESO
    p_tsakirisb16_ESO
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    So today I heard lotro a 12 year mmo is getting a 64-bit client.
    <blah> <blah>
    I don't understand how these things are done but I imagine creating a 64-bit client for a game must be more time consuming than adding better hardware to a server... right?

    ESO has 64bit client only more than 15 months now. Stop creating driveling posts without facts.

    FPS performance is down to DX11 API. To improve FPS ZOS needs to either move to DX12 or Vulcan.

    However that would render the game unplayable for half the players asking them to pay $150+ for brand new GPUs.
    And by "new" I mean the GPU tech shouldn't be older than AMD Polaris & Vega & Navi or Nvidia Turing, Pascal.

    Already the outcry from moving the Mac client to MoltenVK due to Apple demands, created a lot of posts back in October 2018. Rendering more than half the ancient Mac people had, completely unable to play the client, because Apple doesn't want to support OSX on their systems any more.

    Also is kinda daft for ZOS today to spend money moving API when the new consoles are out next year, without prior knowledge of the API they are going to use.

    Finally, the moment YOU demanded the game to stop being P2P (subscription), it was the moment ZOS changed route to profit over the game. Because B2P is not as profitable as you may think.
  • LiraTaurwen
    LiraTaurwen
    ✭✭✭✭✭
    So today I heard lotro a 12 year mmo is getting a 64-bit client.
    <blah> <blah>
    I don't understand how these things are done but I imagine creating a 64-bit client for a game must be more time consuming than adding better hardware to a server... right?

    ESO has 64bit client only more than 15 months now. Stop creating driveling posts without facts.

    FPS performance is down to DX11 API. To improve FPS ZOS needs to either move to DX12 or Vulcan.

    However that would render the game unplayable for half the players asking them to pay $150+ for brand new GPUs.
    And by "new" I mean the GPU tech shouldn't be older than AMD Polaris & Vega & Navi or Nvidia Turing, Pascal.

    Already the outcry from moving the Mac client to MoltenVK due to Apple demands, created a lot of posts back in October 2018. Rendering more than half the ancient Mac people had, completely unable to play the client, because Apple doesn't want to support OSX on their systems any more.

    Also is kinda daft for ZOS today to spend money moving API when the new consoles are out next year, without prior knowledge of the API they are going to use.

    Finally, the moment YOU demanded the game to stop being P2P (subscription), it was the moment ZOS changed route to profit over the game. Because B2P is not as profitable as you may think.

    DUDE can you read? where did I ask for a 64-bit client for ESO, I know Eso is 64-bit for a long time lol.

    ALL I'm asking is for server upgrades, ZoS should have enough money for that!
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